Index: jingle/notifier/base/proxy_resolving_client_socket.cc |
=================================================================== |
--- jingle/notifier/base/proxy_resolving_client_socket.cc (revision 117986) |
+++ jingle/notifier/base/proxy_resolving_client_socket.cc (working copy) |
@@ -172,7 +172,10 @@ |
// Now that we have resolved the proxy, we need to connect. |
status = net::InitSocketHandleForRawConnect( |
dest_host_port_pair_, network_session_.get(), proxy_info_, ssl_config_, |
- ssl_config_, bound_net_log_, transport_.get(), connect_callback_); |
+ ssl_config_, bound_net_log_, transport_.get(), connect_callback_, |
+ base::Bind(&ProxyResolvingClientSocket::OnNeedsProxyTunnelAuthCallback, |
+ weak_factory_.GetWeakPtr())); |
+ |
if (status != net::ERR_IO_PENDING) { |
// Since this method is always called asynchronously. it is OK to call |
// ProcessConnectDone synchronously. |
@@ -180,6 +183,15 @@ |
} |
} |
+void ProxyResolvingClientSocket::OnNeedsProxyTunnelAuthCallback( |
akalin
2012/01/19 22:12:48
actually, since this function doesn't do much, it
Ryan Hamilton
2012/01/19 23:11:19
Done. (Love it!)
|
+ const net::HttpResponseInfo& response_info, |
+ net::HttpAuthController* auth_controller, |
+ net::CompletionCallback callback) { |
+ // Since have not way to respond, simply invoke the callback and the |
+ // request will fail. |
+ callback.Run(net::OK); |
+} |
+ |
void ProxyResolvingClientSocket::ProcessConnectDone(int status) { |
if (status != net::OK) { |
// If the connection fails, try another proxy. |