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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ | |
6 #define PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ | |
7 | |
8 #include "ppapi/cpp/var.h" | |
9 | |
10 /// @file | |
11 /// This file defines the API for interacting with an ArrayBuffer. | |
12 | |
13 namespace pp { | |
14 | |
15 /// VarArrayBuffer_Dev provides a way to interact with JavaScript ArrayBuffers, | |
16 /// which represent a contiguous sequence of bytes. Note that | |
17 /// VarArrayBuffer_Devs are not part of the embedding page's DOM, and can only | |
18 /// be shared with JavaScript via pp::Instance's PostMessage and HandleMessage | |
19 /// functions. | |
20 class VarArrayBuffer_Dev : public Var { | |
21 public: | |
22 /// Contruct a VarArrayBuffer_Dev given a var for which is_array_buffer() is | |
23 /// true. This will refer to the same ArrayBuffer as var, but allows you to | |
24 /// access methods specific to VarArrayBuffer_Dev. | |
25 /// | |
26 /// @param[in] var An ArrayBuffer Var. | |
27 explicit VarArrayBuffer_Dev(const Var& var); | |
28 | |
29 /// Copy constructor. | |
30 VarArrayBuffer_Dev(const VarArrayBuffer_Dev& buffer) : Var(buffer) {} | |
31 | |
32 virtual ~VarArrayBuffer_Dev() {} | |
33 | |
34 /// This function assigns one VarArrayBuffer to another VarArrayBuffer. | |
35 /// | |
36 /// @param[in] other The VarArrayBuffer to be assigned. | |
37 /// | |
38 /// @return The resulting VarArrayBuffer. | |
39 VarArrayBuffer_Dev& operator=(const VarArrayBuffer_Dev& other); | |
40 | |
41 /// This function assigns one VarArrayBuffer to another VarArrayBuffer. Var's | |
42 /// assignment operator is overloaded here so that we can check for assigning | |
43 /// a non-ArrayBuffer var to a VarArrayBuffer_Dev. | |
44 /// | |
45 /// @param[in] other The VarArrayBuffer to be assigned. | |
46 /// | |
47 /// @return The resulting VarArrayBuffer (as a Var&). | |
48 virtual Var& operator=(const Var& other); | |
49 | |
50 /// Construct a new VarArrayBuffer_Dev which is size_in_bytes bytes long and | |
51 /// initialized to zero. | |
52 /// | |
53 /// @param[in] size_in_bytes The size of the constructed ArrayBuffer in bytes. | |
54 VarArrayBuffer_Dev(uint32_t size_in_bytes); | |
55 | |
56 /// Return the length of the VarArrayBuffer_Dev in bytes. | |
57 /// | |
58 /// @return The length of the VarArrayBuffer_Dev in bytes. | |
59 uint32_t ByteLength() const; | |
60 | |
61 /// Maps the ArrayBuffer in to the module's address space and returns a | |
62 /// pointer to the internal buffer for this ArrayBuffer. | |
63 /// | |
64 /// Note that calling Map() can be a relatively expensive operation. Use care | |
65 /// when calling it in performance-critical code. For example, you should call | |
66 /// it only once when looping over an ArrayBuffer: | |
67 /// | |
68 /// <code> | |
69 /// char* data = static_cast<char*>(array_buffer_var.Map()); | |
70 /// uint32_t byte_length = array_buffer_var.ByteLength(); | |
71 /// for (uint32_t i = 0; i < byte_length; ++i) | |
72 /// data[i] = 'A'; | |
73 /// </code> | |
74 /// | |
75 /// @return A pointer to the internal buffer for this ArrayBuffer. | |
76 void* Map(); | |
77 | |
78 /// Unmaps this ArrayBuffer var from the module address space. Use this if | |
79 /// you want to save memory but might want to Map the buffer again later. | |
80 void Unmap(); | |
81 }; | |
82 | |
83 } // namespace pp | |
84 | |
85 #endif // PPAPI_CPP_DEV_VAR_ARRAY_BUFFER_DEV_H_ | |
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