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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ | |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ | |
| 7 | |
| 8 #include "base/string_piece.h" | |
| 9 | |
| 10 namespace WebKit { | |
| 11 class WebGamepad; | |
| 12 } | |
| 13 | |
| 14 namespace content { | |
| 15 | |
| 16 typedef void (*GamepadStandardMappingFunction)( | |
| 17 const WebKit::WebGamepad& original, | |
| 18 WebKit::WebGamepad* mapped); | |
| 19 | |
| 20 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( | |
| 21 const base::StringPiece& vendor_id, | |
| 22 const base::StringPiece& product_id); | |
| 23 | |
| 24 } // namespace content | |
| 25 | |
| 26 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ | |
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