Index: net/socket/buffered_write_stream_socket.cc |
diff --git a/net/socket/buffered_write_stream_socket.cc b/net/socket/buffered_write_stream_socket.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3deb85073dff31d0018df6dd57fd0f906106dece |
--- /dev/null |
+++ b/net/socket/buffered_write_stream_socket.cc |
@@ -0,0 +1,137 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "net/socket/buffered_write_stream_socket.h" |
+ |
+#include "base/bind.h" |
+#include "base/location.h" |
+#include "base/message_loop.h" |
+#include "net/base/io_buffer.h" |
+#include "net/base/net_errors.h" |
+ |
+namespace net { |
+ |
+BufferedWriteStreamSocket::BufferedWriteStreamSocket( |
+ StreamSocket* socket_to_wrap) |
+ : wrapped_socket_(socket_to_wrap), |
+ io_buffer_(new GrowableIOBuffer()), |
+ ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)), |
+ pending_callback_(false), |
+ error_(0) { |
+} |
+ |
+BufferedWriteStreamSocket::~BufferedWriteStreamSocket() { |
+} |
+ |
+int BufferedWriteStreamSocket::Read(IOBuffer* buf, int buf_len, |
+ const CompletionCallback& callback) { |
+ return wrapped_socket_->Read(buf, buf_len, callback); |
+} |
+ |
+int BufferedWriteStreamSocket::Write(IOBuffer* buf, int buf_len, |
+ const CompletionCallback& callback) { |
+ if (error_) { |
+ return error_; |
+ } |
+ int old_capacity = io_buffer_->capacity(); |
+ io_buffer_->SetCapacity(old_capacity + buf_len); |
+ memcpy(io_buffer_->data() + old_capacity, buf->data(), buf_len); |
+ if (!pending_callback_) { |
+ MessageLoop::current()->PostTask( |
+ FROM_HERE, |
+ base::Bind(&BufferedWriteStreamSocket::DoDelayedWrite, |
+ weak_factory_.GetWeakPtr())); |
+ pending_callback_ = true; |
+ } |
+ return buf_len; |
+} |
+ |
+bool BufferedWriteStreamSocket::SetReceiveBufferSize(int32 size) { |
+ return wrapped_socket_->SetReceiveBufferSize(size); |
+} |
+ |
+bool BufferedWriteStreamSocket::SetSendBufferSize(int32 size) { |
+ return wrapped_socket_->SetSendBufferSize(size); |
+} |
+ |
+int BufferedWriteStreamSocket::Connect(const CompletionCallback& callback) { |
+ return wrapped_socket_->Connect(callback); |
+} |
+ |
+void BufferedWriteStreamSocket::Disconnect() { |
+ wrapped_socket_->Disconnect(); |
+} |
+ |
+bool BufferedWriteStreamSocket::IsConnected() const { |
+ return wrapped_socket_->IsConnected(); |
+} |
+ |
+bool BufferedWriteStreamSocket::IsConnectedAndIdle() const { |
+ return wrapped_socket_->IsConnectedAndIdle(); |
+} |
+ |
+int BufferedWriteStreamSocket::GetPeerAddress(AddressList* address) const { |
+ return wrapped_socket_->GetPeerAddress(address); |
+} |
+ |
+int BufferedWriteStreamSocket::GetLocalAddress(IPEndPoint* address) const { |
+ return wrapped_socket_->GetLocalAddress(address); |
+} |
+ |
+const BoundNetLog& BufferedWriteStreamSocket::NetLog() const { |
+ return wrapped_socket_->NetLog(); |
+} |
+ |
+void BufferedWriteStreamSocket::SetSubresourceSpeculation() { |
+ wrapped_socket_->SetSubresourceSpeculation(); |
+} |
+ |
+void BufferedWriteStreamSocket::SetOmniboxSpeculation() { |
+ wrapped_socket_->SetOmniboxSpeculation(); |
+} |
+ |
+bool BufferedWriteStreamSocket::WasEverUsed() const { |
+ return wrapped_socket_->WasEverUsed(); |
+} |
+ |
+bool BufferedWriteStreamSocket::UsingTCPFastOpen() const { |
+ return wrapped_socket_->UsingTCPFastOpen(); |
+} |
+ |
+int64 BufferedWriteStreamSocket::NumBytesRead() const { |
+ return wrapped_socket_->NumBytesRead(); |
+} |
+ |
+base::TimeDelta BufferedWriteStreamSocket::GetConnectTimeMicros() const { |
+ return wrapped_socket_->GetConnectTimeMicros(); |
+} |
+ |
+void BufferedWriteStreamSocket::DoDelayedWrite() { |
+ int result = wrapped_socket_->Write( |
+ io_buffer_, io_buffer_->RemainingCapacity(), |
+ base::Bind(&BufferedWriteStreamSocket::OnIOComplete, |
+ base::Unretained(this))); |
mmenke
2012/02/24 16:36:39
This does not look safe to me. If we get ERR_IO_P
James Simonsen
2012/02/24 23:58:51
Nice catch!
I went with a backup buffer. It's the
mmenke
2012/02/25 00:32:43
Great, I much prefer this approach..
|
+ if (result == ERR_IO_PENDING) { |
+ pending_callback_ = true; |
+ } else { |
+ OnIOComplete(result); |
+ } |
+} |
+ |
+void BufferedWriteStreamSocket::OnIOComplete(int result) { |
+ pending_callback_ = false; |
+ if (result < 0) { |
+ error_ = result; |
+ io_buffer_->SetCapacity(0); |
+ } else { |
+ io_buffer_->set_offset(io_buffer_->offset() + result); |
+ if (io_buffer_->RemainingCapacity()) { |
+ DoDelayedWrite(); |
+ } else { |
+ io_buffer_->SetCapacity(0); |
+ } |
+ } |
+} |
+ |
+} // namespace net |