| Index: chrome/browser/component_updater/swiftshader_component_installer.cc
|
| diff --git a/chrome/browser/component_updater/swiftshader_component_installer.cc b/chrome/browser/component_updater/swiftshader_component_installer.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c663e4d5d65cfc393b2d41d47dc0a86d2285ee13
|
| --- /dev/null
|
| +++ b/chrome/browser/component_updater/swiftshader_component_installer.cc
|
| @@ -0,0 +1,215 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "chrome/browser/component_updater/swiftshader_component_installer.h"
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/base_paths.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/file_path.h"
|
| +#include "base/file_util.h"
|
| +#include "base/logging.h"
|
| +#include "base/path_service.h"
|
| +#include "base/string_util.h"
|
| +#include "base/values.h"
|
| +#include "chrome/browser/component_updater/component_updater_service.h"
|
| +#include "chrome/common/chrome_paths.h"
|
| +#include "content/public/browser/browser_thread.h"
|
| +#include "content/browser/gpu/gpu_data_manager.h"
|
| +
|
| +using content::BrowserThread;
|
| +
|
| +namespace {
|
| +
|
| +// CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg.
|
| +const uint8 sha2_hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b,
|
| + 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26,
|
| + 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43,
|
| + 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a};
|
| +
|
| +// File name of the internal SwiftShader plugin on different platforms.
|
| +const FilePath::CharType kSwiftShaderEglName[] =
|
| + FILE_PATH_LITERAL("libegl.dll");
|
| +const FilePath::CharType kSwiftShaderGlesName[] =
|
| + FILE_PATH_LITERAL("libglesv2.dll");
|
| +
|
| +const char kSwiftShaderManifestName[] = "SwiftShader";
|
| +
|
| +const FilePath::CharType kSwiftShaderBaseDirectory[] =
|
| + FILE_PATH_LITERAL("SwiftShader");
|
| +
|
| +// If we don't have a SwiftShader component, this is the version we claim.
|
| +const char kNullVersion[] = "0.0.0.0";
|
| +
|
| +// The base directory on windows looks like:
|
| +// <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\.
|
| +FilePath GetSwiftShaderBaseDirectory() {
|
| + FilePath result;
|
| + PathService::Get(chrome::DIR_USER_DATA, &result);
|
| + return result.Append(kSwiftShaderBaseDirectory);
|
| +}
|
| +
|
| +// SwiftShader has version encoded in the path itself
|
| +// so we need to enumerate the directories to find the full path.
|
| +// On success it returns something like:
|
| +// <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\.
|
| +bool GetLatestSwiftShaderDirectory(FilePath* result, Version* latest) {
|
| + *result = GetSwiftShaderBaseDirectory();
|
| + bool found = false;
|
| + file_util::FileEnumerator
|
| + file_enumerator(*result, false, file_util::FileEnumerator::DIRECTORIES);
|
| + for (FilePath path = file_enumerator.Next(); !path.value().empty();
|
| + path = file_enumerator.Next()) {
|
| + Version version(path.BaseName().MaybeAsASCII());
|
| + if (!version.IsValid())
|
| + continue;
|
| + if (version.CompareTo(*latest) > 0 &&
|
| + file_util::PathExists(path.Append(kSwiftShaderEglName)) &&
|
| + file_util::PathExists(path.Append(kSwiftShaderGlesName))) {
|
| + *latest = version;
|
| + *result = path;
|
| + found = true;
|
| + }
|
| + }
|
| + return found;
|
| +}
|
| +
|
| +void RegisterSwiftShaderWithChrome(const FilePath& path) {
|
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
|
| + GpuDataManager::GetInstance()->RegisterSwiftShaderPath(path);
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +class SwiftShaderComponentInstaller : public ComponentInstaller {
|
| + public:
|
| + explicit SwiftShaderComponentInstaller(const Version& version);
|
| +
|
| + virtual ~SwiftShaderComponentInstaller() {}
|
| +
|
| + virtual void OnUpdateError(int error) OVERRIDE;
|
| +
|
| + virtual bool Install(base::DictionaryValue* manifest,
|
| + const FilePath& unpack_path) OVERRIDE;
|
| +
|
| + private:
|
| + Version current_version_;
|
| +};
|
| +
|
| +SwiftShaderComponentInstaller::SwiftShaderComponentInstaller(
|
| + const Version& version) : current_version_(version) {
|
| + DCHECK(version.IsValid());
|
| +}
|
| +
|
| +void SwiftShaderComponentInstaller::OnUpdateError(int error) {
|
| + NOTREACHED() << "SwiftShader update error: " << error;
|
| +}
|
| +
|
| +bool SwiftShaderComponentInstaller::Install(base::DictionaryValue* manifest,
|
| + const FilePath& unpack_path) {
|
| + std::string name;
|
| + manifest->GetStringASCII("name", &name);
|
| + if (name != kSwiftShaderManifestName)
|
| + return false;
|
| + std::string proposed_version;
|
| + manifest->GetStringASCII("version", &proposed_version);
|
| + Version version(proposed_version.c_str());
|
| + if (!version.IsValid())
|
| + return false;
|
| + if (current_version_.CompareTo(version) >= 0)
|
| + return false;
|
| + if (!file_util::PathExists(unpack_path.Append(kSwiftShaderEglName)) ||
|
| + !file_util::PathExists(unpack_path.Append(kSwiftShaderGlesName)))
|
| + return false;
|
| + // Passed the basic tests. Time to install it.
|
| + FilePath path =
|
| + GetSwiftShaderBaseDirectory().AppendASCII(version.GetString());
|
| + if (file_util::PathExists(path))
|
| + return false;
|
| + if (!file_util::Move(unpack_path, path))
|
| + return false;
|
| + // Installation is done. Now tell the rest of chrome.
|
| + current_version_ = version;
|
| + BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
|
| + base::Bind(&RegisterSwiftShaderWithChrome, path));
|
| + return true;
|
| +}
|
| +
|
| +void FinishSwiftShaderUpdateRegistration(ComponentUpdateService* cus,
|
| + const Version& version) {
|
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
|
| +
|
| + CrxComponent swiftshader;
|
| + swiftshader.name = "Swift Shader";
|
| + swiftshader.installer = new SwiftShaderComponentInstaller(version);
|
| + swiftshader.version = version;
|
| + swiftshader.pk_hash.assign(sha2_hash, &sha2_hash[sizeof(sha2_hash)]);
|
| + if (cus->RegisterComponent(swiftshader) != ComponentUpdateService::kOk) {
|
| + NOTREACHED() << "SwiftShader component registration fail";
|
| + }
|
| +}
|
| +
|
| +class UpdateChecker : public GpuDataManager::Observer {
|
| + public:
|
| + explicit UpdateChecker(ComponentUpdateService* cus);
|
| +
|
| + virtual void OnGpuInfoUpdate() OVERRIDE;
|
| +
|
| + private:
|
| + ComponentUpdateService* cus_;
|
| +};
|
| +
|
| +UpdateChecker::UpdateChecker(ComponentUpdateService* cus)
|
| + : cus_(cus) {
|
| +}
|
| +
|
| +void UpdateChecker::OnGpuInfoUpdate() {
|
| + GpuDataManager *gpu_data_manager = GpuDataManager::GetInstance();
|
| +
|
| + if (!gpu_data_manager->GpuAccessAllowed() ||
|
| + (gpu_data_manager->GetGpuFeatureFlags().flags() &
|
| + GpuFeatureFlags::kGpuFeatureWebgl) ||
|
| + gpu_data_manager->software_rendering()) {
|
| + gpu_data_manager->RemoveObserver(this);
|
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
|
| + FilePath path = GetSwiftShaderBaseDirectory();
|
| +
|
| + Version version(kNullVersion);
|
| + GetLatestSwiftShaderDirectory(&path, &version);
|
| +
|
| + BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
|
| + base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version));
|
| + }
|
| +}
|
| +
|
| +// Check if there already is a version of swiftshader installed,
|
| +// and if so register it.
|
| +void RegisterSwiftShaderPath(ComponentUpdateService* cus) {
|
| + DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
|
| + FilePath path = GetSwiftShaderBaseDirectory();
|
| + if (!file_util::PathExists(path)) {
|
| + if (!file_util::CreateDirectory(path)) {
|
| + NOTREACHED() << "Could not create SwiftShader directory.";
|
| + return;
|
| + }
|
| + }
|
| +
|
| + Version version(kNullVersion);
|
| + if (GetLatestSwiftShaderDirectory(&path, &version))
|
| + BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
|
| + base::Bind(&RegisterSwiftShaderWithChrome, path));
|
| +
|
| + UpdateChecker *update_checker = new UpdateChecker(cus);
|
| + GpuDataManager::GetInstance()->AddObserver(update_checker);
|
| + update_checker->OnGpuInfoUpdate();
|
| + // We leak update_checker here, because it has to stick around for the life
|
| + // of the GpuDataManager.
|
| +}
|
| +
|
| +void RegisterSwiftShaderComponent(ComponentUpdateService* cus) {
|
| +#if defined(ENABLE_SWIFTSHADER)
|
| + BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE,
|
| + base::Bind(&RegisterSwiftShaderPath, cus));
|
| +#endif
|
| +}
|
|
|