Index: content/browser/gamepad/platform_data_fetcher_win.h |
diff --git a/content/browser/gamepad/data_fetcher_win.h b/content/browser/gamepad/platform_data_fetcher_win.h |
similarity index 81% |
rename from content/browser/gamepad/data_fetcher_win.h |
rename to content/browser/gamepad/platform_data_fetcher_win.h |
index 9193f6714b536b419a298620895edc70641a4a40..1c910593eedb6b78ecd718db87e5be3d8cb75e93 100644 |
--- a/content/browser/gamepad/data_fetcher_win.h |
+++ b/content/browser/gamepad/platform_data_fetcher_win.h |
@@ -1,4 +1,4 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -18,9 +18,9 @@ |
namespace content { |
-class GamepadDataFetcherWindows : public GamepadDataFetcher { |
+class GamepadPlatformDataFetcherWin : public GamepadDataFetcher { |
public: |
- GamepadDataFetcherWindows(); |
+ GamepadPlatformDataFetcherWin(); |
virtual void GetGamepadData(WebKit::WebGamepads* pads, |
bool devices_changed_hint) OVERRIDE; |
private: |