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Side by Side Diff: ui/aura/client/activation_delegate.h

Issue 8894018: Move the concept of Activation to the Shell. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
6 #define UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
7 #pragma once
8
9 #include "ui/aura/aura_export.h"
10
11 namespace aura {
12
13 class Event;
14 class Window;
15
16 // An interface implemented by an object that configures and responds to changes
17 // to a window's activation state.
18 class AURA_EXPORT ActivationDelegate {
19 public:
20 // Sets/Gets the ActivationDelegate on the Window. No ownership changes.
21 static void SetActivationDelegate(Window* window,
22 ActivationDelegate* delegate);
23 static ActivationDelegate* GetActivationDelegate(Window* window);
24
25 // Returns true if the window should be activated. |event| is either the mouse
26 // event supplied if the activation is the result of a mouse, or the touch
27 // event if the activation is the result of a touch, or NULL if activation is
28 // attempted for another reason.
29 virtual bool ShouldActivate(Event* event) = 0;
30
31 // Sent when the window is activated.
32 virtual void OnActivated() = 0;
33
34 // Sent when the window loses active status.
35 virtual void OnLostActive() = 0;
36
37 protected:
38 virtual ~ActivationDelegate() {}
39 };
40
41 } // namespace aura
42
43 #endif // UI_AURA_CLIENT_ACTIVATION_DELEGATE_H_
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