Index: ppapi/cpp/dev/var_array_buffer_dev.h |
diff --git a/ppapi/cpp/dev/var_array_buffer_dev.h b/ppapi/cpp/dev/var_array_buffer_dev.h |
index 6f8c9590294ed5edc88d57bdab7988cf1d40b171..e720d3fe858502143aee814786c0a00028d8513c 100644 |
--- a/ppapi/cpp/dev/var_array_buffer_dev.h |
+++ b/ppapi/cpp/dev/var_array_buffer_dev.h |
@@ -26,8 +26,11 @@ class VarArrayBuffer_Dev : public Var { |
/// @param[in] var An array buffer Var. |
explicit VarArrayBuffer_Dev(const Var& var); |
+ /// Copy constructor. |
VarArrayBuffer_Dev(const VarArrayBuffer_Dev& buffer) : Var(buffer) {} |
bbudge
2012/01/25 22:19:07
pp::Var defines an assignment operator. Does it do
dmichael (off chromium)
2012/01/25 23:50:11
Yes. I went ahead and added a simple VarArrayBuffe
|
+ virtual ~VarArrayBuffer_Dev() {} |
+ |
/// Construct a new VarArrayBuffer_Dev which is size_in_bytes bytes long and |
/// initialized to zero. |
/// |
@@ -39,13 +42,25 @@ class VarArrayBuffer_Dev : public Var { |
/// @return The length of the VarArrayBuffer_Dev in bytes. |
uint32_t ByteLength() const; |
- /// Return a pointer to the buffer associated with this VarArrayBuffer_Dev. |
+ /// Maps the ArrayBuffer in to the module's address space and returns a |
+ /// pointer to the beginning of the buffer for the given ArrayBuffer PP_Var. |
+ /// Note that calling Map() can be a relatively expensive operation. Use care |
+ /// when calling it in performance-critical code. For example, you should call |
+ /// it only once when looping over an ArrayBuffer: |
/// |
- /// @return A pointer to the buffer associated with this VarArrayBuffer_Dev. |
+ /// <code> |
+ /// char* data = static_cast<char*>(array_buffer_var.Map()); |
+ /// uint32_t byte_length = array_buffer_var.ByteLength(); |
+ /// for (uint32_t i = 0; i < byte_length; ++i) |
+ /// data[i] = 'A'; |
+ /// </code> |
+ /// |
+ /// @return A pointer to the buffer for this array. |
void* Map(); |
- const void* Map() const; |
- virtual ~VarArrayBuffer_Dev() {} |
+ /// Unmaps this ArrayBuffer var from the module address space. Use this if |
+ /// you want to save memory but might want to Map the buffer again later. |
+ void Unmap(); |
bbudge
2012/01/25 22:19:07
same comment as for .idl, maybe standardize on Var
dmichael (off chromium)
2012/01/25 23:50:11
Done.
|
private: |
// We cache the buffer so that repeated calls to Map() are quick. |