| Index: ui/gfx/compositor/compositor_gl.h
|
| diff --git a/ui/gfx/compositor/compositor_gl.h b/ui/gfx/compositor/compositor_gl.h
|
| deleted file mode 100644
|
| index ec55ae4433d59e55b15588e935d7e45c53c35f87..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/compositor/compositor_gl.h
|
| +++ /dev/null
|
| @@ -1,134 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
|
| -#define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
|
| -#pragma once
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "base/memory/singleton.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "ui/gfx/compositor/compositor.h"
|
| -#include "ui/gfx/gl/scoped_make_current.h"
|
| -#include "ui/gfx/size.h"
|
| -
|
| -namespace gfx {
|
| -class GLContext;
|
| -class GLSurface;
|
| -class Rect;
|
| -}
|
| -
|
| -namespace ui {
|
| -
|
| -class CompositorGL;
|
| -class TextureProgramGL;
|
| -
|
| -// We share resources (such as shaders) between different Compositors via
|
| -// GLContext sharing so that we only have to create/destroy them once.
|
| -class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources {
|
| - public:
|
| - static SharedResourcesGL* GetInstance();
|
| -
|
| - virtual gfx::ScopedMakeCurrent* GetScopedMakeCurrent() OVERRIDE;
|
| -
|
| - // Creates a context that shares the resources hosted by this singleton.
|
| - scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface);
|
| -
|
| - virtual void* GetDisplay() OVERRIDE;
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| -
|
| - ui::TextureProgramGL* program_no_swizzle() {
|
| - return program_no_swizzle_.get();
|
| - }
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| -
|
| - ui::TextureProgramGL* program_swizzle() {
|
| - return program_swizzle_.get();
|
| - }
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| -
|
| - private:
|
| - friend struct DefaultSingletonTraits<SharedResourcesGL>;
|
| -
|
| - SharedResourcesGL();
|
| - virtual ~SharedResourcesGL();
|
| -
|
| - bool Initialize();
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| - void Destroy();
|
| -
|
| - bool initialized_;
|
| -
|
| - scoped_refptr<gfx::GLContext> context_;
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| - scoped_refptr<gfx::GLSurface> surface_;
|
| -
|
| - scoped_ptr<ui::TextureProgramGL> program_swizzle_;
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| - scoped_ptr<ui::TextureProgramGL> program_no_swizzle_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(SharedResourcesGL);
|
| -};
|
| -
|
| -class COMPOSITOR_EXPORT TextureGL : public Texture {
|
| - public:
|
| - TextureGL();
|
| -
|
| - virtual void SetCanvas(const SkCanvas& canvas,
|
| - const gfx::Point& origin,
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| - const gfx::Size& overall_size) OVERRIDE;
|
| -
|
| - virtual void Draw(const ui::TextureDrawParams& params,
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| - const gfx::Rect& clip_bounds_in_texture) OVERRIDE;
|
| -
|
| - const gfx::Size& size() const { return size_; }
|
| -
|
| - protected:
|
| - explicit TextureGL(const gfx::Size& size);
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| - virtual ~TextureGL();
|
| -
|
| - // Actually draws the texture.
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| - // Only the region defined by draw_bounds will be drawn.
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| - void DrawInternal(const TextureProgramGL& program,
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| - const ui::TextureDrawParams& params,
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| - const gfx::Rect& clip_bounds_in_texture);
|
| -
|
| - unsigned int texture_id_;
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| - gfx::Size size_;
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| -
|
| - private:
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| - DISALLOW_COPY_AND_ASSIGN(TextureGL);
|
| -};
|
| -
|
| -class COMPOSITOR_EXPORT CompositorGL : public Compositor {
|
| - public:
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| - CompositorGL(CompositorDelegate* delegate,
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| - gfx::AcceleratedWidget widget,
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| - const gfx::Size& size);
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| - virtual ~CompositorGL();
|
| -
|
| - // Overridden from Compositor.
|
| - virtual bool ReadPixels(SkBitmap* bitmap, const gfx::Rect& bounds) OVERRIDE;
|
| -
|
| - void MakeCurrent();
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| - gfx::Size GetSize();
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| -
|
| - protected:
|
| - virtual void OnWidgetSizeChanged() OVERRIDE;
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| -
|
| - private:
|
| - // Overridden from Compositor.
|
| - virtual Texture* CreateTexture() OVERRIDE;
|
| - virtual void OnNotifyStart(bool clear) OVERRIDE;
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| - virtual void OnNotifyEnd() OVERRIDE;
|
| - virtual void Blur(const gfx::Rect& bounds) OVERRIDE;
|
| -
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| - // The GL context used for compositing.
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| - scoped_refptr<gfx::GLSurface> gl_surface_;
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| - scoped_refptr<gfx::GLContext> gl_context_;
|
| -
|
| - // Keep track of whether compositing has started or not.
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| - bool started_;
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| -
|
| - DISALLOW_COPY_AND_ASSIGN(CompositorGL);
|
| -};
|
| -
|
| -} // namespace ui
|
| -
|
| -#endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_
|
|
|