| Index: ppapi/cpp/dev/var_array_buffer_dev.h
|
| diff --git a/ppapi/cpp/dev/var_array_buffer_dev.h b/ppapi/cpp/dev/var_array_buffer_dev.h
|
| deleted file mode 100644
|
| index 6f7c18af2a6334691f52cb7e9ccfd6b3b45cb2ff..0000000000000000000000000000000000000000
|
| --- a/ppapi/cpp/dev/var_array_buffer_dev.h
|
| +++ /dev/null
|
| @@ -1,85 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_
|
| -#define PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_
|
| -
|
| -#include "ppapi/cpp/var.h"
|
| -
|
| -/// @file
|
| -/// This file defines the API for interacting with an ArrayBuffer.
|
| -
|
| -namespace pp {
|
| -
|
| -/// VarArrayBuffer_Dev provides a way to interact with JavaScript ArrayBuffers,
|
| -/// which represent a contiguous sequence of bytes. Note that
|
| -/// VarArrayBuffer_Devs are not part of the embedding page's DOM, and can only
|
| -/// be shared with JavaScript via pp::Instance's PostMessage and HandleMessage
|
| -/// functions.
|
| -class VarArrayBuffer_Dev : public Var {
|
| - public:
|
| - /// Contruct a VarArrayBuffer_Dev given a var for which is_array_buffer() is
|
| - /// true. This will refer to the same ArrayBuffer as var, but allows you to
|
| - /// access methods specific to VarArrayBuffer_Dev.
|
| - ///
|
| - /// @param[in] var An ArrayBuffer Var.
|
| - explicit VarArrayBuffer_Dev(const Var& var);
|
| -
|
| - /// Copy constructor.
|
| - VarArrayBuffer_Dev(const VarArrayBuffer_Dev& buffer) : Var(buffer) {}
|
| -
|
| - virtual ~VarArrayBuffer_Dev() {}
|
| -
|
| - /// This function assigns one VarArrayBuffer to another VarArrayBuffer.
|
| - ///
|
| - /// @param[in] other The VarArrayBuffer to be assigned.
|
| - ///
|
| - /// @return The resulting VarArrayBuffer.
|
| - VarArrayBuffer_Dev& operator=(const VarArrayBuffer_Dev& other);
|
| -
|
| - /// This function assigns one VarArrayBuffer to another VarArrayBuffer. Var's
|
| - /// assignment operator is overloaded here so that we can check for assigning
|
| - /// a non-ArrayBuffer var to a VarArrayBuffer_Dev.
|
| - ///
|
| - /// @param[in] other The VarArrayBuffer to be assigned.
|
| - ///
|
| - /// @return The resulting VarArrayBuffer (as a Var&).
|
| - virtual Var& operator=(const Var& other);
|
| -
|
| - /// Construct a new VarArrayBuffer_Dev which is size_in_bytes bytes long and
|
| - /// initialized to zero.
|
| - ///
|
| - /// @param[in] size_in_bytes The size of the constructed ArrayBuffer in bytes.
|
| - VarArrayBuffer_Dev(uint32_t size_in_bytes);
|
| -
|
| - /// Return the length of the VarArrayBuffer_Dev in bytes.
|
| - ///
|
| - /// @return The length of the VarArrayBuffer_Dev in bytes.
|
| - uint32_t ByteLength() const;
|
| -
|
| - /// Maps the ArrayBuffer in to the module's address space and returns a
|
| - /// pointer to the internal buffer for this ArrayBuffer.
|
| - ///
|
| - /// Note that calling Map() can be a relatively expensive operation. Use care
|
| - /// when calling it in performance-critical code. For example, you should call
|
| - /// it only once when looping over an ArrayBuffer:
|
| - ///
|
| - /// <code>
|
| - /// char* data = static_cast<char*>(array_buffer_var.Map());
|
| - /// uint32_t byte_length = array_buffer_var.ByteLength();
|
| - /// for (uint32_t i = 0; i < byte_length; ++i)
|
| - /// data[i] = 'A';
|
| - /// </code>
|
| - ///
|
| - /// @return A pointer to the internal buffer for this ArrayBuffer.
|
| - void* Map();
|
| -
|
| - /// Unmaps this ArrayBuffer var from the module address space. Use this if
|
| - /// you want to save memory but might want to Map the buffer again later.
|
| - void Unmap();
|
| -};
|
| -
|
| -} // namespace pp
|
| -
|
| -#endif // PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_
|
|
|