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-// Copyright 2006-2008 the V8 project authors. All rights reserved. |
-// Redistribution and use in source and binary forms, with or without |
-// modification, are permitted provided that the following conditions are |
-// met: |
-// |
-// * Redistributions of source code must retain the above copyright |
-// notice, this list of conditions and the following disclaimer. |
-// * Redistributions in binary form must reproduce the above |
-// copyright notice, this list of conditions and the following |
-// disclaimer in the documentation and/or other materials provided |
-// with the distribution. |
-// * Neither the name of Google Inc. nor the names of its |
-// contributors may be used to endorse or promote products derived |
-// from this software without specific prior written permission. |
-// |
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- |
-#ifndef V8_MACRO_ASSEMBLER_IA32_H_ |
-#define V8_MACRO_ASSEMBLER_IA32_H_ |
- |
-#include "assembler.h" |
- |
-namespace v8 { namespace internal { |
- |
-// Forward declaration. |
-class JumpTarget; |
- |
- |
-// Helper types to make flags easier to read at call sites. |
-enum InvokeFlag { |
- CALL_FUNCTION, |
- JUMP_FUNCTION |
-}; |
- |
-enum CodeLocation { |
- IN_JAVASCRIPT, |
- IN_JS_ENTRY, |
- IN_C_ENTRY |
-}; |
- |
-enum HandlerType { |
- TRY_CATCH_HANDLER, |
- TRY_FINALLY_HANDLER, |
- JS_ENTRY_HANDLER |
-}; |
- |
- |
-// MacroAssembler implements a collection of frequently used macros. |
-class MacroAssembler: public Assembler { |
- public: |
- MacroAssembler(void* buffer, int size); |
- |
- // --------------------------------------------------------------------------- |
- // GC Support |
- |
- // Set the remembered set bit for [object+offset]. |
- // object is the object being stored into, value is the object being stored. |
- // If offset is zero, then the scratch register contains the array index into |
- // the elements array represented as a Smi. |
- // All registers are clobbered by the operation. |
- void RecordWrite(Register object, |
- int offset, |
- Register value, |
- Register scratch); |
- |
-#ifdef ENABLE_DEBUGGER_SUPPORT |
- // --------------------------------------------------------------------------- |
- // Debugger Support |
- |
- void SaveRegistersToMemory(RegList regs); |
- void RestoreRegistersFromMemory(RegList regs); |
- void PushRegistersFromMemory(RegList regs); |
- void PopRegistersToMemory(RegList regs); |
- void CopyRegistersFromStackToMemory(Register base, |
- Register scratch, |
- RegList regs); |
-#endif |
- |
- // --------------------------------------------------------------------------- |
- // Activation frames |
- |
- void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); } |
- void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); } |
- |
- void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); } |
- void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); } |
- |
- // Enter specific kind of exit frame; either EXIT or |
- // EXIT_DEBUG. Expects the number of arguments in register eax and |
- // sets up the number of arguments in register edi and the pointer |
- // to the first argument in register esi. |
- void EnterExitFrame(StackFrame::Type type); |
- |
- // Leave the current exit frame. Expects the return value in |
- // register eax:edx (untouched) and the pointer to the first |
- // argument in register esi. |
- void LeaveExitFrame(StackFrame::Type type); |
- |
- |
- // --------------------------------------------------------------------------- |
- // JavaScript invokes |
- |
- // Invoke the JavaScript function code by either calling or jumping. |
- void InvokeCode(const Operand& code, |
- const ParameterCount& expected, |
- const ParameterCount& actual, |
- InvokeFlag flag); |
- |
- void InvokeCode(Handle<Code> code, |
- const ParameterCount& expected, |
- const ParameterCount& actual, |
- RelocInfo::Mode rmode, |
- InvokeFlag flag); |
- |
- // Invoke the JavaScript function in the given register. Changes the |
- // current context to the context in the function before invoking. |
- void InvokeFunction(Register function, |
- const ParameterCount& actual, |
- InvokeFlag flag); |
- |
- // Invoke specified builtin JavaScript function. Adds an entry to |
- // the unresolved list if the name does not resolve. |
- void InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag); |
- |
- // Store the code object for the given builtin in the target register. |
- void GetBuiltinEntry(Register target, Builtins::JavaScript id); |
- |
- // Expression support |
- void Set(Register dst, const Immediate& x); |
- void Set(const Operand& dst, const Immediate& x); |
- |
- // Compare object type for heap object. |
- // Incoming register is heap_object and outgoing register is map. |
- void CmpObjectType(Register heap_object, InstanceType type, Register map); |
- |
- // Compare instance type for map. |
- void CmpInstanceType(Register map, InstanceType type); |
- |
- // FCmp is similar to integer cmp, but requires unsigned |
- // jcc instructions (je, ja, jae, jb, jbe, je, and jz). |
- void FCmp(); |
- |
- // --------------------------------------------------------------------------- |
- // Exception handling |
- |
- // Push a new try handler and link into try handler chain. |
- // The return address must be pushed before calling this helper. |
- // On exit, eax contains TOS (next_sp). |
- void PushTryHandler(CodeLocation try_location, HandlerType type); |
- |
- |
- // --------------------------------------------------------------------------- |
- // Inline caching support |
- |
- // Generates code that verifies that the maps of objects in the |
- // prototype chain of object hasn't changed since the code was |
- // generated and branches to the miss label if any map has. If |
- // necessary the function also generates code for security check |
- // in case of global object holders. The scratch and holder |
- // registers are always clobbered, but the object register is only |
- // clobbered if it the same as the holder register. The function |
- // returns a register containing the holder - either object_reg or |
- // holder_reg. |
- Register CheckMaps(JSObject* object, Register object_reg, |
- JSObject* holder, Register holder_reg, |
- Register scratch, Label* miss); |
- |
- // Generate code for checking access rights - used for security checks |
- // on access to global objects across environments. The holder register |
- // is left untouched, but the scratch register is clobbered. |
- void CheckAccessGlobalProxy(Register holder_reg, |
- Register scratch, |
- Label* miss); |
- |
- |
- // --------------------------------------------------------------------------- |
- // Support functions. |
- |
- // Check if result is zero and op is negative. |
- void NegativeZeroTest(Register result, Register op, Label* then_label); |
- |
- // Check if result is zero and op is negative in code using jump targets. |
- void NegativeZeroTest(CodeGenerator* cgen, |
- Register result, |
- Register op, |
- JumpTarget* then_target); |
- |
- // Check if result is zero and any of op1 and op2 are negative. |
- // Register scratch is destroyed, and it must be different from op2. |
- void NegativeZeroTest(Register result, Register op1, Register op2, |
- Register scratch, Label* then_label); |
- |
- // Try to get function prototype of a function and puts the value in |
- // the result register. Checks that the function really is a |
- // function and jumps to the miss label if the fast checks fail. The |
- // function register will be untouched; the other registers may be |
- // clobbered. |
- void TryGetFunctionPrototype(Register function, |
- Register result, |
- Register scratch, |
- Label* miss); |
- |
- // Generates code for reporting that an illegal operation has |
- // occurred. |
- void IllegalOperation(int num_arguments); |
- |
- // --------------------------------------------------------------------------- |
- // Runtime calls |
- |
- // Call a code stub. |
- void CallStub(CodeStub* stub); |
- |
- // Return from a code stub after popping its arguments. |
- void StubReturn(int argc); |
- |
- // Call a runtime routine. |
- // Eventually this should be used for all C calls. |
- void CallRuntime(Runtime::Function* f, int num_arguments); |
- |
- // Convenience function: Same as above, but takes the fid instead. |
- void CallRuntime(Runtime::FunctionId id, int num_arguments); |
- |
- // Tail call of a runtime routine (jump). |
- // Like JumpToBuiltin, but also takes care of passing the number |
- // of arguments. |
- void TailCallRuntime(const ExternalReference& ext, int num_arguments); |
- |
- // Jump to the builtin routine. |
- void JumpToBuiltin(const ExternalReference& ext); |
- |
- |
- // --------------------------------------------------------------------------- |
- // Utilities |
- |
- void Ret(); |
- |
- struct Unresolved { |
- int pc; |
- uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders. |
- const char* name; |
- }; |
- List<Unresolved>* unresolved() { return &unresolved_; } |
- |
- Handle<Object> CodeObject() { return code_object_; } |
- |
- |
- // --------------------------------------------------------------------------- |
- // StatsCounter support |
- |
- void SetCounter(StatsCounter* counter, int value); |
- void IncrementCounter(StatsCounter* counter, int value); |
- void DecrementCounter(StatsCounter* counter, int value); |
- |
- |
- // --------------------------------------------------------------------------- |
- // Debugging |
- |
- // Calls Abort(msg) if the condition cc is not satisfied. |
- // Use --debug_code to enable. |
- void Assert(Condition cc, const char* msg); |
- |
- // Like Assert(), but always enabled. |
- void Check(Condition cc, const char* msg); |
- |
- // Print a message to stdout and abort execution. |
- void Abort(const char* msg); |
- |
- // Verify restrictions about code generated in stubs. |
- void set_generating_stub(bool value) { generating_stub_ = value; } |
- bool generating_stub() { return generating_stub_; } |
- void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; } |
- bool allow_stub_calls() { return allow_stub_calls_; } |
- |
- private: |
- List<Unresolved> unresolved_; |
- bool generating_stub_; |
- bool allow_stub_calls_; |
- Handle<Object> code_object_; // This handle will be patched with the code |
- // code object on installation. |
- |
- // Helper functions for generating invokes. |
- void InvokePrologue(const ParameterCount& expected, |
- const ParameterCount& actual, |
- Handle<Code> code_constant, |
- const Operand& code_operand, |
- Label* done, |
- InvokeFlag flag); |
- |
- // Get the code for the given builtin. Returns if able to resolve |
- // the function in the 'resolved' flag. |
- Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved); |
- |
- // Activation support. |
- void EnterFrame(StackFrame::Type type); |
- void LeaveFrame(StackFrame::Type type); |
-}; |
- |
- |
-// The code patcher is used to patch (typically) small parts of code e.g. for |
-// debugging and other types of instrumentation. When using the code patcher |
-// the exact number of bytes specified must be emitted. Is not legal to emit |
-// relocation information. If any of these constraints are violated it causes |
-// an assertion. |
-class CodePatcher { |
- public: |
- CodePatcher(byte* address, int size); |
- virtual ~CodePatcher(); |
- |
- // Macro assembler to emit code. |
- MacroAssembler* masm() { return &masm_; } |
- |
- private: |
- byte* address_; // The address of the code being patched. |
- int size_; // Number of bytes of the expected patch size. |
- MacroAssembler masm_; // Macro assembler used to generate the code. |
-}; |
- |
- |
-// ----------------------------------------------------------------------------- |
-// Static helper functions. |
- |
-// Generate an Operand for loading a field from an object. |
-static inline Operand FieldOperand(Register object, int offset) { |
- return Operand(object, offset - kHeapObjectTag); |
-} |
- |
- |
-// Generate an Operand for loading an indexed field from an object. |
-static inline Operand FieldOperand(Register object, |
- Register index, |
- ScaleFactor scale, |
- int offset) { |
- return Operand(object, index, scale, offset - kHeapObjectTag); |
-} |
- |
- |
-#ifdef GENERATED_CODE_COVERAGE |
-extern void LogGeneratedCodeCoverage(const char* file_line); |
-#define CODE_COVERAGE_STRINGIFY(x) #x |
-#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x) |
-#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__) |
-#define ACCESS_MASM(masm) { \ |
- byte* ia32_coverage_function = \ |
- reinterpret_cast<byte*>(FUNCTION_ADDR(LogGeneratedCodeCoverage)); \ |
- masm->pushfd(); \ |
- masm->pushad(); \ |
- masm->push(Immediate(reinterpret_cast<int>(&__FILE_LINE__))); \ |
- masm->call(ia32_coverage_function, RelocInfo::RUNTIME_ENTRY); \ |
- masm->pop(eax); \ |
- masm->popad(); \ |
- masm->popfd(); \ |
- } \ |
- masm-> |
-#else |
-#define ACCESS_MASM(masm) masm-> |
-#endif |
- |
- |
-} } // namespace v8::internal |
- |
-#endif // V8_MACRO_ASSEMBLER_IA32_H_ |