| Index: media/audio/win/audio_low_latency_output_win_unittest.cc
|
| ===================================================================
|
| --- media/audio/win/audio_low_latency_output_win_unittest.cc (revision 114624)
|
| +++ media/audio/win/audio_low_latency_output_win_unittest.cc (working copy)
|
| @@ -143,15 +143,11 @@
|
| // Convenience method which ensures that we are not running on the build
|
| // bots and that at least one valid output device can be found.
|
| static bool CanRunAudioTests(AudioManager* audio_man) {
|
| - if (NULL == audio_man)
|
| - return false;
|
| -
|
| - scoped_ptr<base::Environment> env(base::Environment::Create());
|
| - if (env->HasVar("CHROME_HEADLESS"))
|
| - return false;
|
| // TODO(henrika): note that we use Wave today to query the number of
|
| // existing output devices.
|
| - return audio_man->HasAudioOutputDevices();
|
| + bool output = audio_man->HasAudioOutputDevices();
|
| + LOG_IF(WARNING, !output) << "No output devices detected.";
|
| + return output;
|
| }
|
|
|
| // Convenience method which creates a default AudioOutputStream object but
|
|
|