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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ | 5 #ifndef PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ |
6 #define PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ | 6 #define PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ |
7 | 7 |
8 #include "ppapi/cpp/var.h" | 8 #include "ppapi/cpp/var.h" |
9 | 9 |
10 /// @file | 10 /// @file |
11 /// This file defines the API for interacting with an ArrayBuffer. | 11 /// This file defines the API for interacting with an ArrayBuffer. |
12 | 12 |
13 namespace pp { | 13 namespace pp { |
14 | 14 |
15 /// VarArrayBuffer_Dev provides a way to interact with JavaScript ArrayBuffers, | 15 /// VarArrayBuffer_Dev provides a way to interact with JavaScript ArrayBuffers, |
16 /// which represent a contiguous sequence of bytes. Note that | 16 /// which represent a contiguous sequence of bytes. Note that |
17 /// VarArrayBuffer_Devs are not part of the embedding page's DOM, and can only | 17 /// VarArrayBuffer_Devs are not part of the embedding page's DOM, and can only |
18 /// be shared with JavaScript via pp::Instance's PostMessage and HandleMessage | 18 /// be shared with JavaScript via pp::Instance's PostMessage and HandleMessage |
19 /// functions. | 19 /// functions. |
20 class VarArrayBuffer_Dev : public Var { | 20 class VarArrayBuffer_Dev : public Var { |
21 public: | 21 public: |
22 /// Contruct a VarArrayBuffer_Dev given a var for which is_array_buffer() is | 22 /// Contruct a VarArrayBuffer_Dev given a var for which is_array_buffer() is |
23 /// true. This will refer to the same buffer as var, but allows you to access | 23 /// true. This will refer to the same buffer as var, but allows you to access |
24 /// methods specific to VarArrayBuffer_Dev. | 24 /// methods specific to VarArrayBuffer_Dev. |
25 /// | 25 /// |
26 /// @param[in] var An array buffer Var. | 26 /// @param[in] var An array buffer Var. |
27 explicit VarArrayBuffer_Dev(const Var& var); | 27 explicit VarArrayBuffer_Dev(const Var& var); |
28 | 28 |
29 /// Copy constructor. | |
29 VarArrayBuffer_Dev(const VarArrayBuffer_Dev& buffer) : Var(buffer) {} | 30 VarArrayBuffer_Dev(const VarArrayBuffer_Dev& buffer) : Var(buffer) {} |
bbudge
2012/01/25 22:19:07
pp::Var defines an assignment operator. Does it do
dmichael (off chromium)
2012/01/25 23:50:11
Yes. I went ahead and added a simple VarArrayBuffe
| |
30 | 31 |
32 virtual ~VarArrayBuffer_Dev() {} | |
33 | |
31 /// Construct a new VarArrayBuffer_Dev which is size_in_bytes bytes long and | 34 /// Construct a new VarArrayBuffer_Dev which is size_in_bytes bytes long and |
32 /// initialized to zero. | 35 /// initialized to zero. |
33 /// | 36 /// |
34 /// @param[in] size_in_bytes The size of the constructed array in bytes. | 37 /// @param[in] size_in_bytes The size of the constructed array in bytes. |
35 VarArrayBuffer_Dev(uint32_t size_in_bytes); | 38 VarArrayBuffer_Dev(uint32_t size_in_bytes); |
36 | 39 |
37 /// Return the length of the VarArrayBuffer_Dev in bytes. | 40 /// Return the length of the VarArrayBuffer_Dev in bytes. |
38 /// | 41 /// |
39 /// @return The length of the VarArrayBuffer_Dev in bytes. | 42 /// @return The length of the VarArrayBuffer_Dev in bytes. |
40 uint32_t ByteLength() const; | 43 uint32_t ByteLength() const; |
41 | 44 |
42 /// Return a pointer to the buffer associated with this VarArrayBuffer_Dev. | 45 /// Maps the ArrayBuffer in to the module's address space and returns a |
46 /// pointer to the beginning of the buffer for the given ArrayBuffer PP_Var. | |
47 /// Note that calling Map() can be a relatively expensive operation. Use care | |
48 /// when calling it in performance-critical code. For example, you should call | |
49 /// it only once when looping over an ArrayBuffer: | |
43 /// | 50 /// |
44 /// @return A pointer to the buffer associated with this VarArrayBuffer_Dev. | 51 /// <code> |
52 /// char* data = static_cast<char*>(array_buffer_var.Map()); | |
53 /// uint32_t byte_length = array_buffer_var.ByteLength(); | |
54 /// for (uint32_t i = 0; i < byte_length; ++i) | |
55 /// data[i] = 'A'; | |
56 /// </code> | |
57 /// | |
58 /// @return A pointer to the buffer for this array. | |
45 void* Map(); | 59 void* Map(); |
46 const void* Map() const; | |
47 | 60 |
48 virtual ~VarArrayBuffer_Dev() {} | 61 /// Unmaps this ArrayBuffer var from the module address space. Use this if |
62 /// you want to save memory but might want to Map the buffer again later. | |
63 void Unmap(); | |
bbudge
2012/01/25 22:19:07
same comment as for .idl, maybe standardize on Var
dmichael (off chromium)
2012/01/25 23:50:11
Done.
| |
49 | 64 |
50 private: | 65 private: |
51 // We cache the buffer so that repeated calls to Map() are quick. | 66 // We cache the buffer so that repeated calls to Map() are quick. |
52 void* buffer_; | 67 void* buffer_; |
53 }; | 68 }; |
54 | 69 |
55 } // namespace pp | 70 } // namespace pp |
56 | 71 |
57 #endif // PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ | 72 #endif // PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ |
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