Index: src/virtual-frame-arm.cc |
diff --git a/src/virtual-frame-arm.cc b/src/virtual-frame-arm.cc |
deleted file mode 100644 |
index b794d8b3e151b9f2b40c0470422828bd9779a9f2..0000000000000000000000000000000000000000 |
--- a/src/virtual-frame-arm.cc |
+++ /dev/null |
@@ -1,438 +0,0 @@ |
-// Copyright 2009 the V8 project authors. All rights reserved. |
-// Redistribution and use in source and binary forms, with or without |
-// modification, are permitted provided that the following conditions are |
-// met: |
-// |
-// * Redistributions of source code must retain the above copyright |
-// notice, this list of conditions and the following disclaimer. |
-// * Redistributions in binary form must reproduce the above |
-// copyright notice, this list of conditions and the following |
-// disclaimer in the documentation and/or other materials provided |
-// with the distribution. |
-// * Neither the name of Google Inc. nor the names of its |
-// contributors may be used to endorse or promote products derived |
-// from this software without specific prior written permission. |
-// |
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- |
-#include "v8.h" |
- |
-#include "codegen-inl.h" |
-#include "register-allocator-inl.h" |
-#include "scopes.h" |
- |
-namespace v8 { namespace internal { |
- |
-// ------------------------------------------------------------------------- |
-// VirtualFrame implementation. |
- |
-#define __ ACCESS_MASM(masm_) |
- |
- |
-// On entry to a function, the virtual frame already contains the |
-// receiver and the parameters. All initial frame elements are in |
-// memory. |
-VirtualFrame::VirtualFrame(CodeGenerator* cgen) |
- : cgen_(cgen), |
- masm_(cgen->masm()), |
- elements_(cgen->scope()->num_parameters() |
- + cgen->scope()->num_stack_slots() |
- + kPreallocatedElements), |
- parameter_count_(cgen->scope()->num_parameters()), |
- local_count_(0), |
- stack_pointer_(parameter_count_), // 0-based index of TOS. |
- frame_pointer_(kIllegalIndex) { |
- for (int i = 0; i < parameter_count_ + 1; i++) { |
- elements_.Add(FrameElement::MemoryElement()); |
- } |
- for (int i = 0; i < kNumRegisters; i++) { |
- register_locations_[i] = kIllegalIndex; |
- } |
-} |
- |
- |
-void VirtualFrame::SyncElementBelowStackPointer(int index) { |
- UNREACHABLE(); |
-} |
- |
- |
-void VirtualFrame::SyncElementByPushing(int index) { |
- UNREACHABLE(); |
-} |
- |
- |
-void VirtualFrame::MergeTo(VirtualFrame* expected) { |
- Comment cmnt(masm_, "[ Merge frame"); |
- // We should always be merging the code generator's current frame to an |
- // expected frame. |
- ASSERT(cgen_->frame() == this); |
- |
- // Adjust the stack pointer upward (toward the top of the virtual |
- // frame) if necessary. |
- if (stack_pointer_ < expected->stack_pointer_) { |
- int difference = expected->stack_pointer_ - stack_pointer_; |
- stack_pointer_ = expected->stack_pointer_; |
- __ sub(sp, sp, Operand(difference * kPointerSize)); |
- } |
- |
- MergeMoveRegistersToMemory(expected); |
- MergeMoveRegistersToRegisters(expected); |
- MergeMoveMemoryToRegisters(expected); |
- |
- // Fix any sync bit problems from the bottom-up, stopping when we |
- // hit the stack pointer or the top of the frame if the stack |
- // pointer is floating above the frame. |
- int limit = Min(stack_pointer_, elements_.length() - 1); |
- for (int i = 0; i <= limit; i++) { |
- FrameElement source = elements_[i]; |
- FrameElement target = expected->elements_[i]; |
- if (source.is_synced() && !target.is_synced()) { |
- elements_[i].clear_sync(); |
- } else if (!source.is_synced() && target.is_synced()) { |
- SyncElementAt(i); |
- } |
- } |
- |
- // Adjust the stack point downard if necessary. |
- if (stack_pointer_ > expected->stack_pointer_) { |
- int difference = stack_pointer_ - expected->stack_pointer_; |
- stack_pointer_ = expected->stack_pointer_; |
- __ add(sp, sp, Operand(difference * kPointerSize)); |
- } |
- |
- // At this point, the frames should be identical. |
- ASSERT(Equals(expected)); |
-} |
- |
- |
-void VirtualFrame::MergeMoveRegistersToMemory(VirtualFrame* expected) { |
- ASSERT(stack_pointer_ >= expected->stack_pointer_); |
- |
- // Move registers, constants, and copies to memory. Perform moves |
- // from the top downward in the frame in order to leave the backing |
- // stores of copies in registers. |
- // On ARM, all elements are in memory. |
- |
-#ifdef DEBUG |
- int start = Min(stack_pointer_, elements_.length() - 1); |
- for (int i = start; i >= 0; i--) { |
- ASSERT(elements_[i].is_memory()); |
- ASSERT(expected->elements_[i].is_memory()); |
- } |
-#endif |
-} |
- |
- |
-void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) { |
-} |
- |
- |
-void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame *expected) { |
-} |
- |
- |
-void VirtualFrame::Enter() { |
- Comment cmnt(masm_, "[ Enter JS frame"); |
- |
-#ifdef DEBUG |
- // Verify that r1 contains a JS function. The following code relies |
- // on r2 being available for use. |
- { Label map_check, done; |
- __ tst(r1, Operand(kSmiTagMask)); |
- __ b(ne, &map_check); |
- __ stop("VirtualFrame::Enter - r1 is not a function (smi check)."); |
- __ bind(&map_check); |
- __ ldr(r2, FieldMemOperand(r1, HeapObject::kMapOffset)); |
- __ ldrb(r2, FieldMemOperand(r2, Map::kInstanceTypeOffset)); |
- __ cmp(r2, Operand(JS_FUNCTION_TYPE)); |
- __ b(eq, &done); |
- __ stop("VirtualFrame::Enter - r1 is not a function (map check)."); |
- __ bind(&done); |
- } |
-#endif // DEBUG |
- |
- // We are about to push four values to the frame. |
- Adjust(4); |
- __ stm(db_w, sp, r1.bit() | cp.bit() | fp.bit() | lr.bit()); |
- // Adjust FP to point to saved FP. |
- frame_pointer_ = elements_.length() - 2; |
- __ add(fp, sp, Operand(2 * kPointerSize)); |
- cgen_->allocator()->Unuse(r1); |
- cgen_->allocator()->Unuse(lr); |
-} |
- |
- |
-void VirtualFrame::Exit() { |
- Comment cmnt(masm_, "[ Exit JS frame"); |
- // Drop the execution stack down to the frame pointer and restore the caller |
- // frame pointer and return address. |
- __ mov(sp, fp); |
- __ ldm(ia_w, sp, fp.bit() | lr.bit()); |
-} |
- |
- |
-void VirtualFrame::AllocateStackSlots(int count) { |
- ASSERT(height() == 0); |
- local_count_ = count; |
- Adjust(count); |
- if (count > 0) { |
- Comment cmnt(masm_, "[ Allocate space for locals"); |
- // Initialize stack slots with 'undefined' value. |
- __ mov(ip, Operand(Factory::undefined_value())); |
- for (int i = 0; i < count; i++) { |
- __ push(ip); |
- } |
- } |
-} |
- |
- |
-void VirtualFrame::SaveContextRegister() { |
- UNIMPLEMENTED(); |
-} |
- |
- |
-void VirtualFrame::RestoreContextRegister() { |
- UNIMPLEMENTED(); |
-} |
- |
- |
-void VirtualFrame::PushReceiverSlotAddress() { |
- UNIMPLEMENTED(); |
-} |
- |
- |
-int VirtualFrame::InvalidateFrameSlotAt(int index) { |
- UNIMPLEMENTED(); |
- return kIllegalIndex; |
-} |
- |
- |
-void VirtualFrame::TakeFrameSlotAt(int index) { |
- UNIMPLEMENTED(); |
-} |
- |
- |
-void VirtualFrame::StoreToFrameSlotAt(int index) { |
- UNIMPLEMENTED(); |
-} |
- |
- |
-void VirtualFrame::PushTryHandler(HandlerType type) { |
- // Grow the expression stack by handler size less one (the return address |
- // is already pushed by a call instruction). |
- Adjust(kHandlerSize - 1); |
- __ PushTryHandler(IN_JAVASCRIPT, type); |
-} |
- |
- |
-Result VirtualFrame::RawCallStub(CodeStub* stub) { |
- ASSERT(cgen_->HasValidEntryRegisters()); |
- __ CallStub(stub); |
- Result result = cgen_->allocator()->Allocate(r0); |
- ASSERT(result.is_valid()); |
- return result; |
-} |
- |
- |
-Result VirtualFrame::CallStub(CodeStub* stub, Result* arg) { |
- PrepareForCall(0, 0); |
- arg->Unuse(); |
- return RawCallStub(stub); |
-} |
- |
- |
-Result VirtualFrame::CallStub(CodeStub* stub, Result* arg0, Result* arg1) { |
- PrepareForCall(0, 0); |
- arg0->Unuse(); |
- arg1->Unuse(); |
- return RawCallStub(stub); |
-} |
- |
- |
-Result VirtualFrame::CallRuntime(Runtime::Function* f, int arg_count) { |
- PrepareForCall(arg_count, arg_count); |
- ASSERT(cgen_->HasValidEntryRegisters()); |
- __ CallRuntime(f, arg_count); |
- Result result = cgen_->allocator()->Allocate(r0); |
- ASSERT(result.is_valid()); |
- return result; |
-} |
- |
- |
-Result VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) { |
- PrepareForCall(arg_count, arg_count); |
- ASSERT(cgen_->HasValidEntryRegisters()); |
- __ CallRuntime(id, arg_count); |
- Result result = cgen_->allocator()->Allocate(r0); |
- ASSERT(result.is_valid()); |
- return result; |
-} |
- |
- |
-Result VirtualFrame::InvokeBuiltin(Builtins::JavaScript id, |
- InvokeJSFlags flags, |
- Result* arg_count_register, |
- int arg_count) { |
- ASSERT(arg_count_register->reg().is(r0)); |
- PrepareForCall(arg_count, arg_count); |
- arg_count_register->Unuse(); |
- __ InvokeBuiltin(id, flags); |
- Result result = cgen_->allocator()->Allocate(r0); |
- return result; |
-} |
- |
- |
-Result VirtualFrame::RawCallCodeObject(Handle<Code> code, |
- RelocInfo::Mode rmode) { |
- ASSERT(cgen_->HasValidEntryRegisters()); |
- __ Call(code, rmode); |
- Result result = cgen_->allocator()->Allocate(r0); |
- ASSERT(result.is_valid()); |
- return result; |
-} |
- |
- |
-Result VirtualFrame::CallCodeObject(Handle<Code> code, |
- RelocInfo::Mode rmode, |
- int dropped_args) { |
- int spilled_args = 0; |
- switch (code->kind()) { |
- case Code::CALL_IC: |
- spilled_args = dropped_args + 1; |
- break; |
- case Code::FUNCTION: |
- spilled_args = dropped_args + 1; |
- break; |
- case Code::KEYED_LOAD_IC: |
- ASSERT(dropped_args == 0); |
- spilled_args = 2; |
- break; |
- default: |
- // The other types of code objects are called with values |
- // in specific registers, and are handled in functions with |
- // a different signature. |
- UNREACHABLE(); |
- break; |
- } |
- PrepareForCall(spilled_args, dropped_args); |
- return RawCallCodeObject(code, rmode); |
-} |
- |
- |
-Result VirtualFrame::CallCodeObject(Handle<Code> code, |
- RelocInfo::Mode rmode, |
- Result* arg, |
- int dropped_args) { |
- int spilled_args = 0; |
- switch (code->kind()) { |
- case Code::LOAD_IC: |
- ASSERT(arg->reg().is(r2)); |
- ASSERT(dropped_args == 0); |
- spilled_args = 1; |
- break; |
- case Code::KEYED_STORE_IC: |
- ASSERT(arg->reg().is(r0)); |
- ASSERT(dropped_args == 0); |
- spilled_args = 2; |
- break; |
- default: |
- // No other types of code objects are called with values |
- // in exactly one register. |
- UNREACHABLE(); |
- break; |
- } |
- PrepareForCall(spilled_args, dropped_args); |
- arg->Unuse(); |
- return RawCallCodeObject(code, rmode); |
-} |
- |
- |
-Result VirtualFrame::CallCodeObject(Handle<Code> code, |
- RelocInfo::Mode rmode, |
- Result* arg0, |
- Result* arg1, |
- int dropped_args) { |
- int spilled_args = 1; |
- switch (code->kind()) { |
- case Code::STORE_IC: |
- ASSERT(arg0->reg().is(r0)); |
- ASSERT(arg1->reg().is(r2)); |
- ASSERT(dropped_args == 0); |
- spilled_args = 1; |
- break; |
- case Code::BUILTIN: |
- ASSERT(*code == Builtins::builtin(Builtins::JSConstructCall)); |
- ASSERT(arg0->reg().is(r0)); |
- ASSERT(arg1->reg().is(r1)); |
- spilled_args = dropped_args + 1; |
- break; |
- default: |
- // No other types of code objects are called with values |
- // in exactly two registers. |
- UNREACHABLE(); |
- break; |
- } |
- PrepareForCall(spilled_args, dropped_args); |
- arg0->Unuse(); |
- arg1->Unuse(); |
- return RawCallCodeObject(code, rmode); |
-} |
- |
- |
-void VirtualFrame::Drop(int count) { |
- ASSERT(height() >= count); |
- int num_virtual_elements = (elements_.length() - 1) - stack_pointer_; |
- |
- // Emit code to lower the stack pointer if necessary. |
- if (num_virtual_elements < count) { |
- int num_dropped = count - num_virtual_elements; |
- stack_pointer_ -= num_dropped; |
- __ add(sp, sp, Operand(num_dropped * kPointerSize)); |
- } |
- |
- // Discard elements from the virtual frame and free any registers. |
- for (int i = 0; i < count; i++) { |
- FrameElement dropped = elements_.RemoveLast(); |
- if (dropped.is_register()) { |
- Unuse(dropped.reg()); |
- } |
- } |
-} |
- |
- |
-Result VirtualFrame::Pop() { |
- UNIMPLEMENTED(); |
- Result invalid(cgen_); |
- return invalid; |
-} |
- |
- |
-void VirtualFrame::EmitPop(Register reg) { |
- ASSERT(stack_pointer_ == elements_.length() - 1); |
- stack_pointer_--; |
- elements_.RemoveLast(); |
- __ pop(reg); |
-} |
- |
- |
-void VirtualFrame::EmitPush(Register reg) { |
- ASSERT(stack_pointer_ == elements_.length() - 1); |
- elements_.Add(FrameElement::MemoryElement()); |
- stack_pointer_++; |
- __ push(reg); |
-} |
- |
- |
-#undef __ |
- |
-} } // namespace v8::internal |