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Unified Diff: net/socket/client_socket_pool_base.cc

Issue 8745007: Revert 112130 - Close idle connections / SPDY sessions when needed. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
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Index: net/socket/client_socket_pool_base.cc
===================================================================
--- net/socket/client_socket_pool_base.cc (revision 112133)
+++ net/socket/client_socket_pool_base.cc (working copy)
@@ -207,7 +207,6 @@
DCHECK(group_map_.empty());
DCHECK(pending_callback_map_.empty());
DCHECK_EQ(0, connecting_socket_count_);
- DCHECK(higher_layer_pools_.empty());
NetworkChangeNotifier::RemoveIPAddressObserver(this);
}
@@ -237,18 +236,6 @@
return req;
}
-void ClientSocketPoolBaseHelper::AddLayeredPool(LayeredPool* pool) {
- CHECK(pool);
- CHECK(!ContainsKey(higher_layer_pools_, pool));
- higher_layer_pools_.insert(pool);
-}
-
-void ClientSocketPoolBaseHelper::RemoveLayeredPool(LayeredPool* pool) {
- CHECK(pool);
- CHECK(ContainsKey(higher_layer_pools_, pool));
- higher_layer_pools_.erase(pool);
-}
-
int ClientSocketPoolBaseHelper::RequestSocket(
const std::string& group_name,
const Request* request) {
@@ -347,10 +334,6 @@
// Can we make another active socket now?
if (!group->HasAvailableSocketSlot(max_sockets_per_group_) &&
!request->ignore_limits()) {
- // TODO(willchan): Consider whether or not we need to close a socket in a
- // higher layered group. I don't think this makes sense since we would just
- // reuse that socket then if we needed one and wouldn't make it down to this
- // layer.
request->net_log().AddEvent(
NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL);
return ERR_IO_PENDING;
@@ -358,28 +341,19 @@
if (ReachedMaxSocketsLimit() && !request->ignore_limits()) {
if (idle_socket_count() > 0) {
- // There's an idle socket in this pool. Either that's because there's
- // still one in this group, but we got here due to preconnecting bypassing
- // idle sockets, or because there's an idle socket in another group.
bool closed = CloseOneIdleSocketExceptInGroup(group);
if (preconnecting && !closed)
return ERR_PRECONNECT_MAX_SOCKET_LIMIT;
} else {
- do {
- if (!CloseOneIdleConnectionInLayeredPool()) {
- // We could check if we really have a stalled group here, but it
- // requires a scan of all groups, so just flip a flag here, and do
- // the check later.
- request->net_log().AddEvent(
- NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL);
- return ERR_IO_PENDING;
- }
- } while (ReachedMaxSocketsLimit());
+ // We could check if we really have a stalled group here, but it requires
+ // a scan of all groups, so just flip a flag here, and do the check later.
+ request->net_log().AddEvent(
+ NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL);
+ return ERR_IO_PENDING;
}
}
- // We couldn't find a socket to reuse, and there's space to allocate one,
- // so allocate and connect a new one.
+ // We couldn't find a socket to reuse, so allocate and connect a new one.
scoped_ptr<ConnectJob> connect_job(
connect_job_factory_->NewConnectJob(group_name, *request, this));
@@ -816,22 +790,18 @@
// are not at the |max_sockets_per_group_| limit. Note: for requests with
// the same priority, the winner is based on group hash ordering (and not
// insertion order).
-bool ClientSocketPoolBaseHelper::FindTopStalledGroup(
- Group** group,
- std::string* group_name) const {
- CHECK((group && group_name) || (!group && !group_name));
+bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group,
+ std::string* group_name) {
Group* top_group = NULL;
const std::string* top_group_name = NULL;
bool has_stalled_group = false;
- for (GroupMap::const_iterator i = group_map_.begin();
+ for (GroupMap::iterator i = group_map_.begin();
i != group_map_.end(); ++i) {
Group* curr_group = i->second;
const RequestQueue& queue = curr_group->pending_requests();
if (queue.empty())
continue;
if (curr_group->IsStalled(max_sockets_per_group_)) {
- if (!group)
- return true;
has_stalled_group = true;
bool has_higher_priority = !top_group ||
curr_group->TopPendingPriority() < top_group->TopPendingPriority();
@@ -843,11 +813,8 @@
}
if (top_group) {
- CHECK(group);
*group = top_group;
*group_name = *top_group_name;
- } else {
- CHECK(!has_stalled_group);
}
return has_stalled_group;
}
@@ -920,17 +887,6 @@
AbortAllRequests();
}
-bool ClientSocketPoolBaseHelper::IsStalled() const {
- if ((handed_out_socket_count_ + connecting_socket_count_) < max_sockets_)
- return false;
- for (GroupMap::const_iterator it = group_map_.begin();
- it != group_map_.end(); it++) {
- if (it->second->IsStalled(max_sockets_per_group_))
- return true;
- }
- return false;
-}
-
void ClientSocketPoolBaseHelper::RemoveConnectJob(ConnectJob* job,
Group* group) {
CHECK_GT(connecting_socket_count_, 0);
@@ -1067,10 +1023,8 @@
return true;
}
-bool ClientSocketPoolBaseHelper::CloseOneIdleSocket() {
- if (idle_socket_count() == 0)
- return false;
- return CloseOneIdleSocketExceptInGroup(NULL);
+void ClientSocketPoolBaseHelper::CloseOneIdleSocket() {
+ CloseOneIdleSocketExceptInGroup(NULL);
}
bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup(
@@ -1094,18 +1048,9 @@
}
}
- return false;
-}
+ if (!exception_group)
+ LOG(DFATAL) << "No idle socket found to close!.";
-bool ClientSocketPoolBaseHelper::CloseOneIdleConnectionInLayeredPool() {
- // This pool doesn't have any idle sockets. It's possible that a pool at a
- // higher layer is holding one of this sockets active, but it's actually idle.
- // Query the higher layers.
- for (std::set<LayeredPool*>::const_iterator it = higher_layer_pools_.begin();
- it != higher_layer_pools_.end(); ++it) {
- if ((*it)->CloseOneIdleConnection())
- return true;
- }
return false;
}
Property changes on: net/socket/client_socket_pool_base.cc
___________________________________________________________________
Deleted: svn:mergeinfo
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