| Index: ui/gfx/selection_model.h
|
| diff --git a/ui/gfx/selection_model.h b/ui/gfx/selection_model.h
|
| index 4ef3ca0f1f9014c6374602b9ad84aec4696b304d..f99bc6c4f8f704c3cae14fc1a507c57a75a25335 100644
|
| --- a/ui/gfx/selection_model.h
|
| +++ b/ui/gfx/selection_model.h
|
| @@ -6,92 +6,78 @@
|
| #define UI_GFX_SELECTION_MODEL_H_
|
| #pragma once
|
|
|
| -#include <stdlib.h>
|
| +#include <iosfwd>
|
|
|
| +#include "ui/base/range/range.h"
|
| #include "ui/base/ui_export.h"
|
|
|
| namespace gfx {
|
|
|
| -// TODO(xji): publish bidi-editing guide line and replace the place holder.
|
| -// SelectionModel is used to represent the logical selection and visual
|
| -// position of cursor.
|
| +// VisualCursorDirection and LogicalCursorDirection represent directions of
|
| +// motion of the cursor in BiDi text. The combinations that make sense are:
|
| //
|
| -// For bi-directional text, the mapping between visual position and logical
|
| -// position is not one-to-one. For example, logical text "abcDEF" where capital
|
| -// letters stand for Hebrew, the visual display is "abcFED". According to the
|
| -// bidi editing guide (http://bidi-editing-guideline):
|
| -// 1. If pointing to the right half of the cell of a LTR character, the current
|
| -// position must be set after this character and the caret must be displayed
|
| -// after this character.
|
| -// 2. If pointing to the right half of the cell of a RTL character, the current
|
| -// position must be set before this character and the caret must be displayed
|
| -// before this character.
|
| -//
|
| -// Pointing to the right half of 'c' and pointing to the right half of 'D' both
|
| -// set the logical cursor position to 3. But the cursor displayed visually at
|
| -// different places:
|
| -// Pointing to the right half of 'c' displays the cursor right of 'c' as
|
| -// "abc|FED".
|
| -// Pointing to the right half of 'D' displays the cursor right of 'D' as
|
| -// "abcFED|".
|
| -// So, besides the logical selection start point and end point, we need extra
|
| -// information to specify to which character and on which edge of the character
|
| -// the visual cursor is bound to. For example, the visual cursor is bound to
|
| -// the trailing side of the 2nd character 'c' when pointing to right half of
|
| -// 'c'. And it is bound to the leading edge of the 3rd character 'D' when
|
| -// pointing to right of 'D'.
|
| +// base::i18n::TextDirection VisualCursorDirection LogicalCursorDirection
|
| +// LEFT_TO_RIGHT CURSOR_LEFT CURSOR_BACKWARD
|
| +// LEFT_TO_RIGHT CURSOR_RIGHT CURSOR_FORWARD
|
| +// RIGHT_TO_LEFT CURSOR_RIGHT CURSOR_BACKWARD
|
| +// RIGHT_TO_LEFT CURSOR_LEFT CURSOR_FORWARD
|
| +enum VisualCursorDirection {
|
| + CURSOR_LEFT,
|
| + CURSOR_RIGHT
|
| +};
|
| +enum LogicalCursorDirection {
|
| + CURSOR_BACKWARD,
|
| + CURSOR_FORWARD
|
| +};
|
| +
|
| class UI_EXPORT SelectionModel {
|
| public:
|
| - enum CaretPlacement {
|
| - LEADING,
|
| - TRAILING,
|
| - };
|
| -
|
| + // Create a default SelectionModel to be overwritten later.
|
| SelectionModel();
|
| - explicit SelectionModel(size_t pos);
|
| - SelectionModel(size_t end, size_t pos, CaretPlacement status);
|
| - SelectionModel(size_t start, size_t end, size_t pos, CaretPlacement status);
|
| + // Create a SelectionModel representing a caret |position| without a
|
| + // selection. The |affinity| is meaningful only when the caret is positioned
|
| + // between bidi runs that are not visually contiguous: in that case, it
|
| + // indicates the run to which the caret is attached for display purposes.
|
| + SelectionModel(size_t position, LogicalCursorDirection affinity);
|
| + // Create a SelectionModel representing a selection (which may be empty).
|
| + // The caret position is the end of the range.
|
| + SelectionModel(ui::Range selection, LogicalCursorDirection affinity);
|
|
|
| - virtual ~SelectionModel();
|
| + const ui::Range& selection() const { return selection_; }
|
| + size_t caret_pos() const { return selection_.end(); }
|
| + LogicalCursorDirection caret_affinity() const { return caret_affinity_; }
|
|
|
| - size_t selection_start() const { return selection_start_; }
|
| - size_t selection_end() const { return selection_end_; }
|
| - size_t caret_pos() const { return caret_pos_; }
|
| - CaretPlacement caret_placement() const { return caret_placement_; }
|
| + void set_selection_start(size_t pos) { selection_.set_start(pos); }
|
|
|
| - bool Equals(const SelectionModel& sel) const;
|
| + bool operator==(const SelectionModel& sel) const;
|
| + bool operator!=(const SelectionModel& sel) { return !(*this == sel); }
|
|
|
| private:
|
| - friend class RenderText;
|
| -
|
| - void Init(size_t start, size_t end, size_t pos, CaretPlacement status);
|
| -
|
| - void set_selection_start(size_t pos) { selection_start_ = pos; }
|
| - void set_selection_end(size_t pos) { selection_end_ = pos; }
|
| - void set_caret_pos(size_t pos) { caret_pos_ = pos; }
|
| - void set_caret_placement(CaretPlacement placement) {
|
| - caret_placement_ = placement;
|
| - }
|
| -
|
| - // Logical selection start. If there is non-empty selection, if
|
| - // selection_start_ is less than selection_end_, the selection starts visually
|
| - // at the leading edge of the selection_start_. If selection_start_ is greater
|
| - // than selection_end_, the selection starts visually at the trailing edge of
|
| - // selection_start_'s previous grapheme. So, we do not need extra information
|
| - // for visual bounding.
|
| - size_t selection_start_;
|
| -
|
| - // The logical cursor position that next character will be inserted into.
|
| - // It is also the end of the selection.
|
| - size_t selection_end_;
|
| -
|
| - // The following two fields are used to guide cursor visual position.
|
| - // The index of the character that cursor is visually attached to.
|
| - size_t caret_pos_;
|
| - // The visual placement of the cursor, relative to its associated character.
|
| - CaretPlacement caret_placement_;
|
| + // Logical selection. The logical caret position is the end of the selection.
|
| + ui::Range selection_;
|
| +
|
| + // The logical direction from the caret position (selection_.end()) to the
|
| + // character it is attached to for display purposes. This matters only when
|
| + // the surrounding characters are not visually contiguous, which happens only
|
| + // in bidi text (and only at bidi run boundaries). The text is treated as
|
| + // though it was surrounded on both sides by runs in the dominant text
|
| + // direction. For example, supposing the dominant direction is LTR and the
|
| + // logical text is "abcDEF", where DEF is right-to-left text, the visual
|
| + // cursor will display as follows:
|
| + // caret position CURSOR_BACKWARD affinity CURSOR_FORWARD affinity
|
| + // 0 |abcFED |abcFED
|
| + // 1 a|bcFED a|bcFED
|
| + // 2 ab|cFED ab|cFED
|
| + // 3 abc|FED abcFED|
|
| + // 4 abcFE|D abcFE|D
|
| + // 5 abcF|ED abcF|ED
|
| + // 6 abc|FED abcFED|
|
| + LogicalCursorDirection caret_affinity_;
|
| };
|
|
|
| +UI_EXPORT std::ostream& operator<<(std::ostream& out,
|
| + const SelectionModel& sel);
|
| +
|
| } // namespace gfx
|
|
|
| #endif // UI_GFX_SELECTION_MODEL_H_
|
|
|