Index: net/base/priority_queue.h |
diff --git a/net/base/priority_queue.h b/net/base/priority_queue.h |
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+++ b/net/base/priority_queue.h |
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef NET_BASE_PRIORITY_QUEUE_H_ |
+#define NET_BASE_PRIORITY_QUEUE_H_ |
+#pragma once |
+ |
+#include <list> |
+ |
+#include "base/basictypes.h" |
+#include "net/base/net_export.h" |
+#include "net/base/request_priority.h" |
+ |
+namespace net { |
+ |
+// A simple priority queue. The order of values is by RequestPriority and then |
cbentzel
2012/01/03 19:39:09
It would be nice if this weren't coupled with Requ
szym
2012/01/03 20:48:52
Having NUM_PRIORITIES const allows the compiler to
|
+// FIFO. The queue supports changing the priority of its elements. |
cbentzel
2012/01/03 19:39:09
How do you change the priority of the elements? I
szym
2012/01/03 20:48:52
There used to be Update/Move which essentially Era
|
+// All operations are O(1) time (assuming constant NUM_PRIORITIES). |
cbentzel
2012/01/03 19:39:09
You should document why and where this is needed i
|
+template<typename T> |
+class PriorityQueue { |
cbentzel
2012/01/03 19:39:09
This should probably derive from NonThreadSafe or
|
+ public: |
+ typedef std::list<T> List; |
+ // Note that we need iterator not const_iterator to pass to List::erase. |
+ // When C++0x comes, this could be changed to const_iterator and const could |
+ // be added to First, Last, and OldestLowest. |
+ typedef typename std::list<T>::iterator ListIterator; |
cbentzel
2012/01/03 19:39:09
ListIterator could probably be typedef'd within Po
|
+ |
+ // A pointer to a value stored in the queue. The pointer becomes invalid |
+ // when the queue is destroyed or the value is erased or moved. |
+ class Pointer { |
+ public: |
+ // Constructs a null pointer. |
+ Pointer() : priority_(NUM_PRIORITIES) {} |
+ |
+ bool is_null() const { return priority_ == NUM_PRIORITIES; } |
+ RequestPriority priority() const { return priority_; } |
+ |
+ const T& value() const { return *iterator_; } |
+ |
+ // Comparing to Pointer from a different PriorityQueue is undefined. |
+ bool equals(const Pointer& other) const { |
+ return (priority_ == other.priority_) && (iterator_ == other.iterator_); |
+ } |
+ |
+ protected: |
+ friend class PriorityQueue; |
+ |
+ Pointer(RequestPriority priority, const ListIterator& iterator) |
+ : priority_(priority), iterator_(iterator) {} |
+ |
+ RequestPriority priority_; |
+ ListIterator iterator_; |
+ }; |
+ |
+ PriorityQueue() : size_(0) {} |
+ |
+ // Adds |value| with |priority| to the queue. Returns a pointer to the |
+ // created element. |
+ Pointer Insert(const T& value, RequestPriority priority) { |
+ ++size_; |
+ List& list = lists_[priority]; |
+ return Pointer(priority, list.insert(list.end(), value)); |
+ } |
+ |
+ // Removes the value pointed by |pointer| from the queue. All pointers to this |
+ // value including |pointer| become invalid. |
+ void Erase(const Pointer& pointer) { |
cbentzel
2012/01/03 19:39:09
Should this be a member on Pointer?
Also, should
cbentzel
2012/01/03 19:39:09
It feels like this class could benefit with some d
szym
2012/01/03 20:48:52
Since First returns a temporary, to allow queue.Er
|
+ --size_; |
+ lists_[pointer.priority_].erase(pointer.iterator_); |
+ } |
+ |
+ // Returns a pointer to the first value in order or a null-pointer if empty. |
+ Pointer First() { |
+ for (size_t priority = 0; priority < NUM_PRIORITIES; ++priority) { |
+ List& list = lists_[priority]; |
+ if (!list.empty()) |
+ return Pointer(static_cast<RequestPriority>(priority), list.begin()); |
+ } |
+ return Pointer(); |
+ } |
+ |
+ // Returns a pointer to the last value in order or a null-pointer if empty. |
+ Pointer Last() { |
+ for (size_t i = 0; i < NUM_PRIORITIES; ++i) { |
cbentzel
2012/01/03 19:39:09
Why not do a i = NUM_PRIORITIES; i > 0; --i?
Need
|
+ size_t priority = NUM_PRIORITIES - i - 1; |
+ List& list = lists_[priority]; |
+ if (!list.empty()) |
+ return Pointer(static_cast<RequestPriority>(priority), --list.end()); |
+ } |
+ return Pointer(); |
+ } |
+ |
+ // Returns a pointer to the oldest, lowest value or a null-pointer if empty. |
+ Pointer OldestLowest() { |
+ for (size_t i = 0; i < NUM_PRIORITIES; ++i) { |
+ size_t priority = NUM_PRIORITIES - i - 1; |
+ List& list = lists_[priority]; |
+ if (!list.empty()) |
+ return Pointer(static_cast<RequestPriority>(priority), list.begin()); |
+ } |
+ return Pointer(); |
+ } |
+ |
+ // Empties the queue. All pointers become invalid. |
+ void Clear() { |
+ for (size_t priority = 0; priority < NUM_PRIORITIES; ++priority) |
+ lists_[priority].clear(); |
+ size_ = 0u; |
+ } |
+ |
+ // Returns number of queued values. |
+ size_t size() const { |
+ return size_; |
+ } |
+ |
+ private: |
+ List lists_[NUM_PRIORITIES]; |
+ size_t size_; |
+}; |
+ |
+} // namespace net |
+ |
+#endif // NET_BASE_PRIORITY_QUEUE_H_ |
+ |