Chromium Code Reviews| Index: content/renderer/render_audiosourceprovider.cc |
| =================================================================== |
| --- content/renderer/render_audiosourceprovider.cc (revision 0) |
| +++ content/renderer/render_audiosourceprovider.cc (revision 0) |
| @@ -0,0 +1,90 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/renderer/render_audiosourceprovider.h" |
| + |
| +#include "base/basictypes.h" |
| +#include "base/logging.h" |
| +#include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProviderClient.h" |
| + |
| +using std::vector; |
| +using WebKit::WebVector; |
| + |
| +RenderAudioSourceProvider::RenderAudioSourceProvider( |
| + media::AudioRendererSink::RenderCallback* renderer) |
|
acolwell GONE FROM CHROMIUM
2011/12/19 23:01:49
It feels to me like this should be an AudioRendere
Chris Rogers
2011/12/19 23:28:14
I agree that I should switch this to take an Audio
acolwell GONE FROM CHROMIUM
2011/12/20 01:04:06
I'm suggesting AudioRendererSink not AudioRenderer
Chris Rogers
2011/12/21 01:38:17
Done.
|
| + : is_running_(false), |
| + volume_(1.0), |
| + renderer_(renderer), |
| + client_(NULL) { |
| +} |
| + |
| +void RenderAudioSourceProvider::Start() { |
| + is_running_ = true; |
| +} |
| + |
| +void RenderAudioSourceProvider::Stop() { |
| + is_running_ = false; |
| +} |
| + |
| +void RenderAudioSourceProvider::Play() { |
| + is_running_ = true; |
| +} |
| + |
| +void RenderAudioSourceProvider::Pause(bool flush) { |
| + is_running_ = false; |
| +} |
| + |
| +bool RenderAudioSourceProvider::SetVolume(double volume) { |
| + volume_ = volume; |
| + return true; |
| +} |
| + |
| +void RenderAudioSourceProvider::Initialize( |
| + size_t buffer_size, |
| + int channels, |
| + double sample_rate, |
| + AudioParameters::Format latency_format, |
| + RenderCallback* renderer) { |
| + // We already know what the renderer is from our constructor. |
| + DCHECK_EQ(renderer, renderer_); |
| + |
| + // Inform WebKit about the audio stream format. |
| + if (client_) |
| + client_->setFormat(channels, sample_rate); |
| +} |
| + |
| +void RenderAudioSourceProvider::setClient( |
| + WebKit::WebAudioSourceProviderClient* client) { |
|
no longer working on chromium
2011/12/20 15:47:19
Do we allow this client to be NULL?
If it is a val
Chris Rogers
2011/12/21 01:38:17
passing in NULL for client effectively means that
|
| + client_ = client; |
| + |
| + if (client) { |
| + // Detach the audio renderer from normal playback and make us be the sink. |
| + // The renderer will call Initialize() when the stream format is known. |
| + renderer_->SetAudioRendererSink(this); |
| + } else { |
| + // Restore normal playback. |
| + renderer_->SetAudioRendererSink(NULL); |
| + } |
| +} |
| + |
| +void RenderAudioSourceProvider::provideInput( |
| + const WebVector<float*>& audio_data, size_t number_of_frames) { |
| + DCHECK(renderer_); |
| + DCHECK(client_); |
| + |
| + if (renderer_ && is_running_) { |
| + // Wrap WebVector as std::vector. |
| + vector<float*> v(audio_data.size()); |
| + for (size_t i = 0; i < audio_data.size(); ++i) |
| + v[i] = audio_data[i]; |
| + |
| + // TODO(crogers): figure out if we should volume scale here or in common |
| + // WebAudio code. In any case we need to take care of volume. |
| + renderer_->Render(v, number_of_frames, 0); |
|
no longer working on chromium
2011/12/20 15:47:19
Please correct me if I am wrong here.
Is there a c
Chris Rogers
2011/12/21 01:38:17
No, there's no cast here. The type is std::vector
|
| + } else { |
| + // Provide silence if the source is not running. |
| + for (size_t i = 0; i < audio_data.size(); ++i) |
| + memset(audio_data[i], 0, sizeof(float) * number_of_frames); |
| + } |
| +} |