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Unified Diff: content/browser/gamepad/data_fetcher_mac.mm

Issue 8799022: Add Mac implementation of data_fetcher for gamepad. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: more NS->CF, implement remove Created 9 years ago
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Index: content/browser/gamepad/data_fetcher_mac.mm
diff --git a/content/browser/gamepad/data_fetcher_mac.mm b/content/browser/gamepad/data_fetcher_mac.mm
new file mode 100644
index 0000000000000000000000000000000000000000..4917576984bb149764b4d03aeb2dea979e364073
--- /dev/null
+++ b/content/browser/gamepad/data_fetcher_mac.mm
@@ -0,0 +1,289 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/gamepad/data_fetcher_mac.h"
+
+#include "base/mac/foundation_util.h"
+#include "base/memory/scoped_nsobject.h"
+#include "base/string16.h"
+#include "base/string_util.h"
+#include "base/utf_string_conversions.h"
+
+#include <IOKit/hid/IOHIDKeys.h>
+#import <Foundation/NSArray.h>
Avi (use Gerrit) 2011/12/07 04:12:46 #import <Foundation/Foundation.h> if not #import <
scottmg 2011/12/07 04:39:36 Done.
+#import <Foundation/NSDictionary.h>
+
+namespace content {
+
+namespace {
+
+NSDictionary* DeviceMatching(unsigned usage_page, unsigned usage) {
+ return [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithInt: usage_page],
Avi (use Gerrit) 2011/12/07 04:12:46 no space after : here, and on line 25.
scottmg 2011/12/07 04:39:36 Done.
+ base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsagePageKey)),
+ [NSNumber numberWithInt: usage],
+ base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsageKey)),
+ nil];
+}
+
+float NormalizeAxis(CFIndex value, CFIndex min, CFIndex max) {
+ return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
+}
+
+// http://www.usb.org/developers/hidpage
+const uint32_t kGenericDesktopUsagePage = 0x01;
+const uint32_t kButtonUsagePage = 0x09;
+const uint32_t kJoystickUsageNumber = 0x04;
+const uint32_t kGameUsageNumber = 0x05;
+const uint32_t kMultiAxisUsageNumber = 0x08;
+const uint32_t kAxisMinimumUsageNumber = 0x30;
+const uint32_t kAxisMaximumUsageNumber = 0x35;
+
+} // namespace
+
+GamepadDataFetcherMac::GamepadDataFetcherMac() : enabled_(true) {
+ hid_manager_ref_.reset(IOHIDManagerCreate(kCFAllocatorDefault,
+ kIOHIDOptionsTypeNone));
+ if (CFGetTypeID(hid_manager_ref_) != IOHIDManagerGetTypeID()) {
+ enabled_ = false;
+ return;
+ }
+
+ scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects:
+ DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber),
+ DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber),
+ DeviceMatching(kGenericDesktopUsagePage, kMultiAxisUsageNumber),
+ nil]);
+ IOHIDManagerSetDeviceMatchingMultiple(
+ hid_manager_ref_,
+ base::mac::NSToCFCast(criteria));
+
+ RegisterForNotifications();
+}
+
+void GamepadDataFetcherMac::RegisterForNotifications() {
+ // Register for plug/unplug notifications
Avi (use Gerrit) 2011/12/07 04:12:46 full sentences end with periods .
scottmg 2011/12/07 04:39:36 Done.
+ IOHIDManagerRegisterDeviceMatchingCallback(
+ hid_manager_ref_,
+ &DeviceAddCallback,
+ this);
+ IOHIDManagerRegisterDeviceRemovalCallback(
+ hid_manager_ref_,
+ DeviceRemoveCallback,
+ this);
+
+ // Register for value change notifications
+ IOHIDManagerRegisterInputValueCallback(
+ hid_manager_ref_,
+ ValueChangedCallback,
+ this);
+
+ IOHIDManagerScheduleWithRunLoop(
+ hid_manager_ref_,
+ CFRunLoopGetMain(),
+ kCFRunLoopDefaultMode);
+
+ enabled_ = IOHIDManagerOpen(hid_manager_ref_,
+ kIOHIDOptionsTypeSeizeDevice) == kIOReturnSuccess;
+}
+
+void GamepadDataFetcherMac::UnregisterFromNotifications() {
+ IOHIDManagerUnscheduleFromRunLoop(
+ hid_manager_ref_,
+ CFRunLoopGetCurrent(),
+ kCFRunLoopDefaultMode);
+ IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone);
+}
+
+void GamepadDataFetcherMac::PauseHint(bool pause) {
+ if (pause)
+ UnregisterFromNotifications();
+ else
+ RegisterForNotifications();
+}
+
+GamepadDataFetcherMac::~GamepadDataFetcherMac() {
+ UnregisterFromNotifications();
+}
+
+GamepadDataFetcherMac* GamepadDataFetcherMac::InstanceFromContext(
+ void* context) {
+ return reinterpret_cast<GamepadDataFetcherMac*>(context);
+}
+
+void GamepadDataFetcherMac::DeviceAddCallback(void* context,
+ IOReturn result,
+ void* sender,
+ IOHIDDeviceRef ref) {
+ InstanceFromContext(context)->DeviceAdd(ref);
+}
+
+void GamepadDataFetcherMac::DeviceRemoveCallback(void* context,
+ IOReturn result,
+ void* sender,
+ IOHIDDeviceRef ref) {
+ InstanceFromContext(context)->DeviceRemove(ref);
+}
+
+void GamepadDataFetcherMac::ValueChangedCallback(void* context,
+ IOReturn result,
+ void* sender,
+ IOHIDValueRef ref) {
+ InstanceFromContext(context)->ValueChanged(ref);
+}
+
+void GamepadDataFetcherMac::AddButtonsAndAxes(NSArray* elements,
+ unsigned slot) {
+ WebKit::WebGamepad& pad = data_.items[slot];
+ AssociatedData& associated = associated_[slot];
+
+ pad.axesLength = 0;
+ pad.buttonsLength = 0;
+ memset(pad.axes, 0, sizeof(pad.axes));
+ memset(pad.buttons, 0, sizeof(pad.buttons));
+
+ for (id elem in elements) {
+ IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem);
+ uint32_t usagePage = IOHIDElementGetUsagePage(element);
+ uint32_t usage = IOHIDElementGetUsage(element);
+ if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button &&
+ usagePage == kButtonUsagePage) {
+ uint32_t button_index = usage - 1;
+ if (button_index < WebKit::WebGamepad::buttonsLengthCap) {
+ associated.button_elements[button_index] = element;
+ pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1);
+ }
+ }
+ else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) {
+ uint32_t axis_index = usage - kAxisMinimumUsageNumber;
+ if (axis_index < WebKit::WebGamepad::axesLengthCap) {
+ associated.axis_minimums[axis_index] =
+ IOHIDElementGetLogicalMin(element);
+ associated.axis_maximums[axis_index] =
+ IOHIDElementGetLogicalMax(element);
+ associated.axis_elements[axis_index] = element;
+ pad.axesLength = std::max(pad.axesLength, axis_index + 1);
+ }
+ }
+ }
+}
+
+void GamepadDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) {
+ using WebKit::WebGamepad;
+ using WebKit::WebGamepads;
+ using base::mac::CFToNSCast;
Avi (use Gerrit) 2011/12/07 04:12:46 I was not aware that the style guide permitted thi
scottmg 2011/12/07 04:39:36 Darin schooled me on that last review. :)
+ unsigned slot;
+
+ if (!enabled_)
+ return;
+
+ // Find an index for this device.
+ for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
+ // If we already have this device, and it's already connected, don't do
+ // anything now.
+ if (associated_[slot].device_ref == device && data_.items[slot].connected)
+ return;
+ if (!data_.items[slot].connected)
+ break;
+ }
+
+ // We can't handle this many connected devices.
+ if (slot == WebGamepads::itemsLengthCap)
+ return;
+
+ NSNumber* vendor_id = CFToNSCast(base::mac::CFCastStrict<CFNumberRef>(
Avi (use Gerrit) 2011/12/07 04:12:46 We do "using base::mac::CFToNSCast" to cut clutter
scottmg 2011/12/07 04:39:36 Done.
+ IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey))));
+ NSNumber* product_id = CFToNSCast(base::mac::CFCastStrict<CFNumberRef>(
+ IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey))));
+ NSString* product = CFToNSCast(base::mac::CFCastStrict<CFStringRef>(
+ IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey))));
+
+ NSString* ident([NSString stringWithFormat:
+ @"%s (Vendor: %04x Product: %04x)",
+ [product UTF8String],
Avi (use Gerrit) 2011/12/07 04:12:46 Nope. NSObjects have a formatting code of %@; use
scottmg 2011/12/07 04:39:36 Done. (Magic!)
+ [vendor_id intValue],
+ [product_id intValue]]);
+ NSData* as16 = [ident dataUsingEncoding: NSUTF16StringEncoding];
Avi (use Gerrit) 2011/12/07 04:12:46 no space after :
scottmg 2011/12/07 04:39:36 Done.
+
+ const unsigned kOutputLengthBytes = sizeof(data_.items[slot].id);
+ memset(&data_.items[slot].id, 0, kOutputLengthBytes);
+ [as16
+ getBytes: data_.items[slot].id
+ length: kOutputLengthBytes - sizeof(WebKit::WebUChar)];
Avi (use Gerrit) 2011/12/07 04:12:46 Bad style. Besides no space after :, put getBytes
scottmg 2011/12/07 04:39:36 Done.
+
+ NSArray* elements = CFToNSCast(IOHIDDeviceCopyMatchingElements(
Avi (use Gerrit) 2011/12/07 04:12:46 Nope. CF-style functions that have "Copy" in their
scottmg 2011/12/07 04:39:36 Is scoped_nsobject<NSArray> ok, or are the retain/
Avi (use Gerrit) 2011/12/07 05:26:06 Wellllll.... they used to be the same until they w
+ device,
+ NULL,
+ kIOHIDOptionsTypeNone));
+ AddButtonsAndAxes(elements, slot);
+
+ associated_[slot].device_ref = device;
+ data_.items[slot].connected = true;
+ data_.length = std::max(slot + 1, data_.length);
+}
+
+void GamepadDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) {
+ using WebKit::WebGamepads;
+ unsigned slot;
+ if (!enabled_)
+ return;
+
+ // Find the index for this device.
+ for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
+ if (associated_[slot].device_ref == device && data_.items[slot].connected)
+ break;
+ }
+ DCHECK(slot < WebGamepads::itemsLengthCap);
+ // Leave associated device_ref so that it will be reconnected in the same
+ // location. Simply mark it as disconnected.
+ data_.items[slot].connected = false;
+}
+
+void GamepadDataFetcherMac::ValueChanged(IOHIDValueRef value) {
+ if (!enabled_)
+ return;
+
+ IOHIDElementRef element = IOHIDValueGetElement(value);
+ IOHIDDeviceRef device = IOHIDElementGetDevice(element);
+
+ // Find device slot
+ unsigned slot;
+ for (slot = 0; slot < data_.length; ++slot) {
+ if (data_.items[slot].connected && associated_[slot].device_ref == device)
+ break;
+ }
+ if (slot == data_.length)
+ return;
+
+ WebKit::WebGamepad& pad = data_.items[slot];
+ AssociatedData& associated = associated_[slot];
+
+ // Find and fill in the associated button event, if any.
+ for (unsigned i = 0; i < pad.buttonsLength; ++i) {
+ if (associated.button_elements[i] == element) {
+ pad.buttons[i] = IOHIDValueGetIntegerValue(value) ? 1.f : 0.f;
+ return;
+ }
+ }
+
+ // Find and fill in the associated axis event, if any.
+ for (unsigned i = 0; i < pad.axesLength; ++i) {
+ if (associated.axis_elements[i] == element) {
+ pad.axes[i] = NormalizeAxis(IOHIDValueGetIntegerValue(value),
+ associated.axis_minimums[i],
+ associated.axis_maximums[i]);
+ return;
+ }
+ }
+}
+
+void GamepadDataFetcherMac::GetGamepadData(WebKit::WebGamepads* pads, bool) {
+ if (!enabled_) {
+ pads->length = 0;
+ return;
+ }
+ memcpy(pads, &data_, sizeof(WebKit::WebGamepads));
+}
+
+} // namespace content

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