Index: ipc/ipc_channel_reader.h |
diff --git a/ipc/ipc_channel_reader.h b/ipc/ipc_channel_reader.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef IPC_IPC_CHANNEL_READER_H_ |
+#define IPC_IPC_CHANNEL_READER_H_ |
+ |
+#include "base/basictypes.h" |
+#include "ipc/ipc_channel.h" |
+ |
+namespace IPC { |
+namespace internal { |
+ |
+// This class provides common pipe reading functionality for the |
+// platform-specific IPC channel implementations. |
+// |
+// It does the common input buffer management and message dispatch, while the |
+// platform-specific parts provide the pipe management through a virtual |
+// interface implemented on a per-platform basis. |
+// |
+// Note that there is no "writer" corresponding to this because the code for |
+// writing to the channel is much simpler and has very little common |
+// functionality that would benefit from being factored out. If we add |
+// something like that in the future, it would be more appropriate to add it |
+// here (and rename appropriately) rather than writing a different class. |
+class ChannelReader { |
+ public: |
+ explicit ChannelReader(Channel::Listener* listener); |
+ virtual ~ChannelReader(); |
+ |
+ void set_listener(Channel::Listener* listener) { listener_ = listener; } |
+ |
+ // Call to process messages received from the IPC connection and dispatch |
+ // them. Returns false on channel error. True indicates that everything |
+ // succeeded, although there may not have been any messages processed. |
+ bool ProcessIncomingMessages(); |
+ |
+ // Handles asynchronously read data. |
+ // |
+ // Optionally call this after returning READ_PENDING from ReadData to |
+ // indicate that buffer was filled with the given number of bytes of |
+ // data. See ReadData for more. |
+ bool AsyncReadComplete(int bytes_read); |
+ |
+ // Returns true if the given message is the "hello" message sent on channel |
+ // set-up. |
+ bool IsHelloMessage(const Message& m) const; |
+ |
+ protected: |
+ enum ReadState { READ_SUCCEEDED, READ_FAILED, READ_PENDING }; |
+ |
+ Channel::Listener* listener() const { return listener_; } |
+ |
+ // Populates the given buffer with data from the pipe. |
+ // |
+ // Returns the state of the read. On READ_SUCCESS, the number of bytes |
+ // read will be placed into |*bytes_read| (which can be less than the |
+ // buffer size). On READ_FAILED, the channel will be closed. |
+ // |
+ // If the return value is READ_PENDING, it means that there was no data |
+ // ready for reading. The implementation is then responsible for either |
+ // calling AsyncReadComplete with the number of bytes read into the |
+ // buffer, or ProcessIncomingMessages to try the read again (depending |
+ // on whether the platform's async I/O is "try again" or "write |
+ // asynchronously into your buffer"). |
+ virtual ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) = 0; |
+ |
+ // Loads the required file desciptors into the given message. Returns true |
+ // on success. False means a fatal channel error. |
+ // |
+ // This will read from the input_fds_ and read more handles from the FD |
+ // pipe if necessary. |
+ virtual bool WillDispatchInputMessage(Message* msg) = 0; |
+ |
+ // Performs post-dispatch checks. Called when all input buffers are empty, |
+ // though there could be more data ready to be read from the OS. |
+ virtual bool DidEmptyInputBuffers() = 0; |
+ |
+ // Handles the first message sent over the pipe which contains setup info. |
+ virtual void HandleHelloMessage(const Message& msg) = 0; |
+ |
+ private: |
+ // Takes the given data received from the IPC channel and dispatches any |
+ // fully completed messages. |
+ // |
+ // Returns true on success. False means channel error. |
+ bool DispatchInputData(const char* input_data, int input_data_len); |
+ |
+ Channel::Listener* listener_; |
+ |
+ // We read from the pipe into this buffer. Managed by DispatchInputData, do |
+ // not access directly outside that function. |
+ char input_buf_[Channel::kReadBufferSize]; |
+ |
+ // Large messages that span multiple pipe buffers, get built-up using |
+ // this buffer. |
+ std::string input_overflow_buf_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ChannelReader); |
+}; |
+ |
+} // namespace internal |
+} // namespace IPC |
+ |
+#endif // IPC_IPC_CHANNEL_READER_H_ |