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Unified Diff: content/browser/gamepad/platform_data_fetcher_linux.cc

Issue 9110039: Revert 116724 - Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 11 months ago
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Index: content/browser/gamepad/platform_data_fetcher_linux.cc
===================================================================
--- content/browser/gamepad/platform_data_fetcher_linux.cc (revision 116725)
+++ content/browser/gamepad/platform_data_fetcher_linux.cc (working copy)
@@ -1,228 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/browser/gamepad/platform_data_fetcher_linux.h"
-
-#include <dlfcn.h>
-#include <fcntl.h>
-#include <libudev.h>
-#include <linux/joystick.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-
-#include "base/debug/trace_event.h"
-#include "base/eintr_wrapper.h"
-#include "base/message_loop.h"
-#include "base/string_number_conversions.h"
-#include "base/stringprintf.h"
-#include "base/string_util.h"
-#include "base/utf_string_conversions.h"
-#include "content/common/gamepad_hardware_buffer.h"
-
-namespace content {
-
-using WebKit::WebGamepad;
-using WebKit::WebGamepads;
-
-GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
- for (size_t i = 0; i < arraysize(device_fds_); ++i)
- device_fds_[i] = -1;
-
- udev_ = udev_new();
-
- monitor_ = udev_monitor_new_from_netlink(udev_, "udev");
- udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL);
- udev_monitor_enable_receiving(monitor_);
- monitor_fd_ = udev_monitor_get_fd(monitor_);
- MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_, true,
- MessageLoopForIO::WATCH_READ, &monitor_watcher_, this);
-
- EnumerateDevices();
-}
-
-GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
- monitor_watcher_.StopWatchingFileDescriptor();
- udev_unref(udev_);
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
- if (device_fds_[i] >= 0)
- close(device_fds_[i]);
- }
-}
-
-void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
- TRACE_EVENT0("GAMEPAD", "GetGamepadData");
-
- data_.length = WebGamepads::itemsLengthCap;
-
- // Update our internal state.
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
- if (device_fds_[i] >= 0) {
- ReadDeviceData(i);
- }
- }
-
- // Copy to the current state to the output buffer, using the mapping
- // function, if there is one available.
- pads->length = data_.length;
- for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
- if (mappers_[i])
- mappers_[i](data_.items[i], &pads->items[i]);
- else
- pads->items[i] = data_.items[i];
- }
-}
-
-void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) {
- // Events occur when devices attached to the system are added, removed, or
- // change state. udev_monitor_receive_device() will return a device object
- // representing the device which changed and what type of change occured.
- DCHECK(monitor_fd_ == fd);
- udev_device* dev = udev_monitor_receive_device(monitor_);
- RefreshDevice(dev);
- udev_device_unref(dev);
-}
-
-void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) {
-}
-
-bool GamepadPlatformDataFetcherLinux::IsGamepad(
- udev_device* dev,
- int& index,
- std::string& path) {
- if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
- return false;
-
- const char* node_path = udev_device_get_devnode(dev);
- if (!node_path)
- return false;
-
- static const char kJoystickRoot[] = "/dev/input/js";
- bool is_gamepad =
- strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0;
- if (is_gamepad) {
- const int base_len = sizeof(kJoystickRoot) - 1;
- if (!base::StringToInt(base::StringPiece(
- &node_path[base_len],
- strlen(node_path) - base_len),
- &index))
- return false;
- if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
- return false;
- path = std::string(node_path);
- }
- return is_gamepad;
-}
-
-// Used during enumeration, and monitor notifications.
-void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
- int index;
- std::string node_path;
- if (IsGamepad(dev, index, node_path)) {
- int& device_fd = device_fds_[index];
- WebGamepad& pad = data_.items[index];
- GamepadStandardMappingFunction& mapper = mappers_[index];
-
- if (device_fd >= 0)
- close(device_fd);
-
- // The device pointed to by dev contains information about the input
- // device. In order to get the information about the USB device, get the
- // parent device with the subsystem/devtype pair of "usb"/"usb_device".
- // This function walks up the tree several levels.
- dev = udev_device_get_parent_with_subsystem_devtype(
- dev,
- "usb",
- "usb_device");
- if (!dev) {
- // Unable to get device information, don't use this device.
- device_fd = -1;
- pad.connected = false;
- return;
- }
-
- device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
- if (device_fd < 0) {
- // Unable to open device, don't use.
- pad.connected = false;
- return;
- }
-
- const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor");
- const char* product_id = udev_device_get_sysattr_value(dev, "idProduct");
- mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
-
- const char* manufacturer =
- udev_device_get_sysattr_value(dev, "manufacturer");
- const char* product = udev_device_get_sysattr_value(dev, "product");
-
- // Driver returns utf-8 strings here, so combine in utf-8 and then convert
- // to WebUChar to build the id string.
- std::string id;
- if (mapper) {
- id = base::StringPrintf("%s %s (STANDARD GAMEPAD)",
- manufacturer,
- product);
- } else {
- id = base::StringPrintf("%s %s (Vendor: %s Product: %s)",
- manufacturer,
- product,
- vendor_id,
- product_id);
- }
- TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
- string16 tmp16 = UTF8ToUTF16(id);
- memset(pad.id, 0, sizeof(pad.id));
- tmp16.copy(pad.id, arraysize(pad.id) - 1);
-
- pad.connected = true;
- }
-}
-
-void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
- udev_enumerate* enumerate = udev_enumerate_new(udev_);
- udev_enumerate_add_match_subsystem(enumerate, "input");
- udev_enumerate_scan_devices(enumerate);
-
- udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
- for (udev_list_entry* dev_list_entry = devices;
- dev_list_entry != NULL;
- dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
- // Get the filename of the /sys entry for the device and create a
- // udev_device object (dev) representing it
- const char* path = udev_list_entry_get_name(dev_list_entry);
- udev_device* dev = udev_device_new_from_syspath(udev_, path);
- RefreshDevice(dev);
- udev_device_unref(dev);
- }
- // Free the enumerator object
- udev_enumerate_unref(enumerate);
-}
-
-void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
- int& fd = device_fds_[index];
- WebGamepad& pad = data_.items[index];
- DCHECK(fd >= 0);
-
- js_event event;
- while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
- size_t item = event.number;
- if (event.type & JS_EVENT_AXIS) {
- if (item >= WebGamepad::axesLengthCap)
- continue;
- pad.axes[item] = event.value / 32767.f;
- if (item >= pad.axesLength)
- pad.axesLength = item + 1;
- } else if (event.type & JS_EVENT_BUTTON) {
- if (item >= WebGamepad::buttonsLengthCap)
- continue;
- pad.buttons[item] = event.value ? 1.0 : 0.0;
- if (item >= pad.buttonsLength)
- pad.buttonsLength = item + 1;
- }
- pad.timestamp = event.time;
- }
-}
-
-
-} // namespace content
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