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Side by Side Diff: ui/aura/window.h

Issue 8926004: Revert 114095 - Move the concept of Activation to the Shell. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_H_ 5 #ifndef UI_AURA_WINDOW_H_
6 #define UI_AURA_WINDOW_H_ 6 #define UI_AURA_WINDOW_H_
7 #pragma once 7 #pragma once
8 8
9 #include <map> 9 #include <map>
10 #include <string> 10 #include <string>
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85 85
86 // Changes the visibility of the window. 86 // Changes the visibility of the window.
87 void Show(); 87 void Show();
88 void Hide(); 88 void Hide();
89 // Returns true if this window and all its ancestors are visible. 89 // Returns true if this window and all its ancestors are visible.
90 bool IsVisible() const; 90 bool IsVisible() const;
91 91
92 // Returns the window's bounds in screen coordinates. 92 // Returns the window's bounds in screen coordinates.
93 gfx::Rect GetScreenBounds() const; 93 gfx::Rect GetScreenBounds() const;
94 94
95 // Activates this window. Only top level windows can be activated. Requests
96 // to activate a non-top level window are ignored.
97 void Activate();
98
99 // Deactivates this window. Only top level windows can be
100 // deactivated. Requests to deactivate a non-top level window are ignored.
101 void Deactivate();
102
95 // Returns true if this window is active. 103 // Returns true if this window is active.
96 bool IsActive() const; 104 bool IsActive() const;
97 105
98 virtual void SetTransform(const ui::Transform& transform); 106 virtual void SetTransform(const ui::Transform& transform);
99 107
100 // Assigns a LayoutManager to size and place child windows. 108 // Assigns a LayoutManager to size and place child windows.
101 // The Window takes ownership of the LayoutManager. 109 // The Window takes ownership of the LayoutManager.
102 void SetLayoutManager(LayoutManager* layout_manager); 110 void SetLayoutManager(LayoutManager* layout_manager);
103 LayoutManager* layout_manager() { return layout_manager_.get(); } 111 LayoutManager* layout_manager() { return layout_manager_.get(); }
104 112
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120 // the root window. 128 // the root window.
121 void SetParent(Window* parent); 129 void SetParent(Window* parent);
122 130
123 // Stacks the specified child of this Window at the front of the z-order. 131 // Stacks the specified child of this Window at the front of the z-order.
124 void StackChildAtTop(Window* child); 132 void StackChildAtTop(Window* child);
125 133
126 // Stacks |child| above |other|. Does nothing if |child| is already above 134 // Stacks |child| above |other|. Does nothing if |child| is already above
127 // |other|. 135 // |other|.
128 void StackChildAbove(Window* child, Window* other); 136 void StackChildAbove(Window* child, Window* other);
129 137
138 // Returns true if this window can be activated.
139 bool CanActivate() const;
140
130 // Tree operations. 141 // Tree operations.
131 // TODO(beng): Child windows are currently not owned by the hierarchy. We 142 // TODO(beng): Child windows are currently not owned by the hierarchy. We
132 // should change this. 143 // should change this.
133 void AddChild(Window* child); 144 void AddChild(Window* child);
134 void RemoveChild(Window* child); 145 void RemoveChild(Window* child);
135 146
136 const Windows& children() const { return children_; } 147 const Windows& children() const { return children_; }
137 148
138 // Returns true if this Window contains |other| somewhere in its children. 149 // Returns true if this Window contains |other| somewhere in its children.
139 bool Contains(const Window* other) const; 150 bool Contains(const Window* other) const;
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230 void SetCapture(); 241 void SetCapture();
231 242
232 // Releases a mouse capture. 243 // Releases a mouse capture.
233 void ReleaseCapture(); 244 void ReleaseCapture();
234 245
235 // Returns true if this window has a mouse capture. 246 // Returns true if this window has a mouse capture.
236 bool HasCapture(); 247 bool HasCapture();
237 248
238 // Sets the window property |value| for given |name|. Setting NULL or 0 249 // Sets the window property |value| for given |name|. Setting NULL or 0
239 // removes the property. It uses |ui::ViewProp| to store the property. 250 // removes the property. It uses |ui::ViewProp| to store the property.
240 // Please see the description of |prop_map_| for more details. The caller is 251 // Please see the description of |prop_map_| for more details.
241 // responsible for the lifetime of any object set as a property on the Window.
242 void SetProperty(const char* name, void* value); 252 void SetProperty(const char* name, void* value);
243 void SetIntProperty(const char* name, int value); 253 void SetIntProperty(const char* name, int value);
244 254
245 // Returns the window property for given |name|. Returns NULL or 0 if 255 // Returns the window property for given |name|. Returns NULL or 0 if
246 // the property does not exist. 256 // the property does not exist.
247 // TODO(oshima): Returning 0 for non existing property is problematic. 257 // TODO(oshima): Returning 0 for non existing property is problematic.
248 // Fix ViewProp to be able to tell if the property exists and 258 // Fix ViewProp to be able to tell if the property exists and
249 // change it to -1. 259 // change it to -1.
250 void* GetProperty(const char* name) const; 260 void* GetProperty(const char* name) const;
251 int GetIntProperty(const char* name) const; 261 int GetIntProperty(const char* name) const;
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340 // TODO(oshima): Consolidcate ViewProp and aura::window property 350 // TODO(oshima): Consolidcate ViewProp and aura::window property
341 // implementation. 351 // implementation.
342 std::map<const char*, void*> prop_map_; 352 std::map<const char*, void*> prop_map_;
343 353
344 DISALLOW_COPY_AND_ASSIGN(Window); 354 DISALLOW_COPY_AND_ASSIGN(Window);
345 }; 355 };
346 356
347 } // namespace aura 357 } // namespace aura
348 358
349 #endif // UI_AURA_WINDOW_H_ 359 #endif // UI_AURA_WINDOW_H_
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