| Index: src/ia32/macro-assembler-ia32.h
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| diff --git a/src/ia32/macro-assembler-ia32.h b/src/ia32/macro-assembler-ia32.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..ae3a8537dd7e318fb707119f5b3ea081ae1cabb7
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| +++ b/src/ia32/macro-assembler-ia32.h
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| @@ -0,0 +1,371 @@
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| +// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
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| +// met:
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| +//
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| +// * Redistributions of source code must retain the above copyright
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| +// notice, this list of conditions and the following disclaimer.
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| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
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| +// disclaimer in the documentation and/or other materials provided
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| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
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| +// contributors may be used to endorse or promote products derived
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| +// from this software without specific prior written permission.
|
| +//
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| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| +
|
| +#ifndef V8_MACRO_ASSEMBLER_IA32_H_
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| +#define V8_MACRO_ASSEMBLER_IA32_H_
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| +
|
| +#include "assembler.h"
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| +
|
| +namespace v8 { namespace internal {
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| +
|
| +// Forward declaration.
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| +class JumpTarget;
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| +
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| +
|
| +// Helper types to make flags easier to read at call sites.
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| +enum InvokeFlag {
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| + CALL_FUNCTION,
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| + JUMP_FUNCTION
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| +};
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| +
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| +enum CodeLocation {
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| + IN_JAVASCRIPT,
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| + IN_JS_ENTRY,
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| + IN_C_ENTRY
|
| +};
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| +
|
| +enum HandlerType {
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| + TRY_CATCH_HANDLER,
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| + TRY_FINALLY_HANDLER,
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| + JS_ENTRY_HANDLER
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| +};
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| +
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| +
|
| +// MacroAssembler implements a collection of frequently used macros.
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| +class MacroAssembler: public Assembler {
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| + public:
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| + MacroAssembler(void* buffer, int size);
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| +
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| + // ---------------------------------------------------------------------------
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| + // GC Support
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| +
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| + // Set the remembered set bit for [object+offset].
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| + // object is the object being stored into, value is the object being stored.
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| + // If offset is zero, then the scratch register contains the array index into
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| + // the elements array represented as a Smi.
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| + // All registers are clobbered by the operation.
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| + void RecordWrite(Register object,
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| + int offset,
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| + Register value,
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| + Register scratch);
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| +
|
| +#ifdef ENABLE_DEBUGGER_SUPPORT
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| + // ---------------------------------------------------------------------------
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| + // Debugger Support
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| +
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| + void SaveRegistersToMemory(RegList regs);
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| + void RestoreRegistersFromMemory(RegList regs);
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| + void PushRegistersFromMemory(RegList regs);
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| + void PopRegistersToMemory(RegList regs);
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| + void CopyRegistersFromStackToMemory(Register base,
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| + Register scratch,
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| + RegList regs);
|
| +#endif
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| +
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| + // ---------------------------------------------------------------------------
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| + // Activation frames
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| +
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| + void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); }
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| + void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); }
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| +
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| + void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); }
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| + void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); }
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| +
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| + // Enter specific kind of exit frame; either EXIT or
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| + // EXIT_DEBUG. Expects the number of arguments in register eax and
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| + // sets up the number of arguments in register edi and the pointer
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| + // to the first argument in register esi.
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| + void EnterExitFrame(StackFrame::Type type);
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| +
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| + // Leave the current exit frame. Expects the return value in
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| + // register eax:edx (untouched) and the pointer to the first
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| + // argument in register esi.
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| + void LeaveExitFrame(StackFrame::Type type);
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| +
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| +
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| + // ---------------------------------------------------------------------------
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| + // JavaScript invokes
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| +
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| + // Invoke the JavaScript function code by either calling or jumping.
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| + void InvokeCode(const Operand& code,
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| + const ParameterCount& expected,
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| + const ParameterCount& actual,
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| + InvokeFlag flag);
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| +
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| + void InvokeCode(Handle<Code> code,
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| + const ParameterCount& expected,
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| + const ParameterCount& actual,
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| + RelocInfo::Mode rmode,
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| + InvokeFlag flag);
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| +
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| + // Invoke the JavaScript function in the given register. Changes the
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| + // current context to the context in the function before invoking.
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| + void InvokeFunction(Register function,
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| + const ParameterCount& actual,
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| + InvokeFlag flag);
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| +
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| + // Invoke specified builtin JavaScript function. Adds an entry to
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| + // the unresolved list if the name does not resolve.
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| + void InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag);
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| +
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| + // Store the code object for the given builtin in the target register.
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| + void GetBuiltinEntry(Register target, Builtins::JavaScript id);
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| +
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| + // Expression support
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| + void Set(Register dst, const Immediate& x);
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| + void Set(const Operand& dst, const Immediate& x);
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| +
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| + // Compare object type for heap object.
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| + // Incoming register is heap_object and outgoing register is map.
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| + void CmpObjectType(Register heap_object, InstanceType type, Register map);
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| +
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| + // Compare instance type for map.
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| + void CmpInstanceType(Register map, InstanceType type);
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| +
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| + // FCmp is similar to integer cmp, but requires unsigned
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| + // jcc instructions (je, ja, jae, jb, jbe, je, and jz).
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| + void FCmp();
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| +
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| + // ---------------------------------------------------------------------------
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| + // Exception handling
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| +
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| + // Push a new try handler and link into try handler chain.
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| + // The return address must be pushed before calling this helper.
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| + // On exit, eax contains TOS (next_sp).
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| + void PushTryHandler(CodeLocation try_location, HandlerType type);
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| +
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| +
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| + // ---------------------------------------------------------------------------
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| + // Inline caching support
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| +
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| + // Generates code that verifies that the maps of objects in the
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| + // prototype chain of object hasn't changed since the code was
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| + // generated and branches to the miss label if any map has. If
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| + // necessary the function also generates code for security check
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| + // in case of global object holders. The scratch and holder
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| + // registers are always clobbered, but the object register is only
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| + // clobbered if it the same as the holder register. The function
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| + // returns a register containing the holder - either object_reg or
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| + // holder_reg.
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| + Register CheckMaps(JSObject* object, Register object_reg,
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| + JSObject* holder, Register holder_reg,
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| + Register scratch, Label* miss);
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| +
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| + // Generate code for checking access rights - used for security checks
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| + // on access to global objects across environments. The holder register
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| + // is left untouched, but the scratch register is clobbered.
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| + void CheckAccessGlobalProxy(Register holder_reg,
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| + Register scratch,
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| + Label* miss);
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| +
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| +
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| + // ---------------------------------------------------------------------------
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| + // Support functions.
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| +
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| + // Check if result is zero and op is negative.
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| + void NegativeZeroTest(Register result, Register op, Label* then_label);
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| +
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| + // Check if result is zero and op is negative in code using jump targets.
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| + void NegativeZeroTest(CodeGenerator* cgen,
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| + Register result,
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| + Register op,
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| + JumpTarget* then_target);
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| +
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| + // Check if result is zero and any of op1 and op2 are negative.
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| + // Register scratch is destroyed, and it must be different from op2.
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| + void NegativeZeroTest(Register result, Register op1, Register op2,
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| + Register scratch, Label* then_label);
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| +
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| + // Try to get function prototype of a function and puts the value in
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| + // the result register. Checks that the function really is a
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| + // function and jumps to the miss label if the fast checks fail. The
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| + // function register will be untouched; the other registers may be
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| + // clobbered.
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| + void TryGetFunctionPrototype(Register function,
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| + Register result,
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| + Register scratch,
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| + Label* miss);
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| +
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| + // Generates code for reporting that an illegal operation has
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| + // occurred.
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| + void IllegalOperation(int num_arguments);
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| +
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| + // ---------------------------------------------------------------------------
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| + // Runtime calls
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| +
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| + // Call a code stub.
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| + void CallStub(CodeStub* stub);
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| +
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| + // Return from a code stub after popping its arguments.
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| + void StubReturn(int argc);
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| +
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| + // Call a runtime routine.
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| + // Eventually this should be used for all C calls.
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| + void CallRuntime(Runtime::Function* f, int num_arguments);
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| +
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| + // Convenience function: Same as above, but takes the fid instead.
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| + void CallRuntime(Runtime::FunctionId id, int num_arguments);
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| +
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| + // Tail call of a runtime routine (jump).
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| + // Like JumpToBuiltin, but also takes care of passing the number
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| + // of arguments.
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| + void TailCallRuntime(const ExternalReference& ext, int num_arguments);
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| +
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| + // Jump to the builtin routine.
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| + void JumpToBuiltin(const ExternalReference& ext);
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| +
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| +
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| + // ---------------------------------------------------------------------------
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| + // Utilities
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| +
|
| + void Ret();
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| +
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| + struct Unresolved {
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| + int pc;
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| + uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders.
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| + const char* name;
|
| + };
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| + List<Unresolved>* unresolved() { return &unresolved_; }
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| +
|
| + Handle<Object> CodeObject() { return code_object_; }
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| +
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| +
|
| + // ---------------------------------------------------------------------------
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| + // StatsCounter support
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| +
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| + void SetCounter(StatsCounter* counter, int value);
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| + void IncrementCounter(StatsCounter* counter, int value);
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| + void DecrementCounter(StatsCounter* counter, int value);
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| +
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| +
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| + // ---------------------------------------------------------------------------
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| + // Debugging
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| +
|
| + // Calls Abort(msg) if the condition cc is not satisfied.
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| + // Use --debug_code to enable.
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| + void Assert(Condition cc, const char* msg);
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| +
|
| + // Like Assert(), but always enabled.
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| + void Check(Condition cc, const char* msg);
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| +
|
| + // Print a message to stdout and abort execution.
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| + void Abort(const char* msg);
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| +
|
| + // Verify restrictions about code generated in stubs.
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| + void set_generating_stub(bool value) { generating_stub_ = value; }
|
| + bool generating_stub() { return generating_stub_; }
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| + void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; }
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| + bool allow_stub_calls() { return allow_stub_calls_; }
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| +
|
| + private:
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| + List<Unresolved> unresolved_;
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| + bool generating_stub_;
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| + bool allow_stub_calls_;
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| + Handle<Object> code_object_; // This handle will be patched with the code
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| + // code object on installation.
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| +
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| + // Helper functions for generating invokes.
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| + void InvokePrologue(const ParameterCount& expected,
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| + const ParameterCount& actual,
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| + Handle<Code> code_constant,
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| + const Operand& code_operand,
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| + Label* done,
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| + InvokeFlag flag);
|
| +
|
| + // Get the code for the given builtin. Returns if able to resolve
|
| + // the function in the 'resolved' flag.
|
| + Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved);
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| +
|
| + // Activation support.
|
| + void EnterFrame(StackFrame::Type type);
|
| + void LeaveFrame(StackFrame::Type type);
|
| +};
|
| +
|
| +
|
| +// The code patcher is used to patch (typically) small parts of code e.g. for
|
| +// debugging and other types of instrumentation. When using the code patcher
|
| +// the exact number of bytes specified must be emitted. Is not legal to emit
|
| +// relocation information. If any of these constraints are violated it causes
|
| +// an assertion.
|
| +class CodePatcher {
|
| + public:
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| + CodePatcher(byte* address, int size);
|
| + virtual ~CodePatcher();
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| +
|
| + // Macro assembler to emit code.
|
| + MacroAssembler* masm() { return &masm_; }
|
| +
|
| + private:
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| + byte* address_; // The address of the code being patched.
|
| + int size_; // Number of bytes of the expected patch size.
|
| + MacroAssembler masm_; // Macro assembler used to generate the code.
|
| +};
|
| +
|
| +
|
| +// -----------------------------------------------------------------------------
|
| +// Static helper functions.
|
| +
|
| +// Generate an Operand for loading a field from an object.
|
| +static inline Operand FieldOperand(Register object, int offset) {
|
| + return Operand(object, offset - kHeapObjectTag);
|
| +}
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| +
|
| +
|
| +// Generate an Operand for loading an indexed field from an object.
|
| +static inline Operand FieldOperand(Register object,
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| + Register index,
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| + ScaleFactor scale,
|
| + int offset) {
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| + return Operand(object, index, scale, offset - kHeapObjectTag);
|
| +}
|
| +
|
| +
|
| +#ifdef GENERATED_CODE_COVERAGE
|
| +extern void LogGeneratedCodeCoverage(const char* file_line);
|
| +#define CODE_COVERAGE_STRINGIFY(x) #x
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| +#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x)
|
| +#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__)
|
| +#define ACCESS_MASM(masm) { \
|
| + byte* ia32_coverage_function = \
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| + reinterpret_cast<byte*>(FUNCTION_ADDR(LogGeneratedCodeCoverage)); \
|
| + masm->pushfd(); \
|
| + masm->pushad(); \
|
| + masm->push(Immediate(reinterpret_cast<int>(&__FILE_LINE__))); \
|
| + masm->call(ia32_coverage_function, RelocInfo::RUNTIME_ENTRY); \
|
| + masm->pop(eax); \
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| + masm->popad(); \
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| + masm->popfd(); \
|
| + } \
|
| + masm->
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| +#else
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| +#define ACCESS_MASM(masm) masm->
|
| +#endif
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| +
|
| +
|
| +} } // namespace v8::internal
|
| +
|
| +#endif // V8_MACRO_ASSEMBLER_IA32_H_
|
|
|