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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ | |
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ | |
7 | |
8 #include "base/string_piece.h" | |
9 | |
10 namespace WebKit { | |
11 class WebGamepad; | |
12 } | |
13 | |
14 namespace content { | |
15 | |
16 typedef void (*GamepadStandardMappingFunction)( | |
17 const WebKit::WebGamepad& original, | |
18 WebKit::WebGamepad* mapped); | |
19 | |
20 GamepadStandardMappingFunction GetGamepadStandardMappingFunction( | |
21 const base::StringPiece& vendor_id, | |
22 const base::StringPiece& product_id); | |
23 | |
24 } // namespace content | |
25 | |
26 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_STANDARD_MAPPINGS_LINUX_H_ | |
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