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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | |
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | |
7 #pragma once | |
8 | |
9 #include "base/compiler_specific.h" | |
10 #include "base/memory/scoped_ptr.h" | |
11 #include "base/memory/singleton.h" | |
12 #include "base/memory/ref_counted.h" | |
13 #include "ui/gfx/compositor/compositor.h" | |
14 #include "ui/gfx/gl/scoped_make_current.h" | |
15 #include "ui/gfx/size.h" | |
16 | |
17 namespace gfx { | |
18 class GLContext; | |
19 class GLSurface; | |
20 class Rect; | |
21 } | |
22 | |
23 namespace ui { | |
24 | |
25 class CompositorGL; | |
26 class TextureProgramGL; | |
27 | |
28 // We share resources (such as shaders) between different Compositors via | |
29 // GLContext sharing so that we only have to create/destroy them once. | |
30 class COMPOSITOR_EXPORT SharedResourcesGL : public SharedResources { | |
31 public: | |
32 static SharedResourcesGL* GetInstance(); | |
33 | |
34 virtual gfx::ScopedMakeCurrent* GetScopedMakeCurrent() OVERRIDE; | |
35 | |
36 // Creates a context that shares the resources hosted by this singleton. | |
37 scoped_refptr<gfx::GLContext> CreateContext(gfx::GLSurface* surface); | |
38 | |
39 virtual void* GetDisplay() OVERRIDE; | |
40 | |
41 ui::TextureProgramGL* program_no_swizzle() { | |
42 return program_no_swizzle_.get(); | |
43 } | |
44 | |
45 ui::TextureProgramGL* program_swizzle() { | |
46 return program_swizzle_.get(); | |
47 } | |
48 | |
49 private: | |
50 friend struct DefaultSingletonTraits<SharedResourcesGL>; | |
51 | |
52 SharedResourcesGL(); | |
53 virtual ~SharedResourcesGL(); | |
54 | |
55 bool Initialize(); | |
56 void Destroy(); | |
57 | |
58 bool initialized_; | |
59 | |
60 scoped_refptr<gfx::GLContext> context_; | |
61 scoped_refptr<gfx::GLSurface> surface_; | |
62 | |
63 scoped_ptr<ui::TextureProgramGL> program_swizzle_; | |
64 scoped_ptr<ui::TextureProgramGL> program_no_swizzle_; | |
65 | |
66 DISALLOW_COPY_AND_ASSIGN(SharedResourcesGL); | |
67 }; | |
68 | |
69 class COMPOSITOR_EXPORT TextureGL : public Texture { | |
70 public: | |
71 TextureGL(); | |
72 | |
73 virtual void SetCanvas(const SkCanvas& canvas, | |
74 const gfx::Point& origin, | |
75 const gfx::Size& overall_size) OVERRIDE; | |
76 | |
77 virtual void Draw(const ui::TextureDrawParams& params, | |
78 const gfx::Rect& clip_bounds_in_texture) OVERRIDE; | |
79 | |
80 const gfx::Size& size() const { return size_; } | |
81 | |
82 protected: | |
83 explicit TextureGL(const gfx::Size& size); | |
84 virtual ~TextureGL(); | |
85 | |
86 // Actually draws the texture. | |
87 // Only the region defined by draw_bounds will be drawn. | |
88 void DrawInternal(const TextureProgramGL& program, | |
89 const ui::TextureDrawParams& params, | |
90 const gfx::Rect& clip_bounds_in_texture); | |
91 | |
92 unsigned int texture_id_; | |
93 gfx::Size size_; | |
94 | |
95 private: | |
96 DISALLOW_COPY_AND_ASSIGN(TextureGL); | |
97 }; | |
98 | |
99 class COMPOSITOR_EXPORT CompositorGL : public Compositor { | |
100 public: | |
101 CompositorGL(CompositorDelegate* delegate, | |
102 gfx::AcceleratedWidget widget, | |
103 const gfx::Size& size); | |
104 virtual ~CompositorGL(); | |
105 | |
106 // Overridden from Compositor. | |
107 virtual bool ReadPixels(SkBitmap* bitmap, const gfx::Rect& bounds) OVERRIDE; | |
108 | |
109 void MakeCurrent(); | |
110 gfx::Size GetSize(); | |
111 | |
112 protected: | |
113 virtual void OnWidgetSizeChanged() OVERRIDE; | |
114 | |
115 private: | |
116 // Overridden from Compositor. | |
117 virtual Texture* CreateTexture() OVERRIDE; | |
118 virtual void OnNotifyStart(bool clear) OVERRIDE; | |
119 virtual void OnNotifyEnd() OVERRIDE; | |
120 virtual void Blur(const gfx::Rect& bounds) OVERRIDE; | |
121 | |
122 // The GL context used for compositing. | |
123 scoped_refptr<gfx::GLSurface> gl_surface_; | |
124 scoped_refptr<gfx::GLContext> gl_context_; | |
125 | |
126 // Keep track of whether compositing has started or not. | |
127 bool started_; | |
128 | |
129 DISALLOW_COPY_AND_ASSIGN(CompositorGL); | |
130 }; | |
131 | |
132 } // namespace ui | |
133 | |
134 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | |
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