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Side by Side Diff: ui/aura_shell/root_window_event_filter_unittest.cc

Issue 8894018: Move the concept of Activation to the Shell. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/aura_shell/root_window_event_filter.h" 5 #include "ui/aura_shell/root_window_event_filter.h"
6 6
7 #include "ui/aura/client/activation_delegate.h"
8 #include "ui/aura/client/aura_constants.h"
7 #include "ui/aura/cursor.h" 9 #include "ui/aura/cursor.h"
8 #include "ui/aura/event.h" 10 #include "ui/aura/event.h"
9 #include "ui/aura/root_window.h" 11 #include "ui/aura/root_window.h"
10 #include "ui/aura/test/aura_test_base.h" 12 #include "ui/aura/test/aura_test_base.h"
11 #include "ui/aura/test/event_generator.h" 13 #include "ui/aura/test/event_generator.h"
12 #include "ui/aura/test/test_windows.h" 14 #include "ui/aura/test/test_windows.h"
13 #include "ui/aura/test/test_event_filter.h" 15 #include "ui/aura/test/test_event_filter.h"
14 #include "ui/aura/test/test_window_delegate.h" 16 #include "ui/aura/test/test_window_delegate.h"
15 #include "ui/aura/test/test_stacking_client.h" 17 #include "ui/aura/test/test_stacking_client.h"
18 #include "ui/aura_shell/activation_controller.h"
16 #include "ui/aura_shell/shell_window_ids.h" 19 #include "ui/aura_shell/shell_window_ids.h"
20 #include "ui/aura_shell/test/test_activation_delegate.h"
21 #include "ui/aura_shell/window_util.h"
17 #include "ui/base/hit_test.h" 22 #include "ui/base/hit_test.h"
18 #include "ui/gfx/screen.h" 23 #include "ui/gfx/screen.h"
19 24
20 namespace aura_shell { 25 namespace aura_shell {
21 namespace test { 26 namespace test {
22 27
23 class RootWindowEventFilterTest : public aura::test::AuraTestBase { 28 class RootWindowEventFilterTest : public aura::test::AuraTestBase {
24 public: 29 public:
25 RootWindowEventFilterTest() { 30 RootWindowEventFilterTest() {
26 aura::RootWindow::GetInstance()->SetEventFilter( 31 aura::RootWindow::GetInstance()->SetEventFilter(
27 new internal::RootWindowEventFilter); 32 new internal::RootWindowEventFilter);
28 33
29 aura::test::TestStackingClient* stacking_client = 34 aura::test::TestStackingClient* stacking_client =
30 static_cast<aura::test::TestStackingClient*>( 35 static_cast<aura::test::TestStackingClient*>(
31 aura::RootWindow::GetInstance()->stacking_client()); 36 aura::RootWindow::GetInstance()->stacking_client());
32 stacking_client->default_container()->set_id( 37 stacking_client->default_container()->set_id(
33 internal::kShellWindowId_DefaultContainer); 38 internal::kShellWindowId_DefaultContainer);
39 activation_controller_.reset(new internal::ActivationController);
40 activation_controller_->set_default_container_for_test(
41 stacking_client->default_container());
34 } 42 }
35 virtual ~RootWindowEventFilterTest() { 43 virtual ~RootWindowEventFilterTest() {
36 aura::RootWindow::GetInstance()->SetEventFilter(NULL); 44 aura::RootWindow::GetInstance()->SetEventFilter(NULL);
37 } 45 }
38 46
39 private: 47 private:
48 scoped_ptr<internal::ActivationController> activation_controller_;
49
40 DISALLOW_COPY_AND_ASSIGN(RootWindowEventFilterTest); 50 DISALLOW_COPY_AND_ASSIGN(RootWindowEventFilterTest);
41 }; 51 };
42 52
43 class HitTestWindowDelegate : public aura::test::TestWindowDelegate { 53 class HitTestWindowDelegate : public aura::test::TestWindowDelegate {
44 public: 54 public:
45 HitTestWindowDelegate() 55 HitTestWindowDelegate()
46 : hittest_code_(HTNOWHERE) { 56 : hittest_code_(HTNOWHERE) {
47 } 57 }
48 virtual ~HitTestWindowDelegate() {} 58 virtual ~HitTestWindowDelegate() {}
49 void set_hittest_code(int hittest_code) { hittest_code_ = hittest_code; } 59 void set_hittest_code(int hittest_code) { hittest_code_ = hittest_code; }
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 w12->RemoveChild(w122.get()); 127 w12->RemoveChild(w122.get());
118 EXPECT_EQ(NULL, w122->GetFocusManager()); 128 EXPECT_EQ(NULL, w122->GetFocusManager());
119 EXPECT_EQ(NULL, w12->GetFocusManager()->GetFocusedWindow()); 129 EXPECT_EQ(NULL, w12->GetFocusManager()->GetFocusedWindow());
120 EXPECT_FALSE(root_window->DispatchKeyEvent(&keyev)); 130 EXPECT_FALSE(root_window->DispatchKeyEvent(&keyev));
121 } 131 }
122 132
123 // Various assertion testing for activating windows. 133 // Various assertion testing for activating windows.
124 TEST_F(RootWindowEventFilterTest, ActivateOnMouse) { 134 TEST_F(RootWindowEventFilterTest, ActivateOnMouse) {
125 aura::RootWindow* root_window = aura::RootWindow::GetInstance(); 135 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
126 136
127 aura::test::ActivateWindowDelegate d1; 137 TestActivationDelegate d1;
138 aura::test::TestWindowDelegate wd;
128 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate( 139 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
129 &d1, 1, gfx::Rect(10, 10, 50, 50), NULL)); 140 &wd, 1, gfx::Rect(10, 10, 50, 50), NULL));
130 aura::test::ActivateWindowDelegate d2; 141 d1.SetWindow(w1.get());
142 TestActivationDelegate d2;
131 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate( 143 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
132 &d2, 2, gfx::Rect(70, 70, 50, 50), NULL)); 144 &wd, 2, gfx::Rect(70, 70, 50, 50), NULL));
145 d2.SetWindow(w2.get());
146
133 aura::internal::FocusManager* focus_manager = w1->GetFocusManager(); 147 aura::internal::FocusManager* focus_manager = w1->GetFocusManager();
134 148
135 d1.Clear(); 149 d1.Clear();
136 d2.Clear(); 150 d2.Clear();
137 151
138 // Activate window1. 152 // Activate window1.
139 root_window->SetActiveWindow(w1.get(), NULL); 153 aura_shell::ActivateWindow(w1.get());
140 EXPECT_EQ(w1.get(), root_window->active_window()); 154 EXPECT_TRUE(IsActiveWindow(w1.get()));
141 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow()); 155 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
142 EXPECT_EQ(1, d1.activated_count()); 156 EXPECT_EQ(1, d1.activated_count());
143 EXPECT_EQ(0, d1.lost_active_count()); 157 EXPECT_EQ(0, d1.lost_active_count());
144 d1.Clear(); 158 d1.Clear();
145 159
146 // Click on window2. 160 {
147 gfx::Point press_point = w2->bounds().CenterPoint(); 161 // Click on window2.
148 aura::Window::ConvertPointToWindow(w2->parent(), root_window, &press_point); 162 gfx::Point press_point = w2->bounds().CenterPoint();
149 aura::test::EventGenerator generator(press_point); 163 aura::Window::ConvertPointToWindow(w2->parent(), root_window, &press_point);
150 generator.ClickLeftButton(); 164 aura::test::EventGenerator generator(press_point);
165 generator.ClickLeftButton();
151 166
152 // Window2 should have become active. 167 // Window2 should have become active.
153 EXPECT_EQ(w2.get(), root_window->active_window()); 168 EXPECT_TRUE(IsActiveWindow(w2.get()));
154 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow()); 169 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
155 EXPECT_EQ(0, d1.activated_count()); 170 EXPECT_EQ(0, d1.activated_count());
156 EXPECT_EQ(1, d1.lost_active_count()); 171 EXPECT_EQ(1, d1.lost_active_count());
157 EXPECT_EQ(1, d2.activated_count()); 172 EXPECT_EQ(1, d2.activated_count());
158 EXPECT_EQ(0, d2.lost_active_count()); 173 EXPECT_EQ(0, d2.lost_active_count());
159 d1.Clear(); 174 d1.Clear();
160 d2.Clear(); 175 d2.Clear();
176 }
161 177
162 // Click back on window1, but set it up so w1 doesn't activate on click. 178 {
163 press_point = w1->bounds().CenterPoint(); 179 // Click back on window1, but set it up so w1 doesn't activate on click.
164 aura::Window::ConvertPointToWindow(w1->parent(), root_window, &press_point); 180 gfx::Point press_point = w1->bounds().CenterPoint();
165 d1.set_activate(false); 181 aura::Window::ConvertPointToWindow(w1->parent(), root_window, &press_point);
166 generator.ClickLeftButton(); 182 aura::test::EventGenerator generator(press_point);
183 d1.set_activate(false);
184 generator.ClickLeftButton();
167 185
168 // Window2 should still be active and focused. 186 // Window2 should still be active and focused.
169 EXPECT_EQ(w2.get(), root_window->active_window()); 187 EXPECT_TRUE(IsActiveWindow(w2.get()));
170 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow()); 188 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
171 EXPECT_EQ(0, d1.activated_count()); 189 EXPECT_EQ(0, d1.activated_count());
172 EXPECT_EQ(0, d1.lost_active_count()); 190 EXPECT_EQ(0, d1.lost_active_count());
173 EXPECT_EQ(0, d2.activated_count()); 191 EXPECT_EQ(0, d2.activated_count());
174 EXPECT_EQ(0, d2.lost_active_count()); 192 EXPECT_EQ(0, d2.lost_active_count());
175 d1.Clear(); 193 d1.Clear();
176 d2.Clear(); 194 d2.Clear();
195 }
177 196
178 // Destroy window2, this should make window1 active. 197 // Destroy window2, this should make window1 active.
179 d1.set_activate(true); 198 d1.set_activate(true);
180 w2.reset(); 199 w2.reset();
181 EXPECT_EQ(0, d2.activated_count()); 200 EXPECT_EQ(0, d2.activated_count());
182 EXPECT_EQ(0, d2.lost_active_count()); 201 EXPECT_EQ(0, d2.lost_active_count());
183 EXPECT_EQ(w1.get(), root_window->active_window()); 202 EXPECT_TRUE(IsActiveWindow(w1.get()));
184 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow()); 203 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
185 EXPECT_EQ(1, d1.activated_count()); 204 EXPECT_EQ(1, d1.activated_count());
186 EXPECT_EQ(0, d1.lost_active_count()); 205 EXPECT_EQ(0, d1.lost_active_count());
187 } 206 }
188 207
189 // Essentially the same as ActivateOnMouse, but for touch events. 208 // Essentially the same as ActivateOnMouse, but for touch events.
190 TEST_F(RootWindowEventFilterTest, ActivateOnTouch) { 209 TEST_F(RootWindowEventFilterTest, ActivateOnTouch) {
191 aura::RootWindow* root_window = aura::RootWindow::GetInstance(); 210 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
192 211
193 aura::test::ActivateWindowDelegate d1; 212 TestActivationDelegate d1;
213 aura::test::TestWindowDelegate wd;
194 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate( 214 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
195 &d1, -1, gfx::Rect(10, 10, 50, 50), NULL)); 215 &wd, -1, gfx::Rect(10, 10, 50, 50), NULL));
196 aura::test::ActivateWindowDelegate d2; 216 d1.SetWindow(w1.get());
217 TestActivationDelegate d2;
197 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate( 218 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
198 &d2, -2, gfx::Rect(70, 70, 50, 50), NULL)); 219 &wd, -2, gfx::Rect(70, 70, 50, 50), NULL));
220 d2.SetWindow(w2.get());
221
199 aura::internal::FocusManager* focus_manager = w1->GetFocusManager(); 222 aura::internal::FocusManager* focus_manager = w1->GetFocusManager();
200 223
201 d1.Clear(); 224 d1.Clear();
202 d2.Clear(); 225 d2.Clear();
203 226
204 // Activate window1. 227 // Activate window1.
205 root_window->SetActiveWindow(w1.get(), NULL); 228 aura_shell::ActivateWindow(w1.get());
206 EXPECT_EQ(w1.get(), root_window->active_window()); 229 EXPECT_TRUE(IsActiveWindow(w1.get()));
207 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow()); 230 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
208 EXPECT_EQ(1, d1.activated_count()); 231 EXPECT_EQ(1, d1.activated_count());
209 EXPECT_EQ(0, d1.lost_active_count()); 232 EXPECT_EQ(0, d1.lost_active_count());
210 d1.Clear(); 233 d1.Clear();
211 234
212 // Touch window2. 235 // Touch window2.
213 gfx::Point press_point = w2->bounds().CenterPoint(); 236 gfx::Point press_point = w2->bounds().CenterPoint();
214 aura::Window::ConvertPointToWindow(w2->parent(), root_window, &press_point); 237 aura::Window::ConvertPointToWindow(w2->parent(), root_window, &press_point);
215 aura::TouchEvent touchev1(ui::ET_TOUCH_PRESSED, press_point, 0); 238 aura::TouchEvent touchev1(ui::ET_TOUCH_PRESSED, press_point, 0);
216 root_window->DispatchTouchEvent(&touchev1); 239 root_window->DispatchTouchEvent(&touchev1);
217 240
218 // Window2 should have become active. 241 // Window2 should have become active.
219 EXPECT_EQ(w2.get(), root_window->active_window()); 242 EXPECT_TRUE(IsActiveWindow(w2.get()));
220 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow()); 243 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
221 EXPECT_EQ(0, d1.activated_count()); 244 EXPECT_EQ(0, d1.activated_count());
222 EXPECT_EQ(1, d1.lost_active_count()); 245 EXPECT_EQ(1, d1.lost_active_count());
223 EXPECT_EQ(1, d2.activated_count()); 246 EXPECT_EQ(1, d2.activated_count());
224 EXPECT_EQ(0, d2.lost_active_count()); 247 EXPECT_EQ(0, d2.lost_active_count());
225 d1.Clear(); 248 d1.Clear();
226 d2.Clear(); 249 d2.Clear();
227 250
228 // Touch window1, but set it up so w1 doesn't activate on touch. 251 // Touch window1, but set it up so w1 doesn't activate on touch.
229 press_point = w1->bounds().CenterPoint(); 252 press_point = w1->bounds().CenterPoint();
230 aura::Window::ConvertPointToWindow(w1->parent(), root_window, &press_point); 253 aura::Window::ConvertPointToWindow(w1->parent(), root_window, &press_point);
231 d1.set_activate(false); 254 d1.set_activate(false);
232 aura::TouchEvent touchev2(ui::ET_TOUCH_PRESSED, press_point, 0); 255 aura::TouchEvent touchev2(ui::ET_TOUCH_PRESSED, press_point, 0);
233 root_window->DispatchTouchEvent(&touchev2); 256 root_window->DispatchTouchEvent(&touchev2);
234 257
235 // Window2 should still be active and focused. 258 // Window2 should still be active and focused.
236 EXPECT_EQ(w2.get(), root_window->active_window()); 259 EXPECT_TRUE(IsActiveWindow(w2.get()));
237 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow()); 260 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
238 EXPECT_EQ(0, d1.activated_count()); 261 EXPECT_EQ(0, d1.activated_count());
239 EXPECT_EQ(0, d1.lost_active_count()); 262 EXPECT_EQ(0, d1.lost_active_count());
240 EXPECT_EQ(0, d2.activated_count()); 263 EXPECT_EQ(0, d2.activated_count());
241 EXPECT_EQ(0, d2.lost_active_count()); 264 EXPECT_EQ(0, d2.lost_active_count());
242 d1.Clear(); 265 d1.Clear();
243 d2.Clear(); 266 d2.Clear();
244 267
245 // Destroy window2, this should make window1 active. 268 // Destroy window2, this should make window1 active.
246 d1.set_activate(true); 269 d1.set_activate(true);
247 w2.reset(); 270 w2.reset();
248 EXPECT_EQ(0, d2.activated_count()); 271 EXPECT_EQ(0, d2.activated_count());
249 EXPECT_EQ(0, d2.lost_active_count()); 272 EXPECT_EQ(0, d2.lost_active_count());
250 EXPECT_EQ(w1.get(), root_window->active_window()); 273 EXPECT_TRUE(IsActiveWindow(w1.get()));
251 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow()); 274 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
252 EXPECT_EQ(1, d1.activated_count()); 275 EXPECT_EQ(1, d1.activated_count());
253 EXPECT_EQ(0, d1.lost_active_count()); 276 EXPECT_EQ(0, d1.lost_active_count());
254 } 277 }
255 278
256 TEST_F(RootWindowEventFilterTest, MouseEventCursors) { 279 TEST_F(RootWindowEventFilterTest, MouseEventCursors) {
257 aura::RootWindow* root_window = aura::RootWindow::GetInstance(); 280 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
258 281
259 // Create a window. 282 // Create a window.
260 const int kWindowLeft = 123; 283 const int kWindowLeft = 123;
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
322 gfx::Size size = root_window->GetHostSize(); 345 gfx::Size size = root_window->GetHostSize();
323 EXPECT_EQ(gfx::Rect(size), 346 EXPECT_EQ(gfx::Rect(size),
324 gfx::Screen::GetMonitorAreaNearestPoint(gfx::Point())); 347 gfx::Screen::GetMonitorAreaNearestPoint(gfx::Point()));
325 348
326 // Rotate it clock-wise 90 degrees. 349 // Rotate it clock-wise 90 degrees.
327 ui::Transform transform; 350 ui::Transform transform;
328 transform.SetRotate(90.0f); 351 transform.SetRotate(90.0f);
329 transform.ConcatTranslate(size.width(), 0); 352 transform.ConcatTranslate(size.width(), 0);
330 root_window->SetTransform(transform); 353 root_window->SetTransform(transform);
331 354
332 aura::test::ActivateWindowDelegate d1; 355 TestActivationDelegate d1;
356 aura::test::TestWindowDelegate wd;
333 scoped_ptr<aura::Window> w1( 357 scoped_ptr<aura::Window> w1(
334 CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(0, 10, 50, 50), NULL)); 358 CreateTestWindowWithDelegate(&wd, 1, gfx::Rect(0, 10, 50, 50), NULL));
359 d1.SetWindow(w1.get());
335 w1->Show(); 360 w1->Show();
336 361
337 gfx::Point miss_point(5, 5); 362 gfx::Point miss_point(5, 5);
338 transform.TransformPoint(miss_point); 363 transform.TransformPoint(miss_point);
339 aura::MouseEvent mouseev1(ui::ET_MOUSE_PRESSED, 364 aura::MouseEvent mouseev1(ui::ET_MOUSE_PRESSED,
340 miss_point, 365 miss_point,
341 ui::EF_LEFT_BUTTON_DOWN); 366 ui::EF_LEFT_BUTTON_DOWN);
342 root_window->DispatchMouseEvent(&mouseev1); 367 root_window->DispatchMouseEvent(&mouseev1);
343 EXPECT_FALSE(w1->GetFocusManager()->GetFocusedWindow()); 368 EXPECT_FALSE(w1->GetFocusManager()->GetFocusedWindow());
344 aura::MouseEvent mouseup(ui::ET_MOUSE_RELEASED, 369 aura::MouseEvent mouseup(ui::ET_MOUSE_RELEASED,
345 miss_point, 370 miss_point,
346 ui::EF_LEFT_BUTTON_DOWN); 371 ui::EF_LEFT_BUTTON_DOWN);
347 root_window->DispatchMouseEvent(&mouseup); 372 root_window->DispatchMouseEvent(&mouseup);
348 373
349 gfx::Point hit_point(5, 15); 374 gfx::Point hit_point(5, 15);
350 transform.TransformPoint(hit_point); 375 transform.TransformPoint(hit_point);
351 aura::MouseEvent mouseev2(ui::ET_MOUSE_PRESSED, 376 aura::MouseEvent mouseev2(ui::ET_MOUSE_PRESSED,
352 hit_point, 377 hit_point,
353 ui::EF_LEFT_BUTTON_DOWN); 378 ui::EF_LEFT_BUTTON_DOWN);
354 root_window->DispatchMouseEvent(&mouseev2); 379 root_window->DispatchMouseEvent(&mouseev2);
355 EXPECT_EQ(w1.get(), root_window->active_window()); 380 EXPECT_TRUE(IsActiveWindow(w1.get()));
356 EXPECT_EQ(w1.get(), w1->GetFocusManager()->GetFocusedWindow()); 381 EXPECT_EQ(w1.get(), w1->GetFocusManager()->GetFocusedWindow());
357 } 382 }
358 383
359 TEST_F(RootWindowEventFilterTest, AdditionalFilters) { 384 TEST_F(RootWindowEventFilterTest, AdditionalFilters) {
360 aura::RootWindow* root_window = aura::RootWindow::GetInstance(); 385 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
361 386
362 // Creates a window and make it active 387 // Creates a window and make it active
363 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindow( 388 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindow(
364 SK_ColorWHITE, -1, gfx::Rect(0, 0, 100, 100), NULL)); 389 SK_ColorWHITE, -1, gfx::Rect(0, 0, 100, 100), NULL));
365 root_window->SetActiveWindow(w1.get(), NULL); 390 aura_shell::ActivateWindow(w1.get());
366 391
367 // Creates two addition filters 392 // Creates two addition filters
368 scoped_ptr<aura::test::TestEventFilter> f1( 393 scoped_ptr<aura::test::TestEventFilter> f1(
369 new aura::test::TestEventFilter(NULL)); 394 new aura::test::TestEventFilter(NULL));
370 scoped_ptr<aura::test::TestEventFilter> f2( 395 scoped_ptr<aura::test::TestEventFilter> f2(
371 new aura::test::TestEventFilter(NULL)); 396 new aura::test::TestEventFilter(NULL));
372 397
373 // Adds them to root window event filter. 398 // Adds them to root window event filter.
374 internal::RootWindowEventFilter* root_window_filter = 399 internal::RootWindowEventFilter* root_window_filter =
375 static_cast<internal::RootWindowEventFilter*>( 400 static_cast<internal::RootWindowEventFilter*>(
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
421 EXPECT_EQ(0, f1->key_event_count()); 446 EXPECT_EQ(0, f1->key_event_count());
422 EXPECT_EQ(0, f1->mouse_event_count()); 447 EXPECT_EQ(0, f1->mouse_event_count());
423 EXPECT_EQ(1, f2->key_event_count()); 448 EXPECT_EQ(1, f2->key_event_count());
424 EXPECT_EQ(1, f2->mouse_event_count()); 449 EXPECT_EQ(1, f2->mouse_event_count());
425 450
426 root_window_filter->RemoveFilter(f2.get()); 451 root_window_filter->RemoveFilter(f2.get());
427 } 452 }
428 453
429 } // namespace test 454 } // namespace test
430 } // namespace aura_shell 455 } // namespace aura_shell
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