| Index: ui/aura_shell/activation_controller.h
|
| ===================================================================
|
| --- ui/aura_shell/activation_controller.h (revision 0)
|
| +++ ui/aura_shell/activation_controller.h (revision 0)
|
| @@ -0,0 +1,74 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_AURA_SHELL_ACTIVATION_CONTROLLER_H_
|
| +#define UI_AURA_SHELL_ACTIVATION_CONTROLLER_H_
|
| +#pragma once
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/aura/client/activation_client.h"
|
| +#include "ui/aura/root_window_observer.h"
|
| +#include "ui/aura/window_observer.h"
|
| +
|
| +namespace aura_shell {
|
| +namespace internal {
|
| +
|
| +class ActivationController : public aura::ActivationClient,
|
| + public aura::WindowObserver,
|
| + public aura::RootWindowObserver {
|
| + public:
|
| + ActivationController();
|
| + virtual ~ActivationController();
|
| +
|
| + // Returns true if |window| exists within a container that supports
|
| + // activation.
|
| + static aura::Window* GetActivatableWindow(aura::Window* window);
|
| +
|
| + // Overridden from aura::ActivationClient:
|
| + virtual void ActivateWindow(aura::Window* window) OVERRIDE;
|
| + virtual void DeactivateWindow(aura::Window* window) OVERRIDE;
|
| + virtual aura::Window* GetActiveWindow() OVERRIDE;
|
| + virtual bool CanFocusWindow(aura::Window* window) const OVERRIDE;
|
| +
|
| + // Overridden from aura::WindowObserver:
|
| + virtual void OnWindowVisibilityChanged(aura::Window* window,
|
| + bool visible) OVERRIDE;
|
| + virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
|
| +
|
| + // Overridden from aura::RootWindowObserver:
|
| + virtual void OnWindowInitialized(aura::Window* window) OVERRIDE;
|
| + virtual void OnWindowFocused(aura::Window* window) OVERRIDE;
|
| +
|
| +#if defined(UNIT_TEST)
|
| + void set_default_container_for_test(aura::Window* window) {
|
| + default_container_for_test_ = window;
|
| + }
|
| +#endif
|
| +
|
| + private:
|
| + // Shifts activation to the next window, ignoring |window|.
|
| + void ActivateNextWindow(aura::Window* window);
|
| +
|
| + // Returns the next window that should be activated, ignoring |ignore|.
|
| + aura::Window* GetTopmostWindowToActivate(aura::Window* ignore) const;
|
| +
|
| + // True inside ActivateWindow(). Used to prevent recursion of focus
|
| + // change notifications causing activation.
|
| + bool updating_activation_;
|
| +
|
| + // For tests that are not running with a Shell instance,
|
| + // ActivationController's attempts to locate the next active window in
|
| + // GetTopmostWindowToActivate() will crash, so we provide this way for such
|
| + // tests to specify a default container.
|
| + aura::Window* default_container_for_test_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ActivationController);
|
| +};
|
| +
|
| +} // namespace internal
|
| +} // namespace aura_shell
|
| +
|
| +#endif // UI_AURA_SHELL_ACTIVATION_CONTROLLER_H_
|
|
|
| Property changes on: ui\aura_shell\activation_controller.h
|
| ___________________________________________________________________
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| Added: svn:eol-style
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| + LF
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