Index: src/ia32/simulator-ia32.h |
diff --git a/src/ia32/simulator-ia32.h b/src/ia32/simulator-ia32.h |
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+++ b/src/ia32/simulator-ia32.h |
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+// Copyright 2008 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#ifndef V8_SIMULATOR_IA32_H_ |
+#define V8_SIMULATOR_IA32_H_ |
+ |
+ |
+// Since there is no simulator for the ia32 architecture the only thing we can |
+// do is to call the entry directly. |
+#define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ |
+ entry(p0, p1, p2, p3, p4); |
+ |
+// Calculated the stack limit beyond which we will throw stack overflow errors. |
+// This macro must be called from a C++ method. It relies on being able to take |
+// the address of "this" to get a value on the current execution stack and then |
+// calculates the stack limit based on that value. |
+// NOTE: The check for overflow is not safe as there is no guarantee that the |
+// running thread has its stack in all memory up to address 0x00000000. |
+#define GENERATED_CODE_STACK_LIMIT(limit) \ |
+ (reinterpret_cast<uintptr_t>(this) >= limit ? \ |
+ reinterpret_cast<uintptr_t>(this) - limit : 0) |
+ |
+#endif // V8_SIMULATOR_IA32_H_ |