| Index: content/renderer/gpu/renderer_gl_context.cc
|
| diff --git a/content/renderer/gpu/renderer_gl_context.cc b/content/renderer/gpu/renderer_gl_context.cc
|
| deleted file mode 100644
|
| index 644027116d9cbb9d7021cb1b48f72964cba66b43..0000000000000000000000000000000000000000
|
| --- a/content/renderer/gpu/renderer_gl_context.cc
|
| +++ /dev/null
|
| @@ -1,461 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/renderer/gpu/renderer_gl_context.h"
|
| -
|
| -#include "base/bind.h"
|
| -#include "base/debug/trace_event.h"
|
| -#include "base/lazy_instance.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/memory/singleton.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "base/shared_memory.h"
|
| -#include "content/common/view_messages.h"
|
| -#include "content/renderer/gpu/command_buffer_proxy.h"
|
| -#include "content/renderer/gpu/gpu_channel_host.h"
|
| -#include "content/renderer/render_widget.h"
|
| -#include "googleurl/src/gurl.h"
|
| -#include "ipc/ipc_channel_handle.h"
|
| -
|
| -#if defined(ENABLE_GPU)
|
| -#include "gpu/command_buffer/client/gles2_cmd_helper.h"
|
| -#include "gpu/command_buffer/client/gles2_implementation.h"
|
| -#include "gpu/command_buffer/client/gles2_lib.h"
|
| -#include "gpu/command_buffer/client/transfer_buffer.h"
|
| -#include "gpu/command_buffer/common/constants.h"
|
| -#endif // ENABLE_GPU
|
| -
|
| -namespace {
|
| -
|
| -const int32 kCommandBufferSize = 1024 * 1024;
|
| -// TODO(kbr): make the transfer buffer size configurable via context
|
| -// creation attributes.
|
| -const size_t kStartTransferBufferSize = 1 * 1024 * 1024;
|
| -const size_t kMinTransferBufferSize = 1 * 256 * 1024;
|
| -const size_t kMaxTransferBufferSize = 16 * 1024 * 1024;
|
| -
|
| -// Singleton used to initialize and terminate the gles2 library.
|
| -class GLES2Initializer {
|
| - public:
|
| - GLES2Initializer() {
|
| - gles2::Initialize();
|
| - }
|
| -
|
| - ~GLES2Initializer() {
|
| - gles2::Terminate();
|
| - }
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(GLES2Initializer);
|
| -};
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -base::LazyInstance<GLES2Initializer> g_gles2_initializer =
|
| - LAZY_INSTANCE_INITIALIZER;
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -
|
| -#if defined(ENABLE_GPU)
|
| -RendererGLContext::ContextLostReason ConvertReason(
|
| - gpu::error::ContextLostReason reason) {
|
| - switch (reason) {
|
| - case gpu::error::kGuilty:
|
| - return RendererGLContext::kGuilty;
|
| - case gpu::error::kInnocent:
|
| - return RendererGLContext::kInnocent;
|
| - case gpu::error::kUnknown:
|
| - return RendererGLContext::kUnknown;
|
| - }
|
| - NOTREACHED();
|
| - return RendererGLContext::kUnknown;
|
| -}
|
| -#endif
|
| -
|
| -} // namespace
|
| -
|
| -RendererGLContext::~RendererGLContext() {
|
| - Destroy();
|
| -}
|
| -
|
| -RendererGLContext* RendererGLContext::CreateViewContext(
|
| - GpuChannelHost* channel,
|
| - int32 surface_id,
|
| - RendererGLContext* share_group,
|
| - const char* allowed_extensions,
|
| - const int32* attrib_list,
|
| - const GURL& active_url,
|
| - gfx::GpuPreference gpu_preference) {
|
| -#if defined(ENABLE_GPU)
|
| - scoped_ptr<RendererGLContext> context(new RendererGLContext(channel));
|
| - if (!context->Initialize(
|
| - true,
|
| - surface_id,
|
| - gfx::Size(),
|
| - share_group,
|
| - allowed_extensions,
|
| - attrib_list,
|
| - active_url,
|
| - gpu_preference))
|
| - return NULL;
|
| -
|
| - return context.release();
|
| -#else
|
| - return NULL;
|
| -#endif
|
| -}
|
| -
|
| -RendererGLContext* RendererGLContext::CreateOffscreenContext(
|
| - GpuChannelHost* channel,
|
| - const gfx::Size& size,
|
| - RendererGLContext* share_group,
|
| - const char* allowed_extensions,
|
| - const int32* attrib_list,
|
| - const GURL& active_url,
|
| - gfx::GpuPreference gpu_preference) {
|
| -#if defined(ENABLE_GPU)
|
| - scoped_ptr<RendererGLContext> context(new RendererGLContext(channel));
|
| - if (!context->Initialize(
|
| - false,
|
| - 0,
|
| - size,
|
| - share_group,
|
| - allowed_extensions,
|
| - attrib_list,
|
| - active_url,
|
| - gpu_preference))
|
| - return NULL;
|
| -
|
| - return context.release();
|
| -#else
|
| - return NULL;
|
| -#endif
|
| -}
|
| -
|
| -bool RendererGLContext::SetParent(RendererGLContext* new_parent) {
|
| - if (parent_.get() == new_parent)
|
| - return true;
|
| -
|
| - // Allocate a texture ID with respect to the parent and change the parent.
|
| - uint32 new_parent_texture_id = 0;
|
| - if (command_buffer_) {
|
| - if (new_parent) {
|
| - TRACE_EVENT0("gpu", "RendererGLContext::SetParent::flushParent");
|
| - // Flush any remaining commands in the parent context to make sure the
|
| - // texture id accounting stays consistent.
|
| - int32 token = new_parent->gles2_helper_->InsertToken();
|
| - new_parent->gles2_helper_->WaitForToken(token);
|
| - new_parent_texture_id =
|
| - new_parent->gles2_implementation_->MakeTextureId();
|
| -
|
| - if (!command_buffer_->SetParent(new_parent->command_buffer_,
|
| - new_parent_texture_id)) {
|
| - new_parent->gles2_implementation_->FreeTextureId(parent_texture_id_);
|
| - return false;
|
| - }
|
| - } else {
|
| - if (!command_buffer_->SetParent(NULL, 0))
|
| - return false;
|
| - }
|
| - }
|
| -
|
| - // Free the previous parent's texture ID.
|
| - if (parent_.get() && parent_texture_id_ != 0) {
|
| - // Flush any remaining commands in the parent context to make sure the
|
| - // texture id accounting stays consistent.
|
| - gpu::gles2::GLES2Implementation* parent_gles2 =
|
| - parent_->GetImplementation();
|
| - parent_gles2->helper()->CommandBufferHelper::Finish();
|
| - parent_gles2->FreeTextureId(parent_texture_id_);
|
| - }
|
| -
|
| - if (new_parent) {
|
| - parent_ = new_parent->AsWeakPtr();
|
| - parent_texture_id_ = new_parent_texture_id;
|
| - } else {
|
| - parent_.reset();
|
| - parent_texture_id_ = 0;
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -uint32 RendererGLContext::GetParentTextureId() {
|
| - return parent_texture_id_;
|
| -}
|
| -
|
| -uint32 RendererGLContext::CreateParentTexture(const gfx::Size& size) {
|
| - uint32 texture_id = 0;
|
| - gles2_implementation_->GenTextures(1, &texture_id);
|
| - gles2_implementation_->Flush();
|
| - return texture_id;
|
| -}
|
| -
|
| -void RendererGLContext::DeleteParentTexture(uint32 texture) {
|
| - gles2_implementation_->DeleteTextures(1, &texture);
|
| -}
|
| -
|
| -void RendererGLContext::SetContextLostCallback(
|
| - const base::Callback<void (ContextLostReason)>& callback) {
|
| - context_lost_callback_ = callback;
|
| -}
|
| -
|
| -bool RendererGLContext::MakeCurrent(RendererGLContext* context) {
|
| - if (context) {
|
| - DCHECK(context->CalledOnValidThread());
|
| - gles2::SetGLContext(context->gles2_implementation_);
|
| -
|
| - // Don't request latest error status from service. Just use the locally
|
| - // cached information from the last flush.
|
| - // TODO(apatrick): I'm not sure if this should actually change the
|
| - // current context if it fails. For now it gets changed even if it fails
|
| - // because making GL calls with a NULL context crashes.
|
| - if (context->command_buffer_->GetLastState().error != gpu::error::kNoError)
|
| - return false;
|
| - } else {
|
| - gles2::SetGLContext(NULL);
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -bool RendererGLContext::SwapBuffers() {
|
| - TRACE_EVENT1("gpu", "RendererGLContext::SwapBuffers", "frame", frame_number_);
|
| - frame_number_++;
|
| -
|
| - // Don't request latest error status from service. Just use the locally cached
|
| - // information from the last flush.
|
| - if (command_buffer_->GetLastState().error != gpu::error::kNoError)
|
| - return false;
|
| -
|
| - gles2_implementation_->SwapBuffers();
|
| -
|
| - return true;
|
| -}
|
| -
|
| -bool RendererGLContext::Echo(const base::Closure& task) {
|
| - return command_buffer_->Echo(task);
|
| -}
|
| -
|
| -RendererGLContext::Error RendererGLContext::GetError() {
|
| - gpu::CommandBuffer::State state = command_buffer_->GetState();
|
| - if (state.error == gpu::error::kNoError) {
|
| - Error old_error = last_error_;
|
| - last_error_ = SUCCESS;
|
| - return old_error;
|
| - } else {
|
| - // All command buffer errors are unrecoverable. The error is treated as a
|
| - // lost context: destroy the context and create another one.
|
| - return CONTEXT_LOST;
|
| - }
|
| -}
|
| -
|
| -bool RendererGLContext::IsCommandBufferContextLost() {
|
| - // If the channel shut down unexpectedly, let that supersede the
|
| - // command buffer's state.
|
| - if (channel_->state() == GpuChannelHost::kLost)
|
| - return true;
|
| - gpu::CommandBuffer::State state = command_buffer_->GetLastState();
|
| - return state.error == gpu::error::kLostContext;
|
| -}
|
| -
|
| -CommandBufferProxy* RendererGLContext::GetCommandBufferProxy() {
|
| - return command_buffer_;
|
| -}
|
| -
|
| -bool RendererGLContext::SetSurfaceVisible(bool visible) {
|
| - return GetCommandBufferProxy()->SetSurfaceVisible(visible);
|
| -}
|
| -
|
| -// TODO(gman): Remove This
|
| -void RendererGLContext::DisableShaderTranslation() {
|
| - NOTREACHED();
|
| -}
|
| -
|
| -gpu::gles2::GLES2Implementation* RendererGLContext::GetImplementation() {
|
| - return gles2_implementation_;
|
| -}
|
| -
|
| -RendererGLContext::RendererGLContext(GpuChannelHost* channel)
|
| - : channel_(channel),
|
| - parent_(base::WeakPtr<RendererGLContext>()),
|
| - parent_texture_id_(0),
|
| - command_buffer_(NULL),
|
| - gles2_helper_(NULL),
|
| - transfer_buffer_(NULL),
|
| - gles2_implementation_(NULL),
|
| - last_error_(SUCCESS),
|
| - frame_number_(0) {
|
| - DCHECK(channel);
|
| -}
|
| -
|
| -bool RendererGLContext::Initialize(bool onscreen,
|
| - int32 surface_id,
|
| - const gfx::Size& size,
|
| - RendererGLContext* share_group,
|
| - const char* allowed_extensions,
|
| - const int32* attrib_list,
|
| - const GURL& active_url,
|
| - gfx::GpuPreference gpu_preference) {
|
| - DCHECK(CalledOnValidThread());
|
| - DCHECK(size.width() >= 0 && size.height() >= 0);
|
| - TRACE_EVENT2("gpu", "RendererGLContext::Initialize",
|
| - "on_screen", onscreen, "num_pixels", size.GetArea());
|
| -
|
| - if (channel_->state() != GpuChannelHost::kConnected)
|
| - return false;
|
| -
|
| - // Ensure the gles2 library is initialized first in a thread safe way.
|
| - g_gles2_initializer.Get();
|
| -
|
| - bool share_resources = true;
|
| - bool bind_generates_resources = true;
|
| - std::vector<int32> attribs;
|
| - while (attrib_list) {
|
| - int32 attrib = *attrib_list++;
|
| - switch (attrib) {
|
| - // Known attributes
|
| - case ALPHA_SIZE:
|
| - case BLUE_SIZE:
|
| - case GREEN_SIZE:
|
| - case RED_SIZE:
|
| - case DEPTH_SIZE:
|
| - case STENCIL_SIZE:
|
| - case SAMPLES:
|
| - case SAMPLE_BUFFERS:
|
| - attribs.push_back(attrib);
|
| - attribs.push_back(*attrib_list++);
|
| - break;
|
| - case SHARE_RESOURCES:
|
| - share_resources = !!(*attrib_list++);
|
| - break;
|
| - case BIND_GENERATES_RESOURCES:
|
| - bind_generates_resources = !!(*attrib_list++);
|
| - break;
|
| - case NONE:
|
| - attribs.push_back(attrib);
|
| - attrib_list = NULL;
|
| - break;
|
| - default:
|
| - last_error_ = BAD_ATTRIBUTE;
|
| - attribs.push_back(NONE);
|
| - attrib_list = NULL;
|
| - break;
|
| - }
|
| - }
|
| -
|
| - // Create a proxy to a command buffer in the GPU process.
|
| - if (onscreen) {
|
| - TRACE_EVENT0("gpu",
|
| - "RendererGLContext::Initialize::CreateViewCommandBuffer");
|
| - command_buffer_ = channel_->CreateViewCommandBuffer(
|
| - surface_id,
|
| - share_group ? share_group->command_buffer_ : NULL,
|
| - allowed_extensions,
|
| - attribs,
|
| - active_url,
|
| - gpu_preference);
|
| - } else {
|
| - command_buffer_ = channel_->CreateOffscreenCommandBuffer(
|
| - size,
|
| - share_group ? share_group->command_buffer_ : NULL,
|
| - allowed_extensions,
|
| - attribs,
|
| - active_url,
|
| - gpu_preference);
|
| - }
|
| - if (!command_buffer_) {
|
| - Destroy();
|
| - return false;
|
| - }
|
| -
|
| - {
|
| - TRACE_EVENT0("gpu",
|
| - "RendererGLContext::Initialize::InitializeCommandBuffer");
|
| - // Initiaize the command buffer.
|
| - if (!command_buffer_->Initialize()) {
|
| - Destroy();
|
| - return false;
|
| - }
|
| - }
|
| -
|
| - command_buffer_->SetChannelErrorCallback(
|
| - base::Bind(&RendererGLContext::OnContextLost, base::Unretained(this)));
|
| -
|
| - // Create the GLES2 helper, which writes the command buffer protocol.
|
| - gles2_helper_ = new gpu::gles2::GLES2CmdHelper(command_buffer_);
|
| - if (!gles2_helper_->Initialize(kCommandBufferSize)) {
|
| - Destroy();
|
| - return false;
|
| - }
|
| -
|
| - {
|
| - TRACE_EVENT0("gpu", "RendererGLContext::Initialize::CreateTransferBuffer");
|
| - // Create a transfer buffer used to copy resources between the renderer
|
| - // process and the GPU process.
|
| - transfer_buffer_ = new gpu::TransferBuffer(gles2_helper_);
|
| - }
|
| -
|
| - // Create the object exposing the OpenGL API.
|
| - gles2_implementation_ = new gpu::gles2::GLES2Implementation(
|
| - gles2_helper_,
|
| - transfer_buffer_,
|
| - share_resources,
|
| - bind_generates_resources);
|
| -
|
| - if (!gles2_implementation_->Initialize(
|
| - kStartTransferBufferSize,
|
| - kMinTransferBufferSize,
|
| - kMaxTransferBufferSize)) {
|
| - Destroy();
|
| - return false;
|
| - }
|
| -
|
| - return true;
|
| -}
|
| -
|
| -void RendererGLContext::Destroy() {
|
| - TRACE_EVENT0("gpu", "RendererGLContext::Destroy");
|
| - DCHECK(CalledOnValidThread());
|
| - SetParent(NULL);
|
| -
|
| - if (gles2_implementation_) {
|
| - // First flush the context to ensure that any pending frees of resources
|
| - // are completed. Otherwise, if this context is part of a share group,
|
| - // those resources might leak. Also, any remaining side effects of commands
|
| - // issued on this context might not be visible to other contexts in the
|
| - // share group.
|
| - gles2_implementation_->Flush();
|
| -
|
| - delete gles2_implementation_;
|
| - gles2_implementation_ = NULL;
|
| - }
|
| -
|
| - if (transfer_buffer_) {
|
| - delete transfer_buffer_;
|
| - transfer_buffer_ = NULL;
|
| - }
|
| -
|
| - delete gles2_helper_;
|
| - gles2_helper_ = NULL;
|
| -
|
| - if (channel_ && command_buffer_) {
|
| - channel_->DestroyCommandBuffer(command_buffer_);
|
| - command_buffer_ = NULL;
|
| - }
|
| -
|
| - channel_ = NULL;
|
| -}
|
| -
|
| -void RendererGLContext::OnContextLost() {
|
| - if (!context_lost_callback_.is_null()) {
|
| - RendererGLContext::ContextLostReason reason = kUnknown;
|
| - if (command_buffer_) {
|
| - reason = ConvertReason(
|
| - command_buffer_->GetLastState().context_lost_reason);
|
| - }
|
| - context_lost_callback_.Run(reason);
|
| - }
|
| -}
|
|
|