| Index: net/base/prioritized_dispatcher.cc
|
| diff --git a/net/base/prioritized_dispatcher.cc b/net/base/prioritized_dispatcher.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6dc1dee569bb123e3c9153dc4a4bea0571c97345
|
| --- /dev/null
|
| +++ b/net/base/prioritized_dispatcher.cc
|
| @@ -0,0 +1,120 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "net/base/prioritized_dispatcher.h"
|
| +
|
| +#include "base/logging.h"
|
| +
|
| +namespace net {
|
| +
|
| +// We rely on the priority enum values being sequential having starting at 0,
|
| +// and increasing for lower priorities.
|
| +COMPILE_ASSERT(HIGHEST == 0u &&
|
| + LOWEST > HIGHEST &&
|
| + IDLE > LOWEST &&
|
| + NUM_PRIORITIES > IDLE,
|
| + priority_indexes_incompatible);
|
| +
|
| +PrioritizedDispatcher::PrioritizedDispatcher(const Limits& limits,
|
| + size_t max_queued)
|
| + : num_running_jobs_(0), max_queued_jobs_(max_queued) {
|
| + size_t total = 0;
|
| + for (size_t i = 0; i < NUM_PRIORITIES; ++i) {
|
| + total += limits.reserved_slots[NUM_PRIORITIES - i - 1];
|
| + max_running_jobs_[NUM_PRIORITIES - i - 1] = total;
|
| + }
|
| + DCHECK_LE(total, limits.total_jobs) << "sum(reserved_slots) <= total_jobs";
|
| + size_t spare = limits.total_jobs - total;
|
| + for (size_t i = 0; i < NUM_PRIORITIES; ++i) {
|
| + max_running_jobs_[i] += spare;
|
| + }
|
| +}
|
| +
|
| +PrioritizedDispatcher::~PrioritizedDispatcher() {}
|
| +
|
| +void PrioritizedDispatcher::SetMaxQueued(size_t max_queued) {
|
| + DCHECK_EQ(0u, num_queued_jobs());
|
| + max_queued_jobs_ = max_queued;
|
| +}
|
| +
|
| +bool PrioritizedDispatcher::WouldEvict(RequestPriority priority) const {
|
| + if (num_queued_jobs() < max_queued_jobs_)
|
| + return false;
|
| + // Temporarily remove const to perform the check.
|
| + Handle evicted =
|
| + const_cast<PrioritizedDispatcher*>(this)->queue_.OldestLowest();
|
| + DCHECK(!evicted.is_null());
|
| + return evicted.priority() < priority;
|
| +}
|
| +
|
| +PrioritizedDispatcher::Handle PrioritizedDispatcher::Add(
|
| + Job* job, RequestPriority priority) {
|
| + DCHECK(job);
|
| + if (num_running_jobs_ < max_running_jobs_[priority]) {
|
| + ++num_running_jobs_;
|
| + job->Start();
|
| + return Handle();
|
| + }
|
| + Handle handle = queue_.Insert(job, priority);
|
| + if (queue_.size() > max_queued_jobs_) {
|
| + // Evict oldest lowest-priority job.
|
| + Handle evicted = queue_.OldestLowest();
|
| + DCHECK(!evicted.is_null());
|
| + if (evicted.equals(handle))
|
| + handle = Handle();
|
| + Job* evicted_job = evicted.value();
|
| + queue_.Erase(evicted);
|
| + DCHECK(evicted_job);
|
| + evicted_job->OnEvicted();
|
| + }
|
| + return handle;
|
| +}
|
| +
|
| +void PrioritizedDispatcher::Cancel(const Handle& handle) {
|
| + queue_.Erase(handle);
|
| +}
|
| +
|
| +PrioritizedDispatcher::Handle PrioritizedDispatcher::Update(
|
| + const Handle& handle, RequestPriority priority) {
|
| + DCHECK(!handle.is_null());
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| + DCHECK_GE(num_running_jobs_, max_running_jobs_[handle.priority()]) <<
|
| + "Job should not be in queue when limits permit it to start.";
|
| + DCHECK_LE(queue_.size(), max_queued_jobs_);
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| +
|
| + if (handle.priority() == priority)
|
| + return handle;
|
| +
|
| + if (DispatchJob(handle, priority))
|
| + return Handle();
|
| + Job* job = handle.value();
|
| + queue_.Erase(handle);
|
| + return queue_.Insert(job, priority);
|
| +}
|
| +
|
| +void PrioritizedDispatcher::OnJobFinished() {
|
| + DCHECK_GT(num_running_jobs_, 0u);
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| + --num_running_jobs_;
|
| + Handle handle = queue_.First();
|
| + if (handle.is_null()) {
|
| + DCHECK_EQ(0u, queue_.size());
|
| + return;
|
| + }
|
| + DispatchJob(handle, handle.priority());
|
| +}
|
| +
|
| +bool PrioritizedDispatcher::DispatchJob(const Handle& handle,
|
| + RequestPriority job_priority) {
|
| + if (num_running_jobs_ >= max_running_jobs_[job_priority])
|
| + return false;
|
| + Job* job = handle.value();
|
| + queue_.Erase(handle);
|
| + ++num_running_jobs_;
|
| + DCHECK(job);
|
| + job->Start();
|
| + return true;
|
| +}
|
| +
|
| +} // namespace net
|
| +
|
| +
|
|
|