| Index: content/browser/gamepad/gamepad_standard_mappings_linux.h
|
| ===================================================================
|
| --- content/browser/gamepad/gamepad_standard_mappings_linux.h (revision 116725)
|
| +++ content/browser/gamepad/gamepad_standard_mappings_linux.h (working copy)
|
| @@ -1,26 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_
|
| -#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_
|
| -
|
| -#include "base/string_piece.h"
|
| -
|
| -namespace WebKit {
|
| -class WebGamepad;
|
| -}
|
| -
|
| -namespace content {
|
| -
|
| -typedef void (*GamepadStandardMappingFunction)(
|
| - const WebKit::WebGamepad& original,
|
| - WebKit::WebGamepad* mapped);
|
| -
|
| -GamepadStandardMappingFunction GetGamepadStandardMappingFunction(
|
| - const base::StringPiece& vendor_id,
|
| - const base::StringPiece& product_id);
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_
|
|
|