Index: content/browser/gamepad/platform_data_fetcher.h |
=================================================================== |
--- content/browser/gamepad/platform_data_fetcher.h (revision 116725) |
+++ content/browser/gamepad/platform_data_fetcher.h (working copy) |
@@ -1,47 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// Define the default data fetcher that GamepadProvider will use if none is |
-// supplied. (GamepadPlatformDataFetcher). |
- |
-#ifndef CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_ |
-#define CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_ |
- |
-#if defined(OS_WIN) |
-#include "content/browser/gamepad/platform_data_fetcher_win.h" |
-#elif defined(OS_MACOSX) |
-#include "content/browser/gamepad/platform_data_fetcher_mac.h" |
-#elif defined(OS_LINUX) |
-#include "content/browser/gamepad/platform_data_fetcher_linux.h" |
-#endif |
- |
-namespace content { |
- |
-#if defined(OS_WIN) |
- |
-typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher; |
- |
-#elif defined(OS_MACOSX) |
- |
-typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher; |
- |
-#elif defined(OS_LINUX) |
- |
-typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher; |
- |
-#else |
- |
-class GamepadDataFetcherEmpty : public GamepadDataFetcher { |
- public: |
- void GetGamepadData(WebKit::WebGamepads* pads, bool) { |
- pads->length = 0; |
- } |
-}; |
-typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher; |
- |
-#endif |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_ |