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Side by Side Diff: chrome/browser/component_updater/swiftshader_component_installer.cc

Issue 8897008: Download SwiftShader component if WebGL is blacklisted (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: small changes Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "chrome/browser/component_updater/swiftshader_component_installer.h"
6
7 #include "base/bind.h"
8 #include "base/base_paths.h"
9 #include "base/compiler_specific.h"
10 #include "base/file_path.h"
11 #include "base/file_util.h"
12 #include "base/logging.h"
13 #include "base/path_service.h"
14 #include "base/string_util.h"
15 #include "base/values.h"
16 #include "chrome/browser/component_updater/component_updater_service.h"
17 #include "chrome/common/chrome_paths.h"
18 #include "content/public/browser/browser_thread.h"
19 #include "content/browser/gpu/gpu_data_manager.h"
20
21 using content::BrowserThread;
22
23 namespace {
24
25 // CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg.
26 const uint8 sha2_hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b,
27 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26,
28 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43,
29 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a};
30
31 // File name of the internal SwiftShader plugin on different platforms.
32 const FilePath::CharType kSwiftShaderEglName[] =
33 FILE_PATH_LITERAL("libegl.dll");
34 const FilePath::CharType kSwiftShaderGlesName[] =
35 FILE_PATH_LITERAL("libglesv2.dll");
36
37 const char kSwiftShaderManifestName[] = "SwiftShader";
38
39 const FilePath::CharType kSwiftShaderBaseDirectory[] =
40 FILE_PATH_LITERAL("SwiftShader");
41
42 // If we don't have a SwiftShader component, this is the version we claim.
43 const char kNullVersion[] = "0.0.0.0";
44
45 // The base directory on windows looks like:
46 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\.
47 FilePath GetSwiftShaderBaseDirectory() {
48 FilePath result;
49 PathService::Get(chrome::DIR_USER_DATA, &result);
50 return result.Append(kSwiftShaderBaseDirectory);
51 }
52
53 // SwiftShader has version encoded in the path itself
54 // so we need to enumerate the directories to find the full path.
55 // On success it returns something like:
56 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\.
57 bool GetLatestSwiftShaderDirectory(FilePath* result, Version* latest) {
58 *result = GetSwiftShaderBaseDirectory();
59 bool found = false;
60 file_util::FileEnumerator
61 file_enumerator(*result, false, file_util::FileEnumerator::DIRECTORIES);
62 for (FilePath path = file_enumerator.Next(); !path.value().empty();
63 path = file_enumerator.Next()) {
64 Version version(path.BaseName().MaybeAsASCII());
65 if (!version.IsValid())
66 continue;
67 if (version.CompareTo(*latest) > 0 &&
68 file_util::PathExists(path.Append(kSwiftShaderEglName)) &&
69 file_util::PathExists(path.Append(kSwiftShaderGlesName))) {
70 *latest = version;
71 *result = path;
72 found = true;
73 }
74 }
75 return found;
76 }
77
78 void RegisterSwiftShaderWithChrome(const FilePath& path) {
79 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
80 GpuDataManager::GetInstance()->RegisterSwiftShaderPath(path);
81 }
82
83 } // namespace
84
85 class SwiftShaderComponentInstaller : public ComponentInstaller {
86 public:
87 explicit SwiftShaderComponentInstaller(const Version& version);
88
89 virtual ~SwiftShaderComponentInstaller() {}
90
91 virtual void OnUpdateError(int error) OVERRIDE;
92
93 virtual bool Install(base::DictionaryValue* manifest,
94 const FilePath& unpack_path) OVERRIDE;
95
96 private:
97 Version current_version_;
98 };
99
100 SwiftShaderComponentInstaller::SwiftShaderComponentInstaller(
101 const Version& version) : current_version_(version) {
102 DCHECK(version.IsValid());
103 }
104
105 void SwiftShaderComponentInstaller::OnUpdateError(int error) {
106 NOTREACHED() << "SwiftShader update error: " << error;
107 }
108
109 bool SwiftShaderComponentInstaller::Install(base::DictionaryValue* manifest,
110 const FilePath& unpack_path) {
111 std::string name;
112 manifest->GetStringASCII("name", &name);
113 if (name != kSwiftShaderManifestName)
114 return false;
115 std::string proposed_version;
116 manifest->GetStringASCII("version", &proposed_version);
117 Version version(proposed_version.c_str());
118 if (!version.IsValid())
119 return false;
120 if (current_version_.CompareTo(version) >= 0)
121 return false;
122 if (!file_util::PathExists(unpack_path.Append(kSwiftShaderEglName)) ||
123 !file_util::PathExists(unpack_path.Append(kSwiftShaderGlesName)))
124 return false;
125 // Passed the basic tests. Time to install it.
126 FilePath path =
127 GetSwiftShaderBaseDirectory().AppendASCII(version.GetString());
128 if (file_util::PathExists(path))
129 return false;
130 if (!file_util::Move(unpack_path, path))
131 return false;
132 // Installation is done. Now tell the rest of chrome.
133 current_version_ = version;
134 BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
135 base::Bind(&RegisterSwiftShaderWithChrome, path));
136 return true;
137 }
138
139 void FinishSwiftShaderUpdateRegistration(ComponentUpdateService* cus,
140 const Version& version) {
141 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
142
143 CrxComponent swiftshader;
144 swiftshader.name = "Swift Shader";
145 swiftshader.installer = new SwiftShaderComponentInstaller(version);
146 swiftshader.version = version;
147 swiftshader.pk_hash.assign(sha2_hash, &sha2_hash[sizeof(sha2_hash)]);
148 if (cus->RegisterComponent(swiftshader) != ComponentUpdateService::kOk) {
149 NOTREACHED() << "SwiftShader component registration fail";
150 }
151 }
152
153 class UpdateChecker : public GpuDataManager::Observer {
154 public:
155 explicit UpdateChecker(ComponentUpdateService* cus);
156
157 virtual void OnGpuInfoUpdate() OVERRIDE;
158
159 private:
160 ComponentUpdateService* cus_;
161 };
162
163 UpdateChecker::UpdateChecker(ComponentUpdateService* cus)
164 : cus_(cus) {
165 }
166
167 void UpdateChecker::OnGpuInfoUpdate() {
168 GpuDataManager *gpu_data_manager = GpuDataManager::GetInstance();
169
170 if (!gpu_data_manager->GpuAccessAllowed() ||
171 (gpu_data_manager->GetGpuFeatureFlags().flags() &
172 GpuFeatureFlags::kGpuFeatureWebgl) ||
173 gpu_data_manager->software_rendering()) {
174 gpu_data_manager->RemoveObserver(this);
175 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
176 FilePath path = GetSwiftShaderBaseDirectory();
177
178 Version version(kNullVersion);
179 GetLatestSwiftShaderDirectory(&path, &version);
180
181 BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
182 base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version));
183 }
184 }
185
186 // Check if there already is a version of swiftshader installed,
187 // and if so register it.
188 void RegisterSwiftShaderPath(ComponentUpdateService* cus) {
189 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE));
190 FilePath path = GetSwiftShaderBaseDirectory();
191 if (!file_util::PathExists(path)) {
192 if (!file_util::CreateDirectory(path)) {
193 NOTREACHED() << "Could not create SwiftShader directory.";
194 return;
195 }
196 }
197
198 Version version(kNullVersion);
199 if (GetLatestSwiftShaderDirectory(&path, &version))
200 BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
201 base::Bind(&RegisterSwiftShaderWithChrome, path));
202
203 UpdateChecker *update_checker = new UpdateChecker(cus);
204 GpuDataManager::GetInstance()->AddObserver(update_checker);
205 update_checker->OnGpuInfoUpdate();
206 // We leak update_checker here, because it has to stick around for the life
207 // of the GpuDataManager.
208 }
209
210 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) {
211 #if defined(ENABLE_SWIFTSHADER)
212 BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE,
213 base::Bind(&RegisterSwiftShaderPath, cus));
214 #endif
215 }
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