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Issue 9110039: Revert 116724 - Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/gamepad/platform_data_fetcher_linux.h"
6
7 #include <dlfcn.h>
8 #include <fcntl.h>
9 #include <libudev.h>
10 #include <linux/joystick.h>
11 #include <sys/stat.h>
12 #include <sys/types.h>
13
14 #include "base/debug/trace_event.h"
15 #include "base/eintr_wrapper.h"
16 #include "base/message_loop.h"
17 #include "base/string_number_conversions.h"
18 #include "base/stringprintf.h"
19 #include "base/string_util.h"
20 #include "base/utf_string_conversions.h"
21 #include "content/common/gamepad_hardware_buffer.h"
22
23 namespace content {
24
25 using WebKit::WebGamepad;
26 using WebKit::WebGamepads;
27
28 GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
29 for (size_t i = 0; i < arraysize(device_fds_); ++i)
30 device_fds_[i] = -1;
31
32 udev_ = udev_new();
33
34 monitor_ = udev_monitor_new_from_netlink(udev_, "udev");
35 udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL);
36 udev_monitor_enable_receiving(monitor_);
37 monitor_fd_ = udev_monitor_get_fd(monitor_);
38 MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_, true,
39 MessageLoopForIO::WATCH_READ, &monitor_watcher_, this);
40
41 EnumerateDevices();
42 }
43
44 GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
45 monitor_watcher_.StopWatchingFileDescriptor();
46 udev_unref(udev_);
47 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
48 if (device_fds_[i] >= 0)
49 close(device_fds_[i]);
50 }
51 }
52
53 void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
54 TRACE_EVENT0("GAMEPAD", "GetGamepadData");
55
56 data_.length = WebGamepads::itemsLengthCap;
57
58 // Update our internal state.
59 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
60 if (device_fds_[i] >= 0) {
61 ReadDeviceData(i);
62 }
63 }
64
65 // Copy to the current state to the output buffer, using the mapping
66 // function, if there is one available.
67 pads->length = data_.length;
68 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
69 if (mappers_[i])
70 mappers_[i](data_.items[i], &pads->items[i]);
71 else
72 pads->items[i] = data_.items[i];
73 }
74 }
75
76 void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) {
77 // Events occur when devices attached to the system are added, removed, or
78 // change state. udev_monitor_receive_device() will return a device object
79 // representing the device which changed and what type of change occured.
80 DCHECK(monitor_fd_ == fd);
81 udev_device* dev = udev_monitor_receive_device(monitor_);
82 RefreshDevice(dev);
83 udev_device_unref(dev);
84 }
85
86 void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) {
87 }
88
89 bool GamepadPlatformDataFetcherLinux::IsGamepad(
90 udev_device* dev,
91 int& index,
92 std::string& path) {
93 if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
94 return false;
95
96 const char* node_path = udev_device_get_devnode(dev);
97 if (!node_path)
98 return false;
99
100 static const char kJoystickRoot[] = "/dev/input/js";
101 bool is_gamepad =
102 strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0;
103 if (is_gamepad) {
104 const int base_len = sizeof(kJoystickRoot) - 1;
105 if (!base::StringToInt(base::StringPiece(
106 &node_path[base_len],
107 strlen(node_path) - base_len),
108 &index))
109 return false;
110 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap))
111 return false;
112 path = std::string(node_path);
113 }
114 return is_gamepad;
115 }
116
117 // Used during enumeration, and monitor notifications.
118 void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
119 int index;
120 std::string node_path;
121 if (IsGamepad(dev, index, node_path)) {
122 int& device_fd = device_fds_[index];
123 WebGamepad& pad = data_.items[index];
124 GamepadStandardMappingFunction& mapper = mappers_[index];
125
126 if (device_fd >= 0)
127 close(device_fd);
128
129 // The device pointed to by dev contains information about the input
130 // device. In order to get the information about the USB device, get the
131 // parent device with the subsystem/devtype pair of "usb"/"usb_device".
132 // This function walks up the tree several levels.
133 dev = udev_device_get_parent_with_subsystem_devtype(
134 dev,
135 "usb",
136 "usb_device");
137 if (!dev) {
138 // Unable to get device information, don't use this device.
139 device_fd = -1;
140 pad.connected = false;
141 return;
142 }
143
144 device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
145 if (device_fd < 0) {
146 // Unable to open device, don't use.
147 pad.connected = false;
148 return;
149 }
150
151 const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor");
152 const char* product_id = udev_device_get_sysattr_value(dev, "idProduct");
153 mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
154
155 const char* manufacturer =
156 udev_device_get_sysattr_value(dev, "manufacturer");
157 const char* product = udev_device_get_sysattr_value(dev, "product");
158
159 // Driver returns utf-8 strings here, so combine in utf-8 and then convert
160 // to WebUChar to build the id string.
161 std::string id;
162 if (mapper) {
163 id = base::StringPrintf("%s %s (STANDARD GAMEPAD)",
164 manufacturer,
165 product);
166 } else {
167 id = base::StringPrintf("%s %s (Vendor: %s Product: %s)",
168 manufacturer,
169 product,
170 vendor_id,
171 product_id);
172 }
173 TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
174 string16 tmp16 = UTF8ToUTF16(id);
175 memset(pad.id, 0, sizeof(pad.id));
176 tmp16.copy(pad.id, arraysize(pad.id) - 1);
177
178 pad.connected = true;
179 }
180 }
181
182 void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
183 udev_enumerate* enumerate = udev_enumerate_new(udev_);
184 udev_enumerate_add_match_subsystem(enumerate, "input");
185 udev_enumerate_scan_devices(enumerate);
186
187 udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
188 for (udev_list_entry* dev_list_entry = devices;
189 dev_list_entry != NULL;
190 dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
191 // Get the filename of the /sys entry for the device and create a
192 // udev_device object (dev) representing it
193 const char* path = udev_list_entry_get_name(dev_list_entry);
194 udev_device* dev = udev_device_new_from_syspath(udev_, path);
195 RefreshDevice(dev);
196 udev_device_unref(dev);
197 }
198 // Free the enumerator object
199 udev_enumerate_unref(enumerate);
200 }
201
202 void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
203 int& fd = device_fds_[index];
204 WebGamepad& pad = data_.items[index];
205 DCHECK(fd >= 0);
206
207 js_event event;
208 while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
209 size_t item = event.number;
210 if (event.type & JS_EVENT_AXIS) {
211 if (item >= WebGamepad::axesLengthCap)
212 continue;
213 pad.axes[item] = event.value / 32767.f;
214 if (item >= pad.axesLength)
215 pad.axesLength = item + 1;
216 } else if (event.type & JS_EVENT_BUTTON) {
217 if (item >= WebGamepad::buttonsLengthCap)
218 continue;
219 pad.buttons[item] = event.value ? 1.0 : 0.0;
220 if (item >= pad.buttonsLength)
221 pad.buttonsLength = item + 1;
222 }
223 pad.timestamp = event.time;
224 }
225 }
226
227
228 } // namespace content
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