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Side by Side Diff: ui/aura_shell/activation_controller_unittest.cc

Issue 8894018: Move the concept of Activation to the Shell. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura_shell/activation_controller.h"
6
7 #include "ui/aura/client/aura_constants.h"
8 #include "ui/aura/focus_manager.h"
9 #include "ui/aura/root_window.h"
10 #include "ui/aura/test/event_generator.h"
11 #include "ui/aura/test/test_windows.h"
12 #include "ui/aura/test/test_window_delegate.h"
13 #include "ui/aura_shell/test/aura_shell_test_base.h"
14 #include "ui/aura_shell/test/test_activation_delegate.h"
15 #include "ui/aura_shell/window_util.h"
16
17 #if defined(OS_WIN)
18 // Windows headers define macros for these function names which screw with us.
19 #if defined(CreateWindow)
20 #undef CreateWindow
21 #endif
22 #endif
23
24 namespace aura_shell {
25 namespace test {
26
27 typedef test::AuraShellTestBase ActivationControllerTest;
28
29 // Utilities for a set of tests that test
30 // ActivationController::GetTopmostWindowToActivate().
31 class GetTopmostWindowToActivateTest : public ActivationControllerTest {
32 public:
33 GetTopmostWindowToActivateTest() : ad_1_(false), ad_3_(false) {}
34 virtual ~GetTopmostWindowToActivateTest() {}
35
36 // Overridden from ActivationControllerTest:
37 virtual void SetUp() OVERRIDE {
38 ActivationControllerTest::SetUp();
39 CreateWindows();
40 }
41 virtual void TearDown() OVERRIDE {
42 DestroyWindows();
43 ActivationControllerTest::TearDown();
44 }
45
46 protected:
47 aura::Window* w1() { return w1_.get(); }
48 aura::Window* w2() { return w2_.get(); }
49 aura::Window* w3() { return w3_.get(); }
50 aura::Window* w4() { return w4_.get(); }
51
52 void DestroyWindow2() {
53 w2_.reset();
54 }
55
56 private:
57 void CreateWindows() {
58 // Create four windows, the first and third are not activatable, the second
59 // and fourth are.
60 w1_.reset(CreateWindow(1, &ad_1_));
61 w2_.reset(CreateWindow(2, &ad_2_));
62 w3_.reset(CreateWindow(3, &ad_3_));
63 w4_.reset(CreateWindow(4, &ad_4_));
64 }
65
66 aura::Window* CreateWindow(int id, TestActivationDelegate* delegate) {
67 aura::Window* window = aura::test::CreateTestWindowWithDelegate(
68 &delegate_, id, gfx::Rect(), NULL);
69 delegate->SetWindow(window);
70 return window;
71 }
72
73 void DestroyWindows() {
74 w1_.reset();
75 w2_.reset();
76 w3_.reset();
77 w4_.reset();
78 }
79
80 aura::test::TestWindowDelegate delegate_;
81 TestActivationDelegate ad_1_;
82 TestActivationDelegate ad_2_;
83 TestActivationDelegate ad_3_;
84 TestActivationDelegate ad_4_;
85 scoped_ptr<aura::Window> w1_; // Non-activatable.
86 scoped_ptr<aura::Window> w2_; // Activatable.
87 scoped_ptr<aura::Window> w3_; // Non-activatable.
88 scoped_ptr<aura::Window> w4_; // Activatable.
89
90 DISALLOW_COPY_AND_ASSIGN(GetTopmostWindowToActivateTest);
91 };
92
93 // Hiding the active window should activate the next valid activatable window.
94 TEST_F(GetTopmostWindowToActivateTest, HideActivatesNext) {
95 ActivateWindow(w2());
96 EXPECT_TRUE(IsActiveWindow(w2()));
97
98 w2()->Hide();
99 EXPECT_TRUE(IsActiveWindow(w4()));
100 }
101
102 // Destroying the active window should activate the next valid activatable
103 // window.
104 TEST_F(GetTopmostWindowToActivateTest, DestroyActivatesNext) {
105 ActivateWindow(w2());
106 EXPECT_TRUE(IsActiveWindow(w2()));
107
108 DestroyWindow2();
109 EXPECT_EQ(NULL, w2());
110 EXPECT_TRUE(IsActiveWindow(w4()));
111 }
112
113 // Deactivating the active window should activate the next valid activatable
114 // window.
115 TEST_F(GetTopmostWindowToActivateTest, DeactivateActivatesNext) {
116 ActivateWindow(w2());
117 EXPECT_TRUE(IsActiveWindow(w2()));
118
119 DeactivateWindow(w2());
120 EXPECT_TRUE(IsActiveWindow(w4()));
121 }
122
123 // Test if the clicking on a menu picks the transient parent as activatable
124 // window.
125 TEST_F(ActivationControllerTest, ClickOnMenu) {
126 aura::test::TestWindowDelegate wd;
127 TestActivationDelegate ad1;
128 TestActivationDelegate ad2(false);
129
130 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
131 &wd, 1, gfx::Rect(100, 100), NULL));
132 ad1.SetWindow(w1.get());
133 EXPECT_TRUE(IsActiveWindow(NULL));
134
135 // Clicking on an activatable window activtes the window.
136 aura::test::EventGenerator generator(w1.get());
137 generator.ClickLeftButton();
138 EXPECT_TRUE(IsActiveWindow(w1.get()));
139
140 // Creates a menu that covers the transient parent.
141 scoped_ptr<aura::Window> menu(aura::test::CreateTestWindowWithDelegateAndType(
142 &wd, aura::WINDOW_TYPE_MENU, 2, gfx::Rect(100, 100), NULL));
143 ad2.SetWindow(menu.get());
144 w1->AddTransientChild(menu.get());
145
146 // Clicking on a menu whose transient parent is active window shouldn't
147 // change the active window.
148 generator.ClickLeftButton();
149 EXPECT_TRUE(IsActiveWindow(w1.get()));
150 }
151
152 // Various assertions for activating/deactivating.
153 TEST_F(ActivationControllerTest, Deactivate) {
154 aura::test::TestWindowDelegate d1;
155 aura::test::TestWindowDelegate d2;
156 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
157 &d1, 1, gfx::Rect(), NULL));
158 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
159 &d2, 2, gfx::Rect(), NULL));
160 aura::Window* parent = w1->parent();
161 parent->Show();
162 ASSERT_TRUE(parent);
163 ASSERT_EQ(2u, parent->children().size());
164 // Activate w2 and make sure it's active and frontmost.
165 ActivateWindow(w2.get());
166 EXPECT_TRUE(IsActiveWindow(w2.get()));
167 EXPECT_FALSE(IsActiveWindow(w1.get()));
168 EXPECT_EQ(w2.get(), parent->children()[1]);
169
170 // Activate w1 and make sure it's active and frontmost.
171 ActivateWindow(w1.get());
172 EXPECT_TRUE(IsActiveWindow(w1.get()));
173 EXPECT_FALSE(IsActiveWindow(w2.get()));
174 EXPECT_EQ(w1.get(), parent->children()[1]);
175
176 // Deactivate w1 and make sure w2 becomes active and frontmost.
177 DeactivateWindow(w1.get());
178 EXPECT_FALSE(IsActiveWindow(w1.get()));
179 EXPECT_TRUE(IsActiveWindow(w2.get()));
180 EXPECT_EQ(w2.get(), parent->children()[1]);
181 }
182
183 // Verifies that when WindowDelegate::OnLostActive is invoked the window is not
184 // active.
185 TEST_F(ActivationControllerTest, NotActiveInLostActive) {
186 TestActivationDelegate ad1;
187 aura::test::TestWindowDelegate wd;
188 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
189 &wd, 1, gfx::Rect(10, 10, 50, 50), NULL));
190 ad1.SetWindow(w1.get());
191 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
192 NULL, 1, gfx::Rect(10, 10, 50, 50), NULL));
193
194 // Activate w1.
195 ActivateWindow(w1.get());
196 EXPECT_TRUE(IsActiveWindow(w1.get()));
197
198 // Should not have gotten a OnLostActive yet.
199 EXPECT_EQ(0, ad1.lost_active_count());
200
201 // ActivateWindow(NULL) should not change the active window.
202 ActivateWindow(NULL);
203 EXPECT_TRUE(IsActiveWindow(w1.get()));
204
205 // Now activate another window.
206 ActivateWindow(w2.get());
207
208 // Should have gotten OnLostActive and w1 should not have been active at that
209 // time.
210 EXPECT_EQ(1, ad1.lost_active_count());
211 EXPECT_FALSE(ad1.window_was_active());
212 }
213
214 // Verifies that focusing another window or its children causes it to become
215 // active.
216 TEST_F(ActivationControllerTest, FocusTriggersActivation) {
217 aura::test::TestWindowDelegate wd;
218 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
219 &wd, -1, gfx::Rect(50, 50), NULL));
220 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
221 &wd, -2, gfx::Rect(50, 50), NULL));
222 scoped_ptr<aura::Window> w21(aura::test::CreateTestWindowWithDelegate(
223 &wd, -21, gfx::Rect(50, 50), w2.get()));
224
225 ActivateWindow(w1.get());
226 EXPECT_TRUE(IsActiveWindow(w1.get()));
227 EXPECT_TRUE(w1->HasFocus());
228
229 w2->Focus();
230 EXPECT_TRUE(IsActiveWindow(w2.get()));
231 EXPECT_TRUE(w2->HasFocus());
232
233 ActivateWindow(w1.get());
234 EXPECT_TRUE(IsActiveWindow(w1.get()));
235 EXPECT_TRUE(w1->HasFocus());
236
237 w21->Focus();
238 EXPECT_TRUE(IsActiveWindow(w2.get()));
239 EXPECT_TRUE(w21->HasFocus());
240 }
241
242 // Verifies that we prevent all attempts to focus a child of a non-activatable
243 // window from claiming focus to that window.
244 TEST_F(ActivationControllerTest, PreventFocusToNonActivatableWindow) {
245 aura::test::TestWindowDelegate wd;
246 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
247 &wd, -1, gfx::Rect(50, 50), NULL));
248 // The RootWindow itself is a non-activatable parent.
249 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
250 &wd, -2, gfx::Rect(50, 50), aura::RootWindow::GetInstance()));
251 scoped_ptr<aura::Window> w21(aura::test::CreateTestWindowWithDelegate(
252 &wd, -21, gfx::Rect(50, 50), w2.get()));
253
254 ActivateWindow(w1.get());
255 EXPECT_TRUE(IsActiveWindow(w1.get()));
256 EXPECT_TRUE(w1->HasFocus());
257
258 // Try activating |w2|. It's not a child of an activatable container, so it
259 // should neither be activated nor get focus.
260 ActivateWindow(w2.get());
261 EXPECT_FALSE(IsActiveWindow(w2.get()));
262 EXPECT_FALSE(w2->HasFocus());
263 EXPECT_TRUE(IsActiveWindow(w1.get()));
264 EXPECT_TRUE(w1->HasFocus());
265
266 // Try focusing |w2|. Same rules apply.
267 w2->Focus();
268 EXPECT_FALSE(IsActiveWindow(w2.get()));
269 EXPECT_FALSE(w2->HasFocus());
270 EXPECT_TRUE(IsActiveWindow(w1.get()));
271 EXPECT_TRUE(w1->HasFocus());
272
273 // Try focusing |w21|. Same rules apply.
274 EXPECT_FALSE(IsActiveWindow(w2.get()));
275 EXPECT_FALSE(w21->HasFocus());
276 EXPECT_TRUE(IsActiveWindow(w1.get()));
277 EXPECT_TRUE(w1->HasFocus());
278 }
279
280 } // namespace test
281 } // namespace aura_shell
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