| Index: ui/aura_shell/activation_controller_unittest.cc
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| ===================================================================
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| --- ui/aura_shell/activation_controller_unittest.cc	(revision 0)
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| +++ ui/aura_shell/activation_controller_unittest.cc	(revision 0)
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| @@ -0,0 +1,281 @@
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| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +#include "ui/aura_shell/activation_controller.h"
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| +
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| +#include "ui/aura/client/aura_constants.h"
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| +#include "ui/aura/focus_manager.h"
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| +#include "ui/aura/root_window.h"
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| +#include "ui/aura/test/event_generator.h"
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| +#include "ui/aura/test/test_windows.h"
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| +#include "ui/aura/test/test_window_delegate.h"
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| +#include "ui/aura_shell/test/aura_shell_test_base.h"
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| +#include "ui/aura_shell/test/test_activation_delegate.h"
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| +#include "ui/aura_shell/window_util.h"
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| +
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| +#if defined(OS_WIN)
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| +// Windows headers define macros for these function names which screw with us.
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| +#if defined(CreateWindow)
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| +#undef CreateWindow
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| +#endif
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| +#endif
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| +
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| +namespace aura_shell {
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| +namespace test {
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| +
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| +typedef test::AuraShellTestBase ActivationControllerTest;
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| +
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| +// Utilities for a set of tests that test
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| +// ActivationController::GetTopmostWindowToActivate().
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| +class GetTopmostWindowToActivateTest : public ActivationControllerTest {
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| + public:
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| +  GetTopmostWindowToActivateTest() : ad_1_(false), ad_3_(false) {}
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| +  virtual ~GetTopmostWindowToActivateTest() {}
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| +
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| +  // Overridden from ActivationControllerTest:
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| +  virtual void SetUp() OVERRIDE {
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| +    ActivationControllerTest::SetUp();
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| +    CreateWindows();
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| +  }
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| +  virtual void TearDown() OVERRIDE {
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| +    DestroyWindows();
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| +    ActivationControllerTest::TearDown();
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| +  }
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| +
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| + protected:
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| +  aura::Window* w1() { return w1_.get(); }
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| +  aura::Window* w2() { return w2_.get(); }
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| +  aura::Window* w3() { return w3_.get(); }
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| +  aura::Window* w4() { return w4_.get(); }
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| +
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| +  void DestroyWindow2() {
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| +    w2_.reset();
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| +  }
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| +
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| + private:
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| +  void CreateWindows() {
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| +    // Create four windows, the first and third are not activatable, the second
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| +    // and fourth are.
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| +    w1_.reset(CreateWindow(1, &ad_1_));
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| +    w2_.reset(CreateWindow(2, &ad_2_));
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| +    w3_.reset(CreateWindow(3, &ad_3_));
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| +    w4_.reset(CreateWindow(4, &ad_4_));
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| +  }
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| +
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| +  aura::Window* CreateWindow(int id, TestActivationDelegate* delegate) {
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| +    aura::Window* window = aura::test::CreateTestWindowWithDelegate(
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| +        &delegate_, id, gfx::Rect(), NULL);
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| +    delegate->SetWindow(window);
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| +    return window;
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| +  }
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| +
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| +  void DestroyWindows() {
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| +    w1_.reset();
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| +    w2_.reset();
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| +    w3_.reset();
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| +    w4_.reset();
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| +  }
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| +
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| +  aura::test::TestWindowDelegate delegate_;
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| +  TestActivationDelegate ad_1_;
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| +  TestActivationDelegate ad_2_;
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| +  TestActivationDelegate ad_3_;
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| +  TestActivationDelegate ad_4_;
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| +  scoped_ptr<aura::Window> w1_;  // Non-activatable.
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| +  scoped_ptr<aura::Window> w2_;  // Activatable.
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| +  scoped_ptr<aura::Window> w3_;  // Non-activatable.
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| +  scoped_ptr<aura::Window> w4_;  // Activatable.
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| +
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| +  DISALLOW_COPY_AND_ASSIGN(GetTopmostWindowToActivateTest);
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| +};
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| +
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| +// Hiding the active window should activate the next valid activatable window.
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| +TEST_F(GetTopmostWindowToActivateTest, HideActivatesNext) {
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| +  ActivateWindow(w2());
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| +  EXPECT_TRUE(IsActiveWindow(w2()));
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| +
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| +  w2()->Hide();
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| +  EXPECT_TRUE(IsActiveWindow(w4()));
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| +}
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| +
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| +// Destroying the active window should activate the next valid activatable
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| +// window.
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| +TEST_F(GetTopmostWindowToActivateTest, DestroyActivatesNext) {
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| +  ActivateWindow(w2());
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| +  EXPECT_TRUE(IsActiveWindow(w2()));
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| +
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| +  DestroyWindow2();
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| +  EXPECT_EQ(NULL, w2());
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| +  EXPECT_TRUE(IsActiveWindow(w4()));
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| +}
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| +
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| +// Deactivating the active window should activate the next valid activatable
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| +// window.
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| +TEST_F(GetTopmostWindowToActivateTest, DeactivateActivatesNext) {
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| +  ActivateWindow(w2());
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| +  EXPECT_TRUE(IsActiveWindow(w2()));
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| +
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| +  DeactivateWindow(w2());
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| +  EXPECT_TRUE(IsActiveWindow(w4()));
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| +}
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| +
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| +// Test if the clicking on a menu picks the transient parent as activatable
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| +// window.
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| +TEST_F(ActivationControllerTest, ClickOnMenu) {
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| +  aura::test::TestWindowDelegate wd;
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| +  TestActivationDelegate ad1;
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| +  TestActivationDelegate ad2(false);
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| +
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| +  scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, 1, gfx::Rect(100, 100), NULL));
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| +  ad1.SetWindow(w1.get());
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| +  EXPECT_TRUE(IsActiveWindow(NULL));
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| +
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| +  // Clicking on an activatable window activtes the window.
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| +  aura::test::EventGenerator generator(w1.get());
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| +  generator.ClickLeftButton();
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +
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| +  // Creates a menu that covers the transient parent.
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| +  scoped_ptr<aura::Window> menu(aura::test::CreateTestWindowWithDelegateAndType(
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| +      &wd, aura::WINDOW_TYPE_MENU, 2, gfx::Rect(100, 100), NULL));
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| +  ad2.SetWindow(menu.get());
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| +  w1->AddTransientChild(menu.get());
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| +
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| +  // Clicking on a menu whose transient parent is active window shouldn't
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| +  // change the active window.
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| +  generator.ClickLeftButton();
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +}
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| +
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| +// Various assertions for activating/deactivating.
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| +TEST_F(ActivationControllerTest, Deactivate) {
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| +  aura::test::TestWindowDelegate d1;
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| +  aura::test::TestWindowDelegate d2;
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| +  scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
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| +      &d1, 1, gfx::Rect(), NULL));
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| +  scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
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| +      &d2, 2, gfx::Rect(), NULL));
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| +  aura::Window* parent = w1->parent();
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| +  parent->Show();
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| +  ASSERT_TRUE(parent);
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| +  ASSERT_EQ(2u, parent->children().size());
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| +  // Activate w2 and make sure it's active and frontmost.
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| +  ActivateWindow(w2.get());
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| +  EXPECT_TRUE(IsActiveWindow(w2.get()));
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| +  EXPECT_FALSE(IsActiveWindow(w1.get()));
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| +  EXPECT_EQ(w2.get(), parent->children()[1]);
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| +
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| +  // Activate w1 and make sure it's active and frontmost.
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| +  ActivateWindow(w1.get());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +  EXPECT_FALSE(IsActiveWindow(w2.get()));
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| +  EXPECT_EQ(w1.get(), parent->children()[1]);
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| +
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| +  // Deactivate w1 and make sure w2 becomes active and frontmost.
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| +  DeactivateWindow(w1.get());
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| +  EXPECT_FALSE(IsActiveWindow(w1.get()));
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| +  EXPECT_TRUE(IsActiveWindow(w2.get()));
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| +  EXPECT_EQ(w2.get(), parent->children()[1]);
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| +}
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| +
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| +// Verifies that when WindowDelegate::OnLostActive is invoked the window is not
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| +// active.
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| +TEST_F(ActivationControllerTest, NotActiveInLostActive) {
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| +  TestActivationDelegate ad1;
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| +  aura::test::TestWindowDelegate wd;
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| +  scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, 1, gfx::Rect(10, 10, 50, 50), NULL));
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| +  ad1.SetWindow(w1.get());
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| +  scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
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| +      NULL, 1, gfx::Rect(10, 10, 50, 50), NULL));
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| +
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| +  // Activate w1.
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| +  ActivateWindow(w1.get());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +
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| +  // Should not have gotten a OnLostActive yet.
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| +  EXPECT_EQ(0, ad1.lost_active_count());
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| +
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| +  // ActivateWindow(NULL) should not change the active window.
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| +  ActivateWindow(NULL);
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +
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| +  // Now activate another window.
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| +  ActivateWindow(w2.get());
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| +
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| +  // Should have gotten OnLostActive and w1 should not have been active at that
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| +  // time.
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| +  EXPECT_EQ(1, ad1.lost_active_count());
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| +  EXPECT_FALSE(ad1.window_was_active());
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| +}
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| +
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| +// Verifies that focusing another window or its children causes it to become
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| +// active.
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| +TEST_F(ActivationControllerTest, FocusTriggersActivation) {
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| +  aura::test::TestWindowDelegate wd;
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| +  scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, -1, gfx::Rect(50, 50), NULL));
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| +  scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, -2, gfx::Rect(50, 50), NULL));
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| +  scoped_ptr<aura::Window> w21(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, -21, gfx::Rect(50, 50), w2.get()));
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| +
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| +  ActivateWindow(w1.get());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +  EXPECT_TRUE(w1->HasFocus());
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| +
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| +  w2->Focus();
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| +  EXPECT_TRUE(IsActiveWindow(w2.get()));
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| +  EXPECT_TRUE(w2->HasFocus());
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| +
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| +  ActivateWindow(w1.get());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +  EXPECT_TRUE(w1->HasFocus());
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| +
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| +  w21->Focus();
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| +  EXPECT_TRUE(IsActiveWindow(w2.get()));
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| +  EXPECT_TRUE(w21->HasFocus());
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| +}
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| +
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| +// Verifies that we prevent all attempts to focus a child of a non-activatable
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| +// window from claiming focus to that window.
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| +TEST_F(ActivationControllerTest, PreventFocusToNonActivatableWindow) {
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| +  aura::test::TestWindowDelegate wd;
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| +  scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, -1, gfx::Rect(50, 50), NULL));
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| +  // The RootWindow itself is a non-activatable parent.
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| +  scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, -2, gfx::Rect(50, 50), aura::RootWindow::GetInstance()));
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| +  scoped_ptr<aura::Window> w21(aura::test::CreateTestWindowWithDelegate(
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| +      &wd, -21, gfx::Rect(50, 50), w2.get()));
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| +
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| +  ActivateWindow(w1.get());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +  EXPECT_TRUE(w1->HasFocus());
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| +
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| +  // Try activating |w2|. It's not a child of an activatable container, so it
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| +  // should neither be activated nor get focus.
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| +  ActivateWindow(w2.get());
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| +  EXPECT_FALSE(IsActiveWindow(w2.get()));
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| +  EXPECT_FALSE(w2->HasFocus());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +  EXPECT_TRUE(w1->HasFocus());
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| +
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| +  // Try focusing |w2|. Same rules apply.
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| +  w2->Focus();
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| +  EXPECT_FALSE(IsActiveWindow(w2.get()));
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| +  EXPECT_FALSE(w2->HasFocus());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +  EXPECT_TRUE(w1->HasFocus());
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| +
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| +  // Try focusing |w21|. Same rules apply.
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| +  EXPECT_FALSE(IsActiveWindow(w2.get()));
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| +  EXPECT_FALSE(w21->HasFocus());
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| +  EXPECT_TRUE(IsActiveWindow(w1.get()));
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| +  EXPECT_TRUE(w1->HasFocus());
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| +}
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| +
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| +}  // namespace test
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| +}  // namespace aura_shell
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| 
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| Property changes on: ui\aura_shell\activation_controller_unittest.cc
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| ___________________________________________________________________
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| Added: svn:eol-style
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|    + LF
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| 
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| 
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