| Index: views/view.h
|
| diff --git a/views/view.h b/views/view.h
|
| deleted file mode 100644
|
| index e93a125710d9c5c99fae097013fe25b8a9db3462..0000000000000000000000000000000000000000
|
| --- a/views/view.h
|
| +++ /dev/null
|
| @@ -1,1440 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef VIEWS_VIEW_H_
|
| -#define VIEWS_VIEW_H_
|
| -#pragma once
|
| -
|
| -#include <algorithm>
|
| -#include <map>
|
| -#include <set>
|
| -#include <string>
|
| -#include <vector>
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/i18n/rtl.h"
|
| -#include "base/logging.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "build/build_config.h"
|
| -#include "ui/base/accelerators/accelerator.h"
|
| -#include "ui/base/dragdrop/os_exchange_data.h"
|
| -#include "ui/gfx/compositor/layer_delegate.h"
|
| -#include "ui/gfx/native_widget_types.h"
|
| -#include "ui/gfx/rect.h"
|
| -#include "ui/views/events/event.h"
|
| -#include "views/background.h"
|
| -#include "views/border.h"
|
| -
|
| -#if defined(OS_WIN)
|
| -#include "base/win/scoped_comptr.h"
|
| -#endif
|
| -
|
| -using ui::OSExchangeData;
|
| -
|
| -namespace gfx {
|
| -class Canvas;
|
| -class Insets;
|
| -class Path;
|
| -}
|
| -
|
| -namespace ui {
|
| -struct AccessibleViewState;
|
| -class Compositor;
|
| -class Layer;
|
| -class TextInputClient;
|
| -class Texture;
|
| -class ThemeProvider;
|
| -class Transform;
|
| -enum TouchStatus;
|
| -}
|
| -
|
| -#if defined(OS_WIN)
|
| -class __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2"))
|
| -NativeViewAccessibilityWin;
|
| -#endif
|
| -
|
| -namespace views {
|
| -
|
| -class Background;
|
| -class Border;
|
| -class ContextMenuController;
|
| -class DragController;
|
| -class FocusManager;
|
| -class FocusTraversable;
|
| -class InputMethod;
|
| -class LayoutManager;
|
| -class ScrollView;
|
| -class Widget;
|
| -
|
| -namespace internal {
|
| -class NativeWidgetView;
|
| -class RootView;
|
| -}
|
| -
|
| -/////////////////////////////////////////////////////////////////////////////
|
| -//
|
| -// View class
|
| -//
|
| -// A View is a rectangle within the views View hierarchy. It is the base
|
| -// class for all Views.
|
| -//
|
| -// A View is a container of other Views (there is no such thing as a Leaf
|
| -// View - makes code simpler, reduces type conversion headaches, design
|
| -// mistakes etc)
|
| -//
|
| -// The View contains basic properties for sizing (bounds), layout (flex,
|
| -// orientation, etc), painting of children and event dispatch.
|
| -//
|
| -// The View also uses a simple Box Layout Manager similar to XUL's
|
| -// SprocketLayout system. Alternative Layout Managers implementing the
|
| -// LayoutManager interface can be used to lay out children if required.
|
| -//
|
| -// It is up to the subclass to implement Painting and storage of subclass -
|
| -// specific properties and functionality.
|
| -//
|
| -// Unless otherwise documented, views is not thread safe and should only be
|
| -// accessed from the main thread.
|
| -//
|
| -/////////////////////////////////////////////////////////////////////////////
|
| -class VIEWS_EXPORT View : public ui::LayerDelegate,
|
| - public ui::AcceleratorTarget {
|
| - public:
|
| - typedef std::vector<View*> Views;
|
| -
|
| - // TO BE MOVED ---------------------------------------------------------------
|
| - // TODO(beng): These methods are to be moved to other files/classes.
|
| -
|
| - // TODO(beng): delete
|
| - // Set whether this view is hottracked. A disabled view cannot be hottracked.
|
| - // If flag differs from the current value, SchedulePaint is invoked.
|
| - virtual void SetHotTracked(bool flag);
|
| -
|
| - // TODO(beng): delete
|
| - // Returns whether the view is hot-tracked.
|
| - virtual bool IsHotTracked() const;
|
| -
|
| - // Creation and lifetime -----------------------------------------------------
|
| -
|
| - View();
|
| - virtual ~View();
|
| -
|
| - // By default a View is owned by its parent unless specified otherwise here.
|
| - bool parent_owned() const { return parent_owned_; }
|
| - void set_parent_owned(bool parent_owned) { parent_owned_ = parent_owned; }
|
| -
|
| - // Tree operations -----------------------------------------------------------
|
| -
|
| - // Get the Widget that hosts this View, if any.
|
| - virtual const Widget* GetWidget() const;
|
| - virtual Widget* GetWidget();
|
| -
|
| - // Adds |view| as a child of this view, optionally at |index|.
|
| - void AddChildView(View* view);
|
| - void AddChildViewAt(View* view, int index);
|
| -
|
| - // Moves |view| to the specified |index|. A negative value for |index| moves
|
| - // the view at the end.
|
| - void ReorderChildView(View* view, int index);
|
| -
|
| - // Removes |view| from this view. The view's parent will change to NULL.
|
| - void RemoveChildView(View* view);
|
| -
|
| - // Removes all the children from this view. If |delete_children| is true,
|
| - // the views are deleted, unless marked as not parent owned.
|
| - void RemoveAllChildViews(bool delete_children);
|
| -
|
| - // STL-style accessors.
|
| - Views::const_iterator children_begin() { return children_.begin(); }
|
| - Views::const_iterator children_end() { return children_.end(); }
|
| - Views::const_reverse_iterator children_rbegin() { return children_.rbegin(); }
|
| - Views::const_reverse_iterator children_rend() { return children_.rend(); }
|
| - int child_count() const { return static_cast<int>(children_.size()); }
|
| - bool has_children() const { return !children_.empty(); }
|
| -
|
| - // Returns the child view at |index|.
|
| - const View* child_at(int index) const {
|
| - DCHECK_GE(index, 0);
|
| - DCHECK_LT(index, child_count());
|
| - return children_[index];
|
| - }
|
| - View* child_at(int index) {
|
| - return const_cast<View*>(const_cast<const View*>(this)->child_at(index));
|
| - }
|
| -
|
| - // Returns the parent view.
|
| - const View* parent() const { return parent_; }
|
| - View* parent() { return parent_; }
|
| -
|
| - // Returns true if |view| is contained within this View's hierarchy, even as
|
| - // an indirect descendant. Will return true if child is also this view.
|
| - bool Contains(const View* view) const;
|
| -
|
| - // Returns the index of |view|, or -1 if |view| is not a child of this view.
|
| - int GetIndexOf(const View* view) const;
|
| -
|
| - // Size and disposition ------------------------------------------------------
|
| - // Methods for obtaining and modifying the position and size of the view.
|
| - // Position is in the coordinate system of the view's parent.
|
| - // Position is NOT flipped for RTL. See "RTL positioning" for RTL-sensitive
|
| - // position accessors.
|
| - // Transformations are not applied on the size/position. For example, if
|
| - // bounds is (0, 0, 100, 100) and it is scaled by 0.5 along the X axis, the
|
| - // width will still be 100 (although when painted, it will be 50x50, painted
|
| - // at location (0, 0)).
|
| -
|
| - void SetBounds(int x, int y, int width, int height);
|
| - void SetBoundsRect(const gfx::Rect& bounds);
|
| - void SetSize(const gfx::Size& size);
|
| - void SetPosition(const gfx::Point& position);
|
| - void SetX(int x);
|
| - void SetY(int y);
|
| -
|
| - // No transformation is applied on the size or the locations.
|
| - const gfx::Rect& bounds() const { return bounds_; }
|
| - int x() const { return bounds_.x(); }
|
| - int y() const { return bounds_.y(); }
|
| - int width() const { return bounds_.width(); }
|
| - int height() const { return bounds_.height(); }
|
| - const gfx::Size& size() const { return bounds_.size(); }
|
| -
|
| - // Returns the bounds of the content area of the view, i.e. the rectangle
|
| - // enclosed by the view's border.
|
| - gfx::Rect GetContentsBounds() const;
|
| -
|
| - // Returns the bounds of the view in its own coordinates (i.e. position is
|
| - // 0, 0).
|
| - gfx::Rect GetLocalBounds() const;
|
| -
|
| - // Returns the insets of the current border. If there is no border an empty
|
| - // insets is returned.
|
| - virtual gfx::Insets GetInsets() const;
|
| -
|
| - // Returns the visible bounds of the receiver in the receivers coordinate
|
| - // system.
|
| - //
|
| - // When traversing the View hierarchy in order to compute the bounds, the
|
| - // function takes into account the mirroring setting and transformation for
|
| - // each View and therefore it will return the mirrored and transformed version
|
| - // of the visible bounds if need be.
|
| - gfx::Rect GetVisibleBounds() const;
|
| -
|
| - // Return the bounds of the View in screen coordinate system.
|
| - gfx::Rect GetScreenBounds() const;
|
| -
|
| - // Returns the baseline of this view, or -1 if this view has no baseline. The
|
| - // return value is relative to the preferred height.
|
| - virtual int GetBaseline() const;
|
| -
|
| - // Get the size the View would like to be, if enough space were available.
|
| - virtual gfx::Size GetPreferredSize();
|
| -
|
| - // Convenience method that sizes this view to its preferred size.
|
| - void SizeToPreferredSize();
|
| -
|
| - // Gets the minimum size of the view. View's implementation invokes
|
| - // GetPreferredSize.
|
| - virtual gfx::Size GetMinimumSize();
|
| -
|
| - // Return the height necessary to display this view with the provided width.
|
| - // View's implementation returns the value from getPreferredSize.cy.
|
| - // Override if your View's preferred height depends upon the width (such
|
| - // as with Labels).
|
| - virtual int GetHeightForWidth(int w);
|
| -
|
| - // Set whether the receiving view is visible. Painting is scheduled as needed
|
| - virtual void SetVisible(bool visible);
|
| -
|
| - // Return whether a view is visible
|
| - virtual bool IsVisible() const;
|
| -
|
| - // Return whether a view and its ancestors are visible. Returns true if the
|
| - // path from this view to the root view is visible.
|
| - virtual bool IsVisibleInRootView() const;
|
| -
|
| - // Set whether this view is enabled. A disabled view does not receive keyboard
|
| - // or mouse inputs. If flag differs from the current value, SchedulePaint is
|
| - // invoked.
|
| - void SetEnabled(bool enabled);
|
| -
|
| - // Returns whether the view is enabled.
|
| - virtual bool IsEnabled() const;
|
| -
|
| - // This indicates that the view completely fills its bounds in an opaque
|
| - // color. This doesn't affect compositing but is a hint to the compositor to
|
| - // optimize painting.
|
| - // Note that this method does not implicitly create a layer if one does not
|
| - // already exist for the View, but is a no-op in that case.
|
| - void SetFillsBoundsOpaquely(bool fills_bounds_opaquely);
|
| -
|
| - // Transformations -----------------------------------------------------------
|
| -
|
| - // Methods for setting transformations for a view (e.g. rotation, scaling).
|
| -
|
| - const ui::Transform& GetTransform() const;
|
| -
|
| - // Clipping parameters. Clipping happens from the right and/or bottom. The
|
| - // clipping amount is in parent's coordinate system, as in, if the view is
|
| - // rotated, then the clipping will be applied after the rotation (and other
|
| - // transformations, if any).
|
| - void set_clip_x(float x) { clip_x_ = x; }
|
| - void set_clip_y(float y) { clip_y_ = y; }
|
| - void set_clip(float x, float y) { clip_x_ = x; clip_y_ = y; }
|
| -
|
| - // Sets the transform to the supplied transform.
|
| - void SetTransform(const ui::Transform& transform);
|
| -
|
| - // Sets whether this view paints to a layer. A view paints to a layer if
|
| - // either of the following are true:
|
| - // . the view has a non-identity transform.
|
| - // . SetPaintToLayer(true) has been invoked.
|
| - // View creates the Layer only when it exists in a Widget with a non-NULL
|
| - // Compositor.
|
| - void SetPaintToLayer(bool paint_to_layer);
|
| -
|
| - const ui::Layer* layer() const { return layer_.get(); }
|
| - ui::Layer* layer() { return layer_.get(); }
|
| -
|
| - // RTL positioning -----------------------------------------------------------
|
| -
|
| - // Methods for accessing the bounds and position of the view, relative to its
|
| - // parent. The position returned is mirrored if the parent view is using a RTL
|
| - // layout.
|
| - //
|
| - // NOTE: in the vast majority of the cases, the mirroring implementation is
|
| - // transparent to the View subclasses and therefore you should use the
|
| - // bounds() accessor instead.
|
| - gfx::Rect GetMirroredBounds() const;
|
| - gfx::Point GetMirroredPosition() const;
|
| - int GetMirroredX() const;
|
| -
|
| - // Given a rectangle specified in this View's coordinate system, the function
|
| - // computes the 'left' value for the mirrored rectangle within this View. If
|
| - // the View's UI layout is not right-to-left, then bounds.x() is returned.
|
| - //
|
| - // UI mirroring is transparent to most View subclasses and therefore there is
|
| - // no need to call this routine from anywhere within your subclass
|
| - // implementation.
|
| - int GetMirroredXForRect(const gfx::Rect& rect) const;
|
| -
|
| - // Given the X coordinate of a point inside the View, this function returns
|
| - // the mirrored X coordinate of the point if the View's UI layout is
|
| - // right-to-left. If the layout is left-to-right, the same X coordinate is
|
| - // returned.
|
| - //
|
| - // Following are a few examples of the values returned by this function for
|
| - // a View with the bounds {0, 0, 100, 100} and a right-to-left layout:
|
| - //
|
| - // GetMirroredXCoordinateInView(0) -> 100
|
| - // GetMirroredXCoordinateInView(20) -> 80
|
| - // GetMirroredXCoordinateInView(99) -> 1
|
| - int GetMirroredXInView(int x) const;
|
| -
|
| - // Given a X coordinate and a width inside the View, this function returns
|
| - // the mirrored X coordinate if the View's UI layout is right-to-left. If the
|
| - // layout is left-to-right, the same X coordinate is returned.
|
| - //
|
| - // Following are a few examples of the values returned by this function for
|
| - // a View with the bounds {0, 0, 100, 100} and a right-to-left layout:
|
| - //
|
| - // GetMirroredXCoordinateInView(0, 10) -> 90
|
| - // GetMirroredXCoordinateInView(20, 20) -> 60
|
| - int GetMirroredXWithWidthInView(int x, int w) const;
|
| -
|
| - // Layout --------------------------------------------------------------------
|
| -
|
| - // Lay out the child Views (set their bounds based on sizing heuristics
|
| - // specific to the current Layout Manager)
|
| - virtual void Layout();
|
| -
|
| - // TODO(beng): I think we should remove this.
|
| - // Mark this view and all parents to require a relayout. This ensures the
|
| - // next call to Layout() will propagate to this view, even if the bounds of
|
| - // parent views do not change.
|
| - void InvalidateLayout();
|
| -
|
| - // Gets/Sets the Layout Manager used by this view to size and place its
|
| - // children.
|
| - // The LayoutManager is owned by the View and is deleted when the view is
|
| - // deleted, or when a new LayoutManager is installed.
|
| - LayoutManager* GetLayoutManager() const;
|
| - void SetLayoutManager(LayoutManager* layout);
|
| -
|
| - // Attributes ----------------------------------------------------------------
|
| -
|
| - // The view class name.
|
| - static const char kViewClassName[];
|
| -
|
| - // Return the receiving view's class name. A view class is a string which
|
| - // uniquely identifies the view class. It is intended to be used as a way to
|
| - // find out during run time if a view can be safely casted to a specific view
|
| - // subclass. The default implementation returns kViewClassName.
|
| - virtual std::string GetClassName() const;
|
| -
|
| - // Returns the first ancestor, starting at this, whose class name is |name|.
|
| - // Returns null if no ancestor has the class name |name|.
|
| - View* GetAncestorWithClassName(const std::string& name);
|
| -
|
| - // Recursively descends the view tree starting at this view, and returns
|
| - // the first child that it encounters that has the given ID.
|
| - // Returns NULL if no matching child view is found.
|
| - virtual const View* GetViewByID(int id) const;
|
| - virtual View* GetViewByID(int id);
|
| -
|
| - // Gets and sets the ID for this view. ID should be unique within the subtree
|
| - // that you intend to search for it. 0 is the default ID for views.
|
| - int id() const { return id_; }
|
| - void set_id(int id) { id_ = id; }
|
| -
|
| - // A group id is used to tag views which are part of the same logical group.
|
| - // Focus can be moved between views with the same group using the arrow keys.
|
| - // Groups are currently used to implement radio button mutual exclusion.
|
| - // The group id is immutable once it's set.
|
| - void SetGroup(int gid);
|
| - // Returns the group id of the view, or -1 if the id is not set yet.
|
| - int GetGroup() const;
|
| -
|
| - // If this returns true, the views from the same group can each be focused
|
| - // when moving focus with the Tab/Shift-Tab key. If this returns false,
|
| - // only the selected view from the group (obtained with
|
| - // GetSelectedViewForGroup()) is focused.
|
| - virtual bool IsGroupFocusTraversable() const;
|
| -
|
| - // Fills |views| with all the available views which belong to the provided
|
| - // |group|.
|
| - void GetViewsInGroup(int group, Views* views);
|
| -
|
| - // Returns the View that is currently selected in |group|.
|
| - // The default implementation simply returns the first View found for that
|
| - // group.
|
| - virtual View* GetSelectedViewForGroup(int group);
|
| -
|
| - // Coordinate conversion -----------------------------------------------------
|
| -
|
| - // Note that the utility coordinate conversions functions always operate on
|
| - // the mirrored position of the child Views if the parent View uses a
|
| - // right-to-left UI layout.
|
| -
|
| - // Convert a point from the coordinate system of one View to another.
|
| - //
|
| - // |source| and |target| must be in the same widget, but doesn't need to be in
|
| - // the same view hierarchy.
|
| - // |source| can be NULL in which case it means the screen coordinate system.
|
| - static void ConvertPointToView(const View* source,
|
| - const View* target,
|
| - gfx::Point* point);
|
| -
|
| - // Convert a point from a View's coordinate system to that of its Widget.
|
| - static void ConvertPointToWidget(const View* src, gfx::Point* point);
|
| -
|
| - // Convert a point from the coordinate system of a View's Widget to that
|
| - // View's coordinate system.
|
| - static void ConvertPointFromWidget(const View* dest, gfx::Point* p);
|
| -
|
| - // Convert a point from a View's coordinate system to that of the screen.
|
| - static void ConvertPointToScreen(const View* src, gfx::Point* point);
|
| -
|
| - // Applies transformation on the rectangle, which is in the view's coordinate
|
| - // system, to convert it into the parent's coordinate system.
|
| - gfx::Rect ConvertRectToParent(const gfx::Rect& rect) const;
|
| -
|
| - // Converts a rectangle from this views coordinate system to its widget
|
| - // coordinate system.
|
| - gfx::Rect ConvertRectToWidget(const gfx::Rect& rect) const;
|
| -
|
| - // Painting ------------------------------------------------------------------
|
| -
|
| - // Mark all or part of the View's bounds as dirty (needing repaint).
|
| - // |r| is in the View's coordinates.
|
| - // Rectangle |r| should be in the view's coordinate system. The
|
| - // transformations are applied to it to convert it into the parent coordinate
|
| - // system before propagating SchedulePaint up the view hierarchy.
|
| - // TODO(beng): Make protected.
|
| - virtual void SchedulePaint();
|
| - virtual void SchedulePaintInRect(const gfx::Rect& r);
|
| -
|
| - // Called by the framework to paint a View. Performs translation and clipping
|
| - // for View coordinates and language direction as required, allows the View
|
| - // to paint itself via the various OnPaint*() event handlers and then paints
|
| - // the hierarchy beneath it.
|
| - virtual void Paint(gfx::Canvas* canvas);
|
| -
|
| - // The background object is owned by this object and may be NULL.
|
| - void set_background(Background* b) { background_.reset(b); }
|
| - const Background* background() const { return background_.get(); }
|
| - Background* background() { return background_.get(); }
|
| -
|
| - // The border object is owned by this object and may be NULL.
|
| - void set_border(Border* b) { border_.reset(b); }
|
| - const Border* border() const { return border_.get(); }
|
| - Border* border() { return border_.get(); }
|
| -
|
| - // Get the theme provider from the parent widget.
|
| - virtual ui::ThemeProvider* GetThemeProvider() const;
|
| -
|
| - // RTL painting --------------------------------------------------------------
|
| -
|
| - // This method determines whether the gfx::Canvas object passed to
|
| - // View::Paint() needs to be transformed such that anything drawn on the
|
| - // canvas object during View::Paint() is flipped horizontally.
|
| - //
|
| - // By default, this function returns false (which is the initial value of
|
| - // |flip_canvas_on_paint_for_rtl_ui_|). View subclasses that need to paint on
|
| - // a flipped gfx::Canvas when the UI layout is right-to-left need to call
|
| - // EnableCanvasFlippingForRTLUI().
|
| - bool FlipCanvasOnPaintForRTLUI() const {
|
| - return flip_canvas_on_paint_for_rtl_ui_ ? base::i18n::IsRTL() : false;
|
| - }
|
| -
|
| - // Enables or disables flipping of the gfx::Canvas during View::Paint().
|
| - // Note that if canvas flipping is enabled, the canvas will be flipped only
|
| - // if the UI layout is right-to-left; that is, the canvas will be flipped
|
| - // only if base::i18n::IsRTL() returns true.
|
| - //
|
| - // Enabling canvas flipping is useful for leaf views that draw a bitmap that
|
| - // needs to be flipped horizontally when the UI layout is right-to-left
|
| - // (views::Button, for example). This method is helpful for such classes
|
| - // because their drawing logic stays the same and they can become agnostic to
|
| - // the UI directionality.
|
| - void EnableCanvasFlippingForRTLUI(bool enable) {
|
| - flip_canvas_on_paint_for_rtl_ui_ = enable;
|
| - }
|
| -
|
| - // Accelerated painting ------------------------------------------------------
|
| -
|
| - // Enable/Disable accelerated compositing.
|
| - static void set_use_acceleration_when_possible(bool use);
|
| - static bool get_use_acceleration_when_possible();
|
| -
|
| - // Input ---------------------------------------------------------------------
|
| - // The points (and mouse locations) in the following functions are in the
|
| - // view's coordinates, except for a RootView.
|
| -
|
| - // Returns the deepest visible descendant that contains the specified point.
|
| - virtual View* GetEventHandlerForPoint(const gfx::Point& point);
|
| -
|
| - // Return the cursor that should be used for this view or the default cursor.
|
| - // The event location is in the receiver's coordinate system. The caller is
|
| - // responsible for managing the lifetime of the returned object, though that
|
| - // lifetime may vary from platform to platform. On Windows, the cursor is a
|
| - // shared resource, but Gtk destroys the returned cursor after setting it.
|
| - virtual gfx::NativeCursor GetCursor(const MouseEvent& event);
|
| -
|
| - // Convenience to test whether a point is within this view's bounds
|
| - virtual bool HitTest(const gfx::Point& l) const;
|
| -
|
| - // This method is invoked when the user clicks on this view.
|
| - // The provided event is in the receiver's coordinate system.
|
| - //
|
| - // Return true if you processed the event and want to receive subsequent
|
| - // MouseDraggged and MouseReleased events. This also stops the event from
|
| - // bubbling. If you return false, the event will bubble through parent
|
| - // views.
|
| - //
|
| - // If you remove yourself from the tree while processing this, event bubbling
|
| - // stops as if you returned true, but you will not receive future events.
|
| - // The return value is ignored in this case.
|
| - //
|
| - // Default implementation returns true if a ContextMenuController has been
|
| - // set, false otherwise. Override as needed.
|
| - //
|
| - virtual bool OnMousePressed(const MouseEvent& event);
|
| -
|
| - // This method is invoked when the user clicked on this control.
|
| - // and is still moving the mouse with a button pressed.
|
| - // The provided event is in the receiver's coordinate system.
|
| - //
|
| - // Return true if you processed the event and want to receive
|
| - // subsequent MouseDragged and MouseReleased events.
|
| - //
|
| - // Default implementation returns true if a ContextMenuController has been
|
| - // set, false otherwise. Override as needed.
|
| - //
|
| - virtual bool OnMouseDragged(const MouseEvent& event);
|
| -
|
| - // This method is invoked when the user releases the mouse
|
| - // button. The event is in the receiver's coordinate system.
|
| - //
|
| - // Default implementation notifies the ContextMenuController is appropriate.
|
| - // Subclasses that wish to honor the ContextMenuController should invoke
|
| - // super.
|
| - virtual void OnMouseReleased(const MouseEvent& event);
|
| -
|
| - // This method is invoked when the mouse press/drag was canceled by a
|
| - // system/user gesture.
|
| - virtual void OnMouseCaptureLost();
|
| -
|
| - // This method is invoked when the mouse is above this control
|
| - // The event is in the receiver's coordinate system.
|
| - //
|
| - // Default implementation does nothing. Override as needed.
|
| - virtual void OnMouseMoved(const MouseEvent& event);
|
| -
|
| - // This method is invoked when the mouse enters this control.
|
| - //
|
| - // Default implementation does nothing. Override as needed.
|
| - virtual void OnMouseEntered(const MouseEvent& event);
|
| -
|
| - // This method is invoked when the mouse exits this control
|
| - // The provided event location is always (0, 0)
|
| - // Default implementation does nothing. Override as needed.
|
| - virtual void OnMouseExited(const MouseEvent& event);
|
| -
|
| - // This method is invoked for each touch event. Default implementation
|
| - // does nothing. Override as needed.
|
| - virtual ui::TouchStatus OnTouchEvent(const TouchEvent& event);
|
| -
|
| - // Set the MouseHandler for a drag session.
|
| - //
|
| - // A drag session is a stream of mouse events starting
|
| - // with a MousePressed event, followed by several MouseDragged
|
| - // events and finishing with a MouseReleased event.
|
| - //
|
| - // This method should be only invoked while processing a
|
| - // MouseDragged or MousePressed event.
|
| - //
|
| - // All further mouse dragged and mouse up events will be sent
|
| - // the MouseHandler, even if it is reparented to another window.
|
| - //
|
| - // The MouseHandler is automatically cleared when the control
|
| - // comes back from processing the MouseReleased event.
|
| - //
|
| - // Note: if the mouse handler is no longer connected to a
|
| - // view hierarchy, events won't be sent.
|
| - //
|
| - virtual void SetMouseHandler(View* new_mouse_handler);
|
| -
|
| - // Invoked when a key is pressed or released.
|
| - // Subclasser should return true if the event has been processed and false
|
| - // otherwise. If the event has not been processed, the parent will be given a
|
| - // chance.
|
| - virtual bool OnKeyPressed(const KeyEvent& event);
|
| - virtual bool OnKeyReleased(const KeyEvent& event);
|
| -
|
| - // Invoked when the user uses the mousewheel. Implementors should return true
|
| - // if the event has been processed and false otherwise. This message is sent
|
| - // if the view is focused. If the event has not been processed, the parent
|
| - // will be given a chance.
|
| - virtual bool OnMouseWheel(const MouseWheelEvent& event);
|
| -
|
| - // Returns the View's TextInputClient instance or NULL if the View doesn't
|
| - // support text input.
|
| - virtual ui::TextInputClient* GetTextInputClient();
|
| -
|
| - // Convenience method to retrieve the InputMethod associated with the
|
| - // Widget that contains this view. Returns NULL if this view is not part of a
|
| - // view hierarchy with a Widget.
|
| - virtual InputMethod* GetInputMethod();
|
| -
|
| - // Accelerators --------------------------------------------------------------
|
| -
|
| - // Sets a keyboard accelerator for that view. When the user presses the
|
| - // accelerator key combination, the AcceleratorPressed method is invoked.
|
| - // Note that you can set multiple accelerators for a view by invoking this
|
| - // method several times.
|
| - virtual void AddAccelerator(const ui::Accelerator& accelerator);
|
| -
|
| - // Removes the specified accelerator for this view.
|
| - virtual void RemoveAccelerator(const ui::Accelerator& accelerator);
|
| -
|
| - // Removes all the keyboard accelerators for this view.
|
| - virtual void ResetAccelerators();
|
| -
|
| - // Overridden from AcceleratorTarget:
|
| - virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
|
| -
|
| - // Focus ---------------------------------------------------------------------
|
| -
|
| - // Returns whether this view currently has the focus.
|
| - virtual bool HasFocus() const;
|
| -
|
| - // Returns the view that should be selected next when pressing Tab.
|
| - View* GetNextFocusableView();
|
| - const View* GetNextFocusableView() const;
|
| -
|
| - // Returns the view that should be selected next when pressing Shift-Tab.
|
| - View* GetPreviousFocusableView();
|
| -
|
| - // Sets the component that should be selected next when pressing Tab, and
|
| - // makes the current view the precedent view of the specified one.
|
| - // Note that by default views are linked in the order they have been added to
|
| - // their container. Use this method if you want to modify the order.
|
| - // IMPORTANT NOTE: loops in the focus hierarchy are not supported.
|
| - void SetNextFocusableView(View* view);
|
| -
|
| - // Sets whether this view can accept the focus.
|
| - // Note that this is false by default so that a view used as a container does
|
| - // not get the focus.
|
| - void set_focusable(bool focusable) { focusable_ = focusable; }
|
| -
|
| - // Returns true if the view is focusable (IsFocusable) and visible in the root
|
| - // view. See also IsFocusable.
|
| - bool IsFocusableInRootView() const;
|
| -
|
| - // Return whether this view is focusable when the user requires full keyboard
|
| - // access, even though it may not be normally focusable.
|
| - bool IsAccessibilityFocusableInRootView() const;
|
| -
|
| - // Set whether this view can be made focusable if the user requires
|
| - // full keyboard access, even though it's not normally focusable.
|
| - // Note that this is false by default.
|
| - void set_accessibility_focusable(bool accessibility_focusable) {
|
| - accessibility_focusable_ = accessibility_focusable;
|
| - }
|
| -
|
| - // Convenience method to retrieve the FocusManager associated with the
|
| - // Widget that contains this view. This can return NULL if this view is not
|
| - // part of a view hierarchy with a Widget.
|
| - virtual FocusManager* GetFocusManager();
|
| - virtual const FocusManager* GetFocusManager() const;
|
| -
|
| - // Request the keyboard focus. The receiving view will become the
|
| - // focused view.
|
| - virtual void RequestFocus();
|
| -
|
| - // Invoked when a view is about to be requested for focus due to the focus
|
| - // traversal. Reverse is this request was generated going backward
|
| - // (Shift-Tab).
|
| - virtual void AboutToRequestFocusFromTabTraversal(bool reverse) { }
|
| -
|
| - // Invoked when a key is pressed before the key event is processed (and
|
| - // potentially eaten) by the focus manager for tab traversal, accelerators and
|
| - // other focus related actions.
|
| - // The default implementation returns false, ensuring that tab traversal and
|
| - // accelerators processing is performed.
|
| - // Subclasses should return true if they want to process the key event and not
|
| - // have it processed as an accelerator (if any) or as a tab traversal (if the
|
| - // key event is for the TAB key). In that case, OnKeyPressed will
|
| - // subsequently be invoked for that event.
|
| - virtual bool SkipDefaultKeyEventProcessing(const KeyEvent& event);
|
| -
|
| - // Subclasses that contain traversable children that are not directly
|
| - // accessible through the children hierarchy should return the associated
|
| - // FocusTraversable for the focus traversal to work properly.
|
| - virtual FocusTraversable* GetFocusTraversable();
|
| -
|
| - // Subclasses that can act as a "pane" must implement their own
|
| - // FocusTraversable to keep the focus trapped within the pane.
|
| - // If this method returns an object, any view that's a direct or
|
| - // indirect child of this view will always use this FocusTraversable
|
| - // rather than the one from the widget.
|
| - virtual FocusTraversable* GetPaneFocusTraversable();
|
| -
|
| - // Tooltips ------------------------------------------------------------------
|
| -
|
| - // Gets the tooltip for this View. If the View does not have a tooltip,
|
| - // return false. If the View does have a tooltip, copy the tooltip into
|
| - // the supplied string and return true.
|
| - // Any time the tooltip text that a View is displaying changes, it must
|
| - // invoke TooltipTextChanged.
|
| - // |p| provides the coordinates of the mouse (relative to this view).
|
| - virtual bool GetTooltipText(const gfx::Point& p, string16* tooltip) const;
|
| -
|
| - // Returns the location (relative to this View) for the text on the tooltip
|
| - // to display. If false is returned (the default), the tooltip is placed at
|
| - // a default position.
|
| - virtual bool GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const;
|
| -
|
| - // Context menus -------------------------------------------------------------
|
| -
|
| - // Sets the ContextMenuController. Setting this to non-null makes the View
|
| - // process mouse events.
|
| - ContextMenuController* context_menu_controller() {
|
| - return context_menu_controller_;
|
| - }
|
| - void set_context_menu_controller(ContextMenuController* menu_controller) {
|
| - context_menu_controller_ = menu_controller;
|
| - }
|
| -
|
| - // Provides default implementation for context menu handling. The default
|
| - // implementation calls the ShowContextMenu of the current
|
| - // ContextMenuController (if it is not NULL). Overridden in subclassed views
|
| - // to provide right-click menu display triggerd by the keyboard (i.e. for the
|
| - // Chrome toolbar Back and Forward buttons). No source needs to be specified,
|
| - // as it is always equal to the current View.
|
| - virtual void ShowContextMenu(const gfx::Point& p,
|
| - bool is_mouse_gesture);
|
| -
|
| - // Drag and drop -------------------------------------------------------------
|
| -
|
| - DragController* drag_controller() { return drag_controller_; }
|
| - void set_drag_controller(DragController* drag_controller) {
|
| - drag_controller_ = drag_controller;
|
| - }
|
| -
|
| - // During a drag and drop session when the mouse moves the view under the
|
| - // mouse is queried for the drop types it supports by way of the
|
| - // GetDropFormats methods. If the view returns true and the drag site can
|
| - // provide data in one of the formats, the view is asked if the drop data
|
| - // is required before any other drop events are sent. Once the
|
| - // data is available the view is asked if it supports the drop (by way of
|
| - // the CanDrop method). If a view returns true from CanDrop,
|
| - // OnDragEntered is sent to the view when the mouse first enters the view,
|
| - // as the mouse moves around within the view OnDragUpdated is invoked.
|
| - // If the user releases the mouse over the view and OnDragUpdated returns a
|
| - // valid drop, then OnPerformDrop is invoked. If the mouse moves outside the
|
| - // view or over another view that wants the drag, OnDragExited is invoked.
|
| - //
|
| - // Similar to mouse events, the deepest view under the mouse is first checked
|
| - // if it supports the drop (Drop). If the deepest view under
|
| - // the mouse does not support the drop, the ancestors are walked until one
|
| - // is found that supports the drop.
|
| -
|
| - // Override and return the set of formats that can be dropped on this view.
|
| - // |formats| is a bitmask of the formats defined bye OSExchangeData::Format.
|
| - // The default implementation returns false, which means the view doesn't
|
| - // support dropping.
|
| - virtual bool GetDropFormats(
|
| - int* formats,
|
| - std::set<OSExchangeData::CustomFormat>* custom_formats);
|
| -
|
| - // Override and return true if the data must be available before any drop
|
| - // methods should be invoked. The default is false.
|
| - virtual bool AreDropTypesRequired();
|
| -
|
| - // A view that supports drag and drop must override this and return true if
|
| - // data contains a type that may be dropped on this view.
|
| - virtual bool CanDrop(const OSExchangeData& data);
|
| -
|
| - // OnDragEntered is invoked when the mouse enters this view during a drag and
|
| - // drop session and CanDrop returns true. This is immediately
|
| - // followed by an invocation of OnDragUpdated, and eventually one of
|
| - // OnDragExited or OnPerformDrop.
|
| - virtual void OnDragEntered(const DropTargetEvent& event);
|
| -
|
| - // Invoked during a drag and drop session while the mouse is over the view.
|
| - // This should return a bitmask of the DragDropTypes::DragOperation supported
|
| - // based on the location of the event. Return 0 to indicate the drop should
|
| - // not be accepted.
|
| - virtual int OnDragUpdated(const DropTargetEvent& event);
|
| -
|
| - // Invoked during a drag and drop session when the mouse exits the views, or
|
| - // when the drag session was canceled and the mouse was over the view.
|
| - virtual void OnDragExited();
|
| -
|
| - // Invoked during a drag and drop session when OnDragUpdated returns a valid
|
| - // operation and the user release the mouse.
|
| - virtual int OnPerformDrop(const DropTargetEvent& event);
|
| -
|
| - // Invoked from DoDrag after the drag completes. This implementation does
|
| - // nothing, and is intended for subclasses to do cleanup.
|
| - virtual void OnDragDone();
|
| -
|
| - // Returns true if the mouse was dragged enough to start a drag operation.
|
| - // delta_x and y are the distance the mouse was dragged.
|
| - static bool ExceededDragThreshold(int delta_x, int delta_y);
|
| -
|
| - // Accessibility -------------------------------------------------------------
|
| -
|
| - // Modifies |state| to reflect the current accessible state of this view.
|
| - virtual void GetAccessibleState(ui::AccessibleViewState* state) { }
|
| -
|
| - // Returns an instance of the native accessibility interface for this view.
|
| - virtual gfx::NativeViewAccessible GetNativeViewAccessible();
|
| -
|
| - // Scrolling -----------------------------------------------------------------
|
| - // TODO(beng): Figure out if this can live somewhere other than View, i.e.
|
| - // closer to ScrollView.
|
| -
|
| - // Scrolls the specified region, in this View's coordinate system, to be
|
| - // visible. View's implementation passes the call onto the parent View (after
|
| - // adjusting the coordinates). It is up to views that only show a portion of
|
| - // the child view, such as Viewport, to override appropriately.
|
| - virtual void ScrollRectToVisible(const gfx::Rect& rect);
|
| -
|
| - // The following methods are used by ScrollView to determine the amount
|
| - // to scroll relative to the visible bounds of the view. For example, a
|
| - // return value of 10 indicates the scrollview should scroll 10 pixels in
|
| - // the appropriate direction.
|
| - //
|
| - // Each method takes the following parameters:
|
| - //
|
| - // is_horizontal: if true, scrolling is along the horizontal axis, otherwise
|
| - // the vertical axis.
|
| - // is_positive: if true, scrolling is by a positive amount. Along the
|
| - // vertical axis scrolling by a positive amount equates to
|
| - // scrolling down.
|
| - //
|
| - // The return value should always be positive and gives the number of pixels
|
| - // to scroll. ScrollView interprets a return value of 0 (or negative)
|
| - // to scroll by a default amount.
|
| - //
|
| - // See VariableRowHeightScrollHelper and FixedRowHeightScrollHelper for
|
| - // implementations of common cases.
|
| - virtual int GetPageScrollIncrement(ScrollView* scroll_view,
|
| - bool is_horizontal, bool is_positive);
|
| - virtual int GetLineScrollIncrement(ScrollView* scroll_view,
|
| - bool is_horizontal, bool is_positive);
|
| -
|
| - protected:
|
| - // Size and disposition ------------------------------------------------------
|
| -
|
| - // Override to be notified when the bounds of the view have changed.
|
| - virtual void OnBoundsChanged(const gfx::Rect& previous_bounds);
|
| -
|
| - // Called when the preferred size of a child view changed. This gives the
|
| - // parent an opportunity to do a fresh layout if that makes sense.
|
| - virtual void ChildPreferredSizeChanged(View* child) {}
|
| -
|
| - // Invalidates the layout and calls ChildPreferredSizeChanged on the parent
|
| - // if there is one. Be sure to call View::PreferredSizeChanged when
|
| - // overriding such that the layout is properly invalidated.
|
| - virtual void PreferredSizeChanged();
|
| -
|
| - // Override returning true when the view needs to be notified when its visible
|
| - // bounds relative to the root view may have changed. Only used by
|
| - // NativeViewHost.
|
| - virtual bool NeedsNotificationWhenVisibleBoundsChange() const;
|
| -
|
| - // Notification that this View's visible bounds relative to the root view may
|
| - // have changed. The visible bounds are the region of the View not clipped by
|
| - // its ancestors. This is used for clipping NativeViewHost.
|
| - virtual void OnVisibleBoundsChanged();
|
| -
|
| - // Override to be notified when the enabled state of this View has
|
| - // changed. The default implementation calls SchedulePaint() on this View.
|
| - virtual void OnEnabledChanged();
|
| -
|
| - // Tree operations -----------------------------------------------------------
|
| -
|
| - // This method is invoked when the tree changes.
|
| - //
|
| - // When a view is removed, it is invoked for all children and grand
|
| - // children. For each of these views, a notification is sent to the
|
| - // view and all parents.
|
| - //
|
| - // When a view is added, a notification is sent to the view, all its
|
| - // parents, and all its children (and grand children)
|
| - //
|
| - // Default implementation does nothing. Override to perform operations
|
| - // required when a view is added or removed from a view hierarchy
|
| - //
|
| - // parent is the new or old parent. Child is the view being added or
|
| - // removed.
|
| - //
|
| - virtual void ViewHierarchyChanged(bool is_add, View* parent, View* child);
|
| -
|
| - // When SetVisible() changes the visibility of a view, this method is
|
| - // invoked for that view as well as all the children recursively.
|
| - virtual void VisibilityChanged(View* starting_from, bool is_visible);
|
| -
|
| - // Called when the native view hierarchy changed.
|
| - // |attached| is true if that view has been attached to a new NativeView
|
| - // hierarchy, false if it has been detached.
|
| - // |native_view| is the NativeView this view was attached/detached from, and
|
| - // |root_view| is the root view associated with the NativeView.
|
| - // Views created without a native view parent don't have a focus manager.
|
| - // When this function is called they could do the processing that requires
|
| - // it - like registering accelerators, for example.
|
| - virtual void NativeViewHierarchyChanged(bool attached,
|
| - gfx::NativeView native_view,
|
| - internal::RootView* root_view);
|
| -
|
| - // Painting ------------------------------------------------------------------
|
| -
|
| - // Responsible for calling Paint() on child Views. Override to control the
|
| - // order child Views are painted.
|
| - virtual void PaintChildren(gfx::Canvas* canvas);
|
| -
|
| - // Override to provide rendering in any part of the View's bounds. Typically
|
| - // this is the "contents" of the view. If you override this method you will
|
| - // have to call the subsequent OnPaint*() methods manually.
|
| - virtual void OnPaint(gfx::Canvas* canvas);
|
| -
|
| - // Override to paint a background before any content is drawn. Typically this
|
| - // is done if you are satisfied with a default OnPaint handler but wish to
|
| - // supply a different background.
|
| - virtual void OnPaintBackground(gfx::Canvas* canvas);
|
| -
|
| - // Override to paint a border not specified by SetBorder().
|
| - virtual void OnPaintBorder(gfx::Canvas* canvas);
|
| -
|
| - // Override to paint a focus border (usually a dotted rectangle) around
|
| - // relevant contents.
|
| - virtual void OnPaintFocusBorder(gfx::Canvas* canvas);
|
| -
|
| - // Accelerated painting ------------------------------------------------------
|
| -
|
| - // This creates a layer for the view, if one does not exist. It then
|
| - // passes the texture to a layer associated with the view. While an external
|
| - // texture is set, the view will not update the layer contents.
|
| - //
|
| - // |texture| cannot be NULL.
|
| - //
|
| - // Returns false if it cannot create a layer to which to assign the texture.
|
| - bool SetExternalTexture(ui::Texture* texture);
|
| -
|
| - // Returns the offset from this view to the nearest ancestor with a layer.
|
| - // If |ancestor| is non-NULL it is set to the nearest ancestor with a layer.
|
| - virtual void CalculateOffsetToAncestorWithLayer(
|
| - gfx::Point* offset,
|
| - ui::Layer** layer_parent);
|
| -
|
| - // If this view has a layer, the layer is reparented to |parent_layer| and its
|
| - // bounds is set based on |point|. If this view does not have a layer, then
|
| - // recurses through all children. This is used when adding a layer to an
|
| - // existing view to make sure all descendants that have layers are parented to
|
| - // the right layer.
|
| - virtual void MoveLayerToParent(ui::Layer* parent_layer,
|
| - const gfx::Point& point);
|
| -
|
| - // Called to update the bounds of any child layers within this View's
|
| - // hierarchy when something happens to the hierarchy.
|
| - virtual void UpdateChildLayerBounds(const gfx::Point& offset);
|
| -
|
| - // Overridden from ui::LayerDelegate:
|
| - virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE;
|
| -
|
| - // Finds the layer that this view paints to (it may belong to an ancestor
|
| - // view), then reorders the immediate children of that layer to match the
|
| - // order of the view tree.
|
| - virtual void ReorderLayers();
|
| -
|
| - // This reorders the immediate children of |*parent_layer| to match the
|
| - // order of the view tree.
|
| - virtual void ReorderChildLayers(ui::Layer* parent_layer);
|
| -
|
| - // Input ---------------------------------------------------------------------
|
| -
|
| - // Called by HitTest to see if this View has a custom hit test mask. If the
|
| - // return value is true, GetHitTestMask will be called to obtain the mask.
|
| - // Default value is false, in which case the View will hit-test against its
|
| - // bounds.
|
| - virtual bool HasHitTestMask() const;
|
| -
|
| - // Called by HitTest to retrieve a mask for hit-testing against. Subclasses
|
| - // override to provide custom shaped hit test regions.
|
| - virtual void GetHitTestMask(gfx::Path* mask) const;
|
| -
|
| - // Focus ---------------------------------------------------------------------
|
| -
|
| - // Returns whether this view can accept focus.
|
| - // A view can accept focus if it's enabled, focusable and visible.
|
| - // This method is intended for views to use when calculating preferred size.
|
| - // The FocusManager and other places use IsFocusableInRootView.
|
| - virtual bool IsFocusable() const;
|
| -
|
| - // Override to be notified when focus has changed either to or from this View.
|
| - virtual void OnFocus();
|
| - virtual void OnBlur();
|
| -
|
| - // Handle view focus/blur events for this view.
|
| - void Focus();
|
| - void Blur();
|
| -
|
| - // System events -------------------------------------------------------------
|
| -
|
| - // Called when the UI theme has changed, overriding allows individual Views to
|
| - // do special cleanup and processing (such as dropping resource caches).
|
| - // To dispatch a theme changed notification, call Widget::ThemeChanged().
|
| - virtual void OnThemeChanged() {}
|
| -
|
| - // Called when the locale has changed, overriding allows individual Views to
|
| - // update locale-dependent strings.
|
| - // To dispatch a locale changed notification, call Widget::LocaleChanged().
|
| - virtual void OnLocaleChanged() {}
|
| -
|
| - // Tooltips ------------------------------------------------------------------
|
| -
|
| - // Views must invoke this when the tooltip text they are to display changes.
|
| - void TooltipTextChanged();
|
| -
|
| - // Context menus -------------------------------------------------------------
|
| -
|
| - // Returns the location, in screen coordinates, to show the context menu at
|
| - // when the context menu is shown from the keyboard. This implementation
|
| - // returns the middle of the visible region of this view.
|
| - //
|
| - // This method is invoked when the context menu is shown by way of the
|
| - // keyboard.
|
| - virtual gfx::Point GetKeyboardContextMenuLocation();
|
| -
|
| - // Drag and drop -------------------------------------------------------------
|
| -
|
| - // These are cover methods that invoke the method of the same name on
|
| - // the DragController. Subclasses may wish to override rather than install
|
| - // a DragController.
|
| - // See DragController for a description of these methods.
|
| - virtual int GetDragOperations(const gfx::Point& press_pt);
|
| - virtual void WriteDragData(const gfx::Point& press_pt, OSExchangeData* data);
|
| -
|
| - // Returns whether we're in the middle of a drag session that was initiated
|
| - // by us.
|
| - bool InDrag();
|
| -
|
| - // Returns how much the mouse needs to move in one direction to start a
|
| - // drag. These methods cache in a platform-appropriate way. These values are
|
| - // used by the public static method ExceededDragThreshold().
|
| - static int GetHorizontalDragThreshold();
|
| - static int GetVerticalDragThreshold();
|
| -
|
| - // Debugging -----------------------------------------------------------------
|
| -
|
| -#if !defined(NDEBUG)
|
| - // Returns string containing a graph of the views hierarchy in graphViz DOT
|
| - // language (http://graphviz.org/). Can be called within debugger and save
|
| - // to a file to compile/view.
|
| - // Note: Assumes initial call made with first = true.
|
| - virtual std::string PrintViewGraph(bool first);
|
| -
|
| - // Some classes may own an object which contains the children to displayed in
|
| - // the views hierarchy. The above function gives the class the flexibility to
|
| - // decide which object should be used to obtain the children, but this
|
| - // function makes the decision explicit.
|
| - std::string DoPrintViewGraph(bool first, View* view_with_children);
|
| -#endif
|
| -
|
| - private:
|
| - friend class internal::NativeWidgetView;
|
| - friend class internal::RootView;
|
| - friend class FocusManager;
|
| - friend class ViewStorage;
|
| - friend class Widget;
|
| - friend class PaintLock;
|
| -
|
| - // Used to track a drag. RootView passes this into
|
| - // ProcessMousePressed/Dragged.
|
| - struct DragInfo {
|
| - // Sets possible_drag to false and start_x/y to 0. This is invoked by
|
| - // RootView prior to invoke ProcessMousePressed.
|
| - void Reset();
|
| -
|
| - // Sets possible_drag to true and start_pt to the specified point.
|
| - // This is invoked by the target view if it detects the press may generate
|
| - // a drag.
|
| - void PossibleDrag(const gfx::Point& p);
|
| -
|
| - // Whether the press may generate a drag.
|
| - bool possible_drag;
|
| -
|
| - // Coordinates of the mouse press.
|
| - gfx::Point start_pt;
|
| - };
|
| -
|
| - // Painting -----------------------------------------------------------------
|
| -
|
| - enum SchedulePaintType {
|
| - // Indicates the size is the same (only the origin changed).
|
| - SCHEDULE_PAINT_SIZE_SAME,
|
| -
|
| - // Indicates the size changed (and possibly the origin).
|
| - SCHEDULE_PAINT_SIZE_CHANGED
|
| - };
|
| -
|
| - // Invoked before and after the bounds change to schedule painting the old and
|
| - // new bounds.
|
| - void SchedulePaintBoundsChanged(SchedulePaintType type);
|
| -
|
| - // Common Paint() code shared by accelerated and non-accelerated code paths to
|
| - // invoke OnPaint() on the View.
|
| - void PaintCommon(gfx::Canvas* canvas);
|
| -
|
| - // Tree operations -----------------------------------------------------------
|
| -
|
| - // Removes |view| from the hierarchy tree. If |update_focus_cycle| is true,
|
| - // the next and previous focusable views of views pointing to this view are
|
| - // updated. If |update_tool_tip| is true, the tooltip is updated. If
|
| - // |delete_removed_view| is true, the view is also deleted (if it is parent
|
| - // owned).
|
| - void DoRemoveChildView(View* view,
|
| - bool update_focus_cycle,
|
| - bool update_tool_tip,
|
| - bool delete_removed_view);
|
| -
|
| - // Call ViewHierarchyChanged for all child views on all parents
|
| - void PropagateRemoveNotifications(View* parent);
|
| -
|
| - // Call ViewHierarchyChanged for all children
|
| - void PropagateAddNotifications(View* parent, View* child);
|
| -
|
| - // Propagates NativeViewHierarchyChanged() notification through all the
|
| - // children.
|
| - void PropagateNativeViewHierarchyChanged(bool attached,
|
| - gfx::NativeView native_view,
|
| - internal::RootView* root_view);
|
| -
|
| - // Takes care of registering/unregistering accelerators if
|
| - // |register_accelerators| true and calls ViewHierarchyChanged().
|
| - void ViewHierarchyChangedImpl(bool register_accelerators,
|
| - bool is_add,
|
| - View* parent,
|
| - View* child);
|
| -
|
| - // Size and disposition ------------------------------------------------------
|
| -
|
| - // Call VisibilityChanged() recursively for all children.
|
| - void PropagateVisibilityNotifications(View* from, bool is_visible);
|
| -
|
| - // Registers/unregisters accelerators as necessary and calls
|
| - // VisibilityChanged().
|
| - void VisibilityChangedImpl(View* starting_from, bool is_visible);
|
| -
|
| - // Responsible for propagating bounds change notifications to relevant
|
| - // views.
|
| - void BoundsChanged(const gfx::Rect& previous_bounds);
|
| -
|
| - // Visible bounds notification registration.
|
| - // When a view is added to a hierarchy, it and all its children are asked if
|
| - // they need to be registered for "visible bounds within root" notifications
|
| - // (see comment on OnVisibleBoundsChanged()). If they do, they are registered
|
| - // with every ancestor between them and the root of the hierarchy.
|
| - static void RegisterChildrenForVisibleBoundsNotification(View* view);
|
| - static void UnregisterChildrenForVisibleBoundsNotification(View* view);
|
| - void RegisterForVisibleBoundsNotification();
|
| - void UnregisterForVisibleBoundsNotification();
|
| -
|
| - // Adds/removes view to the list of descendants that are notified any time
|
| - // this views location and possibly size are changed.
|
| - void AddDescendantToNotify(View* view);
|
| - void RemoveDescendantToNotify(View* view);
|
| -
|
| - // Transformations -----------------------------------------------------------
|
| -
|
| - // Returns in |transform| the transform to get from coordinates of |ancestor|
|
| - // to this. Returns true if |ancestor| is found. If |ancestor| is not found,
|
| - // or NULL, |transform| is set to convert from root view coordinates to this.
|
| - bool GetTransformRelativeTo(const View* ancestor,
|
| - ui::Transform* transform) const;
|
| -
|
| - // Coordinate conversion -----------------------------------------------------
|
| -
|
| - // Convert a point in the view's coordinate to an ancestor view's coordinate
|
| - // system using necessary transformations. Returns whether the point was
|
| - // successfully converted to the ancestor's coordinate system.
|
| - bool ConvertPointForAncestor(const View* ancestor, gfx::Point* point) const;
|
| -
|
| - // Convert a point in the ancestor's coordinate system to the view's
|
| - // coordinate system using necessary transformations. Returns whether the
|
| - // point was successfully from the ancestor's coordinate system to the view's
|
| - // coordinate system.
|
| - bool ConvertPointFromAncestor(const View* ancestor, gfx::Point* point) const;
|
| -
|
| - // Accelerated painting ------------------------------------------------------
|
| -
|
| - // Disables painting during time critical operations. Used by PaintLock.
|
| - // TODO(vollick) Ideally, the widget would not dispatch paints into the
|
| - // hierarchy during time critical operations and this would not be needed.
|
| - void set_painting_enabled(bool enabled) { painting_enabled_ = enabled; }
|
| -
|
| - // Creates the layer and related fields for this view.
|
| - void CreateLayer();
|
| -
|
| - // Parents all un-parented layers within this view's hierarchy to this view's
|
| - // layer.
|
| - void UpdateParentLayers();
|
| -
|
| - // Updates the view's layer's parent. Called when a view is added to a view
|
| - // hierarchy, responsible for parenting the view's layer to the enclosing
|
| - // layer in the hierarchy.
|
| - void UpdateParentLayer();
|
| -
|
| - // Parents this view's layer to |parent_layer|, and sets its bounds and other
|
| - // properties in accordance to |offset|, the view's offset from the
|
| - // |parent_layer|.
|
| - void ReparentLayer(const gfx::Point& offset, ui::Layer* parent_layer);
|
| -
|
| - // Called to update the layer visibility. The layer will be visible if the
|
| - // View itself, and all its parent Views are visible. This also updates
|
| - // visibility of the child layers.
|
| - void UpdateLayerVisibility();
|
| - void UpdateChildLayerVisibility(bool visible);
|
| -
|
| - // Orphans the layers in this subtree that are parented to layers outside of
|
| - // this subtree.
|
| - void OrphanLayers();
|
| -
|
| - // Destroys the layer associated with this view, and reparents any descendants
|
| - // to the destroyed layer's parent.
|
| - void DestroyLayer();
|
| -
|
| - // Input ---------------------------------------------------------------------
|
| -
|
| - // RootView invokes these. These in turn invoke the appropriate OnMouseXXX
|
| - // method. If a drag is detected, DoDrag is invoked.
|
| - bool ProcessMousePressed(const MouseEvent& event, DragInfo* drop_info);
|
| - bool ProcessMouseDragged(const MouseEvent& event, DragInfo* drop_info);
|
| - void ProcessMouseReleased(const MouseEvent& event);
|
| -
|
| - // RootView will invoke this with incoming TouchEvents. Returns the
|
| - // the result of OnTouchEvent.
|
| - ui::TouchStatus ProcessTouchEvent(const TouchEvent& event);
|
| -
|
| - // Accelerators --------------------------------------------------------------
|
| -
|
| - // Registers this view's keyboard accelerators that are not registered to
|
| - // FocusManager yet, if possible.
|
| - void RegisterPendingAccelerators();
|
| -
|
| - // Unregisters all the keyboard accelerators associated with this view.
|
| - // |leave_data_intact| if true does not remove data from accelerators_ array,
|
| - // so it could be re-registered with other focus manager
|
| - void UnregisterAccelerators(bool leave_data_intact);
|
| -
|
| - // Focus ---------------------------------------------------------------------
|
| -
|
| - // Initialize the previous/next focusable views of the specified view relative
|
| - // to the view at the specified index.
|
| - void InitFocusSiblings(View* view, int index);
|
| -
|
| - // System events -------------------------------------------------------------
|
| -
|
| - // Used to propagate theme changed notifications from the root view to all
|
| - // views in the hierarchy.
|
| - virtual void PropagateThemeChanged();
|
| -
|
| - // Used to propagate locale changed notifications from the root view to all
|
| - // views in the hierarchy.
|
| - virtual void PropagateLocaleChanged();
|
| -
|
| - // Tooltips ------------------------------------------------------------------
|
| -
|
| - // Propagates UpdateTooltip() to the TooltipManager for the Widget.
|
| - // This must be invoked any time the View hierarchy changes in such a way
|
| - // the view under the mouse differs. For example, if the bounds of a View is
|
| - // changed, this is invoked. Similarly, as Views are added/removed, this
|
| - // is invoked.
|
| - void UpdateTooltip();
|
| -
|
| - // Drag and drop -------------------------------------------------------------
|
| -
|
| - // Starts a drag and drop operation originating from this view. This invokes
|
| - // WriteDragData to write the data and GetDragOperations to determine the
|
| - // supported drag operations. When done, OnDragDone is invoked.
|
| - void DoDrag(const MouseEvent& event, const gfx::Point& press_pt);
|
| -
|
| - //////////////////////////////////////////////////////////////////////////////
|
| -
|
| - // Creation and lifetime -----------------------------------------------------
|
| -
|
| - // True if the hierarchy (i.e. the parent View) is responsible for deleting
|
| - // this View. Default is true.
|
| - bool parent_owned_;
|
| -
|
| - // Attributes ----------------------------------------------------------------
|
| -
|
| - // The id of this View. Used to find this View.
|
| - int id_;
|
| -
|
| - // The group of this view. Some view subclasses use this id to find other
|
| - // views of the same group. For example radio button uses this information
|
| - // to find other radio buttons.
|
| - int group_;
|
| -
|
| - // Tree operations -----------------------------------------------------------
|
| -
|
| - // This view's parent.
|
| - View* parent_;
|
| -
|
| - // This view's children.
|
| - Views children_;
|
| -
|
| - // Size and disposition ------------------------------------------------------
|
| -
|
| - // This View's bounds in the parent coordinate system.
|
| - gfx::Rect bounds_;
|
| -
|
| - // Whether this view is visible.
|
| - bool visible_;
|
| -
|
| - // Whether this view is enabled.
|
| - bool enabled_;
|
| -
|
| - // Whether this view is painting.
|
| - bool painting_enabled_;
|
| -
|
| - // Whether or not RegisterViewForVisibleBoundsNotification on the RootView
|
| - // has been invoked.
|
| - bool registered_for_visible_bounds_notification_;
|
| -
|
| - // List of descendants wanting notification when their visible bounds change.
|
| - scoped_ptr<Views> descendants_to_notify_;
|
| -
|
| - // Transformations -----------------------------------------------------------
|
| -
|
| - // Clipping parameters. skia transformation matrix does not give us clipping.
|
| - // So we do it ourselves.
|
| - float clip_x_;
|
| - float clip_y_;
|
| -
|
| - // Layout --------------------------------------------------------------------
|
| -
|
| - // Whether the view needs to be laid out.
|
| - bool needs_layout_;
|
| -
|
| - // The View's LayoutManager defines the sizing heuristics applied to child
|
| - // Views. The default is absolute positioning according to bounds_.
|
| - scoped_ptr<LayoutManager> layout_manager_;
|
| -
|
| - // Painting ------------------------------------------------------------------
|
| -
|
| - // Background
|
| - scoped_ptr<Background> background_;
|
| -
|
| - // Border.
|
| - scoped_ptr<Border> border_;
|
| -
|
| - // RTL painting --------------------------------------------------------------
|
| -
|
| - // Indicates whether or not the gfx::Canvas object passed to View::Paint()
|
| - // is going to be flipped horizontally (using the appropriate transform) on
|
| - // right-to-left locales for this View.
|
| - bool flip_canvas_on_paint_for_rtl_ui_;
|
| -
|
| - // Accelerated painting ------------------------------------------------------
|
| -
|
| - bool paint_to_layer_;
|
| - scoped_ptr<ui::Layer> layer_;
|
| -
|
| - // Accelerators --------------------------------------------------------------
|
| -
|
| - // true if when we were added to hierarchy we were without focus manager
|
| - // attempt addition when ancestor chain changed.
|
| - bool accelerator_registration_delayed_;
|
| -
|
| - // Focus manager accelerators registered on.
|
| - FocusManager* accelerator_focus_manager_;
|
| -
|
| - // The list of accelerators. List elements in the range
|
| - // [0, registered_accelerator_count_) are already registered to FocusManager,
|
| - // and the rest are not yet.
|
| - scoped_ptr<std::vector<ui::Accelerator> > accelerators_;
|
| - size_t registered_accelerator_count_;
|
| -
|
| - // Focus ---------------------------------------------------------------------
|
| -
|
| - // Next view to be focused when the Tab key is pressed.
|
| - View* next_focusable_view_;
|
| -
|
| - // Next view to be focused when the Shift-Tab key combination is pressed.
|
| - View* previous_focusable_view_;
|
| -
|
| - // Whether this view can be focused.
|
| - bool focusable_;
|
| -
|
| - // Whether this view is focusable if the user requires full keyboard access,
|
| - // even though it may not be normally focusable.
|
| - bool accessibility_focusable_;
|
| -
|
| - // Context menus -------------------------------------------------------------
|
| -
|
| - // The menu controller.
|
| - ContextMenuController* context_menu_controller_;
|
| -
|
| - // Drag and drop -------------------------------------------------------------
|
| -
|
| - DragController* drag_controller_;
|
| -
|
| - // Accessibility -------------------------------------------------------------
|
| -
|
| - // The Windows-specific accessibility implementation for this view.
|
| -#if defined(OS_WIN)
|
| - base::win::ScopedComPtr<NativeViewAccessibilityWin>
|
| - native_view_accessibility_win_;
|
| -#endif
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(View);
|
| -};
|
| -
|
| -} // namespace views
|
| -
|
| -#endif // VIEWS_VIEW_H_
|
|
|