Index: ash/wm/power_button_controller.h |
diff --git a/ash/wm/power_button_controller.h b/ash/wm/power_button_controller.h |
index b25f0a1b1310ef8a487ed6d2d91d9b70e4f11dfb..4ecd4f09a98b8774b9ffa9043a5e07a6eb4c7f0e 100644 |
--- a/ash/wm/power_button_controller.h |
+++ b/ash/wm/power_button_controller.h |
@@ -19,7 +19,6 @@ class Size; |
namespace ui { |
class Layer; |
-class LayerDelegate; |
} |
namespace ash { |
@@ -154,8 +153,6 @@ class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver { |
virtual void OnRootWindowResized(const gfx::Size& new_size) OVERRIDE; |
private: |
- class BackgroundLayerDelegate; |
- |
// Requests that the screen be locked and starts |lock_fail_timer_|. |
void OnLockTimeout(); |
@@ -203,9 +200,6 @@ class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver { |
// that misreports power button releases? |
bool has_legacy_power_button_; |
- // Responsible for painting |background_layer_|. |
- scoped_ptr<BackgroundLayerDelegate> background_layer_delegate_; |
- |
// Layer that's stacked under all of the root window's children to provide a |
// black background when we're scaling all of the other windows down. |
scoped_ptr<ui::Layer> background_layer_; |