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Issue 92068: Move backend specific files to separate directories. (Closed)
Patch Set: Added CPPPATH flag and made all includes use same base path. Created 11 years, 8 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28 #ifndef V8_MACRO_ASSEMBLER_IA32_H_
29 #define V8_MACRO_ASSEMBLER_IA32_H_
30
31 #include "assembler.h"
32
33 namespace v8 { namespace internal {
34
35 // Forward declaration.
36 class JumpTarget;
37
38
39 // Helper types to make flags easier to read at call sites.
40 enum InvokeFlag {
41 CALL_FUNCTION,
42 JUMP_FUNCTION
43 };
44
45 enum CodeLocation {
46 IN_JAVASCRIPT,
47 IN_JS_ENTRY,
48 IN_C_ENTRY
49 };
50
51 enum HandlerType {
52 TRY_CATCH_HANDLER,
53 TRY_FINALLY_HANDLER,
54 JS_ENTRY_HANDLER
55 };
56
57
58 // MacroAssembler implements a collection of frequently used macros.
59 class MacroAssembler: public Assembler {
60 public:
61 MacroAssembler(void* buffer, int size);
62
63 // ---------------------------------------------------------------------------
64 // GC Support
65
66 // Set the remembered set bit for [object+offset].
67 // object is the object being stored into, value is the object being stored.
68 // If offset is zero, then the scratch register contains the array index into
69 // the elements array represented as a Smi.
70 // All registers are clobbered by the operation.
71 void RecordWrite(Register object,
72 int offset,
73 Register value,
74 Register scratch);
75
76 #ifdef ENABLE_DEBUGGER_SUPPORT
77 // ---------------------------------------------------------------------------
78 // Debugger Support
79
80 void SaveRegistersToMemory(RegList regs);
81 void RestoreRegistersFromMemory(RegList regs);
82 void PushRegistersFromMemory(RegList regs);
83 void PopRegistersToMemory(RegList regs);
84 void CopyRegistersFromStackToMemory(Register base,
85 Register scratch,
86 RegList regs);
87 #endif
88
89 // ---------------------------------------------------------------------------
90 // Activation frames
91
92 void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); }
93 void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); }
94
95 void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); }
96 void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); }
97
98 // Enter specific kind of exit frame; either EXIT or
99 // EXIT_DEBUG. Expects the number of arguments in register eax and
100 // sets up the number of arguments in register edi and the pointer
101 // to the first argument in register esi.
102 void EnterExitFrame(StackFrame::Type type);
103
104 // Leave the current exit frame. Expects the return value in
105 // register eax:edx (untouched) and the pointer to the first
106 // argument in register esi.
107 void LeaveExitFrame(StackFrame::Type type);
108
109
110 // ---------------------------------------------------------------------------
111 // JavaScript invokes
112
113 // Invoke the JavaScript function code by either calling or jumping.
114 void InvokeCode(const Operand& code,
115 const ParameterCount& expected,
116 const ParameterCount& actual,
117 InvokeFlag flag);
118
119 void InvokeCode(Handle<Code> code,
120 const ParameterCount& expected,
121 const ParameterCount& actual,
122 RelocInfo::Mode rmode,
123 InvokeFlag flag);
124
125 // Invoke the JavaScript function in the given register. Changes the
126 // current context to the context in the function before invoking.
127 void InvokeFunction(Register function,
128 const ParameterCount& actual,
129 InvokeFlag flag);
130
131 // Invoke specified builtin JavaScript function. Adds an entry to
132 // the unresolved list if the name does not resolve.
133 void InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag);
134
135 // Store the code object for the given builtin in the target register.
136 void GetBuiltinEntry(Register target, Builtins::JavaScript id);
137
138 // Expression support
139 void Set(Register dst, const Immediate& x);
140 void Set(const Operand& dst, const Immediate& x);
141
142 // Compare object type for heap object.
143 // Incoming register is heap_object and outgoing register is map.
144 void CmpObjectType(Register heap_object, InstanceType type, Register map);
145
146 // Compare instance type for map.
147 void CmpInstanceType(Register map, InstanceType type);
148
149 // FCmp is similar to integer cmp, but requires unsigned
150 // jcc instructions (je, ja, jae, jb, jbe, je, and jz).
151 void FCmp();
152
153 // ---------------------------------------------------------------------------
154 // Exception handling
155
156 // Push a new try handler and link into try handler chain.
157 // The return address must be pushed before calling this helper.
158 // On exit, eax contains TOS (next_sp).
159 void PushTryHandler(CodeLocation try_location, HandlerType type);
160
161
162 // ---------------------------------------------------------------------------
163 // Inline caching support
164
165 // Generates code that verifies that the maps of objects in the
166 // prototype chain of object hasn't changed since the code was
167 // generated and branches to the miss label if any map has. If
168 // necessary the function also generates code for security check
169 // in case of global object holders. The scratch and holder
170 // registers are always clobbered, but the object register is only
171 // clobbered if it the same as the holder register. The function
172 // returns a register containing the holder - either object_reg or
173 // holder_reg.
174 Register CheckMaps(JSObject* object, Register object_reg,
175 JSObject* holder, Register holder_reg,
176 Register scratch, Label* miss);
177
178 // Generate code for checking access rights - used for security checks
179 // on access to global objects across environments. The holder register
180 // is left untouched, but the scratch register is clobbered.
181 void CheckAccessGlobalProxy(Register holder_reg,
182 Register scratch,
183 Label* miss);
184
185
186 // ---------------------------------------------------------------------------
187 // Support functions.
188
189 // Check if result is zero and op is negative.
190 void NegativeZeroTest(Register result, Register op, Label* then_label);
191
192 // Check if result is zero and op is negative in code using jump targets.
193 void NegativeZeroTest(CodeGenerator* cgen,
194 Register result,
195 Register op,
196 JumpTarget* then_target);
197
198 // Check if result is zero and any of op1 and op2 are negative.
199 // Register scratch is destroyed, and it must be different from op2.
200 void NegativeZeroTest(Register result, Register op1, Register op2,
201 Register scratch, Label* then_label);
202
203 // Try to get function prototype of a function and puts the value in
204 // the result register. Checks that the function really is a
205 // function and jumps to the miss label if the fast checks fail. The
206 // function register will be untouched; the other registers may be
207 // clobbered.
208 void TryGetFunctionPrototype(Register function,
209 Register result,
210 Register scratch,
211 Label* miss);
212
213 // Generates code for reporting that an illegal operation has
214 // occurred.
215 void IllegalOperation(int num_arguments);
216
217 // ---------------------------------------------------------------------------
218 // Runtime calls
219
220 // Call a code stub.
221 void CallStub(CodeStub* stub);
222
223 // Return from a code stub after popping its arguments.
224 void StubReturn(int argc);
225
226 // Call a runtime routine.
227 // Eventually this should be used for all C calls.
228 void CallRuntime(Runtime::Function* f, int num_arguments);
229
230 // Convenience function: Same as above, but takes the fid instead.
231 void CallRuntime(Runtime::FunctionId id, int num_arguments);
232
233 // Tail call of a runtime routine (jump).
234 // Like JumpToBuiltin, but also takes care of passing the number
235 // of arguments.
236 void TailCallRuntime(const ExternalReference& ext, int num_arguments);
237
238 // Jump to the builtin routine.
239 void JumpToBuiltin(const ExternalReference& ext);
240
241
242 // ---------------------------------------------------------------------------
243 // Utilities
244
245 void Ret();
246
247 struct Unresolved {
248 int pc;
249 uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders.
250 const char* name;
251 };
252 List<Unresolved>* unresolved() { return &unresolved_; }
253
254 Handle<Object> CodeObject() { return code_object_; }
255
256
257 // ---------------------------------------------------------------------------
258 // StatsCounter support
259
260 void SetCounter(StatsCounter* counter, int value);
261 void IncrementCounter(StatsCounter* counter, int value);
262 void DecrementCounter(StatsCounter* counter, int value);
263
264
265 // ---------------------------------------------------------------------------
266 // Debugging
267
268 // Calls Abort(msg) if the condition cc is not satisfied.
269 // Use --debug_code to enable.
270 void Assert(Condition cc, const char* msg);
271
272 // Like Assert(), but always enabled.
273 void Check(Condition cc, const char* msg);
274
275 // Print a message to stdout and abort execution.
276 void Abort(const char* msg);
277
278 // Verify restrictions about code generated in stubs.
279 void set_generating_stub(bool value) { generating_stub_ = value; }
280 bool generating_stub() { return generating_stub_; }
281 void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; }
282 bool allow_stub_calls() { return allow_stub_calls_; }
283
284 private:
285 List<Unresolved> unresolved_;
286 bool generating_stub_;
287 bool allow_stub_calls_;
288 Handle<Object> code_object_; // This handle will be patched with the code
289 // code object on installation.
290
291 // Helper functions for generating invokes.
292 void InvokePrologue(const ParameterCount& expected,
293 const ParameterCount& actual,
294 Handle<Code> code_constant,
295 const Operand& code_operand,
296 Label* done,
297 InvokeFlag flag);
298
299 // Get the code for the given builtin. Returns if able to resolve
300 // the function in the 'resolved' flag.
301 Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved);
302
303 // Activation support.
304 void EnterFrame(StackFrame::Type type);
305 void LeaveFrame(StackFrame::Type type);
306 };
307
308
309 // The code patcher is used to patch (typically) small parts of code e.g. for
310 // debugging and other types of instrumentation. When using the code patcher
311 // the exact number of bytes specified must be emitted. Is not legal to emit
312 // relocation information. If any of these constraints are violated it causes
313 // an assertion.
314 class CodePatcher {
315 public:
316 CodePatcher(byte* address, int size);
317 virtual ~CodePatcher();
318
319 // Macro assembler to emit code.
320 MacroAssembler* masm() { return &masm_; }
321
322 private:
323 byte* address_; // The address of the code being patched.
324 int size_; // Number of bytes of the expected patch size.
325 MacroAssembler masm_; // Macro assembler used to generate the code.
326 };
327
328
329 // -----------------------------------------------------------------------------
330 // Static helper functions.
331
332 // Generate an Operand for loading a field from an object.
333 static inline Operand FieldOperand(Register object, int offset) {
334 return Operand(object, offset - kHeapObjectTag);
335 }
336
337
338 // Generate an Operand for loading an indexed field from an object.
339 static inline Operand FieldOperand(Register object,
340 Register index,
341 ScaleFactor scale,
342 int offset) {
343 return Operand(object, index, scale, offset - kHeapObjectTag);
344 }
345
346
347 #ifdef GENERATED_CODE_COVERAGE
348 extern void LogGeneratedCodeCoverage(const char* file_line);
349 #define CODE_COVERAGE_STRINGIFY(x) #x
350 #define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x)
351 #define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__)
352 #define ACCESS_MASM(masm) { \
353 byte* ia32_coverage_function = \
354 reinterpret_cast<byte*>(FUNCTION_ADDR(LogGeneratedCodeCoverage)); \
355 masm->pushfd(); \
356 masm->pushad(); \
357 masm->push(Immediate(reinterpret_cast<int>(&__FILE_LINE__))); \
358 masm->call(ia32_coverage_function, RelocInfo::RUNTIME_ENTRY); \
359 masm->pop(eax); \
360 masm->popad(); \
361 masm->popfd(); \
362 } \
363 masm->
364 #else
365 #define ACCESS_MASM(masm) masm->
366 #endif
367
368
369 } } // namespace v8::internal
370
371 #endif // V8_MACRO_ASSEMBLER_IA32_H_
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