| Index: content/browser/gamepad/data_fetcher_win.h | 
| diff --git a/content/browser/gamepad/data_fetcher_win.h b/content/browser/gamepad/data_fetcher_win.h | 
| deleted file mode 100644 | 
| index 9193f6714b536b419a298620895edc70641a4a40..0000000000000000000000000000000000000000 | 
| --- a/content/browser/gamepad/data_fetcher_win.h | 
| +++ /dev/null | 
| @@ -1,32 +0,0 @@ | 
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
| -// Use of this source code is governed by a BSD-style license that can be | 
| -// found in the LICENSE file. | 
| - | 
| -#ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ | 
| -#define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ | 
| - | 
| -#include "build/build_config.h" | 
| - | 
| -#ifndef WIN32_LEAN_AND_MEAN | 
| -#define WIN32_LEAN_AND_MEAN | 
| -#endif | 
| -#include <windows.h> | 
| -#include <XInput.h> | 
| - | 
| -#include "base/compiler_specific.h" | 
| -#include "content/browser/gamepad/data_fetcher.h" | 
| - | 
| -namespace content { | 
| - | 
| -class GamepadDataFetcherWindows : public GamepadDataFetcher { | 
| - public: | 
| -  GamepadDataFetcherWindows(); | 
| -  virtual void GetGamepadData(WebKit::WebGamepads* pads, | 
| -                              bool devices_changed_hint) OVERRIDE; | 
| - private: | 
| -  bool xinput_available_; | 
| -}; | 
| - | 
| -}  // namespace content | 
| - | 
| -#endif  // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ | 
|  |