Chromium Code Reviews| Index: content/browser/gamepad/platform_data_fetcher_linux.cc |
| diff --git a/content/browser/gamepad/platform_data_fetcher_linux.cc b/content/browser/gamepad/platform_data_fetcher_linux.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..1daa1e9b24f6de83f0e46681c9dba6eb90e81854 |
| --- /dev/null |
| +++ b/content/browser/gamepad/platform_data_fetcher_linux.cc |
| @@ -0,0 +1,226 @@ |
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/browser/gamepad/platform_data_fetcher_linux.h" |
| + |
| +#include <dlfcn.h> |
| +#include <fcntl.h> |
| +#include <libudev.h> |
| +#include <linux/joystick.h> |
| +#include <sys/stat.h> |
| +#include <sys/types.h> |
| + |
| +#include "base/debug/trace_event.h" |
| +#include "base/eintr_wrapper.h" |
| +#include "base/message_loop.h" |
| +#include "base/string_number_conversions.h" |
| +#include "base/stringprintf.h" |
| +#include "base/string_util.h" |
| +#include "base/utf_string_conversions.h" |
| +#include "content/common/gamepad_hardware_buffer.h" |
| + |
| +namespace content { |
| + |
| +using WebKit::WebGamepad; |
| +using WebKit::WebGamepads; |
| + |
| +GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() { |
| + for (size_t i = 0; i < arraysize(device_fds_); ++i) |
| + device_fds_[i] = -1; |
| + |
| + udev_ = udev_new(); |
| + |
| + monitor_ = udev_monitor_new_from_netlink(udev_, "udev"); |
| + udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL); |
| + udev_monitor_enable_receiving(monitor_); |
| + monitor_fd_ = udev_monitor_get_fd(monitor_); |
| + MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_, true, |
| + MessageLoopForIO::WATCH_READ, &monitor_watcher_, this); |
| + |
| + EnumerateDevices(); |
| +} |
| + |
| +GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() { |
| + monitor_watcher_.StopWatchingFileDescriptor(); |
| + udev_unref(udev_); |
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
| + if (device_fds_[i] >= 0) |
| + HANDLE_EINTR(close(device_fds_[i])); |
|
Ryan Sleevi
2011/12/19 23:32:59
Obscure POSIX trivia - Turns out there is no need
|
| + } |
| +} |
| + |
| +void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) { |
| + TRACE_EVENT0("GAMEPAD", "GetGamepadData"); |
| + |
| + data_.length = WebGamepads::itemsLengthCap; |
| + |
| + // Update our internal state. |
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
| + if (device_fds_[i] >= 0) { |
| + ReadDeviceData(i); |
| + } |
| + } |
| + |
| + // Copy to the current state to the output buffer, using the mapping |
| + // function, if there is one available. |
| + pads->length = data_.length; |
| + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { |
| + if (mappers_[i]) |
| + mappers_[i](data_.items[i], &pads->items[i]); |
| + else |
| + pads->items[i] = data_.items[i]; |
| + } |
| +} |
| + |
| +void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) { |
| + // Events occur when devices attached to the system are added, removed, or |
| + // change state. udev_monitor_receive_device() will return a device object |
| + // representing the device which changed and what type of change occured. |
| + DCHECK(monitor_fd_ == fd); |
| + udev_device* dev = udev_monitor_receive_device(monitor_); |
| + RefreshDevice(dev); |
| + udev_device_unref(dev); |
| +} |
| + |
| +void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) { |
| +} |
| + |
| +bool GamepadPlatformDataFetcherLinux::IsGamepad( |
| + udev_device* dev, |
| + int& index, |
| + std::string& path) { |
| + if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK")) |
| + return false; |
| + |
| + const char* node_path = udev_device_get_devnode(dev); |
| + if (!node_path) |
| + return false; |
| + |
| + static const char kJoystickRoot[] = "/dev/input/js"; |
| + bool is_gamepad = |
| + strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0; |
| + if (is_gamepad) { |
| + if (!base::StringToInt(&node_path[sizeof(kJoystickRoot) - 1], |
| + &node_path[strlen(node_path)], |
| + &index)) |
| + return false; |
| + if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) |
| + return false; |
| + path = std::string(node_path); |
| + } |
| + return is_gamepad; |
| +} |
| + |
| +// Used during enumeration, and monitor notifications. |
| +void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) { |
| + int index; |
| + std::string node_path; |
| + if (IsGamepad(dev, index, node_path)) { |
| + int& device_fd = device_fds_[index]; |
| + WebGamepad& pad = data_.items[index]; |
| + GamepadStandardMappingFunction& mapper = mappers_[index]; |
| + |
| + if (device_fd >= 0) |
| + HANDLE_EINTR(close(device_fd)); |
| + |
| + // The device pointed to by dev contains information about the input |
| + // device. In order to get the information about the USB device, get the |
| + // parent device with the subsystem/devtype pair of "usb"/"usb_device". |
| + // This function walks up the tree several levels. |
| + dev = udev_device_get_parent_with_subsystem_devtype( |
| + dev, |
| + "usb", |
| + "usb_device"); |
| + if (!dev) { |
| + // Unable to get device information, don't use this device. |
| + device_fd = -1; |
| + pad.connected = false; |
| + return; |
| + } |
| + |
| + device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK)); |
| + if (device_fd < 0) { |
| + // Unable to open device, don't use. |
| + pad.connected = false; |
| + return; |
| + } |
| + |
| + const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor"); |
| + const char* product_id = udev_device_get_sysattr_value(dev, "idProduct"); |
| + mapper = GetGamepadStandardMappingFunction(vendor_id, product_id); |
| + |
| + const char* manufacturer = |
| + udev_device_get_sysattr_value(dev, "manufacturer"); |
| + const char* product = udev_device_get_sysattr_value(dev, "product"); |
| + |
| + // Driver returns utf-8 strings here, so combine in utf-8 and then convert |
| + // to WebUChar to build the id string. |
| + std::string id; |
| + if (mapper) { |
| + id = base::StringPrintf("%s %s (STANDARD GAMEPAD)", |
| + manufacturer, |
| + product); |
| + } else { |
| + id = base::StringPrintf("%s %s (Vendor: %s Product: %s)", |
| + manufacturer, |
| + product, |
| + vendor_id, |
| + product_id); |
| + } |
| + TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id); |
| + string16 tmp16 = UTF8ToUTF16(id); |
| + memset(pad.id, 0, sizeof(pad.id)); |
| + tmp16.copy(pad.id, arraysize(pad.id) - 1); |
| + |
| + pad.connected = true; |
| + } |
| +} |
| + |
| +void GamepadPlatformDataFetcherLinux::EnumerateDevices() { |
| + udev_enumerate* enumerate = udev_enumerate_new(udev_); |
| + udev_enumerate_add_match_subsystem(enumerate, "input"); |
| + udev_enumerate_scan_devices(enumerate); |
| + |
| + udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate); |
| + for (udev_list_entry* dev_list_entry = devices; |
| + dev_list_entry != NULL; |
| + dev_list_entry = udev_list_entry_get_next(dev_list_entry)) { |
| + // Get the filename of the /sys entry for the device and create a |
| + // udev_device object (dev) representing it |
| + const char* path = udev_list_entry_get_name(dev_list_entry); |
| + udev_device* dev = udev_device_new_from_syspath(udev_, path); |
| + RefreshDevice(dev); |
| + udev_device_unref(dev); |
| + } |
| + // Free the enumerator object |
| + udev_enumerate_unref(enumerate); |
| +} |
| + |
| +void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) { |
| + int& fd = device_fds_[index]; |
| + WebGamepad& pad = data_.items[index]; |
| + DCHECK(fd >= 0); |
| + |
| + js_event event; |
| + while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) { |
| + size_t item = event.number; |
| + if (event.type & JS_EVENT_AXIS) { |
| + if (item >= WebGamepad::axesLengthCap) |
| + continue; |
| + pad.axes[item] = event.value / 32767.f; |
| + if (item >= pad.axesLength) |
| + pad.axesLength = item + 1; |
| + } else if (event.type & JS_EVENT_BUTTON) { |
| + if (item >= WebGamepad::buttonsLengthCap) |
| + continue; |
| + pad.buttons[item] = event.value ? 1.0 : 0.0; |
| + if (item >= pad.buttonsLength) |
| + pad.buttonsLength = item + 1; |
| + } |
| + pad.timestamp = event.time; |
| + } |
| +} |
| + |
| + |
| +} // namespace content |