| Index: src/ia32/regexp-macro-assembler-ia32.h
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| diff --git a/src/ia32/regexp-macro-assembler-ia32.h b/src/ia32/regexp-macro-assembler-ia32.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..0309f2004b8b353b0dfc1ec0f469ca59cf143fef
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| +++ b/src/ia32/regexp-macro-assembler-ia32.h
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| @@ -0,0 +1,285 @@
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| +// Copyright 2008-2009 the V8 project authors. All rights reserved.
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| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
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| +// met:
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| +//
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| +// * Redistributions of source code must retain the above copyright
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| +// notice, this list of conditions and the following disclaimer.
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| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
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| +// disclaimer in the documentation and/or other materials provided
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| +// with the distribution.
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| +// * Neither the name of Google Inc. nor the names of its
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| +// contributors may be used to endorse or promote products derived
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| +// from this software without specific prior written permission.
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| +//
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| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| +
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| +#ifndef REGEXP_MACRO_ASSEMBLER_IA32_H_
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| +#define REGEXP_MACRO_ASSEMBLER_IA32_H_
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| +
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| +namespace v8 { namespace internal {
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| +
|
| +class RegExpMacroAssemblerIA32: public RegExpMacroAssembler {
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| + public:
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| + // Type of input string to generate code for.
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| + enum Mode { ASCII = 1, UC16 = 2 };
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| + // Result of calling the generated RegExp code:
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| + // RETRY: Something significant changed during execution, and the matching
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| + // should be retried from scratch.
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| + // EXCEPTION: Something failed during execution. If no exception has been
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| + // thrown, it's an internal out-of-memory, and the caller should
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| + // throw the exception.
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| + // FAILURE: Matching failed.
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| + // SUCCESS: Matching succeeded, and the output array has been filled with
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| + // capture positions.
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| + enum Result { RETRY = -2, EXCEPTION = -1, FAILURE = 0, SUCCESS = 1 };
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| +
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| + RegExpMacroAssemblerIA32(Mode mode, int registers_to_save);
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| + virtual ~RegExpMacroAssemblerIA32();
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| + virtual int stack_limit_slack();
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| + virtual void AdvanceCurrentPosition(int by);
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| + virtual void AdvanceRegister(int reg, int by);
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| + virtual void Backtrack();
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| + virtual void Bind(Label* label);
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| + virtual void CheckAtStart(Label* on_at_start);
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| + virtual void CheckBitmap(uc16 start, Label* bitmap, Label* on_zero);
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| + virtual void CheckCharacter(uint32_t c, Label* on_equal);
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| + virtual void CheckCharacterAfterAnd(uint32_t c,
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| + uint32_t mask,
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| + Label* on_equal);
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| + virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
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| + virtual void CheckCharacterLT(uc16 limit, Label* on_less);
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| + virtual void CheckCharacters(Vector<const uc16> str,
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| + int cp_offset,
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| + Label* on_failure,
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| + bool check_end_of_string);
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| + // A "greedy loop" is a loop that is both greedy and with a simple
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| + // body. It has a particularly simple implementation.
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| + virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
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| + virtual void CheckNotAtStart(Label* on_not_at_start);
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| + virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
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| + virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
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| + Label* on_no_match);
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| + virtual void CheckNotRegistersEqual(int reg1, int reg2, Label* on_not_equal);
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| + virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
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| + virtual void CheckNotCharacterAfterAnd(uint32_t c,
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| + uint32_t mask,
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| + Label* on_not_equal);
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| + virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
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| + uc16 minus,
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| + uc16 mask,
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| + Label* on_not_equal);
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| + // Checks whether the given offset from the current position is before
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| + // the end of the string.
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| + virtual void CheckPosition(int cp_offset, Label* on_outside_input);
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| + virtual bool CheckSpecialCharacterClass(uc16 type,
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| + int cp_offset,
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| + bool check_offset,
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| + Label* on_no_match);
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| + virtual void DispatchByteMap(uc16 start,
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| + Label* byte_map,
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| + const Vector<Label*>& destinations);
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| + virtual void DispatchHalfNibbleMap(uc16 start,
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| + Label* half_nibble_map,
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| + const Vector<Label*>& destinations);
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| + virtual void DispatchHighByteMap(byte start,
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| + Label* byte_map,
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| + const Vector<Label*>& destinations);
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| + virtual void EmitOrLink(Label* label);
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| + virtual void Fail();
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| + virtual Handle<Object> GetCode(Handle<String> source);
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| + virtual void GoTo(Label* label);
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| + virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
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| + virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
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| + virtual void IfRegisterEqPos(int reg, Label* if_eq);
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| + virtual IrregexpImplementation Implementation();
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| + virtual void LoadCurrentCharacter(int cp_offset,
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| + Label* on_end_of_input,
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| + bool check_bounds = true,
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| + int characters = 1);
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| + virtual void PopCurrentPosition();
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| + virtual void PopRegister(int register_index);
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| + virtual void PushBacktrack(Label* label);
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| + virtual void PushCurrentPosition();
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| + virtual void PushRegister(int register_index,
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| + StackCheckFlag check_stack_limit);
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| + virtual void ReadCurrentPositionFromRegister(int reg);
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| + virtual void ReadStackPointerFromRegister(int reg);
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| + virtual void SetRegister(int register_index, int to);
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| + virtual void Succeed();
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| + virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
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| + virtual void ClearRegisters(int reg_from, int reg_to);
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| + virtual void WriteStackPointerToRegister(int reg);
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| +
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| + static Result Match(Handle<Code> regexp,
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| + Handle<String> subject,
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| + int* offsets_vector,
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| + int offsets_vector_length,
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| + int previous_index);
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| +
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| + static Result Execute(Code* code,
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| + String* input,
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| + int start_offset,
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| + const byte* input_start,
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| + const byte* input_end,
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| + int* output,
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| + bool at_start);
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| +
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| + private:
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| + // Offsets from ebp of function parameters and stored registers.
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| + static const int kFramePointer = 0;
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| + // Above the frame pointer - function parameters and return address.
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| + static const int kReturn_eip = kFramePointer + kPointerSize;
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| + static const int kFrameAlign = kReturn_eip + kPointerSize;
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| + // Parameters.
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| + static const int kInputString = kFrameAlign;
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| + static const int kStartIndex = kInputString + kPointerSize;
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| + static const int kInputStart = kStartIndex + kPointerSize;
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| + static const int kInputEnd = kInputStart + kPointerSize;
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| + static const int kRegisterOutput = kInputEnd + kPointerSize;
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| + static const int kAtStart = kRegisterOutput + kPointerSize;
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| + static const int kStackHighEnd = kAtStart + kPointerSize;
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| + // Below the frame pointer - local stack variables.
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| + // When adding local variables remember to push space for them in
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| + // the frame in GetCode.
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| + static const int kBackup_esi = kFramePointer - kPointerSize;
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| + static const int kBackup_edi = kBackup_esi - kPointerSize;
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| + static const int kBackup_ebx = kBackup_edi - kPointerSize;
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| + static const int kInputStartMinusOne = kBackup_ebx - kPointerSize;
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| + // First register address. Following registers are below it on the stack.
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| + static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
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| +
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| + // Initial size of code buffer.
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| + static const size_t kRegExpCodeSize = 1024;
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| + // Initial size of constant buffers allocated during compilation.
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| + static const int kRegExpConstantsSize = 256;
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| +
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| + static const byte* StringCharacterPosition(String* subject, int start_index);
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| +
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| + // Compares two-byte strings case insensitively.
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| + // Called from generated RegExp code.
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| + static int CaseInsensitiveCompareUC16(Address byte_offset1,
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| + Address byte_offset2,
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| + size_t byte_length);
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| +
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| + // Load a number of characters at the given offset from the
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| + // current position, into the current-character register.
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| + void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
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| +
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| + // Check whether preemption has been requested.
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| + void CheckPreemption();
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| +
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| + // Check whether we are exceeding the stack limit on the backtrack stack.
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| + void CheckStackLimit();
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| +
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| + // Called from RegExp if the stack-guard is triggered.
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| + // If the code object is relocated, the return address is fixed before
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| + // returning.
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| + static int CheckStackGuardState(Address* return_address,
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| + Code* re_code,
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| + Address re_frame);
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| +
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| + // Generate a call to CheckStackGuardState.
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| + void CallCheckStackGuardState(Register scratch);
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| +
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| + // Called from RegExp if the backtrack stack limit is hit.
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| + // Tries to expand the stack. Returns the new stack-pointer if
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| + // successful, and updates the stack_top address, or returns 0 if unable
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| + // to grow the stack.
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| + // This function must not trigger a garbage collection.
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| + static Address GrowStack(Address stack_pointer, Address* stack_top);
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| +
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| + // The ebp-relative location of a regexp register.
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| + Operand register_location(int register_index);
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| +
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| + // The register containing the current character after LoadCurrentCharacter.
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| + inline Register current_character() { return edx; }
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| +
|
| + // The register containing the backtrack stack top. Provides a meaningful
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| + // name to the register.
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| + inline Register backtrack_stackpointer() { return ecx; }
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| +
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| + // Byte size of chars in the string to match (decided by the Mode argument)
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| + inline int char_size() { return static_cast<int>(mode_); }
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| +
|
| + // Equivalent to a conditional branch to the label, unless the label
|
| + // is NULL, in which case it is a conditional Backtrack.
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| + void BranchOrBacktrack(Condition condition, Label* to, Hint hint = no_hint);
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| +
|
| + // Load the address of a "constant buffer" (a slice of a byte array)
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| + // into a register. The address is computed from the ByteArray* address
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| + // and an offset. Uses no extra registers.
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| + void LoadConstantBufferAddress(Register reg, ArraySlice* buffer);
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| +
|
| + // Call and return internally in the generated code in a way that
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| + // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
|
| + inline void SafeCall(Label* to);
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| + inline void SafeReturn();
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| +
|
| + // Pushes the value of a register on the backtrack stack. Decrements the
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| + // stack pointer (ecx) by a word size and stores the register's value there.
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| + inline void Push(Register source);
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| +
|
| + // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx)
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| + // by a word size and stores the value there.
|
| + inline void Push(Immediate value);
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| +
|
| + // Pops a value from the backtrack stack. Reads the word at the stack pointer
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| + // (ecx) and increments it by a word size.
|
| + inline void Pop(Register target);
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| +
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| + // Before calling a C-function from generated code, align arguments on stack.
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| + // After aligning the frame, arguments must be stored in esp[0], esp[4],
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| + // etc., not pushed. The argument count assumes all arguments are word sized.
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| + // Some compilers/platforms require the stack to be aligned when calling
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| + // C++ code.
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| + // Needs a scratch register to do some arithmetic. This register will be
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| + // trashed.
|
| + inline void FrameAlign(int num_arguments, Register scratch);
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| +
|
| + // Calls a C function and cleans up the space for arguments allocated
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| + // by FrameAlign. The called function is not allowed to trigger a garbage
|
| + // collection, since that might move the code and invalidate the return
|
| + // address (unless this is somehow accounted for).
|
| + inline void CallCFunction(Address function_address, int num_arguments);
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| +
|
| + MacroAssembler* masm_;
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| +
|
| + // Constant buffer provider. Allocates external storage for storing
|
| + // constants.
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| + ByteArrayProvider constants_;
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| +
|
| + // Which mode to generate code for (ASCII or UC16).
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| + Mode mode_;
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| +
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| + // One greater than maximal register index actually used.
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| + int num_registers_;
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| +
|
| + // Number of registers to output at the end (the saved registers
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| + // are always 0..num_saved_registers_-1)
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| + int num_saved_registers_;
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| +
|
| + // Labels used internally.
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| + Label entry_label_;
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| + Label start_label_;
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| + Label success_label_;
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| + Label backtrack_label_;
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| + Label exit_label_;
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| + Label check_preempt_label_;
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| + Label stack_overflow_label_;
|
| +};
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| +
|
| +}} // namespace v8::internal
|
| +
|
| +#endif /* REGEXP_MACRO_ASSEMBLER_IA32_H_ */
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|
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