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Side by Side Diff: content/browser/gamepad/data_fetcher_mac.mm

Issue 8799022: Add Mac implementation of data_fetcher for gamepad. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: more NS->CF, implement remove Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/gamepad/data_fetcher_mac.h"
6
7 #include "base/mac/foundation_util.h"
8 #include "base/memory/scoped_nsobject.h"
9 #include "base/string16.h"
10 #include "base/string_util.h"
11 #include "base/utf_string_conversions.h"
12
13 #include <IOKit/hid/IOHIDKeys.h>
14 #import <Foundation/NSArray.h>
Avi (use Gerrit) 2011/12/07 04:12:46 #import <Foundation/Foundation.h> if not #import <
scottmg 2011/12/07 04:39:36 Done.
15 #import <Foundation/NSDictionary.h>
16
17 namespace content {
18
19 namespace {
20
21 NSDictionary* DeviceMatching(unsigned usage_page, unsigned usage) {
22 return [NSDictionary dictionaryWithObjectsAndKeys:
23 [NSNumber numberWithInt: usage_page],
Avi (use Gerrit) 2011/12/07 04:12:46 no space after : here, and on line 25.
scottmg 2011/12/07 04:39:36 Done.
24 base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsagePageKey)),
25 [NSNumber numberWithInt: usage],
26 base::mac::CFToNSCast(CFSTR(kIOHIDDeviceUsageKey)),
27 nil];
28 }
29
30 float NormalizeAxis(CFIndex value, CFIndex min, CFIndex max) {
31 return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
32 }
33
34 // http://www.usb.org/developers/hidpage
35 const uint32_t kGenericDesktopUsagePage = 0x01;
36 const uint32_t kButtonUsagePage = 0x09;
37 const uint32_t kJoystickUsageNumber = 0x04;
38 const uint32_t kGameUsageNumber = 0x05;
39 const uint32_t kMultiAxisUsageNumber = 0x08;
40 const uint32_t kAxisMinimumUsageNumber = 0x30;
41 const uint32_t kAxisMaximumUsageNumber = 0x35;
42
43 } // namespace
44
45 GamepadDataFetcherMac::GamepadDataFetcherMac() : enabled_(true) {
46 hid_manager_ref_.reset(IOHIDManagerCreate(kCFAllocatorDefault,
47 kIOHIDOptionsTypeNone));
48 if (CFGetTypeID(hid_manager_ref_) != IOHIDManagerGetTypeID()) {
49 enabled_ = false;
50 return;
51 }
52
53 scoped_nsobject<NSArray> criteria([[NSArray alloc] initWithObjects:
54 DeviceMatching(kGenericDesktopUsagePage, kJoystickUsageNumber),
55 DeviceMatching(kGenericDesktopUsagePage, kGameUsageNumber),
56 DeviceMatching(kGenericDesktopUsagePage, kMultiAxisUsageNumber),
57 nil]);
58 IOHIDManagerSetDeviceMatchingMultiple(
59 hid_manager_ref_,
60 base::mac::NSToCFCast(criteria));
61
62 RegisterForNotifications();
63 }
64
65 void GamepadDataFetcherMac::RegisterForNotifications() {
66 // Register for plug/unplug notifications
Avi (use Gerrit) 2011/12/07 04:12:46 full sentences end with periods .
scottmg 2011/12/07 04:39:36 Done.
67 IOHIDManagerRegisterDeviceMatchingCallback(
68 hid_manager_ref_,
69 &DeviceAddCallback,
70 this);
71 IOHIDManagerRegisterDeviceRemovalCallback(
72 hid_manager_ref_,
73 DeviceRemoveCallback,
74 this);
75
76 // Register for value change notifications
77 IOHIDManagerRegisterInputValueCallback(
78 hid_manager_ref_,
79 ValueChangedCallback,
80 this);
81
82 IOHIDManagerScheduleWithRunLoop(
83 hid_manager_ref_,
84 CFRunLoopGetMain(),
85 kCFRunLoopDefaultMode);
86
87 enabled_ = IOHIDManagerOpen(hid_manager_ref_,
88 kIOHIDOptionsTypeSeizeDevice) == kIOReturnSuccess;
89 }
90
91 void GamepadDataFetcherMac::UnregisterFromNotifications() {
92 IOHIDManagerUnscheduleFromRunLoop(
93 hid_manager_ref_,
94 CFRunLoopGetCurrent(),
95 kCFRunLoopDefaultMode);
96 IOHIDManagerClose(hid_manager_ref_, kIOHIDOptionsTypeNone);
97 }
98
99 void GamepadDataFetcherMac::PauseHint(bool pause) {
100 if (pause)
101 UnregisterFromNotifications();
102 else
103 RegisterForNotifications();
104 }
105
106 GamepadDataFetcherMac::~GamepadDataFetcherMac() {
107 UnregisterFromNotifications();
108 }
109
110 GamepadDataFetcherMac* GamepadDataFetcherMac::InstanceFromContext(
111 void* context) {
112 return reinterpret_cast<GamepadDataFetcherMac*>(context);
113 }
114
115 void GamepadDataFetcherMac::DeviceAddCallback(void* context,
116 IOReturn result,
117 void* sender,
118 IOHIDDeviceRef ref) {
119 InstanceFromContext(context)->DeviceAdd(ref);
120 }
121
122 void GamepadDataFetcherMac::DeviceRemoveCallback(void* context,
123 IOReturn result,
124 void* sender,
125 IOHIDDeviceRef ref) {
126 InstanceFromContext(context)->DeviceRemove(ref);
127 }
128
129 void GamepadDataFetcherMac::ValueChangedCallback(void* context,
130 IOReturn result,
131 void* sender,
132 IOHIDValueRef ref) {
133 InstanceFromContext(context)->ValueChanged(ref);
134 }
135
136 void GamepadDataFetcherMac::AddButtonsAndAxes(NSArray* elements,
137 unsigned slot) {
138 WebKit::WebGamepad& pad = data_.items[slot];
139 AssociatedData& associated = associated_[slot];
140
141 pad.axesLength = 0;
142 pad.buttonsLength = 0;
143 memset(pad.axes, 0, sizeof(pad.axes));
144 memset(pad.buttons, 0, sizeof(pad.buttons));
145
146 for (id elem in elements) {
147 IOHIDElementRef element = reinterpret_cast<IOHIDElementRef>(elem);
148 uint32_t usagePage = IOHIDElementGetUsagePage(element);
149 uint32_t usage = IOHIDElementGetUsage(element);
150 if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Button &&
151 usagePage == kButtonUsagePage) {
152 uint32_t button_index = usage - 1;
153 if (button_index < WebKit::WebGamepad::buttonsLengthCap) {
154 associated.button_elements[button_index] = element;
155 pad.buttonsLength = std::max(pad.buttonsLength, button_index + 1);
156 }
157 }
158 else if (IOHIDElementGetType(element) == kIOHIDElementTypeInput_Misc) {
159 uint32_t axis_index = usage - kAxisMinimumUsageNumber;
160 if (axis_index < WebKit::WebGamepad::axesLengthCap) {
161 associated.axis_minimums[axis_index] =
162 IOHIDElementGetLogicalMin(element);
163 associated.axis_maximums[axis_index] =
164 IOHIDElementGetLogicalMax(element);
165 associated.axis_elements[axis_index] = element;
166 pad.axesLength = std::max(pad.axesLength, axis_index + 1);
167 }
168 }
169 }
170 }
171
172 void GamepadDataFetcherMac::DeviceAdd(IOHIDDeviceRef device) {
173 using WebKit::WebGamepad;
174 using WebKit::WebGamepads;
175 using base::mac::CFToNSCast;
Avi (use Gerrit) 2011/12/07 04:12:46 I was not aware that the style guide permitted thi
scottmg 2011/12/07 04:39:36 Darin schooled me on that last review. :)
176 unsigned slot;
177
178 if (!enabled_)
179 return;
180
181 // Find an index for this device.
182 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
183 // If we already have this device, and it's already connected, don't do
184 // anything now.
185 if (associated_[slot].device_ref == device && data_.items[slot].connected)
186 return;
187 if (!data_.items[slot].connected)
188 break;
189 }
190
191 // We can't handle this many connected devices.
192 if (slot == WebGamepads::itemsLengthCap)
193 return;
194
195 NSNumber* vendor_id = CFToNSCast(base::mac::CFCastStrict<CFNumberRef>(
Avi (use Gerrit) 2011/12/07 04:12:46 We do "using base::mac::CFToNSCast" to cut clutter
scottmg 2011/12/07 04:39:36 Done.
196 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey))));
197 NSNumber* product_id = CFToNSCast(base::mac::CFCastStrict<CFNumberRef>(
198 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey))));
199 NSString* product = CFToNSCast(base::mac::CFCastStrict<CFStringRef>(
200 IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey))));
201
202 NSString* ident([NSString stringWithFormat:
203 @"%s (Vendor: %04x Product: %04x)",
204 [product UTF8String],
Avi (use Gerrit) 2011/12/07 04:12:46 Nope. NSObjects have a formatting code of %@; use
scottmg 2011/12/07 04:39:36 Done. (Magic!)
205 [vendor_id intValue],
206 [product_id intValue]]);
207 NSData* as16 = [ident dataUsingEncoding: NSUTF16StringEncoding];
Avi (use Gerrit) 2011/12/07 04:12:46 no space after :
scottmg 2011/12/07 04:39:36 Done.
208
209 const unsigned kOutputLengthBytes = sizeof(data_.items[slot].id);
210 memset(&data_.items[slot].id, 0, kOutputLengthBytes);
211 [as16
212 getBytes: data_.items[slot].id
213 length: kOutputLengthBytes - sizeof(WebKit::WebUChar)];
Avi (use Gerrit) 2011/12/07 04:12:46 Bad style. Besides no space after :, put getBytes
scottmg 2011/12/07 04:39:36 Done.
214
215 NSArray* elements = CFToNSCast(IOHIDDeviceCopyMatchingElements(
Avi (use Gerrit) 2011/12/07 04:12:46 Nope. CF-style functions that have "Copy" in their
scottmg 2011/12/07 04:39:36 Is scoped_nsobject<NSArray> ok, or are the retain/
Avi (use Gerrit) 2011/12/07 05:26:06 Wellllll.... they used to be the same until they w
216 device,
217 NULL,
218 kIOHIDOptionsTypeNone));
219 AddButtonsAndAxes(elements, slot);
220
221 associated_[slot].device_ref = device;
222 data_.items[slot].connected = true;
223 data_.length = std::max(slot + 1, data_.length);
224 }
225
226 void GamepadDataFetcherMac::DeviceRemove(IOHIDDeviceRef device) {
227 using WebKit::WebGamepads;
228 unsigned slot;
229 if (!enabled_)
230 return;
231
232 // Find the index for this device.
233 for (slot = 0; slot < WebGamepads::itemsLengthCap; ++slot) {
234 if (associated_[slot].device_ref == device && data_.items[slot].connected)
235 break;
236 }
237 DCHECK(slot < WebGamepads::itemsLengthCap);
238 // Leave associated device_ref so that it will be reconnected in the same
239 // location. Simply mark it as disconnected.
240 data_.items[slot].connected = false;
241 }
242
243 void GamepadDataFetcherMac::ValueChanged(IOHIDValueRef value) {
244 if (!enabled_)
245 return;
246
247 IOHIDElementRef element = IOHIDValueGetElement(value);
248 IOHIDDeviceRef device = IOHIDElementGetDevice(element);
249
250 // Find device slot
251 unsigned slot;
252 for (slot = 0; slot < data_.length; ++slot) {
253 if (data_.items[slot].connected && associated_[slot].device_ref == device)
254 break;
255 }
256 if (slot == data_.length)
257 return;
258
259 WebKit::WebGamepad& pad = data_.items[slot];
260 AssociatedData& associated = associated_[slot];
261
262 // Find and fill in the associated button event, if any.
263 for (unsigned i = 0; i < pad.buttonsLength; ++i) {
264 if (associated.button_elements[i] == element) {
265 pad.buttons[i] = IOHIDValueGetIntegerValue(value) ? 1.f : 0.f;
266 return;
267 }
268 }
269
270 // Find and fill in the associated axis event, if any.
271 for (unsigned i = 0; i < pad.axesLength; ++i) {
272 if (associated.axis_elements[i] == element) {
273 pad.axes[i] = NormalizeAxis(IOHIDValueGetIntegerValue(value),
274 associated.axis_minimums[i],
275 associated.axis_maximums[i]);
276 return;
277 }
278 }
279 }
280
281 void GamepadDataFetcherMac::GetGamepadData(WebKit::WebGamepads* pads, bool) {
282 if (!enabled_) {
283 pads->length = 0;
284 return;
285 }
286 memcpy(pads, &data_, sizeof(WebKit::WebGamepads));
287 }
288
289 } // namespace content
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