Index: content/browser/gamepad/platform_data_fetcher_linux.cc |
=================================================================== |
--- content/browser/gamepad/platform_data_fetcher_linux.cc (revision 116725) |
+++ content/browser/gamepad/platform_data_fetcher_linux.cc (working copy) |
@@ -1,228 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "content/browser/gamepad/platform_data_fetcher_linux.h" |
- |
-#include <dlfcn.h> |
-#include <fcntl.h> |
-#include <libudev.h> |
-#include <linux/joystick.h> |
-#include <sys/stat.h> |
-#include <sys/types.h> |
- |
-#include "base/debug/trace_event.h" |
-#include "base/eintr_wrapper.h" |
-#include "base/message_loop.h" |
-#include "base/string_number_conversions.h" |
-#include "base/stringprintf.h" |
-#include "base/string_util.h" |
-#include "base/utf_string_conversions.h" |
-#include "content/common/gamepad_hardware_buffer.h" |
- |
-namespace content { |
- |
-using WebKit::WebGamepad; |
-using WebKit::WebGamepads; |
- |
-GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() { |
- for (size_t i = 0; i < arraysize(device_fds_); ++i) |
- device_fds_[i] = -1; |
- |
- udev_ = udev_new(); |
- |
- monitor_ = udev_monitor_new_from_netlink(udev_, "udev"); |
- udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL); |
- udev_monitor_enable_receiving(monitor_); |
- monitor_fd_ = udev_monitor_get_fd(monitor_); |
- MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_, true, |
- MessageLoopForIO::WATCH_READ, &monitor_watcher_, this); |
- |
- EnumerateDevices(); |
-} |
- |
-GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() { |
- monitor_watcher_.StopWatchingFileDescriptor(); |
- udev_unref(udev_); |
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
- if (device_fds_[i] >= 0) |
- close(device_fds_[i]); |
- } |
-} |
- |
-void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) { |
- TRACE_EVENT0("GAMEPAD", "GetGamepadData"); |
- |
- data_.length = WebGamepads::itemsLengthCap; |
- |
- // Update our internal state. |
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
- if (device_fds_[i] >= 0) { |
- ReadDeviceData(i); |
- } |
- } |
- |
- // Copy to the current state to the output buffer, using the mapping |
- // function, if there is one available. |
- pads->length = data_.length; |
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
- if (mappers_[i]) |
- mappers_[i](data_.items[i], &pads->items[i]); |
- else |
- pads->items[i] = data_.items[i]; |
- } |
-} |
- |
-void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) { |
- // Events occur when devices attached to the system are added, removed, or |
- // change state. udev_monitor_receive_device() will return a device object |
- // representing the device which changed and what type of change occured. |
- DCHECK(monitor_fd_ == fd); |
- udev_device* dev = udev_monitor_receive_device(monitor_); |
- RefreshDevice(dev); |
- udev_device_unref(dev); |
-} |
- |
-void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) { |
-} |
- |
-bool GamepadPlatformDataFetcherLinux::IsGamepad( |
- udev_device* dev, |
- int& index, |
- std::string& path) { |
- if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK")) |
- return false; |
- |
- const char* node_path = udev_device_get_devnode(dev); |
- if (!node_path) |
- return false; |
- |
- static const char kJoystickRoot[] = "/dev/input/js"; |
- bool is_gamepad = |
- strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0; |
- if (is_gamepad) { |
- const int base_len = sizeof(kJoystickRoot) - 1; |
- if (!base::StringToInt(base::StringPiece( |
- &node_path[base_len], |
- strlen(node_path) - base_len), |
- &index)) |
- return false; |
- if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) |
- return false; |
- path = std::string(node_path); |
- } |
- return is_gamepad; |
-} |
- |
-// Used during enumeration, and monitor notifications. |
-void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) { |
- int index; |
- std::string node_path; |
- if (IsGamepad(dev, index, node_path)) { |
- int& device_fd = device_fds_[index]; |
- WebGamepad& pad = data_.items[index]; |
- GamepadStandardMappingFunction& mapper = mappers_[index]; |
- |
- if (device_fd >= 0) |
- close(device_fd); |
- |
- // The device pointed to by dev contains information about the input |
- // device. In order to get the information about the USB device, get the |
- // parent device with the subsystem/devtype pair of "usb"/"usb_device". |
- // This function walks up the tree several levels. |
- dev = udev_device_get_parent_with_subsystem_devtype( |
- dev, |
- "usb", |
- "usb_device"); |
- if (!dev) { |
- // Unable to get device information, don't use this device. |
- device_fd = -1; |
- pad.connected = false; |
- return; |
- } |
- |
- device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK)); |
- if (device_fd < 0) { |
- // Unable to open device, don't use. |
- pad.connected = false; |
- return; |
- } |
- |
- const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor"); |
- const char* product_id = udev_device_get_sysattr_value(dev, "idProduct"); |
- mapper = GetGamepadStandardMappingFunction(vendor_id, product_id); |
- |
- const char* manufacturer = |
- udev_device_get_sysattr_value(dev, "manufacturer"); |
- const char* product = udev_device_get_sysattr_value(dev, "product"); |
- |
- // Driver returns utf-8 strings here, so combine in utf-8 and then convert |
- // to WebUChar to build the id string. |
- std::string id; |
- if (mapper) { |
- id = base::StringPrintf("%s %s (STANDARD GAMEPAD)", |
- manufacturer, |
- product); |
- } else { |
- id = base::StringPrintf("%s %s (Vendor: %s Product: %s)", |
- manufacturer, |
- product, |
- vendor_id, |
- product_id); |
- } |
- TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id); |
- string16 tmp16 = UTF8ToUTF16(id); |
- memset(pad.id, 0, sizeof(pad.id)); |
- tmp16.copy(pad.id, arraysize(pad.id) - 1); |
- |
- pad.connected = true; |
- } |
-} |
- |
-void GamepadPlatformDataFetcherLinux::EnumerateDevices() { |
- udev_enumerate* enumerate = udev_enumerate_new(udev_); |
- udev_enumerate_add_match_subsystem(enumerate, "input"); |
- udev_enumerate_scan_devices(enumerate); |
- |
- udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate); |
- for (udev_list_entry* dev_list_entry = devices; |
- dev_list_entry != NULL; |
- dev_list_entry = udev_list_entry_get_next(dev_list_entry)) { |
- // Get the filename of the /sys entry for the device and create a |
- // udev_device object (dev) representing it |
- const char* path = udev_list_entry_get_name(dev_list_entry); |
- udev_device* dev = udev_device_new_from_syspath(udev_, path); |
- RefreshDevice(dev); |
- udev_device_unref(dev); |
- } |
- // Free the enumerator object |
- udev_enumerate_unref(enumerate); |
-} |
- |
-void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) { |
- int& fd = device_fds_[index]; |
- WebGamepad& pad = data_.items[index]; |
- DCHECK(fd >= 0); |
- |
- js_event event; |
- while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) { |
- size_t item = event.number; |
- if (event.type & JS_EVENT_AXIS) { |
- if (item >= WebGamepad::axesLengthCap) |
- continue; |
- pad.axes[item] = event.value / 32767.f; |
- if (item >= pad.axesLength) |
- pad.axesLength = item + 1; |
- } else if (event.type & JS_EVENT_BUTTON) { |
- if (item >= WebGamepad::buttonsLengthCap) |
- continue; |
- pad.buttons[item] = event.value ? 1.0 : 0.0; |
- if (item >= pad.buttonsLength) |
- pad.buttonsLength = item + 1; |
- } |
- pad.timestamp = event.time; |
- } |
-} |
- |
- |
-} // namespace content |