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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/gamepad/platform_data_fetcher_linux.h" | |
6 | |
7 #include <dlfcn.h> | |
8 #include <fcntl.h> | |
9 #include <libudev.h> | |
10 #include <linux/joystick.h> | |
11 #include <sys/stat.h> | |
12 #include <sys/types.h> | |
13 | |
14 #include "base/debug/trace_event.h" | |
15 #include "base/eintr_wrapper.h" | |
16 #include "base/message_loop.h" | |
17 #include "base/string_number_conversions.h" | |
18 #include "base/stringprintf.h" | |
19 #include "base/string_util.h" | |
20 #include "base/utf_string_conversions.h" | |
21 #include "content/common/gamepad_hardware_buffer.h" | |
22 | |
23 namespace content { | |
24 | |
25 using WebKit::WebGamepad; | |
26 using WebKit::WebGamepads; | |
27 | |
28 GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() { | |
29 for (size_t i = 0; i < arraysize(device_fds_); ++i) | |
30 device_fds_[i] = -1; | |
31 | |
32 udev_ = udev_new(); | |
33 | |
34 monitor_ = udev_monitor_new_from_netlink(udev_, "udev"); | |
35 udev_monitor_filter_add_match_subsystem_devtype(monitor_, "input", NULL); | |
36 udev_monitor_enable_receiving(monitor_); | |
37 monitor_fd_ = udev_monitor_get_fd(monitor_); | |
38 MessageLoopForIO::current()->WatchFileDescriptor(monitor_fd_, true, | |
39 MessageLoopForIO::WATCH_READ, &monitor_watcher_, this); | |
40 | |
41 EnumerateDevices(); | |
42 } | |
43 | |
44 GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() { | |
45 monitor_watcher_.StopWatchingFileDescriptor(); | |
46 udev_unref(udev_); | |
47 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { | |
48 if (device_fds_[i] >= 0) | |
49 HANDLE_EINTR(close(device_fds_[i])); | |
Ryan Sleevi
2011/12/19 23:32:59
Obscure POSIX trivia - Turns out there is no need
| |
50 } | |
51 } | |
52 | |
53 void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) { | |
54 TRACE_EVENT0("GAMEPAD", "GetGamepadData"); | |
55 | |
56 data_.length = WebGamepads::itemsLengthCap; | |
57 | |
58 // Update our internal state. | |
59 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { | |
60 if (device_fds_[i] >= 0) { | |
61 ReadDeviceData(i); | |
62 } | |
63 } | |
64 | |
65 // Copy to the current state to the output buffer, using the mapping | |
66 // function, if there is one available. | |
67 pads->length = data_.length; | |
68 for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { | |
69 if (mappers_[i]) | |
70 mappers_[i](data_.items[i], &pads->items[i]); | |
71 else | |
72 pads->items[i] = data_.items[i]; | |
73 } | |
74 } | |
75 | |
76 void GamepadPlatformDataFetcherLinux::OnFileCanReadWithoutBlocking(int fd) { | |
77 // Events occur when devices attached to the system are added, removed, or | |
78 // change state. udev_monitor_receive_device() will return a device object | |
79 // representing the device which changed and what type of change occured. | |
80 DCHECK(monitor_fd_ == fd); | |
81 udev_device* dev = udev_monitor_receive_device(monitor_); | |
82 RefreshDevice(dev); | |
83 udev_device_unref(dev); | |
84 } | |
85 | |
86 void GamepadPlatformDataFetcherLinux::OnFileCanWriteWithoutBlocking(int fd) { | |
87 } | |
88 | |
89 bool GamepadPlatformDataFetcherLinux::IsGamepad( | |
90 udev_device* dev, | |
91 int& index, | |
92 std::string& path) { | |
93 if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK")) | |
94 return false; | |
95 | |
96 const char* node_path = udev_device_get_devnode(dev); | |
97 if (!node_path) | |
98 return false; | |
99 | |
100 static const char kJoystickRoot[] = "/dev/input/js"; | |
101 bool is_gamepad = | |
102 strncmp(kJoystickRoot, node_path, sizeof(kJoystickRoot) - 1) == 0; | |
103 if (is_gamepad) { | |
104 if (!base::StringToInt(&node_path[sizeof(kJoystickRoot) - 1], | |
105 &node_path[strlen(node_path)], | |
106 &index)) | |
107 return false; | |
108 if (index < 0 || index >= static_cast<int>(WebGamepads::itemsLengthCap)) | |
109 return false; | |
110 path = std::string(node_path); | |
111 } | |
112 return is_gamepad; | |
113 } | |
114 | |
115 // Used during enumeration, and monitor notifications. | |
116 void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) { | |
117 int index; | |
118 std::string node_path; | |
119 if (IsGamepad(dev, index, node_path)) { | |
120 int& device_fd = device_fds_[index]; | |
121 WebGamepad& pad = data_.items[index]; | |
122 GamepadStandardMappingFunction& mapper = mappers_[index]; | |
123 | |
124 if (device_fd >= 0) | |
125 HANDLE_EINTR(close(device_fd)); | |
126 | |
127 // The device pointed to by dev contains information about the input | |
128 // device. In order to get the information about the USB device, get the | |
129 // parent device with the subsystem/devtype pair of "usb"/"usb_device". | |
130 // This function walks up the tree several levels. | |
131 dev = udev_device_get_parent_with_subsystem_devtype( | |
132 dev, | |
133 "usb", | |
134 "usb_device"); | |
135 if (!dev) { | |
136 // Unable to get device information, don't use this device. | |
137 device_fd = -1; | |
138 pad.connected = false; | |
139 return; | |
140 } | |
141 | |
142 device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK)); | |
143 if (device_fd < 0) { | |
144 // Unable to open device, don't use. | |
145 pad.connected = false; | |
146 return; | |
147 } | |
148 | |
149 const char* vendor_id = udev_device_get_sysattr_value(dev, "idVendor"); | |
150 const char* product_id = udev_device_get_sysattr_value(dev, "idProduct"); | |
151 mapper = GetGamepadStandardMappingFunction(vendor_id, product_id); | |
152 | |
153 const char* manufacturer = | |
154 udev_device_get_sysattr_value(dev, "manufacturer"); | |
155 const char* product = udev_device_get_sysattr_value(dev, "product"); | |
156 | |
157 // Driver returns utf-8 strings here, so combine in utf-8 and then convert | |
158 // to WebUChar to build the id string. | |
159 std::string id; | |
160 if (mapper) { | |
161 id = base::StringPrintf("%s %s (STANDARD GAMEPAD)", | |
162 manufacturer, | |
163 product); | |
164 } else { | |
165 id = base::StringPrintf("%s %s (Vendor: %s Product: %s)", | |
166 manufacturer, | |
167 product, | |
168 vendor_id, | |
169 product_id); | |
170 } | |
171 TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id); | |
172 string16 tmp16 = UTF8ToUTF16(id); | |
173 memset(pad.id, 0, sizeof(pad.id)); | |
174 tmp16.copy(pad.id, arraysize(pad.id) - 1); | |
175 | |
176 pad.connected = true; | |
177 } | |
178 } | |
179 | |
180 void GamepadPlatformDataFetcherLinux::EnumerateDevices() { | |
181 udev_enumerate* enumerate = udev_enumerate_new(udev_); | |
182 udev_enumerate_add_match_subsystem(enumerate, "input"); | |
183 udev_enumerate_scan_devices(enumerate); | |
184 | |
185 udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate); | |
186 for (udev_list_entry* dev_list_entry = devices; | |
187 dev_list_entry != NULL; | |
188 dev_list_entry = udev_list_entry_get_next(dev_list_entry)) { | |
189 // Get the filename of the /sys entry for the device and create a | |
190 // udev_device object (dev) representing it | |
191 const char* path = udev_list_entry_get_name(dev_list_entry); | |
192 udev_device* dev = udev_device_new_from_syspath(udev_, path); | |
193 RefreshDevice(dev); | |
194 udev_device_unref(dev); | |
195 } | |
196 // Free the enumerator object | |
197 udev_enumerate_unref(enumerate); | |
198 } | |
199 | |
200 void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) { | |
201 int& fd = device_fds_[index]; | |
202 WebGamepad& pad = data_.items[index]; | |
203 DCHECK(fd >= 0); | |
204 | |
205 js_event event; | |
206 while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) { | |
207 size_t item = event.number; | |
208 if (event.type & JS_EVENT_AXIS) { | |
209 if (item >= WebGamepad::axesLengthCap) | |
210 continue; | |
211 pad.axes[item] = event.value / 32767.f; | |
212 if (item >= pad.axesLength) | |
213 pad.axesLength = item + 1; | |
214 } else if (event.type & JS_EVENT_BUTTON) { | |
215 if (item >= WebGamepad::buttonsLengthCap) | |
216 continue; | |
217 pad.buttons[item] = event.value ? 1.0 : 0.0; | |
218 if (item >= pad.buttonsLength) | |
219 pad.buttonsLength = item + 1; | |
220 } | |
221 pad.timestamp = event.time; | |
222 } | |
223 } | |
224 | |
225 | |
226 } // namespace content | |
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