Index: net/socket/client_socket_pool_base.cc |
=================================================================== |
--- net/socket/client_socket_pool_base.cc (revision 113254) |
+++ net/socket/client_socket_pool_base.cc (working copy) |
@@ -207,6 +207,7 @@ |
DCHECK(group_map_.empty()); |
DCHECK(pending_callback_map_.empty()); |
DCHECK_EQ(0, connecting_socket_count_); |
+ DCHECK(higher_layer_pools_.empty()); |
NetworkChangeNotifier::RemoveIPAddressObserver(this); |
} |
@@ -236,6 +237,18 @@ |
return req; |
} |
+void ClientSocketPoolBaseHelper::AddLayeredPool(LayeredPool* pool) { |
+ CHECK(pool); |
+ CHECK(!ContainsKey(higher_layer_pools_, pool)); |
+ higher_layer_pools_.insert(pool); |
+} |
+ |
+void ClientSocketPoolBaseHelper::RemoveLayeredPool(LayeredPool* pool) { |
+ CHECK(pool); |
+ CHECK(ContainsKey(higher_layer_pools_, pool)); |
+ higher_layer_pools_.erase(pool); |
+} |
+ |
int ClientSocketPoolBaseHelper::RequestSocket( |
const std::string& group_name, |
const Request* request) { |
@@ -334,6 +347,10 @@ |
// Can we make another active socket now? |
if (!group->HasAvailableSocketSlot(max_sockets_per_group_) && |
!request->ignore_limits()) { |
+ // TODO(willchan): Consider whether or not we need to close a socket in a |
+ // higher layered group. I don't think this makes sense since we would just |
+ // reuse that socket then if we needed one and wouldn't make it down to this |
+ // layer. |
request->net_log().AddEvent( |
NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL); |
return ERR_IO_PENDING; |
@@ -341,19 +358,28 @@ |
if (ReachedMaxSocketsLimit() && !request->ignore_limits()) { |
if (idle_socket_count() > 0) { |
+ // There's an idle socket in this pool. Either that's because there's |
+ // still one in this group, but we got here due to preconnecting bypassing |
+ // idle sockets, or because there's an idle socket in another group. |
bool closed = CloseOneIdleSocketExceptInGroup(group); |
if (preconnecting && !closed) |
return ERR_PRECONNECT_MAX_SOCKET_LIMIT; |
} else { |
- // We could check if we really have a stalled group here, but it requires |
- // a scan of all groups, so just flip a flag here, and do the check later. |
- request->net_log().AddEvent( |
- NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); |
- return ERR_IO_PENDING; |
+ do { |
+ if (!CloseOneIdleConnectionInLayeredPool()) { |
+ // We could check if we really have a stalled group here, but it |
+ // requires a scan of all groups, so just flip a flag here, and do |
+ // the check later. |
+ request->net_log().AddEvent( |
+ NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL); |
+ return ERR_IO_PENDING; |
+ } |
+ } while (ReachedMaxSocketsLimit()); |
} |
} |
- // We couldn't find a socket to reuse, so allocate and connect a new one. |
+ // We couldn't find a socket to reuse, and there's space to allocate one, |
+ // so allocate and connect a new one. |
scoped_ptr<ConnectJob> connect_job( |
connect_job_factory_->NewConnectJob(group_name, *request, this)); |
@@ -790,18 +816,22 @@ |
// are not at the |max_sockets_per_group_| limit. Note: for requests with |
// the same priority, the winner is based on group hash ordering (and not |
// insertion order). |
-bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group, |
- std::string* group_name) { |
+bool ClientSocketPoolBaseHelper::FindTopStalledGroup( |
+ Group** group, |
+ std::string* group_name) const { |
+ CHECK((group && group_name) || (!group && !group_name)); |
Group* top_group = NULL; |
const std::string* top_group_name = NULL; |
bool has_stalled_group = false; |
- for (GroupMap::iterator i = group_map_.begin(); |
+ for (GroupMap::const_iterator i = group_map_.begin(); |
i != group_map_.end(); ++i) { |
Group* curr_group = i->second; |
const RequestQueue& queue = curr_group->pending_requests(); |
if (queue.empty()) |
continue; |
if (curr_group->IsStalled(max_sockets_per_group_)) { |
+ if (!group) |
+ return true; |
has_stalled_group = true; |
bool has_higher_priority = !top_group || |
curr_group->TopPendingPriority() < top_group->TopPendingPriority(); |
@@ -813,8 +843,11 @@ |
} |
if (top_group) { |
+ CHECK(group); |
*group = top_group; |
*group_name = *top_group_name; |
+ } else { |
+ CHECK(!has_stalled_group); |
} |
return has_stalled_group; |
} |
@@ -887,6 +920,17 @@ |
AbortAllRequests(); |
} |
+bool ClientSocketPoolBaseHelper::IsStalled() const { |
+ if ((handed_out_socket_count_ + connecting_socket_count_) < max_sockets_) |
+ return false; |
+ for (GroupMap::const_iterator it = group_map_.begin(); |
+ it != group_map_.end(); it++) { |
+ if (it->second->IsStalled(max_sockets_per_group_)) |
+ return true; |
+ } |
+ return false; |
+} |
+ |
void ClientSocketPoolBaseHelper::RemoveConnectJob(ConnectJob* job, |
Group* group) { |
CHECK_GT(connecting_socket_count_, 0); |
@@ -1023,8 +1067,10 @@ |
return true; |
} |
-void ClientSocketPoolBaseHelper::CloseOneIdleSocket() { |
- CloseOneIdleSocketExceptInGroup(NULL); |
+bool ClientSocketPoolBaseHelper::CloseOneIdleSocket() { |
+ if (idle_socket_count() == 0) |
+ return false; |
+ return CloseOneIdleSocketExceptInGroup(NULL); |
} |
bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup( |
@@ -1048,9 +1094,18 @@ |
} |
} |
- if (!exception_group) |
- LOG(DFATAL) << "No idle socket found to close!."; |
+ return false; |
+} |
+bool ClientSocketPoolBaseHelper::CloseOneIdleConnectionInLayeredPool() { |
+ // This pool doesn't have any idle sockets. It's possible that a pool at a |
+ // higher layer is holding one of this sockets active, but it's actually idle. |
+ // Query the higher layers. |
+ for (std::set<LayeredPool*>::const_iterator it = higher_layer_pools_.begin(); |
+ it != higher_layer_pools_.end(); ++it) { |
+ if ((*it)->CloseOneIdleConnection()) |
+ return true; |
+ } |
return false; |
} |