| Index: ui/aura/window.h
|
| ===================================================================
|
| --- ui/aura/window.h (revision 114099)
|
| +++ ui/aura/window.h (working copy)
|
| @@ -92,6 +92,14 @@
|
| // Returns the window's bounds in screen coordinates.
|
| gfx::Rect GetScreenBounds() const;
|
|
|
| + // Activates this window. Only top level windows can be activated. Requests
|
| + // to activate a non-top level window are ignored.
|
| + void Activate();
|
| +
|
| + // Deactivates this window. Only top level windows can be
|
| + // deactivated. Requests to deactivate a non-top level window are ignored.
|
| + void Deactivate();
|
| +
|
| // Returns true if this window is active.
|
| bool IsActive() const;
|
|
|
| @@ -127,6 +135,9 @@
|
| // |other|.
|
| void StackChildAbove(Window* child, Window* other);
|
|
|
| + // Returns true if this window can be activated.
|
| + bool CanActivate() const;
|
| +
|
| // Tree operations.
|
| // TODO(beng): Child windows are currently not owned by the hierarchy. We
|
| // should change this.
|
| @@ -237,8 +248,7 @@
|
|
|
| // Sets the window property |value| for given |name|. Setting NULL or 0
|
| // removes the property. It uses |ui::ViewProp| to store the property.
|
| - // Please see the description of |prop_map_| for more details. The caller is
|
| - // responsible for the lifetime of any object set as a property on the Window.
|
| + // Please see the description of |prop_map_| for more details.
|
| void SetProperty(const char* name, void* value);
|
| void SetIntProperty(const char* name, int value);
|
|
|
|
|
| Property changes on: ui\aura\window.h
|
| ___________________________________________________________________
|
| Added: svn:mergeinfo
|
|
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|