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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_POWER_BUTTON_CONTROLLER_H_ | 5 #ifndef ASH_WM_POWER_BUTTON_CONTROLLER_H_ |
| 6 #define ASH_WM_POWER_BUTTON_CONTROLLER_H_ | 6 #define ASH_WM_POWER_BUTTON_CONTROLLER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <map> | |
| 10 | |
| 11 #include "ash/ash_export.h" | 9 #include "ash/ash_export.h" |
| 12 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 13 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/time.h" | 12 #include "base/time.h" |
| 15 #include "base/timer.h" | 13 #include "base/timer.h" |
| 16 #include "ui/aura/root_window_observer.h" | 14 #include "ui/aura/root_window_observer.h" |
| 17 #include "ui/aura/window.h" | |
| 18 | 15 |
| 19 namespace gfx { | 16 namespace gfx { |
| 20 class Size; | 17 class Size; |
| 21 } | 18 } |
| 22 | 19 |
| 23 namespace ui { | 20 namespace ui { |
| 24 class Layer; | 21 class Layer; |
| 25 class Transform; | |
| 26 } | 22 } |
| 27 | 23 |
| 28 namespace ash { | 24 namespace ash { |
| 29 | 25 |
| 30 // Performs system-related functions on behalf of PowerButtonController. | 26 // Performs system-related functions on behalf of PowerButtonController. |
| 31 class ASH_EXPORT PowerButtonControllerDelegate { | 27 class ASH_EXPORT PowerButtonControllerDelegate { |
| 32 public: | 28 public: |
| 33 PowerButtonControllerDelegate() {} | 29 PowerButtonControllerDelegate() {} |
| 34 virtual ~PowerButtonControllerDelegate() {} | 30 virtual ~PowerButtonControllerDelegate() {} |
| 35 | 31 |
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| 152 // Called when Chrome gets a request to display the lock screen. | 148 // Called when Chrome gets a request to display the lock screen. |
| 153 void OnStartingLock(); | 149 void OnStartingLock(); |
| 154 | 150 |
| 155 // Called when the power or lock buttons are pressed or released. | 151 // Called when the power or lock buttons are pressed or released. |
| 156 void OnPowerButtonEvent(bool down, const base::TimeTicks& timestamp); | 152 void OnPowerButtonEvent(bool down, const base::TimeTicks& timestamp); |
| 157 void OnLockButtonEvent(bool down, const base::TimeTicks& timestamp); | 153 void OnLockButtonEvent(bool down, const base::TimeTicks& timestamp); |
| 158 | 154 |
| 159 // Displays the shutdown animation and requests shutdown when it's done. | 155 // Displays the shutdown animation and requests shutdown when it's done. |
| 160 void RequestShutdown(); | 156 void RequestShutdown(); |
| 161 | 157 |
| 162 // Fills |containers| with the containers described by |group|. | |
| 163 void GetContainers(ContainerGroup group, | |
| 164 aura::Window::Windows* containers); | |
| 165 | |
| 166 // aura::RootWindowObserver overrides: | 158 // aura::RootWindowObserver overrides: |
| 167 virtual void OnRootWindowResized(const gfx::Size& new_size) OVERRIDE; | 159 virtual void OnRootWindowResized(const gfx::Size& new_size) OVERRIDE; |
| 168 | 160 |
| 169 private: | 161 private: |
| 170 bool logged_in_as_non_guest() const { return logged_in_ && !is_guest_; } | 162 bool logged_in_as_non_guest() const { return logged_in_ && !is_guest_; } |
| 171 | 163 |
| 172 // Requests that the screen be locked and starts |lock_fail_timer_|. | 164 // Requests that the screen be locked and starts |lock_fail_timer_|. |
| 173 void OnLockTimeout(); | 165 void OnLockTimeout(); |
| 174 | 166 |
| 175 // Aborts the pre-lock animation. | 167 // Aborts the pre-lock animation. |
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| 189 void StartShutdownTimer(); | 181 void StartShutdownTimer(); |
| 190 | 182 |
| 191 // Displays the shutdown animation and starts |real_shutdown_timer_|. | 183 // Displays the shutdown animation and starts |real_shutdown_timer_|. |
| 192 void StartShutdownAnimationAndRequestShutdown(); | 184 void StartShutdownAnimationAndRequestShutdown(); |
| 193 | 185 |
| 194 // Shows or hides |background_layer_|. The show method creates and | 186 // Shows or hides |background_layer_|. The show method creates and |
| 195 // initializes the layer if it doesn't already exist. | 187 // initializes the layer if it doesn't already exist. |
| 196 void ShowBackgroundLayer(); | 188 void ShowBackgroundLayer(); |
| 197 void HideBackgroundLayer(); | 189 void HideBackgroundLayer(); |
| 198 | 190 |
| 199 // Apply animation |type| to all containers described by |group|. | |
| 200 void StartAnimation(ContainerGroup group, AnimationType type); | |
| 201 | |
| 202 // Retrieve original transform for |window| stored before animation started. | |
| 203 ui::Transform RetrieveOriginalTransform(aura::Window* window); | |
| 204 | |
| 205 scoped_ptr<PowerButtonControllerDelegate> delegate_; | 191 scoped_ptr<PowerButtonControllerDelegate> delegate_; |
| 206 | 192 |
| 207 // True if the user is currently logged in. | 193 // True if the user is currently logged in. |
| 208 bool logged_in_; | 194 bool logged_in_; |
| 209 | 195 |
| 210 // True if a guest user is currently logged in. Unused if |logged_in_| is | 196 // True if a guest user is currently logged in. Unused if |logged_in_| is |
| 211 // false. | 197 // false. |
| 212 bool is_guest_; | 198 bool is_guest_; |
| 213 | 199 |
| 214 // True if the screen is currently locked. | 200 // True if the screen is currently locked. |
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| 257 // Started when we display the shutdown animation. When it fires, we actually | 243 // Started when we display the shutdown animation. When it fires, we actually |
| 258 // request shutdown. Gives the animation time to complete before Chrome, X, | 244 // request shutdown. Gives the animation time to complete before Chrome, X, |
| 259 // etc. are shut down. | 245 // etc. are shut down. |
| 260 base::OneShotTimer<PowerButtonController> real_shutdown_timer_; | 246 base::OneShotTimer<PowerButtonController> real_shutdown_timer_; |
| 261 | 247 |
| 262 // Started when we abort the pre-lock state. When it fires, we hide | 248 // Started when we abort the pre-lock state. When it fires, we hide |
| 263 // |background_layer_|, as the desktop background is now covering the whole | 249 // |background_layer_|, as the desktop background is now covering the whole |
| 264 // screen. | 250 // screen. |
| 265 base::OneShotTimer<PowerButtonController> hide_background_layer_timer_; | 251 base::OneShotTimer<PowerButtonController> hide_background_layer_timer_; |
| 266 | 252 |
| 267 // Map from containers to their original layer transforms before animation. | |
| 268 typedef std::map<aura::Window*, ui::Transform> WindowTransformsMap; | |
| 269 WindowTransformsMap container_transforms_; | |
| 270 | |
| 271 DISALLOW_COPY_AND_ASSIGN(PowerButtonController); | 253 DISALLOW_COPY_AND_ASSIGN(PowerButtonController); |
| 272 }; | 254 }; |
| 273 | 255 |
| 274 } // namespace ash | 256 } // namespace ash |
| 275 | 257 |
| 276 #endif // ASH_WM_POWER_BUTTON_CONTROLLER_H_ | 258 #endif // ASH_WM_POWER_BUTTON_CONTROLLER_H_ |
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