| Index: content/renderer/render_audiosourceprovider.h
|
| ===================================================================
|
| --- content/renderer/render_audiosourceprovider.h (revision 0)
|
| +++ content/renderer/render_audiosourceprovider.h (revision 0)
|
| @@ -0,0 +1,67 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_
|
| +#define CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "media/filters/audio_renderer_sink.h"
|
| +#include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProvider.h"
|
| +#include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebVector.h"
|
| +
|
| +// RenderAudioSourceProvider provides a bridge between classes:
|
| +// WebKit::WebAudioSourceProvider <---> media::AudioRendererSink
|
| +//
|
| +// WebKit periodically calls provideInput()
|
| +// to render a certain number of audio sample-frames. provideInput()
|
| +// uses the renderer to get this data, and then massages it into the form
|
| +// required by provideInput().
|
| +
|
| +namespace WebKit {
|
| +class WebAudioSourceProviderClient;
|
| +}
|
| +
|
| +class RenderAudioSourceProvider
|
| + : public WebKit::WebAudioSourceProvider,
|
| + public media::AudioRendererSink {
|
| + public:
|
| + explicit RenderAudioSourceProvider(
|
| + media::AudioRendererSink::RenderCallback* callback);
|
| + virtual ~RenderAudioSourceProvider() {}
|
| +
|
| + // WebKit::WebAudioSourceProvider implementation.
|
| +
|
| + // WebKit calls setClient() if it desires to take control of the rendered
|
| + // audio stream. We call client's setFormat() when the audio stream format
|
| + // is known.
|
| + virtual void setClient(WebKit::WebAudioSourceProviderClient* client);
|
| +
|
| + // If setClient() has been called, then WebKit calls provideInput()
|
| + // periodically to get the rendered audio stream.
|
| + virtual void provideInput(const WebKit::WebVector<float*>& audio_data,
|
| + size_t number_of_frames);
|
| +
|
| + // AudioRendererSink implementation.
|
| + virtual void Start() OVERRIDE;
|
| + virtual void Stop() OVERRIDE;
|
| + virtual void Play() OVERRIDE;
|
| + virtual void Pause(bool flush) OVERRIDE;
|
| + virtual bool SetVolume(double volume) OVERRIDE;
|
| + virtual void Initialize(size_t buffer_size,
|
| + int channels,
|
| + double sample_rate,
|
| + AudioParameters::Format latency_format,
|
| + RenderCallback* renderer) OVERRIDE;
|
| +
|
| + private:
|
| + bool is_running_;
|
| + double volume_;
|
| + media::AudioRendererSink::RenderCallback* renderer_;
|
| + WebKit::WebAudioSourceProviderClient* client_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(RenderAudioSourceProvider);
|
| +};
|
| +
|
| +#endif // CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_
|
|
|