| Index: ash/wm/power_button_controller.h
|
| diff --git a/ash/wm/power_button_controller.h b/ash/wm/power_button_controller.h
|
| index b25f0a1b1310ef8a487ed6d2d91d9b70e4f11dfb..4ecd4f09a98b8774b9ffa9043a5e07a6eb4c7f0e 100644
|
| --- a/ash/wm/power_button_controller.h
|
| +++ b/ash/wm/power_button_controller.h
|
| @@ -19,7 +19,6 @@ class Size;
|
|
|
| namespace ui {
|
| class Layer;
|
| -class LayerDelegate;
|
| }
|
|
|
| namespace ash {
|
| @@ -154,8 +153,6 @@ class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver {
|
| virtual void OnRootWindowResized(const gfx::Size& new_size) OVERRIDE;
|
|
|
| private:
|
| - class BackgroundLayerDelegate;
|
| -
|
| // Requests that the screen be locked and starts |lock_fail_timer_|.
|
| void OnLockTimeout();
|
|
|
| @@ -203,9 +200,6 @@ class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver {
|
| // that misreports power button releases?
|
| bool has_legacy_power_button_;
|
|
|
| - // Responsible for painting |background_layer_|.
|
| - scoped_ptr<BackgroundLayerDelegate> background_layer_delegate_;
|
| -
|
| // Layer that's stacked under all of the root window's children to provide a
|
| // black background when we're scaling all of the other windows down.
|
| scoped_ptr<ui::Layer> background_layer_;
|
|
|