| Index: src/virtual-frame-arm.cc
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| diff --git a/src/virtual-frame-arm.cc b/src/virtual-frame-arm.cc
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| deleted file mode 100644
|
| index b794d8b3e151b9f2b40c0470422828bd9779a9f2..0000000000000000000000000000000000000000
|
| --- a/src/virtual-frame-arm.cc
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| +++ /dev/null
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| @@ -1,438 +0,0 @@
|
| -// Copyright 2009 the V8 project authors. All rights reserved.
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
|
| -// disclaimer in the documentation and/or other materials provided
|
| -// with the distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived
|
| -// from this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -#include "v8.h"
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| -
|
| -#include "codegen-inl.h"
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| -#include "register-allocator-inl.h"
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| -#include "scopes.h"
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| -
|
| -namespace v8 { namespace internal {
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| -
|
| -// -------------------------------------------------------------------------
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| -// VirtualFrame implementation.
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| -
|
| -#define __ ACCESS_MASM(masm_)
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| -
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| -
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| -// On entry to a function, the virtual frame already contains the
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| -// receiver and the parameters. All initial frame elements are in
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| -// memory.
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| -VirtualFrame::VirtualFrame(CodeGenerator* cgen)
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| - : cgen_(cgen),
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| - masm_(cgen->masm()),
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| - elements_(cgen->scope()->num_parameters()
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| - + cgen->scope()->num_stack_slots()
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| - + kPreallocatedElements),
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| - parameter_count_(cgen->scope()->num_parameters()),
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| - local_count_(0),
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| - stack_pointer_(parameter_count_), // 0-based index of TOS.
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| - frame_pointer_(kIllegalIndex) {
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| - for (int i = 0; i < parameter_count_ + 1; i++) {
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| - elements_.Add(FrameElement::MemoryElement());
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| - }
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| - for (int i = 0; i < kNumRegisters; i++) {
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| - register_locations_[i] = kIllegalIndex;
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| - }
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| -}
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| -
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| -
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| -void VirtualFrame::SyncElementBelowStackPointer(int index) {
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| - UNREACHABLE();
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| -}
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| -
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| -
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| -void VirtualFrame::SyncElementByPushing(int index) {
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| - UNREACHABLE();
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| -}
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| -
|
| -
|
| -void VirtualFrame::MergeTo(VirtualFrame* expected) {
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| - Comment cmnt(masm_, "[ Merge frame");
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| - // We should always be merging the code generator's current frame to an
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| - // expected frame.
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| - ASSERT(cgen_->frame() == this);
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| -
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| - // Adjust the stack pointer upward (toward the top of the virtual
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| - // frame) if necessary.
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| - if (stack_pointer_ < expected->stack_pointer_) {
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| - int difference = expected->stack_pointer_ - stack_pointer_;
|
| - stack_pointer_ = expected->stack_pointer_;
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| - __ sub(sp, sp, Operand(difference * kPointerSize));
|
| - }
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| -
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| - MergeMoveRegistersToMemory(expected);
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| - MergeMoveRegistersToRegisters(expected);
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| - MergeMoveMemoryToRegisters(expected);
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| -
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| - // Fix any sync bit problems from the bottom-up, stopping when we
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| - // hit the stack pointer or the top of the frame if the stack
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| - // pointer is floating above the frame.
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| - int limit = Min(stack_pointer_, elements_.length() - 1);
|
| - for (int i = 0; i <= limit; i++) {
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| - FrameElement source = elements_[i];
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| - FrameElement target = expected->elements_[i];
|
| - if (source.is_synced() && !target.is_synced()) {
|
| - elements_[i].clear_sync();
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| - } else if (!source.is_synced() && target.is_synced()) {
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| - SyncElementAt(i);
|
| - }
|
| - }
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| -
|
| - // Adjust the stack point downard if necessary.
|
| - if (stack_pointer_ > expected->stack_pointer_) {
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| - int difference = stack_pointer_ - expected->stack_pointer_;
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| - stack_pointer_ = expected->stack_pointer_;
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| - __ add(sp, sp, Operand(difference * kPointerSize));
|
| - }
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| -
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| - // At this point, the frames should be identical.
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| - ASSERT(Equals(expected));
|
| -}
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| -
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| -
|
| -void VirtualFrame::MergeMoveRegistersToMemory(VirtualFrame* expected) {
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| - ASSERT(stack_pointer_ >= expected->stack_pointer_);
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| -
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| - // Move registers, constants, and copies to memory. Perform moves
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| - // from the top downward in the frame in order to leave the backing
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| - // stores of copies in registers.
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| - // On ARM, all elements are in memory.
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| -
|
| -#ifdef DEBUG
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| - int start = Min(stack_pointer_, elements_.length() - 1);
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| - for (int i = start; i >= 0; i--) {
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| - ASSERT(elements_[i].is_memory());
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| - ASSERT(expected->elements_[i].is_memory());
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| - }
|
| -#endif
|
| -}
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| -
|
| -
|
| -void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) {
|
| -}
|
| -
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| -
|
| -void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame *expected) {
|
| -}
|
| -
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| -
|
| -void VirtualFrame::Enter() {
|
| - Comment cmnt(masm_, "[ Enter JS frame");
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| -
|
| -#ifdef DEBUG
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| - // Verify that r1 contains a JS function. The following code relies
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| - // on r2 being available for use.
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| - { Label map_check, done;
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| - __ tst(r1, Operand(kSmiTagMask));
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| - __ b(ne, &map_check);
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| - __ stop("VirtualFrame::Enter - r1 is not a function (smi check).");
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| - __ bind(&map_check);
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| - __ ldr(r2, FieldMemOperand(r1, HeapObject::kMapOffset));
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| - __ ldrb(r2, FieldMemOperand(r2, Map::kInstanceTypeOffset));
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| - __ cmp(r2, Operand(JS_FUNCTION_TYPE));
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| - __ b(eq, &done);
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| - __ stop("VirtualFrame::Enter - r1 is not a function (map check).");
|
| - __ bind(&done);
|
| - }
|
| -#endif // DEBUG
|
| -
|
| - // We are about to push four values to the frame.
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| - Adjust(4);
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| - __ stm(db_w, sp, r1.bit() | cp.bit() | fp.bit() | lr.bit());
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| - // Adjust FP to point to saved FP.
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| - frame_pointer_ = elements_.length() - 2;
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| - __ add(fp, sp, Operand(2 * kPointerSize));
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| - cgen_->allocator()->Unuse(r1);
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| - cgen_->allocator()->Unuse(lr);
|
| -}
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| -
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| -
|
| -void VirtualFrame::Exit() {
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| - Comment cmnt(masm_, "[ Exit JS frame");
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| - // Drop the execution stack down to the frame pointer and restore the caller
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| - // frame pointer and return address.
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| - __ mov(sp, fp);
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| - __ ldm(ia_w, sp, fp.bit() | lr.bit());
|
| -}
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| -
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| -
|
| -void VirtualFrame::AllocateStackSlots(int count) {
|
| - ASSERT(height() == 0);
|
| - local_count_ = count;
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| - Adjust(count);
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| - if (count > 0) {
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| - Comment cmnt(masm_, "[ Allocate space for locals");
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| - // Initialize stack slots with 'undefined' value.
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| - __ mov(ip, Operand(Factory::undefined_value()));
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| - for (int i = 0; i < count; i++) {
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| - __ push(ip);
|
| - }
|
| - }
|
| -}
|
| -
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| -
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| -void VirtualFrame::SaveContextRegister() {
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| - UNIMPLEMENTED();
|
| -}
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| -
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| -
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| -void VirtualFrame::RestoreContextRegister() {
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| - UNIMPLEMENTED();
|
| -}
|
| -
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| -
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| -void VirtualFrame::PushReceiverSlotAddress() {
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| - UNIMPLEMENTED();
|
| -}
|
| -
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| -
|
| -int VirtualFrame::InvalidateFrameSlotAt(int index) {
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| - UNIMPLEMENTED();
|
| - return kIllegalIndex;
|
| -}
|
| -
|
| -
|
| -void VirtualFrame::TakeFrameSlotAt(int index) {
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| - UNIMPLEMENTED();
|
| -}
|
| -
|
| -
|
| -void VirtualFrame::StoreToFrameSlotAt(int index) {
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| - UNIMPLEMENTED();
|
| -}
|
| -
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| -
|
| -void VirtualFrame::PushTryHandler(HandlerType type) {
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| - // Grow the expression stack by handler size less one (the return address
|
| - // is already pushed by a call instruction).
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| - Adjust(kHandlerSize - 1);
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| - __ PushTryHandler(IN_JAVASCRIPT, type);
|
| -}
|
| -
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| -
|
| -Result VirtualFrame::RawCallStub(CodeStub* stub) {
|
| - ASSERT(cgen_->HasValidEntryRegisters());
|
| - __ CallStub(stub);
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| - Result result = cgen_->allocator()->Allocate(r0);
|
| - ASSERT(result.is_valid());
|
| - return result;
|
| -}
|
| -
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| -
|
| -Result VirtualFrame::CallStub(CodeStub* stub, Result* arg) {
|
| - PrepareForCall(0, 0);
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| - arg->Unuse();
|
| - return RawCallStub(stub);
|
| -}
|
| -
|
| -
|
| -Result VirtualFrame::CallStub(CodeStub* stub, Result* arg0, Result* arg1) {
|
| - PrepareForCall(0, 0);
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| - arg0->Unuse();
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| - arg1->Unuse();
|
| - return RawCallStub(stub);
|
| -}
|
| -
|
| -
|
| -Result VirtualFrame::CallRuntime(Runtime::Function* f, int arg_count) {
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| - PrepareForCall(arg_count, arg_count);
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| - ASSERT(cgen_->HasValidEntryRegisters());
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| - __ CallRuntime(f, arg_count);
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| - Result result = cgen_->allocator()->Allocate(r0);
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| - ASSERT(result.is_valid());
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| - return result;
|
| -}
|
| -
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| -
|
| -Result VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) {
|
| - PrepareForCall(arg_count, arg_count);
|
| - ASSERT(cgen_->HasValidEntryRegisters());
|
| - __ CallRuntime(id, arg_count);
|
| - Result result = cgen_->allocator()->Allocate(r0);
|
| - ASSERT(result.is_valid());
|
| - return result;
|
| -}
|
| -
|
| -
|
| -Result VirtualFrame::InvokeBuiltin(Builtins::JavaScript id,
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| - InvokeJSFlags flags,
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| - Result* arg_count_register,
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| - int arg_count) {
|
| - ASSERT(arg_count_register->reg().is(r0));
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| - PrepareForCall(arg_count, arg_count);
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| - arg_count_register->Unuse();
|
| - __ InvokeBuiltin(id, flags);
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| - Result result = cgen_->allocator()->Allocate(r0);
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| - return result;
|
| -}
|
| -
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| -
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| -Result VirtualFrame::RawCallCodeObject(Handle<Code> code,
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| - RelocInfo::Mode rmode) {
|
| - ASSERT(cgen_->HasValidEntryRegisters());
|
| - __ Call(code, rmode);
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| - Result result = cgen_->allocator()->Allocate(r0);
|
| - ASSERT(result.is_valid());
|
| - return result;
|
| -}
|
| -
|
| -
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| -Result VirtualFrame::CallCodeObject(Handle<Code> code,
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| - RelocInfo::Mode rmode,
|
| - int dropped_args) {
|
| - int spilled_args = 0;
|
| - switch (code->kind()) {
|
| - case Code::CALL_IC:
|
| - spilled_args = dropped_args + 1;
|
| - break;
|
| - case Code::FUNCTION:
|
| - spilled_args = dropped_args + 1;
|
| - break;
|
| - case Code::KEYED_LOAD_IC:
|
| - ASSERT(dropped_args == 0);
|
| - spilled_args = 2;
|
| - break;
|
| - default:
|
| - // The other types of code objects are called with values
|
| - // in specific registers, and are handled in functions with
|
| - // a different signature.
|
| - UNREACHABLE();
|
| - break;
|
| - }
|
| - PrepareForCall(spilled_args, dropped_args);
|
| - return RawCallCodeObject(code, rmode);
|
| -}
|
| -
|
| -
|
| -Result VirtualFrame::CallCodeObject(Handle<Code> code,
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| - RelocInfo::Mode rmode,
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| - Result* arg,
|
| - int dropped_args) {
|
| - int spilled_args = 0;
|
| - switch (code->kind()) {
|
| - case Code::LOAD_IC:
|
| - ASSERT(arg->reg().is(r2));
|
| - ASSERT(dropped_args == 0);
|
| - spilled_args = 1;
|
| - break;
|
| - case Code::KEYED_STORE_IC:
|
| - ASSERT(arg->reg().is(r0));
|
| - ASSERT(dropped_args == 0);
|
| - spilled_args = 2;
|
| - break;
|
| - default:
|
| - // No other types of code objects are called with values
|
| - // in exactly one register.
|
| - UNREACHABLE();
|
| - break;
|
| - }
|
| - PrepareForCall(spilled_args, dropped_args);
|
| - arg->Unuse();
|
| - return RawCallCodeObject(code, rmode);
|
| -}
|
| -
|
| -
|
| -Result VirtualFrame::CallCodeObject(Handle<Code> code,
|
| - RelocInfo::Mode rmode,
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| - Result* arg0,
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| - Result* arg1,
|
| - int dropped_args) {
|
| - int spilled_args = 1;
|
| - switch (code->kind()) {
|
| - case Code::STORE_IC:
|
| - ASSERT(arg0->reg().is(r0));
|
| - ASSERT(arg1->reg().is(r2));
|
| - ASSERT(dropped_args == 0);
|
| - spilled_args = 1;
|
| - break;
|
| - case Code::BUILTIN:
|
| - ASSERT(*code == Builtins::builtin(Builtins::JSConstructCall));
|
| - ASSERT(arg0->reg().is(r0));
|
| - ASSERT(arg1->reg().is(r1));
|
| - spilled_args = dropped_args + 1;
|
| - break;
|
| - default:
|
| - // No other types of code objects are called with values
|
| - // in exactly two registers.
|
| - UNREACHABLE();
|
| - break;
|
| - }
|
| - PrepareForCall(spilled_args, dropped_args);
|
| - arg0->Unuse();
|
| - arg1->Unuse();
|
| - return RawCallCodeObject(code, rmode);
|
| -}
|
| -
|
| -
|
| -void VirtualFrame::Drop(int count) {
|
| - ASSERT(height() >= count);
|
| - int num_virtual_elements = (elements_.length() - 1) - stack_pointer_;
|
| -
|
| - // Emit code to lower the stack pointer if necessary.
|
| - if (num_virtual_elements < count) {
|
| - int num_dropped = count - num_virtual_elements;
|
| - stack_pointer_ -= num_dropped;
|
| - __ add(sp, sp, Operand(num_dropped * kPointerSize));
|
| - }
|
| -
|
| - // Discard elements from the virtual frame and free any registers.
|
| - for (int i = 0; i < count; i++) {
|
| - FrameElement dropped = elements_.RemoveLast();
|
| - if (dropped.is_register()) {
|
| - Unuse(dropped.reg());
|
| - }
|
| - }
|
| -}
|
| -
|
| -
|
| -Result VirtualFrame::Pop() {
|
| - UNIMPLEMENTED();
|
| - Result invalid(cgen_);
|
| - return invalid;
|
| -}
|
| -
|
| -
|
| -void VirtualFrame::EmitPop(Register reg) {
|
| - ASSERT(stack_pointer_ == elements_.length() - 1);
|
| - stack_pointer_--;
|
| - elements_.RemoveLast();
|
| - __ pop(reg);
|
| -}
|
| -
|
| -
|
| -void VirtualFrame::EmitPush(Register reg) {
|
| - ASSERT(stack_pointer_ == elements_.length() - 1);
|
| - elements_.Add(FrameElement::MemoryElement());
|
| - stack_pointer_++;
|
| - __ push(reg);
|
| -}
|
| -
|
| -
|
| -#undef __
|
| -
|
| -} } // namespace v8::internal
|
|
|