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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "net/socket/buffered_write_stream_socket.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/location.h" | |
9 #include "base/message_loop.h" | |
10 #include "net/base/io_buffer.h" | |
11 #include "net/base/net_errors.h" | |
12 | |
13 namespace net { | |
14 | |
15 BufferedWriteStreamSocket::BufferedWriteStreamSocket( | |
16 StreamSocket* socket_to_wrap) | |
17 : wrapped_socket_(socket_to_wrap), | |
18 io_buffer_(new GrowableIOBuffer()), | |
19 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)), | |
20 pending_callback_(false), | |
21 error_(0) { | |
22 } | |
23 | |
24 BufferedWriteStreamSocket::~BufferedWriteStreamSocket() { | |
25 } | |
26 | |
27 int BufferedWriteStreamSocket::Read(IOBuffer* buf, int buf_len, | |
28 const CompletionCallback& callback) { | |
29 return wrapped_socket_->Read(buf, buf_len, callback); | |
30 } | |
31 | |
32 int BufferedWriteStreamSocket::Write(IOBuffer* buf, int buf_len, | |
33 const CompletionCallback& callback) { | |
34 if (error_) { | |
35 return error_; | |
36 } | |
37 int old_capacity = io_buffer_->capacity(); | |
38 io_buffer_->SetCapacity(old_capacity + buf_len); | |
39 memcpy(io_buffer_->data() + old_capacity, buf->data(), buf_len); | |
40 if (!pending_callback_) { | |
41 MessageLoop::current()->PostTask( | |
42 FROM_HERE, | |
43 base::Bind(&BufferedWriteStreamSocket::DoDelayedWrite, | |
44 weak_factory_.GetWeakPtr())); | |
45 pending_callback_ = true; | |
46 } | |
47 return buf_len; | |
48 } | |
49 | |
50 bool BufferedWriteStreamSocket::SetReceiveBufferSize(int32 size) { | |
51 return wrapped_socket_->SetReceiveBufferSize(size); | |
52 } | |
53 | |
54 bool BufferedWriteStreamSocket::SetSendBufferSize(int32 size) { | |
55 return wrapped_socket_->SetSendBufferSize(size); | |
56 } | |
57 | |
58 int BufferedWriteStreamSocket::Connect(const CompletionCallback& callback) { | |
59 return wrapped_socket_->Connect(callback); | |
60 } | |
61 | |
62 void BufferedWriteStreamSocket::Disconnect() { | |
63 wrapped_socket_->Disconnect(); | |
64 } | |
65 | |
66 bool BufferedWriteStreamSocket::IsConnected() const { | |
67 return wrapped_socket_->IsConnected(); | |
68 } | |
69 | |
70 bool BufferedWriteStreamSocket::IsConnectedAndIdle() const { | |
71 return wrapped_socket_->IsConnectedAndIdle(); | |
72 } | |
73 | |
74 int BufferedWriteStreamSocket::GetPeerAddress(AddressList* address) const { | |
75 return wrapped_socket_->GetPeerAddress(address); | |
76 } | |
77 | |
78 int BufferedWriteStreamSocket::GetLocalAddress(IPEndPoint* address) const { | |
79 return wrapped_socket_->GetLocalAddress(address); | |
80 } | |
81 | |
82 const BoundNetLog& BufferedWriteStreamSocket::NetLog() const { | |
83 return wrapped_socket_->NetLog(); | |
84 } | |
85 | |
86 void BufferedWriteStreamSocket::SetSubresourceSpeculation() { | |
87 wrapped_socket_->SetSubresourceSpeculation(); | |
88 } | |
89 | |
90 void BufferedWriteStreamSocket::SetOmniboxSpeculation() { | |
91 wrapped_socket_->SetOmniboxSpeculation(); | |
92 } | |
93 | |
94 bool BufferedWriteStreamSocket::WasEverUsed() const { | |
95 return wrapped_socket_->WasEverUsed(); | |
96 } | |
97 | |
98 bool BufferedWriteStreamSocket::UsingTCPFastOpen() const { | |
99 return wrapped_socket_->UsingTCPFastOpen(); | |
100 } | |
101 | |
102 int64 BufferedWriteStreamSocket::NumBytesRead() const { | |
103 return wrapped_socket_->NumBytesRead(); | |
104 } | |
105 | |
106 base::TimeDelta BufferedWriteStreamSocket::GetConnectTimeMicros() const { | |
107 return wrapped_socket_->GetConnectTimeMicros(); | |
108 } | |
109 | |
110 void BufferedWriteStreamSocket::DoDelayedWrite() { | |
111 int result = wrapped_socket_->Write( | |
112 io_buffer_, io_buffer_->RemainingCapacity(), | |
113 base::Bind(&BufferedWriteStreamSocket::OnIOComplete, | |
114 base::Unretained(this))); | |
mmenke
2012/02/24 16:36:39
This does not look safe to me. If we get ERR_IO_P
James Simonsen
2012/02/24 23:58:51
Nice catch!
I went with a backup buffer. It's the
mmenke
2012/02/25 00:32:43
Great, I much prefer this approach..
| |
115 if (result == ERR_IO_PENDING) { | |
116 pending_callback_ = true; | |
117 } else { | |
118 OnIOComplete(result); | |
119 } | |
120 } | |
121 | |
122 void BufferedWriteStreamSocket::OnIOComplete(int result) { | |
123 pending_callback_ = false; | |
124 if (result < 0) { | |
125 error_ = result; | |
126 io_buffer_->SetCapacity(0); | |
127 } else { | |
128 io_buffer_->set_offset(io_buffer_->offset() + result); | |
129 if (io_buffer_->RemainingCapacity()) { | |
130 DoDelayedWrite(); | |
131 } else { | |
132 io_buffer_->SetCapacity(0); | |
133 } | |
134 } | |
135 } | |
136 | |
137 } // namespace net | |
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