| Index: content/browser/gamepad/platform_data_fetcher.h
|
| ===================================================================
|
| --- content/browser/gamepad/platform_data_fetcher.h (revision 116725)
|
| +++ content/browser/gamepad/platform_data_fetcher.h (working copy)
|
| @@ -1,47 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Define the default data fetcher that GamepadProvider will use if none is
|
| -// supplied. (GamepadPlatformDataFetcher).
|
| -
|
| -#ifndef CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
| -#define CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
| -
|
| -#if defined(OS_WIN)
|
| -#include "content/browser/gamepad/platform_data_fetcher_win.h"
|
| -#elif defined(OS_MACOSX)
|
| -#include "content/browser/gamepad/platform_data_fetcher_mac.h"
|
| -#elif defined(OS_LINUX)
|
| -#include "content/browser/gamepad/platform_data_fetcher_linux.h"
|
| -#endif
|
| -
|
| -namespace content {
|
| -
|
| -#if defined(OS_WIN)
|
| -
|
| -typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher;
|
| -
|
| -#elif defined(OS_MACOSX)
|
| -
|
| -typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher;
|
| -
|
| -#elif defined(OS_LINUX)
|
| -
|
| -typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher;
|
| -
|
| -#else
|
| -
|
| -class GamepadDataFetcherEmpty : public GamepadDataFetcher {
|
| - public:
|
| - void GetGamepadData(WebKit::WebGamepads* pads, bool) {
|
| - pads->length = 0;
|
| - }
|
| -};
|
| -typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher;
|
| -
|
| -#endif
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
|
|