Index: content/common/gpu/gpu_channel.cc |
diff --git a/content/common/gpu/gpu_channel.cc b/content/common/gpu/gpu_channel.cc |
index 27eb490fc6b069c01f3b7312aa693073e875c514..9840e2269ec6998f0e843e2bc876a8731a5f560b 100644 |
--- a/content/common/gpu/gpu_channel.cc |
+++ b/content/common/gpu/gpu_channel.cc |
@@ -417,8 +417,10 @@ void GpuChannel::OnCloseChannel() { |
bool GpuChannel::Init(base::MessageLoopProxy* io_message_loop, |
base::WaitableEvent* shutdown_event) { |
// Check whether we're already initialized. |
- if (channel_.get()) |
+ if (channel_.get()) { |
+ NOTREACHED(); |
piman
2011/12/08 07:09:11
I think you meant something like LOG(FATAL) or CHE
xhwang
2011/12/08 19:37:49
Done.
|
return true; |
+ } |
// Map renderer ID to a (single) channel to that process. |
std::string channel_name = GetChannelName(); |