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Unified Diff: net/socket/client_socket_pool_base_unittest.cc

Issue 8803019: Revert of 112134 of Revert 112130 - Close idle connections / SPDY sessions when needed. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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Index: net/socket/client_socket_pool_base_unittest.cc
===================================================================
--- net/socket/client_socket_pool_base_unittest.cc (revision 113254)
+++ net/socket/client_socket_pool_base_unittest.cc (working copy)
@@ -25,8 +25,12 @@
#include "net/socket/socket_test_util.h"
#include "net/socket/ssl_host_info.h"
#include "net/socket/stream_socket.h"
+#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
+using ::testing::Invoke;
+using ::testing::Return;
+
namespace net {
namespace {
@@ -37,10 +41,18 @@
class TestSocketParams : public base::RefCounted<TestSocketParams> {
public:
- bool ignore_limits() { return false; }
+ TestSocketParams() : ignore_limits_(false) {}
+
+ void set_ignore_limits(bool ignore_limits) {
+ ignore_limits_ = ignore_limits;
+ }
+ bool ignore_limits() { return ignore_limits_; }
+
private:
friend class base::RefCounted<TestSocketParams>;
~TestSocketParams() {}
+
+ bool ignore_limits_;
};
typedef ClientSocketPoolBase<TestSocketParams> TestClientSocketPoolBase;
@@ -411,7 +423,7 @@
net::RequestPriority priority,
ClientSocketHandle* handle,
OldCompletionCallback* callback,
- const BoundNetLog& net_log) {
+ const BoundNetLog& net_log) OVERRIDE {
const scoped_refptr<TestSocketParams>* casted_socket_params =
static_cast<const scoped_refptr<TestSocketParams>*>(params);
return base_.RequestSocket(group_name, *casted_socket_params, priority,
@@ -421,7 +433,7 @@
virtual void RequestSockets(const std::string& group_name,
const void* params,
int num_sockets,
- const BoundNetLog& net_log) {
+ const BoundNetLog& net_log) OVERRIDE {
const scoped_refptr<TestSocketParams>* casted_params =
static_cast<const scoped_refptr<TestSocketParams>*>(params);
@@ -430,47 +442,64 @@
virtual void CancelRequest(
const std::string& group_name,
- ClientSocketHandle* handle) {
+ ClientSocketHandle* handle) OVERRIDE {
base_.CancelRequest(group_name, handle);
}
virtual void ReleaseSocket(
const std::string& group_name,
StreamSocket* socket,
- int id) {
+ int id) OVERRIDE {
base_.ReleaseSocket(group_name, socket, id);
}
- virtual void Flush() {
+ virtual void Flush() OVERRIDE {
base_.Flush();
}
- virtual void CloseIdleSockets() {
+ virtual bool IsStalled() const OVERRIDE {
+ return base_.IsStalled();
+ }
+
+ virtual void CloseIdleSockets() OVERRIDE {
base_.CloseIdleSockets();
}
- virtual int IdleSocketCount() const { return base_.idle_socket_count(); }
+ virtual int IdleSocketCount() const OVERRIDE {
+ return base_.idle_socket_count();
+ }
- virtual int IdleSocketCountInGroup(const std::string& group_name) const {
+ virtual int IdleSocketCountInGroup(
+ const std::string& group_name) const OVERRIDE {
return base_.IdleSocketCountInGroup(group_name);
}
- virtual LoadState GetLoadState(const std::string& group_name,
- const ClientSocketHandle* handle) const {
+ virtual LoadState GetLoadState(
+ const std::string& group_name,
+ const ClientSocketHandle* handle) const OVERRIDE {
return base_.GetLoadState(group_name, handle);
}
- virtual DictionaryValue* GetInfoAsValue(const std::string& name,
- const std::string& type,
- bool include_nested_pools) const {
+ virtual void AddLayeredPool(LayeredPool* pool) OVERRIDE {
+ base_.AddLayeredPool(pool);
+ }
+
+ virtual void RemoveLayeredPool(LayeredPool* pool) OVERRIDE {
+ base_.RemoveLayeredPool(pool);
+ }
+
+ virtual DictionaryValue* GetInfoAsValue(
+ const std::string& name,
+ const std::string& type,
+ bool include_nested_pools) const OVERRIDE {
return base_.GetInfoAsValue(name, type);
}
- virtual base::TimeDelta ConnectionTimeout() const {
+ virtual base::TimeDelta ConnectionTimeout() const OVERRIDE {
return base_.ConnectionTimeout();
}
- virtual ClientSocketPoolHistograms* histograms() const {
+ virtual ClientSocketPoolHistograms* histograms() const OVERRIDE {
return base_.histograms();
}
@@ -492,6 +521,10 @@
void EnableConnectBackupJobs() { base_.EnableConnectBackupJobs(); }
+ bool CloseOneIdleConnectionInLayeredPool() {
+ return base_.CloseOneIdleConnectionInLayeredPool();
+ }
+
private:
TestClientSocketPoolBase base_;
@@ -1157,6 +1190,7 @@
ClientSocketHandle stalled_handle;
TestOldCompletionCallback callback;
{
+ EXPECT_FALSE(pool_->IsStalled());
ClientSocketHandle handles[kDefaultMaxSockets];
for (int i = 0; i < kDefaultMaxSockets; ++i) {
TestOldCompletionCallback callback;
@@ -1171,6 +1205,7 @@
EXPECT_EQ(kDefaultMaxSockets, client_socket_factory_.allocation_count());
EXPECT_EQ(0, pool_->IdleSocketCount());
+ EXPECT_FALSE(pool_->IsStalled());
// Now we will hit the socket limit.
EXPECT_EQ(ERR_IO_PENDING, stalled_handle.Init("foo",
@@ -1179,6 +1214,7 @@
&callback,
pool_.get(),
BoundNetLog()));
+ EXPECT_TRUE(pool_->IsStalled());
// Dropping out of scope will close all handles and return them to idle.
}
@@ -1997,9 +2033,9 @@
EXPECT_EQ(1, handle2.socket()->Write(NULL, 1, NULL));
handle2.Reset();
- // The idle socket timeout value was set to 10 milliseconds. Wait 20
+ // The idle socket timeout value was set to 10 milliseconds. Wait 100
// milliseconds so the sockets timeout.
- base::PlatformThread::Sleep(20);
+ base::PlatformThread::Sleep(100);
MessageLoop::current()->RunAllPending();
ASSERT_EQ(2, pool_->IdleSocketCount());
@@ -3026,6 +3062,7 @@
ASSERT_TRUE(pool_->HasGroup("a"));
EXPECT_EQ(kDefaultMaxSockets - 1, pool_->NumConnectJobsInGroup("a"));
+ EXPECT_FALSE(pool_->IsStalled());
ASSERT_FALSE(pool_->HasGroup("b"));
@@ -3034,6 +3071,7 @@
ASSERT_TRUE(pool_->HasGroup("b"));
EXPECT_EQ(1, pool_->NumConnectJobsInGroup("b"));
+ EXPECT_FALSE(pool_->IsStalled());
}
TEST_F(ClientSocketPoolBaseTest, RequestSocketsCountIdleSockets) {
@@ -3352,6 +3390,117 @@
EXPECT_EQ(1, pool_->NumActiveSocketsInGroup("a"));
}
+class MockLayeredPool : public LayeredPool {
+ public:
+ MockLayeredPool(TestClientSocketPool* pool,
+ const std::string& group_name)
+ : pool_(pool),
+ params_(new TestSocketParams),
+ group_name_(group_name) {
+ pool_->AddLayeredPool(this);
+ }
+
+ ~MockLayeredPool() {
+ pool_->RemoveLayeredPool(this);
+ }
+
+ int RequestSocket(TestClientSocketPool* pool) {
+ return handle_.Init(group_name_, params_, kDefaultPriority, &callback_,
+ pool, BoundNetLog());
+ }
+
+ int RequestSocketWithoutLimits(TestClientSocketPool* pool) {
+ params_->set_ignore_limits(true);
+ return handle_.Init(group_name_, params_, kDefaultPriority, &callback_,
+ pool, BoundNetLog());
+ }
+
+ bool ReleaseOneConnection() {
+ if (!handle_.is_initialized()) {
+ return false;
+ }
+ handle_.socket()->Disconnect();
+ handle_.Reset();
+ return true;
+ }
+
+ MOCK_METHOD0(CloseOneIdleConnection, bool());
+
+ private:
+ TestClientSocketPool* const pool_;
+ scoped_refptr<TestSocketParams> params_;
+ ClientSocketHandle handle_;
+ TestOldCompletionCallback callback_;
+ const std::string group_name_;
+};
+
+TEST_F(ClientSocketPoolBaseTest, FailToCloseIdleSocketsNotHeldByLayeredPool) {
+ CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup);
+ connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
+
+ MockLayeredPool mock_layered_pool(pool_.get(), "foo");
+ EXPECT_CALL(mock_layered_pool, CloseOneIdleConnection())
+ .WillOnce(Return(false));
+ EXPECT_EQ(OK, mock_layered_pool.RequestSocket(pool_.get()));
+ EXPECT_FALSE(pool_->CloseOneIdleConnectionInLayeredPool());
+}
+
+TEST_F(ClientSocketPoolBaseTest, ForciblyCloseIdleSocketsHeldByLayeredPool) {
+ CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup);
+ connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
+
+ MockLayeredPool mock_layered_pool(pool_.get(), "foo");
+ EXPECT_EQ(OK, mock_layered_pool.RequestSocket(pool_.get()));
+ EXPECT_CALL(mock_layered_pool, CloseOneIdleConnection())
+ .WillOnce(Invoke(&mock_layered_pool,
+ &MockLayeredPool::ReleaseOneConnection));
+ EXPECT_TRUE(pool_->CloseOneIdleConnectionInLayeredPool());
+}
+
+TEST_F(ClientSocketPoolBaseTest, CloseIdleSocketsHeldByLayeredPoolWhenNeeded) {
+ CreatePool(1, 1);
+ connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
+
+ MockLayeredPool mock_layered_pool(pool_.get(), "foo");
+ EXPECT_EQ(OK, mock_layered_pool.RequestSocket(pool_.get()));
+ EXPECT_CALL(mock_layered_pool, CloseOneIdleConnection())
+ .WillOnce(Invoke(&mock_layered_pool,
+ &MockLayeredPool::ReleaseOneConnection));
+ ClientSocketHandle handle;
+ TestOldCompletionCallback callback;
+ EXPECT_EQ(OK, handle.Init("a",
+ params_,
+ kDefaultPriority,
+ &callback,
+ pool_.get(),
+ BoundNetLog()));
+}
+
+TEST_F(ClientSocketPoolBaseTest,
+ CloseMultipleIdleSocketsHeldByLayeredPoolWhenNeeded) {
+ CreatePool(1, 1);
+ connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
+
+ MockLayeredPool mock_layered_pool1(pool_.get(), "foo");
+ EXPECT_EQ(OK, mock_layered_pool1.RequestSocket(pool_.get()));
+ EXPECT_CALL(mock_layered_pool1, CloseOneIdleConnection())
+ .WillRepeatedly(Invoke(&mock_layered_pool1,
+ &MockLayeredPool::ReleaseOneConnection));
+ MockLayeredPool mock_layered_pool2(pool_.get(), "bar");
+ EXPECT_EQ(OK, mock_layered_pool2.RequestSocketWithoutLimits(pool_.get()));
+ EXPECT_CALL(mock_layered_pool2, CloseOneIdleConnection())
+ .WillRepeatedly(Invoke(&mock_layered_pool2,
+ &MockLayeredPool::ReleaseOneConnection));
+ ClientSocketHandle handle;
+ TestOldCompletionCallback callback;
+ EXPECT_EQ(OK, handle.Init("a",
+ params_,
+ kDefaultPriority,
+ &callback,
+ pool_.get(),
+ BoundNetLog()));
+}
+
} // namespace
} // namespace net
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